User Profile

Varoennauraa

Varoennauraa

Finland

Joined:
Thu 31st January, 2008

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Varoennauraa

#1

Varoennauraa commented on Nintendo of Europe Gives Free Retail Game to 3...:

So Finland is not in Europe!?!?!? Where is it then damnit!?!?!!?

I get less games, because nobody brings games here, and still pay higher prices because of taxes(and then some!), but get nothing even in our regional(and very rare too) special offers.

I AM VERY ANGRY AT YOU NINTENDO!!!

Varoennauraa

#12

Varoennauraa commented on Wii U Striking Balance Between Performance and...:

Check again. Wii isn't doing so good anymore. Wii U won't necessarily get as astronomical lauch(see 3DS) as Wii, so the next gen might be able to kill it on the spot.

Why did I say "see 3DS"? Sonys DreamCast vs PS2 gambit against 3DS with Vita might have worked and it will probably try it again against Wii U.

Why am I not expecting astronomical launch? Because of the tablet. I love it, and I think its a brilliant move and brilliant gaming device, and I expect great things from it, but it will make the console rather expensive at launch. Its not going to sell @ casual and their kids initially, because its expensive and they are not early adopters either, and the gamers are not going to buy a weak and expensive console.

edit

I checked again my self and Wii is doing fine.

Varoennauraa

#15

Varoennauraa commented on Wii U Striking Balance Between Performance and...:

I have a bad feeling about this. I'm praying, that they wouldn't screw this up.

I love the touch screen, but I think its already making the console expensive enough to rule out kids at launch, and on other hand you are not going to woo "HC-peasantry" with cheap console, especially as they already have their consoles.

You MUST swallow the console profit making ambitions a bit and make a noticeable jump into next generation. Put some reasonable powerful and forward thinking hardware, and take a little less profit from consoles at this point. Take midrange GPU from upcoming AMD architecture(7850 or something) to go with Power7 and presto, you have a console, that is competitive with anything the others might come up. It would be expensive at start, but could go as affordable as anything they are planning now over the time. They can sell the first 6 months for Nintendo fans, and growing attention from HC gamers would carry them for next two years and at that point they would have cheap platform to sell for birth day present prices.

Nintendo told they have the Wii as a third pillar for the people who find the ready library and cheap price attractive. Thats the one, that they are selling to kids at this point.

Of course there is the factor of man power, the ability to make noticeably more beautiful games and on the other hand, our ability to appreciate them. But there is still at least one big leap ahead(and perhaps real time ray tracing might be achievable after that). At least one console is going to make that jump, and I'd hate to see yet another round of no 3rd parties for Nintendo console, even if I have a PC for playing them.

Of course I shouldn't be so worried, as Nintendo is pretty good at this balance thing, and the garden demo which was not only made in a rush(there was noticeable improvements in its graphics in the show floor inter active demo, compared to the one they showed in the silver screen), but also ran in unfinished platform. Its already good enough to make absolutely stunning experiences, but it might not be easy enough to have multiplatform games, again.

This talking about kids at this point(making the console so cheap they could sell it for kids AT LAUNCH) only makes me a bit nervous, as this might lead into DreamCast situation. With a bit different strategy they could sell the console for kids too just as long as with cheap launch rush, just a bit later.

Varoennauraa

#16

Varoennauraa commented on Pachter: Wii U is Too Late, 'Dumbest Name Ever':

The second I saw the name, I knew it was going to be hated. I was indifferent, or perhaps a bit disappointed of the similarity with the Wii.

But then its poetic nature started to grow on me. The myriad of words that starts with u and is supposed to be associated with the console is one, but in a way its also possible to look u as an another way to write 2 and to me the letter U means turning back(to collect those who were left behind?), which Nintendo is doing with this console.

I like Wii U, it sounds nice.

Varoennauraa

#20

Varoennauraa commented on Talking Point: What You Want in a New Nintendo...:

Tablet or virtual reality. Virtual reality might be harmful for your eyes and I guess its still too expensive for home console, so a tablet is my ultimate Wii 2 -dream.

I don't want to go back to game pads from Wiimote, so I'm wishing that the console it self would be a tablet with GameCubeish controls in it. I'd like it to be 7-10"...I guess the rumored 6" would be barely ok. At home it would be connected to HD-tv and use Wiimote(2)s, but of course you could also take it with you or use it as separate screen for example in 4 swords 2. Somebody suggested somewhere, that AMD would be responsible of CPU and GPU, and the relatively inexpensive AMD Fusion could push processing power beyond the HD-Ready generation and still be able to work even in tablet form.

I'd like to buy every game online and never again worry about the availability of games in my home town. I also love to have all my games in the console, so I would even be ready to get rid of optical media all together.

Varoennauraa

#23

Varoennauraa commented on Review: Final Fantasy III (Virtual Console / S...:

Also.

There was a rumor about remake. Has anyone heard anything lately? I'd like...I'd love to play another round, but if a remake comes after I have started original version, it would destroy me. What are the chances of a remake? I'm not so much into remakes, but theres not many things in life, that I want more than FF6 remake for 3DS or home console.

GBA, DS and DS lite have bad sound chips, so I recommend this version for music.

And @21, I too think that the second half was anything other than incoherent. It makes the game open for free adventureing, but it does still retain the aim and purpose. Its always clear what to do next, but finding things for your self is much more exciting for me.

Varoennauraa

#24

Varoennauraa commented on Review: Final Fantasy III (Virtual Console / S...:

Nice review, but JC!!! :( :( :(

The music "not on par" with Chrono Tigger!?!?! WTF!?!?

You can like Chrono Triggers score however much better than FF6 and I couldn't mind less, but please, JC, please don't let anyone make that an objective statment.

They both have strong defining aspects in them musically, and Chrono Trigger is perhaps even more distictive with its strong ethnical flavour in it, while FF6 is more traditionally classical and symphonic(but it has its fair share of all kinds of interesting ethnical influences too). Chrono Trigger might have especially personal rythmic feel, but FF6's score is absolutely stunning in every way possible.

If there is something objective to say of these games scores, its that both scores makes Snes's sound chip work over time as hard, as as they made their composers sweat.

Chrono Trigger has stunning, touching and remarkably memorable soundtrack, and I love it even when separated from its game, but FF6 is a master piece musically, and not just a master piece of jrpg music, its just musical master piece. Even the OSV, that the novadays rather obsolete Snes's sound chip produces, is perfectly lovable. I think that FF6's musical composition is the biggest reason, why Nobuo Uematsu is so acclaimed composer. One could even go as far as to say, that the bulk of Uematsus inspiration was left into this game. Never after FF6 has there been a game so bloated with such a strong musical score.

Neither sound track can ever be surpassed, in any other way than sound quality and I love both games so much, that I hate to put them in any other order, but to me the FF6's music was even more touching, memorable and emotional. Its just full of fantastically inspired compositions.

A small, yet gigantic example of the genious in this musical master piece:
http://www.youtube.com/watch?v=RDMWp1oLoA0
Check how wishfully the fragile flute sighs in the middle of depressive evil industrial theme @ 1:57, or how the beautiful, longing melody transforms into chillingly ominous military march @ 5:04. And thats just the beginning! After that it continues to be every bit as genious, all the time. I don't want to spoil it. If you are ever to play this game, don't listen any more music until in the game.

Get this man! Its second to none! No matter, how much one likes Chrono Trigger, FF6's music is second to none.

Varoennauraa

#25

Varoennauraa commented on Final Fantasy III:

Chrono Trigger has stunning, touching and remarkably memorable soundtrack, but FF6 is a master piece musically, and not just a master piece of jrpg music, its just musical master piece. I think this is the biggest reason, why Nobuo Uematsu is so acclaimed composer. Neither sound track can ever be surpassed, in any other way than sound quality and I love both games so much, that I hate to put them in any other order, but to me the FF6's music was even more touching, memorable and emotional. Its just full of fantastically inspired compositions; one could even go as far as say, that the bulk of Uematsus inspiration was left into this game. Never after FF6 has there been a game so bloated with such music.

Varoennauraa

#26

Varoennauraa commented on New Ghost Recon: Shadow Wars Trailer Stealths In:

This is the only interesting launch game until summer. But I think there is something wrong with it, because they kept videos secret until this late. I'm actually a fan of Gollop and I love this type of games, but I'm still in doubt.

Wait!:
No multiplayer? No buy, sry Gollop.

Varoennauraa

#27

Varoennauraa commented on Australia Misses Out on Steel Diver and Pilotw...:

They wouldn't be needed, if only the other launch titles weren't that bad. Also Nintendos incapability of bringing games to everyone needs explanation.

If you cannot bring the games, at least you could offer them via online shop!!!

Varoennauraa

#28

Varoennauraa commented on Review: Hip Hop King: Rytmik Edition (DSiWare):

I'm a bit spammy now, but I must parrot this, for I'm crazy about synth stuff: Make Rytmik 2 with synthesis engine and sampler, that you can make your own sounds with and release different sample packs to cover all bases...for 3DS

Varoennauraa

#29

Varoennauraa commented on Nintendo Announces Official 3DS UK Launch Line-Up:

Pretty weak launch day. For me personally this is the weakest launch I have ever seen, but fortunately the launch window is much stronger than DS had...or anything ever. But on a launch day I have no games to buy.

Wait! Is that Ghost Recon: Shadow Wars that Gollop game? It could save 3DS launch for me, but wheres the videos of it? No videos is worrying sign.

Varoennauraa

#30

Varoennauraa commented on First Impressions: Kid Icarus: Uprising:

Yes. That works very, very well.

But! Heres a Pro tip:
http://members.arstechnica.com/x/drfaulken/thumbStrap.jpg
Not everyone knows, that thumb strap came with original DS Phat package, but it was quickly forgotten, perhaps for it stupid look, but never mind the looks. Try it, it IS BRILLIANT!!!!

Mod it thusly:
http://t0.gstatic.com/images?q=tbn:ANd9GcQK1DhkdxDRZYRFqmaHeKDkxLyyPw9dkHv7cNmdyQDYYBD7aY6N4Q
It makes separate touchscreen a kind of dual analog -like, but retains all the accuracy, speed and precission of a mouse.

Varoennauraa

#31

Varoennauraa commented on First Impressions: Kid Icarus: Uprising:

^Metroid on DS is severely playable. Also one of the most meanigfull first posts ever... Dual analog lobbying has started. What ever the lobbyists say, touch screen aiming > dual analog clumsiness, that makes game characters look like robocops with crowbars in their .

Varoennauraa

#33

Varoennauraa commented on First Impressions: Kid Icarus: Uprising:

Touch screen aiming = super and I expect great things from 3DS as a FPS console. DS had exellent, very, very mouse like FPS controls, but 3DS also has analogue controller and great graphics in 3d. I wonder why theyre using dead zone though!?!?!? Sounds sucking. I hope there is customization options in the finnished game then, so that we can get rid of any brain farts, they might be having with the controls.

I just wish they wouldn't have forgotten the admittedly hard to market thumbstrap. Thumbstrap FTW!!! Bring it back.

Varoennauraa

#34

Varoennauraa commented on Iwata: 3DS and NGP will Appeal to Different Ta...:

Touch screen aiming, especially with separate screen, is great alternative to other methods. I know dual analog sticks are considered normal at this point among console audience, but they never was considered ideal fps controllers. At the time they were only practical solution to make fps controls for consoles, but fortunately with modern tech we can have even more suitable control options for fps games. More analog, more speed and accuracy and less autoaiming and riggid movement equals more fun. The more direct relation to game character also means more immersive game experience.

Metroid on DS was widely acclaimed for its controls. Perhaps you don't like it, but don't try to make touch screen aiming look like it wasn't well liked controlling option. Especially in DS its perfect fusion of game controllers accessibility and mouses precise sensitivity.

Varoennauraa

#36

Varoennauraa commented on Iwata: 3DS and NGP will Appeal to Different Ta...:

...and...actually NGP isn't yet mature enough product for these "vs -discussions". Sony has a history of immature announcements, that were only necessary tactical moves made to hinder the sales of competitors ready products. PS3 wasn't ultimately the same product, that they announced. We don't know NGP's specs, battery, price and even release date.

Varoennauraa

#37

Varoennauraa commented on Iwata: 3DS and NGP will Appeal to Different Ta...:

This isn't DS vs PSP anymore, as 3DS can make beautiful visuals too this time, and because of 3d, even the simpler looking games are going to look (and perhaps play) better on 3DS. I'm interested on both, but 3DS has already 10 times more games, that interests me.

Varoennauraa

#40

Varoennauraa commented on 3DS Hardware Details:

I think I'm going with Hardy this time. Two cameras inside would have allowed 3d-video chatting, but then again, its a steal already and I know that you can't have everything. Much worse is not having touch screen on primary screen. I guess that would have raised the cost significantly, and it might have screwed the 3d-effect(I'd like to hear confirmation to this from 3d-phone/camera previewers.), but so does the tilt-sensor.

Varoennauraa

#42

Varoennauraa commented on Nintendo Has "No Plans" to Bring Last Story We...:

That means Xenoblade has no chance and on other words Nintendo is asking us to import 3ds's and not, in any circumstances, to buy EU consoles anymore.

I'm one of the most avid and honest Nintendo fanboys in Europe, but I have no plans to keep my Nintendo-consoles unmodded anymore.

Varoennauraa

#47

Varoennauraa commented on Review: Wolf of the Battlefield: Commando (Vir...:

No!!! No Bass X0! Gun Smoke is still a very good game, even the Nes version!!! This wasn't good even back then(although, I still have to listen Commandos C64 versions music regularly). Please Capcom, release the arcade Gun Smoke on VC.

Varoennauraa

#49

Varoennauraa commented on Research Shows More Consumers are Choosing The...:

@Token Girl
3DS has two processors and it doesn't have to mind heavy background processes of a telephone. 3DS also don't have to waste processing power into vain resolution. This small screen don't need that many pixels to look like HD, but phones need unnecessary amounts of pixels competition and marketing -vise.

Eventually phones will be new hand consoles and I think 3DS will be the last dedicated hand console, if nothing weird happens. We are starting to have buttons and PSP -phone is already coming. Theres only couple more issues still to solve. Phones are pretty expensive. Buttons are still rare and battery life is problem that might take a little longer to solve.