Capcom's Monster Hunter Rise Digital Event showed off some new information relating to the upcoming Nintendo Switch title, and also gave us the exciting news that a demo is now available which lets you get to grips with the beast-bashing adventure.
If you have any thoughts on the event, then Capcom is interested. The company has issued an online survey to pull in feedback and make future Digital Events even better. You'll need to submit the usual boring stuff – age, location, interests, etc – before you get the chance to answer the really important questions, but it's worth taking the time to fill it out if you have any particularly strong feelings about what you witnessed.
Point your browser here to fill it in, and don't get to sum up your feelings with a comment below while you're at it. We're interested in what you made of it, too! Oh, and on the same topic, we've spent some time with the demo itself and have put up our initial impressions here.
[source project.tolunastart.com, via gonintendo.com]
Comments 33
I loved it I really want them to do more like it, It just flowed in a way where it was like I really want to hear what you say next, it just worked out great FREAKEN LOVED IT.
It was pretty close to how it would've been presented in a Nintendo Direct and I thought it was enjoyable. I ordered the game yesterday; just hope I can snag all the amiibo too.
1000 on a scale from 1-1000.
I'm going to guess that next month we will get a final presentation where they will finally reveal details on what the rampage entails and show off the new volcanic area.
I really hope that they don't end up showing too much, however. Everything they revealed so far is amazing and the new monster animations, in some cases even moves, all of this is very exciting but I know how Japan seems to be with spoilers (a.k.a. most of the time they don't care about spoiling anything — look at the Nier: Automata b-roll before even pressing start, it shows you pretty much everything in the game).
I'm expecting around 50 monsters at launch, it may seem like a lot but they already have all of these skeletons in the game and it wouldn't be farfetched to assume they're gonna try and go all out to push this game further. I just hope they keep a bunch of surprises until release.
As for the demo - god, this game looks and controls fantastic. I haven't tried it on my TV yet but handheld it runs very well with no hiccups and everything is colorful and vibrant. It's just fun to move around, as I thought the mobility in this game does feel very good, I think it would be very difficult going back to something like Monster Hunter Gen U. I also think it's ingenious to link the skills system to the mobility. Wirebugs being the limit on using the special moves means that you can't just abuse skills and dodge out of the way at the same time. It took a little getting used to the controls but I already killed Mizutsune a couple times with different weapons and it sure feels great. I also love the customization in the options and shortcuts, there's so much freedom for the player to set everything up as best as they can and the new animations are so pleasant to look at. I was a little worried that this world would feel kind of empty when running through it, but no, around every corner there is some endemic life or some hostile creature to find. It's not just you against the big tough monster, there's a lot of things everywhere to collect and climb. I like the whole Breath of the Wild mentality where if you climb a high hill, there's probably something there to reward you. It's not going to be like it is in other games like Assassin's Creed where you climb something and get nothing for it.
Overall I feel very good about this game, and it has potential to be the best Monster Hunter yet. They keep improving on the formula with every entry and it's very impressive just how solid the vision of the developers are and how well they realize them. There aren't many developers I can say the same about (CD Projekt Red is one recent example of the opposite).
These presentations are perfectly paced and I hope to see many more like this in the future, just not specifically about this game, please leave some surprises. I think the next game I want to see shown off in this format is Monster Hunter Stories 2, but it's a little more difficult since that one is a full blown story-based RPG.
Looks like Capcom got fed up of waiting for Nintendo to do a direct too.
just filled the survey.. I have NEVER played a MH game.. but i'm on a big hype for this game.. I enjoyed a lot this presentation (again even if i dont know any monster from past)! on march 26th, ill start my journey of slaying big monsters!
Want feedback on the Digital Event? How about making it international next time. I was unaware that this even happened because Nintendo of America was too lazy (again) to post this up whatsoever.
It was amazing, just like the game.
Didnt know anything about the event, and to be honest, I dont really care for the games, so each to their own
It was great. The only thing I missed was a surprise trailer for Monster Hunter Stories 2. But I know I shouldn't have expected that, lol
@Varkster I agree. Being far too conservative when it comes to Monster Hunter, I don't really like to know immediately where the monster is without actually tracking it down first. But it's a minor issue, and I understand I'm in a very small minority. I think so far, from what I've played, that's the only negative I have. Of course, I'm a little concerned about multiplayer monster scaling, the World system where the quests are almost easier to solo was terrible. My main issue with World was the overall boring tone of the game, where they toned down the goofiness and colorful armor and weapon designs, and they seem to have fixed that here. I'm conservative enough to prefer MHGU over World, so I have no doubt this will the best Monster Hunter game ever.
It was solid and after playing that demo, Rise seems like a must-have.
Tried the demo. I don’f feel like this game is for me.
Way too chaotic to be honest.
Any tips on how to try out the franchise? Any game to start with perhaps?
Yeah, dual blades was also what I went for after doing a bit of research, when I was trying to get into Generations Ultimate and then 3 Ultimate (the latter on the 3DS).
I started really gathering a lot of materials (and then got tired of the games after 10-15 hours in each).
Rise do seem faster though (alone the fact that you can travel on the back of a big dog, but also the wire bug and the monster "mounting" looks "fast").
But yes, dual blades it is for a beginner I think; you don't have to worry about blocking; they are fast to swing, you can (by using a bit of combos) do aerial attacks as well (which I personally love - I'm a fast attack, then get the h*** away type of player).
The game certainly looks promising although I haven't been able to try out the demo yet.
I’ve always been a God Eater rather than a Monster Hunter, but Rise especially looked good, the controls were smooth, and the Palamut was a nice addition. Played the tutorial in handheld, and can’t wait to play the demo missions with friends.
Edit: Also the picture of the characters from MH:Rise on the article gives me Melanie & Militia (from RWBY) vibes.
Serious! It exceeded my expectations.
Loved it, and love the graphics.
Cant wait for this game to come out.
I didn’t even know about the event and I’ve been a loose fan since the beginning, who only reads about video game news everyday. I guess their marketing didn’t reach me.
I loved it and I want to see more games capcom themselves
It's been so long since a full effort MH game came out for Nintendo. This is a dream come true. The demo is so fun! and looks incredible. I've spent so much time not hunting the monster and just exploring the location, climbing as high as I can. I'm stoked to ride all the monsters!
planning on downloading the demo today.
But there hasn't been any news about MH Stories 2 though
I hope the demo for Rise is good. It is remarkable on how Capcom brought their RE engine to the nintendo switch. Hopefully we can see more titles like this.
@Strumpan
Very true. I’m really excited to see what they show next!
My thoughts are hunting horn 😙😙 & great graphics for the switch.
Never played a Monster Hunter game before, and although the 3DS upscale on the Switch looked cool it just did not drag me in.
Downloaded the demo for this today and wow this game looks awesome, what a difference when a developer takes the time and effort to design a game from the ground up for the console.
And I am sure I read Capcom's RE engine would not run on the Switch.
I found the controls to be a bit awkward. Kept pushing b to run when r is the run button. I played a bunch of world but it's been so long the controls did not come back fluidly.
@johnvboy
Capcom was the one who requested to Nintendo to get extra RAM for the switch (which nintendo did). They did that because they want to have the RE engine run on the switch at a good level.
Also anyone know if character creation is MH Rise demo
@anoyonmus No character creation in the demo. But you have different characters and armour for each weapon.
@Strumpan that sucks.
Oh well, at least it will be in the full game.
This demo is basically a beta test to see what Capcom can improve upon, right? Capcom will release a full time demo later right?
I think MH Rise will be better than MH World. Graphics in Rise look amazing thanks to the RE Engine.
@anoyonmus This is what Monster Hunter demos usually are like, more or less, so I'm quite sure they won't release a demo of the character creation. If you're interested in that particular aspect, they have shown a little of it previously:
https://youtu.be/KZirp7kyhIQ
I didn't know there was a new Monster Hunter game for the Switch
@Strumpan world and rise are made by two different dev teams. MH has always had them. Rise is being made by the portable team, the ones originally responsible for MH Portable on the PSP and that was how the series took off in Japan along with many mechanic staples within the franchise.
@IronMan30 I'd recommend GU, mostly because of the Prowler mode. It simplifies the mechanics, however still have a deep rewarding system to customise the cats.. And the hunt difficulty levels are the same as they are for regular hunters. It's how I got my daughter to play, she loves it and is catching up to me with it.
I also recommend looking up GajinHunter on YouTube for his tutorials. They're some of the best you'll find.
Once Rise is out though, try the weapons training area they have added to the to the game, it looks like it's going to be a promising feature for new players.
@Meikahidenori The portable team also made Generations, while the main team made 4. I think you can see a little more of the playfulness in the "portable" titles, but to me it's especially World that stands out as a little dull (design-wise). And of course, that was intentional, to reach a broader Western audience, which turned out to be a huge success.
@Strumpan yeah Agreed. Personally I like some of the goofyness in Gen & GU that sadly was lacking in World, though for a greatest hits style game they really slap dashed parts together. I love the more creative monsters though, things like the Ketchawatcha in 4U and Quarpeco in Tri really left an impression along with Nacarcos & Ahtal-Ka in Gen and GU because of how unique they were. Not to say World hasn't got any, Pukie - pukie and few others really showed off how varied monsters could be, but to me it didn't feel like there was very many.
You never know what will come in future though. They did really well considering they had to build the models from scratch with World, so who knows? Honestly I like the idea of having both console and portable games again since they always offered something different and everyone gets to hunt.
Anyway hope you're enjoying the demo, I'm playing through it again on my husband's account since i used all my goes up (he doesn't mind, he doesn't play MH so I can go nuts) and loving most of it thus far. I Have a small gripe with the spiribirds, but it's probably because we currently can't see what buffs the teahouse gives for hunts and we can't fiddle with the petalace atm so it probably won't matter once the full game comes. Been a bit too excited for months!
Happy hunting!
Tap here to load 33 comments
Leave A Comment
Hold on there, you need to login to post a comment...