Comments 2,757

Re: Review: Arzette: The Jewel Of Faramore (Switch) - An Adroit Homage To The Worst Zelda Games

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I saw a youtube video showing that this runs locked at 60fps, then saw that a couple Digital Foundry fellows contributed to the game, then went and bought it. It's so strange, and I really like it! I've never played CDi or any games like this one. I like the strange looking animation sequences, the gameplay, the music, it's really a nice package. And it does feel like a relic of the 1990s, but tuned and improved.

Re: Switch Is Getting Another N64-Inspired Platformer, And It Looks Great

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Interesting coincidence, I just got this game on steam a few days ago and played it for the first time today. It's quite a fun N64 style 3d platformer with great music, fun controls, and (so far) well designed levels and worlds. It runs locked at 90 frames per second on my Deck and looks amazing in motion. I'd say it's safe to assume it'll run locked at 60fps on Switch and will feel great to play that way too.
It makes me think of Lunistice and Spyro and Toree, as well as Super Kiwi 64.

Re: Video: Tomb Raider I-III Remastered - 13 Minutes Of Direct Switch Gameplay

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Yeah, all this 60fps footage really makes me want to get this for Switch. It also makes me want more PS1 games given this treatment! Seeing this, Doom 64, Star Wars Episode 1 Racer, the Turok games, Pilotwings 64 on NSO, etc really makes me want to play a bunch of other Playstation and N64 games at 60fps. I guess there's not a market to remaster most of them like this, but it would be nice.

Re: More Switch 2 Rumours Surface In New "Exclusive" From Reuters

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@HeadPirate Interesting, I don't know much, especially about the cost of bulk purchased screens. I'd love it if Nintendo could benefit from the fact that Valve is buying a good number of 90hz OLED screens and include those in a refresh or deluxe version of Super Switch 2. Even without VRR, 90 fps on an OLED is just SO NICE!

Re: More Switch 2 Rumours Surface In New "Exclusive" From Reuters

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@HeadPirate Yes, all that makes total sense. Sometimes when I'm asking for 120fps I'm basically begging Nintendo to have a screen capable of it, so someone like Jeff Minter can put an awesome psychedelic arcade game on their system that can hit 120 (like his PS5 stuff does). I probably should accept that a mass market Target, Walmart, and Amazon selling console isn't going to have what I love. When I play on Deck I lower every setting, lower resolution, do whatever is needed to try to lock the frame rate at 90fps. That's what looks best and plays best, to me. But I'm a high maintainence frame rate jerk, lol!

Re: More Switch 2 Rumours Surface In New "Exclusive" From Reuters

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@smoreon I appreciate what you're saying. I just see Ori, Deadcells, Wreckfest, Kingdom Eighties and so many other light, older, or 2d games running locked at 90fps on OLED Deck and can't help but want similar smoothness on Super Switch 2. Series S has many games that run at 120, so maybe at least when docked (assuming the next Nintendo is handheld and dockable) it can run some stuff at a high frame rate. We'll see!
And I do realize that OLED Deck costs over $500, so Nintendo might feel they have to go with a 60hz screen. If that's the case, then I really hope they don't rule out a deluxe model, or OLED refresh, just something that could have a 90hz or 120hz screen later down the road. Valve refreshed their Deck and added 90hz, so it's possible for other companies to do something similar.

Re: More Switch 2 Rumours Surface In New "Exclusive" From Reuters

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@HeadPirate Thanks for the info. I'll be bummed if it's just 60hz like a TV from 1985. My phone has 120hz, my laptop has 144hz (180hz if I connect my monitor), and of course my OLED Deck has 90hz (and higher if I connect it to a monitor or good TV). I'll still play Nintendo exclusives on Super Switch, but I guess everything else I'd have to get on Steam. I hope Nintendo starts supporting high frame rates!
We'll find out soon enough!

Re: More Switch 2 Rumours Surface In New "Exclusive" From Reuters

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This wait is especially agonizing for me because I want higher frame rates so badly, especially on a Nintendo system! Even if Nintendo doesn't include graphics options or release any games that run at 90 or 120 or 144fps, at least make it possible for other developers to do it! I don't want all the lighter games running perfectly at 90fps on OLED Deck, while the Super Switch versions max out at 60fps because Nintendo has an old fashioned screen on their 2024 handheld. Oh well, probably find out soon enough!

Re: Talking Point: What Are You Playing This Weekend? (February 10th)

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@Dpullam Interesting. I already had a good collection built up on Steam before getting a deck. This makes me realize Nintendo should use their eshop like Steam, keep everyone's bought games and let them access them with new and ever more powerful devices. I love seeing how a game runs on deck versus on my laptop. I'm basically seeing not having backwards compatibility as throwing away tons of customers, instead of embracing them and encouraging them to keep buying and playing games from Nintendo's ongoing, continuous eshop. But they also need to fix it so it doesn't crash and freeze up and run at 1 frame every 2 or 3 seconds!

Re: Talking Point: What Are You Playing This Weekend? (February 10th)

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I've been messing around with no power builds in Tears of the Kingdom. I'm usually slapping a few fans on a few elevator rails and flying around Hyrule's beautiful sky until the fans despawn, but no power (or resistance) builds are too fascinating. Also just exploring and enjoying the game generally.
On Switch I'm also playing BOTW, Rocket League (yes it's way better at 144fps on my laptop, but I still enjoy it on Switch), Panzer Dragoon Remake (hope they get all the other PD games out soon!), Unpacking, Zero Fire, Melty Blood, Golfinite (lovely simple golf game with nice music), God of Light Remastered (amazing soundtrack and good basic gameplay), Jett Rider, Mario Maker 2, Advance Wars 1 + 2 reboot (I love the expansive shop Hachi has in this remake!), WarioWare Move It!, Fitness Boxing Fist of the North Star (amazing improvement on Fitness Boxing!), Marble It Up Ultra, Mario Golf Super Rush, and Puzzle Battler Mirai.
On Deck OLED I've been enjoying Rise of the Tomb Raider (seeing Lara start up a flare in a cave at 90fps is pretty incredible!)(no, I can't keep the game up at 90, but it looks great), Mr. Run and Jump (beautiful at 90hz, and quite a fun game!), qomp (pretty fun, and I played this at 144fps on laptop, not on Deck), and Risk of Rain 2 (plays very well at 65 to 90fps).
Also drinking a Wuyi, Big Red Robe, this week (and enjoying drying out trails).

Re: Random: This Zelda: TOTK Rupee Glitch Might Be The Easiest We've Seen

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@Sisilly_G What you're saying makes sense, but I'm really hoping for global frame rate improvements! Boost mode on PS4 pro is an example. I also hope for frame rate doubling like Microsoft did with their awesome backwards compatibility program. I also hope for seemingly constant improvements to performance ala Steamdeck updates. Knowing that Valve is constantly trying to help improve frame rates on numerous games really makes me appreciate owning their stuff. It's like the opposite of Capcom and other companies including anti-mod and anti-piracy software that reduces performance.

Re: Talking Point: What Are You Playing This Weekend? (February 3rd)

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Tears of the Kingdom continues to be my number 1 most played game. Recently completed the floating coliseum, which was really fun. I'm almost always playing it with motion interpolation (old school smart TV frame generation, or fluid motion frames) and I'm frequently amazed at how beautiful the game looks. I keep sages turned off to minimize drops from 30fps, which helps the motion interpolation keep it looking like 60fps. Anyways, I don't think I'll ever get tired of building things, exploring, and simply enjoying this version of Hyrule.
Also playing Advance Wars 1 + 2 reboot camp, Fire Emblem Engage, Fire Emblem Fates (on 3DS), Zero Fire the awesome M2 compilation on Switch, Mario Maker 2, Fitness Boxing Fist of the North Star (I want tons of other games added to Fitness Boxing! Boxing with Yoshimitsu, or Link, or Samus, or Mario, or Wario!, or Andy and Sami and Max from Advance Wars!, Falcon Punch!, etc.
Also playing on Deck, enjoying Parodius, San Fransisco Rush the Rock (the Midway GameCube compilation runs at 60fps and is lots of fun!), Roadwarden, The Gunk (really lovely game that I can get up to 90fps, but still looks great at lower frame rates too), etc.
Also, Rocket League all the time on laptop and on Switch.

Re: Talking Point: What Are You Playing This Weekend? (January 27th)

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I'm playing my favorite game quite a bit. I recently build an aircraft and flew out of the depths for the third time. It took a few tries, but was satisfying to finally craft something that was fairly easy to fly basically straight up and out. I also discovered a very small spot in the depths that has strange music. It is at -0891, 0200, -0538 near Gustaf Canyon Mine. I have this sense that I discovered something in the game, which is really cool.
I'm also playing a fair amount of Breath of the Wild. I'm looking for something, but also just enjoying going around exploring, fighting, and puzzling out Koroks.
From watching symbalily (Amber) I've realized part of why I love BOTW and TOTK so much. They are relaxing. It is just simply relaxing and engaging to jog around or fly around Hyrule.
I play other games too though. On Switch I'm playing Advance Wars 1 + 2, Super Kiwi 64, Toodee and Topdee, Fitness Boxing Fist of the North Star (I'm liking this quite a bit!), Dodo Peak, Fire Emblem Engage (finally got it and love the music and gameplay), Jett Rider, Chip's Challenge (love it even though it's a choppy Lynx game, all Lynx games were and are choppy), and Light It Up.
On laptop I'm playing Rocket League and Palworld.
On Deck I'm playing Distance, Zenohell, Turnip Boy Commits Tax Evasion, Roboquest, Kingdom games, and Dead Estate.
I also got a 180hz monitor and have been surprised how many games my laptop can run at 180fps. I really really like high frame rates and smooth gameplay. I'm really hoping Nintendo's next system can do high frame rates!

Re: Random: Former Nintendo Employees Kit & Krysta Share Their Initial Reaction To Palworld

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@KingMike Maybe, but I'd honestly say that developing an open world game for Switch is quite difficult. Breath of the Wild and Tears of the Kingdom show what's possible, but those are made by incredibly skilled programmers! And TOTK drops below 30fps quite a bit, especially if you use the sages or turn on ultrahand... and it has loading pauses. Still an amazing programming accomplishment though!

Re: The Pokémon Company Releases Official Statement About Palworld

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I hope there's no legal battle. Just make the best games you can and don't worry about imitators. All resources should go into making games better.
Having just played Palworld a little while I've got to say I don't think Nintendo has to worry about being outclassed in quality. I love that Palworld runs at 60 to 125fps on my laptop, but I've gotten so used to how Link holds his posture, how he moves, how nice all that is, and my character in Palworld looks and moves sorta badly. It makes it hard to get lost in the game, which happens every time I play BOTW or TOTK. I also like the way my character moves in Arceus, it's just not as nice as Link.

Re: UK Charts: Prince Of Persia Starts Strong While Another Code Struggles To Make A Splash

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From my small, anecdotal perspective it seems like Prince of Persia isn't doing well. None of my rando Switch friends are playing it. Of course most of them came from posting their friend codes online to play Advance Wars 1 + 2, Rocket League, Switch Sports, and Mario Wonder. And I kept checking the best selling top 30 on the U.S. eshop and it wasn't on there, then finally got like number 20.
It's such a great game I'm hoping it does well. And it would be awesome if Nintendo contracted with this team to make a Zelda or Metroid or Kid Icarus or something game! Maybe one that runs at 120fps on Switch 2!

Re: Over 50 Years After The Original, Pong's Sequel Gets A Switch Release Date

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@defrb Have you played Give Me Toilet Paper? It uses the joy con for analogue paddle-like controls and I love it. At max sensitivity it's fun and easy to play without cardboard, kleenex, or toilet paper! I wish arkanoid/beakout/pong type games would include this type of control method.
And I also wish for a nice, real, paddle controller like Atari 2600 had. There's Negcon or whatever on PS1, and I think DS got a paddle add on? Switch should get a paddle!

Re: Talking Point: What Are You Playing This Weekend? (January 20th)

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I've been playing Tears of the Kingdom like always, but just discovered new music/atmospheric music I've never heard in 400 hours of gameplay. In the depths at -0891, 0195, -0538 there is this cool sort of voice and maybe smooth synth music. It's probably part of something people know about, just not me. It also changed the graphics to a purplish hue. It's a small patch of purple or lavender ground near Gustofson mine (abandoned, of course). Anyways, TOTK is the absolute best! I've been flying this huge aircraft with 8 rails, a Zonai wing, and a bunch of fans to keep the wing from despawning. Also exploring Death Mountain, upgrading armor, catching horses, etc.
On Switch I've also been enjoying Onion Assault, Monster Truck Freestyle (looks like it would be shovelware, but is locked at 60fps and kinda fun to play around with), Garlic (so fun and challenging!), Bloopy and Droopy (great 60fps Gameboy type game with fun platforming), Prince of Persia the lost crown, and Infinite Golf 2.
On Deck I've been playing all the 90fps games I can. Ballistic NG, Cult of the Lamb, the Turnip robs a bank game that has trouble on Switch but is locked beautifully at 90fps on my Deck, and others.
I also just got a 180hz monitor, but don't think I've got it connecting perfectly yet. I've played Rocket League, Ballistic NG, and a bunch of other games at 180fps, but many games default to 144fps or 240fps, or seem to have frame pacing issues or something. It makes me wish I could pay Valve to set up my monitor since they do such an awesome job getting things smooth when they control the display! Oh, I loaded up Kingdom New Lands on my 90hz Deck and I swear Valve did something to make it run better. It isn't perfect, but really seems better than before.
Oh, and I wish everyone knew how cheap it is to get an awesome 180hz monitor. Great ones from AOC are only $100 (24 inch 1080p), or $30 more to get a larger 27 inch one. I need to hook up my Switch and Deck to it to see how they look. I also need to find the black frame insertion feature and overdrive feature in the menus (and those might be the same thing...)
EDIT: or POST Script!: Chesepuf on YouTube figured out the weird music in the Depths! It's the music when you are descending to the final Ganon fight, which is sorta nearby deep underground. So weird that there's this tiny patch of ground that plays that cool music!

Re: Atari Goes Celestial In New 'Lunar Lander Beyond' Narrative Trailer

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This reminded me that a new game came out on the eshop recently, Moon Lander. I'm really curious how good it is. Have to go search for a video on youtube...
This looks nice. I didn't know how much I like lunar Landing until Timespmitters 2 had such an excellent mini game along with racing and the best version of snake I've ever played.
Can't wait to try this new lander in a few months.