@Freddyfred I think it might be because it saves money. Its a lot more interesting and bring more spice into Mario but its not 100% neccessary since they arent story driven games like say Zelda.
I never got how people keep saying this games aged worse than 64. 64s controls, physics, hit detection, and camera is way more jank than Sunshine since its the first 3d platformer in existence, its gonna be worse by default just by the minimal knowledge of translating 2d platformers to 3d. Also just because 3 shines out of 120 were not designed well doesnt mean all 120 werent designed well. All levels arent Pachinko or Corono Mountain. All collectables arent vague blue coins, vague blue coins are way less common than the opposite. We talk about getting booted out every Star but nobody ever talks about Rainbow Cruise, missing jumps in the clock level because of the camera, or the arguably bland level design of levels like Dire Dire Docks (love the music tho).
When it comes to this game it always feels like people exaggerate its issues and devalue its accomplishments as the next evolution of 3D Mario in ita own right. I dont mean to generalize everyone but I feel like its because 64 has this defence of being the first 3d platformer and having this revolutionary status that criticism against it is either washed away and ignored.
Maybe its because we play these games tons and tons of times so anything janky gets adapted, this applies to all games, thats why the issues I said doesnt affect my enjoyment of this game, they are all muscle memory now. Im sure this is the case with the old games you love as well, im not saying im any different.
Sunshine is my favorite game in the series despite Odyssey still being objectively better in design due to the advancements in time, Sunshine made a major impact in my life and I wouldnt be playing Nintendo games without it.
@Joriss Imagine depending on one person on whether to get a game or not and not gather an abundance of reviews to see whether the game is good with your own judgement..
How disappointing, translations would have definitely made these offering more meaningful but we never get anything. I'd homebrew my switch to play classic games if it wasnt so easy to get online banned...
Im definitely gonna get this one!
Cant say the controversy this game has is really gonna affect my purchase, especially after hearing its been started by ResetEra.
When will Persona 5 Scramble get a localization Atlus?
@Quix
Oh I was worried I just confused somebody, good thing you already know what I am trying to say, haha!
Yeah I love the Vanillware games (Wish they were on Nintendo systems and PC though so more people know about them...). I'm planning on giving 13 Sentinels a shot when it comes out in the west.
The animation style bugged me, but like you It grew on me. Its also justified since its all beautifully painted, that would take a TON of effort if it wasn't tweened. George Kamitani's artwork is amazing.
Gonna get back into my Paper Mario/ M&L marathon because Origami King is coming out and I want that. also Smash Ultimate for the amazing DLC thats coming out
I feel like multi-platform with Switch is gonna be dry as sin when everything is being developed for PS5 and Series X if they don't end up making a upgraded Switch version with more power.
@boxyguy I cant say I agree that the character designs are of the same vein, or any visual to be honest, and "tournament-like" matches are a queues they've taken from Splatoon, but I agree about the DLC model.
As a part of the FGC if you gave this game a chance you really notice the intricate design choices and mechanics hidden within the combat that reminds me of other FG's. For ARMS 2 they should make the game faster, singleplayer content too I guess. I dont really play singleplayer in fighting games except training mode.
Also I think its kinda messed up to discredit the positive things this game did and say this game doesnt deserve a anniversary. No matter if you liked it or not.
@Quix Sorry, I just have a dilemma when it comes to motion tweens overall. Majority of 2D animation i've seen that used them ALWAYS abuses them to the point where its in-between frames are entirely done by machines instead of using motion tween to assist in minor animation or where perfect movement is recommended, such as dense objects or a complement to your animation/art style. When its done on living creatures it always seems so unnatural since its so perfect, there is none of that charming imperfection that makes the animation stand out and feel alive. A show called Motorcity uses motion tweens effectively.
A new thing that's going on is interpolation at 60fps. When used with 2D animation, computed interpolation generates in-between frames by a computer algorithm to fill in the blanks to make a maybe 24fps animation become a 60fps animation in a attempt of smooth animation. I see potential in this tool for a new generation of animation but when this is used improperly it makes an animation completely lose pacing, let me try to give an example in text form: If I were to say a spooky ghost is trying to scare a character, normally there is a small reel back then they would instantly give off a loud expression that would be surprising due it its snappy pacing. If I were to interpolate this animation without bothering to do any modifications to keep the anticipation and snappy pacing intact the ghost will just smoothly do their action with all the suspense in the scare gone. You can see a visual example on youtube on cartoons (usually anime), or even pixel art and make your own judgement on that. Jojo used something like this in Golden Wind for the slow mo scenes and they seem to work pretty well.
TL;DR: I just don't like when people use motion tweens and the like that are used for inbetweening animation because its usually used as a crutch instead of a asset so I unfairly discount it due to the commonality of its miss use.
@Shinra Nope, not really. Even if I did get tired some how id just play different games I can enjoy instead of asking these developers to stop like certain people.
Thank goodness a new game won and level editor won. We still haven't really seen if they can actually make a new Monkey Ball game yet. Just a okay remake.
@Yosher Its a shame since pretty much all the characters I wanted playable since they were created are assist trophies now (Midna, Ghirihim, and Skull Kid). A Champion seems like the most probable pick from them and thats still fine by me since they would stand out and have a interesting moveset.
@Yosher I thought I was only with that assessment. For Ganon I feel that he is a completely offbeat version of his character. Not only does Ganon not fight primarily with kicks and fists, he doesnt exactly use this particular sword in Oot in human form. These swords are from Beast Ganon and he dual wields them. Ganon is a Dark magic user and the weapon of his choice is primarily a trident in Oot so I dont understand why they kept him this way for so long. His choke move is the only move I can see him doing.
For the Link clones it kinda bothers me that they didnt differentiate them even more (but that really is a problem with all the returning clones and ECHOs i feel). Instead of Ylink being oot ylink, they could have made him majora ylink with at least some different b moves related to his masks and maybe give him a mirror shield that reflect projectiles instead of just blocking like the hylian. With Toon Link they could have gave him a something from Wind Waker and Minish Cap, like Gust Jar or Skull Hammer. Nothing in his kit is from his game only. Honestly i dont even need them to be drastically different I just want the links to represent more of the zelda series than just the basic boomerang, arrows, and bombs...
A lot of modern controllers dont have octagonal gates like the gamecube/n64/wii so its kinda annoying for fighting gamed and even Monkey ball to play and not get 100% accuracte directions. Sad this is canceled because no controller is bothering with this setup. If 8bitdo pro+ had it it would he the best controller of all time for me.
I dont like using the gamecube controller because I dont like how it feels compared to modern controllers and its inferior because of button layout isnt useful for many games and the loss of other buttons imo.
@AlexSora89 I would still love if this season is mostly 1st and 2nd party since the last one was mostly 3rd party. There is still a good chunk of 1st/2nd party characters that fans want actually thats still never got it.
@JeanPaul Id say its as repayable as any other Platinum Games game, just depends on how much you care about ranks and for this games case, side missions.
Comments 796
Re: Shin Megami Tensei III Is Coming To Nintendo Switch Alongside The Fifth Game
I guess I can switch my Nocturne playthrough to this. Didnt get too far anyway.
Re: Poll: Paper Mario: The Origami King Is Out Today On Switch, Are You Getting It?
This became my second favorite Paper Mario game right after Paper Mario 64, its amazing!
Re: Super Mario Sunshine Is Now 18 Years Old
@Freddyfred I think it might be because it saves money. Its a lot more interesting and bring more spice into Mario but its not 100% neccessary since they arent story driven games like say Zelda.
Re: Super Mario Sunshine Is Now 18 Years Old
@Apportal I definitely would want a remake so more people can appreciate Sunshine today if they didnt like the original very much!
Re: Super Mario Sunshine Is Now 18 Years Old
I never got how people keep saying this games aged worse than 64. 64s controls, physics, hit detection, and camera is way more jank than Sunshine since its the first 3d platformer in existence, its gonna be worse by default just by the minimal knowledge of translating 2d platformers to 3d. Also just because 3 shines out of 120 were not designed well doesnt mean all 120 werent designed well. All levels arent Pachinko or Corono Mountain. All collectables arent vague blue coins, vague blue coins are way less common than the opposite. We talk about getting booted out every Star but nobody ever talks about Rainbow Cruise, missing jumps in the clock level because of the camera, or the arguably bland level design of levels like Dire Dire Docks (love the music tho).
When it comes to this game it always feels like people exaggerate its issues and devalue its accomplishments as the next evolution of 3D Mario in ita own right. I dont mean to generalize everyone but I feel like its because 64 has this defence of being the first 3d platformer and having this revolutionary status that criticism against it is either washed away and ignored.
Maybe its because we play these games tons and tons of times so anything janky gets adapted, this applies to all games, thats why the issues I said doesnt affect my enjoyment of this game, they are all muscle memory now. Im sure this is the case with the old games you love as well, im not saying im any different.
Sunshine is my favorite game in the series despite Odyssey still being objectively better in design due to the advancements in time, Sunshine made a major impact in my life and I wouldnt be playing Nintendo games without it.
Re: How Well Do You Know The Koopalings?
My all of the above highschool rule has failed me...
20 times.
Re: Round Up: The Paper Mario: The Origami King Reviews Are In
Game looks good from what I see from reviews, cant say I see what makes it bad. Definitely buying the game!
Re: This Officially-Licensed Switch Controller Comes With Motion Controls And Mappable Buttons
I dont like PowerA very much, their controllers always were built poorly and have low lifespans.
Re: Paper Mario: The Origami King Leaked Online Ahead Of Next Week's Release
@BAN Yooo lmao. Real gamer right here, id give 3 upvotes if I could.
Re: There Are Reportedly "No Plans" To Fix Deadly Premonition 2's Awful Frame Rate
What a baaaaaaaad move. My lord...
Re: Feature: 8 Games That Could Really Benefit From A Modern Remake On Switch
Mario Land and Kid Icarus (I would even include the original Kid Icarus tbh) for me.
Re: The First Review For Paper Mario: The Origami King Is Now In
@Joriss Imagine depending on one person on whether to get a game or not and not gather an abundance of reviews to see whether the game is good with your own judgement..
Re: Shin Megami Tensei Is Being Added To Japan's NSO Super Famicom Collection
How disappointing, translations would have definitely made these offering more meaningful but we never get anything. I'd homebrew my switch to play classic games if it wasnt so easy to get online banned...
Re: Nintendo Shares A Quick Taste Of Paper Mario: The Origami King's Soundtrack
@Bunkerneath Then like.. dont watch them?
Re: New Animal Crossing Glitch Prevents Players From Walking Across Their Zen Bridges
That tweet is kinda funny, ngl.
LET HIM OUT! D:
Re: Talking Point: What Are You Playing This Weekend? (July 4th)
Smash and SMT Nocturne.
Re: Talking Point: What Are You Playing This Weekend? (June 27th)
Smash because Min Min is coming out and thats gonna be my main, also playing Shin Megami Tensei: Nocturne for my first SMT game.
Re: Can You Name These Super Smash Bros. Fighters?
They should make this quiz at school, easiest thing I ever did.
I have 3.4k hours in Smash, pretty much knew each character after a millisecond of looking.
Re: Random: Suda51 Acknowledges Unfortunate No More Heroes 3 "Gameplay Footage Leak"
Hahaha, Suda is such a memer, bruh!
Re: Video: Catherine: Full Body Gets New Switch Trailer Ahead Of Next Month's Launch
Im definitely gonna get this one!
Cant say the controversy this game has is really gonna affect my purchase, especially after hearing its been started by ResetEra.
When will Persona 5 Scramble get a localization Atlus?
Re: Bloodstained: Curse Of The Moon 2 To Bring 8-Bit Castlevania Vibes To Switch "Soon"
Pretty much love anything Inti dishes out so id definitely love this title!
That music was sexy~
Re: Fallout And Tekken Join Splatoon And ARMS With New Smash Bros. Ultimate Mii Outfits
I wish the Mii's were as fun to play as they are to make... Gunner is alright tho.
Re: JRPG Love Letter Cris Tales Scores November Switch Release, Next-Gen Versions To Follow
@Quix
Oh I was worried I just confused somebody, good thing you already know what I am trying to say, haha!
Yeah I love the Vanillware games (Wish they were on Nintendo systems and PC though so more people know about them...). I'm planning on giving 13 Sentinels a shot when it comes out in the west.
The animation style bugged me, but like you It grew on me. Its also justified since its all beautifully painted, that would take a TON of effort if it wasn't tweened. George Kamitani's artwork is amazing.
Re: Talking Point: What Are You Playing This Weekend? (June 20th)
Just beat Terraria.
Playing PSO2. Thats pretty much it.
Gonna get back into my Paper Mario/ M&L marathon because Origami King is coming out and I want that. also Smash Ultimate for the amazing DLC thats coming out
Re: Super Smash Bros. Ultimate's ARMS Fighter Will Be Revealed In Livestream Next Week
@SkullDragr Youre not really proving your point, just insulting and going "no dat false >:^(" but yes, this is a gaming website not politics.
Re: Can You Name The First Game These Famous Characters Appeared In?
15 out of 15.
Easy peezy, being a variety gamer has its perks.
Almost got the fire emblem one wrong until I remembered Nintendo did a Corrin with Roy.
Re: Crash Bandicoot 4: It's About Time Has Been Rated In Taiwan
I feel like multi-platform with Switch is gonna be dry as sin when everything is being developed for PS5 and Series X if they don't end up making a upgraded Switch version with more power.
Re: Sonic's Much-Loved Social Media Guy Is Moving Into A New Position At Sega
He was the last drip of personality you would hope for in a gaming twitter. Hope he is doing well in his new position.
Re: Neon-Noir Adventure Cloudpunk Is The Latest To Get A Signature Edition Switch Release
@UmbrageHill I read that in Hank Hills voice.
Re: Game Freak Advertises 23 Job Roles For New Pokémon Games
@scottdevine48 Asking a lot from Game Freak.
Idk whats going on with that last one btw, kinda odd.
Re: People Keep Buying The Wrong Pokémon Sword And Shield DLC
Why can you buy DLC for a game you don't own in the first place? Usual Nintendo.
Re: Talking Point: ARMS Turns 3 And Deserves More Love Than Ever
@boxyguy I cant say I agree that the character designs are of the same vein, or any visual to be honest, and "tournament-like" matches are a queues they've taken from Splatoon, but I agree about the DLC model.
Re: Talking Point: ARMS Turns 3 And Deserves More Love Than Ever
@boxyguy Especially when the games are nothing alike.
Re: Talking Point: ARMS Turns 3 And Deserves More Love Than Ever
As a part of the FGC if you gave this game a chance you really notice the intricate design choices and mechanics hidden within the combat that reminds me of other FG's. For ARMS 2 they should make the game faster, singleplayer content too I guess. I dont really play singleplayer in fighting games except training mode.
Also I think its kinda messed up to discredit the positive things this game did and say this game doesnt deserve a anniversary. No matter if you liked it or not.
Re: JRPG Love Letter Cris Tales Scores November Switch Release, Next-Gen Versions To Follow
@Quix Sorry, I just have a dilemma when it comes to motion tweens overall. Majority of 2D animation i've seen that used them ALWAYS abuses them to the point where its in-between frames are entirely done by machines instead of using motion tween to assist in minor animation or where perfect movement is recommended, such as dense objects or a complement to your animation/art style. When its done on living creatures it always seems so unnatural since its so perfect, there is none of that charming imperfection that makes the animation stand out and feel alive. A show called Motorcity uses motion tweens effectively.
A new thing that's going on is interpolation at 60fps. When used with 2D animation, computed interpolation generates in-between frames by a computer algorithm to fill in the blanks to make a maybe 24fps animation become a 60fps animation in a attempt of smooth animation. I see potential in this tool for a new generation of animation but when this is used improperly it makes an animation completely lose pacing, let me try to give an example in text form: If I were to say a spooky ghost is trying to scare a character, normally there is a small reel back then they would instantly give off a loud expression that would be surprising due it its snappy pacing. If I were to interpolate this animation without bothering to do any modifications to keep the anticipation and snappy pacing intact the ghost will just smoothly do their action with all the suspense in the scare gone. You can see a visual example on youtube on cartoons (usually anime), or even pixel art and make your own judgement on that. Jojo used something like this in Golden Wind for the slow mo scenes and they seem to work pretty well.
TL;DR: I just don't like when people use motion tweens and the like that are used for inbetweening animation because its usually used as a crutch instead of a asset so I unfairly discount it due to the commonality of its miss use.
Re: Mini Review: Poopdie - Chapter One - Like Poop, Butts And PewDiePie? Then You're In Luck!
I love how "PewDiePie is in it" is both a pro and a con.
Re: JRPG Love Letter Cris Tales Scores November Switch Release, Next-Gen Versions To Follow
Please dont animate with motion tweens.
Please dont animate with motion tweens.
PLEASE!
Also make gameplay good.
Re: "Dead Cells Meets Celeste" In ScourgeBringer, And It's Coming To Switch
@Shinra Nope, not really. Even if I did get tired some how id just play different games I can enjoy instead of asking these developers to stop like certain people.
Re: West Of Dead Brings More Twin-Stick Shooter Action To Switch This August
Visually it looks amazing.
Re: Warner Bros. Interactive Entertainment Is Reportedly Up For Sale
Scribblenauts is the only game on there I dont want to be given to anyone without a soul.
Re: Is The Original Super Monkey Ball Announcer Teasing A New Game?
@Tandy255 Monkey Ball VR would be a vomit generator.
Re: Is The Original Super Monkey Ball Announcer Teasing A New Game?
Well they did have this poll during 2019. Maybe that helps?
https://twitter.com/SMB_JP/status/1177039414356168704
They had this poll too.
https://twitter.com/SMB_JP/status/1185022554668335104
Thank goodness a new game won and level editor won. We still haven't really seen if they can actually make a new Monkey Ball game yet. Just a okay remake.
Re: Super Smash Bros. Ultimate Celebrates All Things 2000s In Its Next Event
@Yosher Its a shame since pretty much all the characters I wanted playable since they were created are assist trophies now (Midna, Ghirihim, and Skull Kid). A Champion seems like the most probable pick from them and thats still fine by me since they would stand out and have a interesting moveset.
Re: Super Smash Bros. Ultimate Celebrates All Things 2000s In Its Next Event
@Yosher I thought I was only with that assessment.
For Ganon I feel that he is a completely offbeat version of his character. Not only does Ganon not fight primarily with kicks and fists, he doesnt exactly use this particular sword in Oot in human form. These swords are from Beast Ganon and he dual wields them. Ganon is a Dark magic user and the weapon of his choice is primarily a trident in Oot so I dont understand why they kept him this way for so long. His choke move is the only move I can see him doing.
For the Link clones it kinda bothers me that they didnt differentiate them even more (but that really is a problem with all the returning clones and ECHOs i feel).
Instead of Ylink being oot ylink, they could have made him majora ylink with at least some different b moves related to his masks and maybe give him a mirror shield that reflect projectiles instead of just blocking like the hylian.
With Toon Link they could have gave him a something from Wind Waker and Minish Cap, like Gust Jar or Skull Hammer. Nothing in his kit is from his game only.
Honestly i dont even need them to be drastically different I just want the links to represent more of the zelda series than just the basic boomerang, arrows, and bombs...
Re: This New Controller Designed For Smash Bros. Ultimate Is A Hit On Kickstarter
A lot of modern controllers dont have octagonal gates like the gamecube/n64/wii so its kinda annoying for fighting gamed and even Monkey ball to play and not get 100% accuracte directions. Sad this is canceled because no controller is bothering with this setup. If 8bitdo pro+ had it it would he the best controller of all time for me.
I dont like using the gamecube controller because I dont like how it feels compared to modern controllers and its inferior because of button layout isnt useful for many games and the loss of other buttons imo.
Re: Super Smash Bros. Ultimate Celebrates All Things 2000s In Its Next Event
@AlexSora89 I would still love if this season is mostly 1st and 2nd party since the last one was mostly 3rd party. There is still a good chunk of 1st/2nd party characters that fans want actually thats still never got it.
Re: Slime-San Creator Announces Demon Turf - A New 3D Platformer Coming To Switch
@Daniel36 Reminds me of the fangame Sonic Robo Blast 2
Re: Mario's One-Time Rival Alex Kidd Is Getting A Timely Revival
I remember playing Alex Kidd in that one massive collection that they made in the PS3/XBOX360 era.
Re: Nintendo Hosts Monstrous Summer Sale On Switch, Almost 1,300 Games Discounted (North America)
Id play any of these wiiu ports if they were base priced at $40 and go on sale. Tried Captain Toad and thats it.
Re: Nintendo Hosts Monstrous Summer Sale On Switch, Almost 1,300 Games Discounted (North America)
@JeanPaul Id say its as repayable as any other Platinum Games game, just depends on how much you care about ranks and for this games case, side missions.