We built this city

Last year EA released SimCity on the PC, an ambitious update of Will Wright's genre-defining 1989 original. While it was warmly received by reviewers, it was plagued with online issues relating to the need for an "always on" connection, resulting in many fans branding it a disaster.

It has since come to light that EA was working on a console version which was supposed to launch alongside the PC edition, but it was cancelled in 2011. The news comes from Liam Robertson of Unseen64 — a site which has uncovered the stories behind countless unreleased games. According to Robertson, the project was intended to hit the PS3, 360 and Wii U, but never got beyond the prototype phase.

SimCity started life on computers back in the late '80s, but would come to the attention of console players thanks to the superb SNES version.

Would you have liked to have played a new console-exclusive SimCity, or do you feel the series belongs on PC? Let us know with a comment.

[via nintendoeverything.com]