Comments 149

Re: PSA: Yes, Your DS And 3DS Cartridges Will Eventually Deteriorate, But Don't Panic

Itsacardgame

My original copy of Persona Q stopped working last year. After contacting Atlus about it, they said it was a known issue with that batch of games. But since I’ve had a habit of buying both physical and digital version of certain franchises, I wasn’t in any trouble. Also, backups are fairly easy to make or find as long as you’ve chosen to break a warranty that’s far expired.

Re: Review: Shantae - A Dated Dance That Completes The Set On Switch

Itsacardgame

Saying a game that came out almost 20 years ago has outdated level design is... I don’t have words for that. I get it, it doesn’t have modern considerations to UX, but come on, this was the first game in the series. It was a game that really put Wayforward out there, to which they could then start considering what they could do better.

I guess it’s like going back to late 90’s/early 00’s movies and saying the set design is outdated rather than the CG they were using at the time.

Re: The Konami Code Turns 35 With A Special Album Of Lo-Fi Gradius Tracks

Itsacardgame

I’m glad Salamander/Life Force showed up in there, it’s sound track is better than Gradius. But no Contra or Boktai? The code is probably most well known from NES Contra/Probotector. And probably least well known for Boktai. I only say Boktai because not only does it use the code, but it is a personal favorite with a great soundtrack.

Fun Fact:
In Japan, they call it the Konami Command

Re: Iconic Movie Monster The Predator Joins The Cast Of Fortnite

Itsacardgame

@TJC04 That’s a good question. The age rating is ESRB Teen or PEGI 12. If I remember correctly, the first 2 Predator movies are rated R, maybe the 3rd, but I’m not sure about the most recent movie, which might have a lower rating.

Now, it’s been a while since I’ve submitted anything to ESRB but it used to be that additional content added to the game needed to stay inline with previously rated in-game content. There was also a slight hole with the online interactions not being rated by them, but that was just to cover them from you playing with jerks.

The other part of an ESRB rating deals with advertisement. You have to stay in your lane an advertise to the target demographic. You also have to put the dang rating on said advertisement, even if it is a promotional preorder poster so it ruins the poster. Kinda lame.

So I’m guessing the in-game content doesn’t change the rating (no added blood/gore/nudity/language/violence). And I’m not sure about cross promotion, but it seems like it doesn’t matter. I as a kid loved Aliens/predator/other violent or scary movies, and bought the toys for them meaning rated R movies were targeting kids attention back in the 80’s. The toys weren’t violent (well, that part required imagination), but they were advertisement s for the violent movies.

Fortnite is definitely targeting kids with a section of the toy aisles dominated by the toys. Kids can’t shut up about it, even the ones that don’t play it.

Maybe the combination of the game content staying in-line with the original rating, and maybe the latest movie being a lower rating (possibly? I didn’t look) allowed for this to happen.

Re: Feature: What Does Nintendo Have Planned For Zelda’s 35th Anniversary?

Itsacardgame

@tseliot well, they do do that, but as a multi-faceted company they have the means to do many more things too, which I’m happy for too. For me, having the ports means I have those games portably since nearly 100% of my gaming is on portable consoles. My 3DS can play nearly every Zelda game save 4 of them (OK, there’s a few more) With Wind Waker being my favorite, I’d love to have that on a little game card and to be able to play that everywhere.

This generation (PS4/Xbox One) has been full of ports and remasters. A lot of companies slowed down on the amount of new games they were pumping out in previous gens while the focused on their tentpoles. And filled in the gaps with easier projects and that was mostly porting. I’m fine with that for many reasons. It gives new players an experience that might have been closed off to them if they were late to the game. It promoted gaming history, not just by keeping these cross-generational, but also prompted game companies to archive their stuff and continue to profit off it (I was at one of those companies when they realized maybe they should have been archiving earlier). And I dunno, this got kinda long and I forgot where I was going, hahah.

Re: Feature: What Does Nintendo Have Planned For Zelda’s 35th Anniversary?

Itsacardgame

This may sound like port defending, and I guess it is. The ideology behind releasing ports is not so they don't have to make new games. They clearly are always working on new games. It's just that new games take more time and cost more money to make. Everybody wants more detail, higher rez textures, higher poly count. That crap takes much more time and money. Ports fill in those gaps between those big releases and take a significantly smaller budget to make, in all departments. They aren't taking away from the dev teams working on the next big thing. If they focused on only their next big thing and stopped with the ports, they'd release a new game maybe every 3 years? They'd be Rockstar? (not saying being Rockstar is a bad thing, only that they release games not very often)

But anyway, looking forward to the year of Zelda, and hopefully (please?) Year of Metroid!