Comments 531

Re: Animal Crossing: New Horizons Update 1.4.1 Patch Notes - Hacked Trees Are Gone

spirit_flame

@rjejr Thanks, planning to terraform those areas. Will still keep some level of hills. My island is 4 star at the moment and I got S rank on my house that is just missing a basement. The other thing I've noted is that cookers are super rare and expensive items! It would be super cool if the dev's allowed communal buildings, could you imagine islands with casinos or hotels! It would allow another level of showmanship for the players.

Re: Video: Exploring The Most Amazing Dream Island In Animal Crossing: New Horizons

spirit_flame

I find a lot of island's are super cluttered! Like some kind of horizontal hoarding tick. Some islands look completely inoperable - as in no space for the villagers to operate. On my island I like to see the villagers stop and sniff or water the flowers, no way can they do that with several layers of chintzy fencing or obstacles. I've also found that by de-cluttering the natural vegetation, I can get the villagers to venture out further into the upper elevations (incline existing).

Re: Talking Point: Is Nintendo Making As Many Games As It Used To?

spirit_flame

Nintendo needs to up their numbers for the Switch to thrive. At the moment every student is dumping pixel art platformers because they don't know anything else. You got overpriced super niche Japanese franchises trying to fill Nintendo's gaps. Then you've got middling middle stuff. Finally you have epic proportions of shovelware. The gilded, gifted, top notch Nintendo titles... are old, very, very old. For every 1 quality Nintendo title, Xbox and Sony have prob 5-8. Nintendo's attitude is commercial suicide. Why wait another 8 years for the next Mario Kart? Exclusivity will kill the Switch far quicker than rival technology. Me, if one of the other big boys launches a hybrid handheld - I'm jumping ship!

Re: Soapbox: Forget Terraforming And Crafting, 'Island Hopping' Is The Best Thing About Animal Crossing: New Horizons

spirit_flame

I'm find the Island Tours very limited. Probably have done a dozen or so and only came across bamboo and pears. With no friends who play, it's a real impossibility to visit another persons island, despite having online subscription. There should be a higher yield for non native fauna & flora. Other gripes is villagers not doing house calls. With the amount of varied objects, it would have been nice to create communal buildings like bars etc. I do love ACNH, it has way more scope for expanding than what it currently has.

Re: Talking Point: What Are You Playing This Weekend? (July 25th)

spirit_flame

ACNH Just got the loft room installed and doing some Bug Off to pay towards it. Island got rated 4 which is nice. Other than that I unlocked some European forest in Hunting Simulator. Nagging at myself to do some Skyrim as ACNH can get too sickly sweet. Might pick up that Konami Shmup collection on sale.

Re: Talking Point: Are You Prepared To Spend $70 On The Latest Games?

spirit_flame

Most I would pay for a new game is £60, usually I'm buying for around £40-£45 (physical). Digital, is usually half those amounts. The only time I pay the higher prices is on AAA stuff. Lately, I've cut back on the cheap indie titles, some of them are rough as boots or not fully developed. EVERY purchase is very carefully reviewed beforehand.

Re: Talking Point: What Are You Playing This Weekend? (July 18th)

spirit_flame

I've pumped in over 110 hours into ACNH within a very small number of days. The other game I'm playing is Hunting Simulator. It's on sale and after some gold coins spent just 87p to buy it. This game has had a LOT of flack. I was curious since I enjoyed a fishing sim (Ultimate...), and so I thought traipsing around the woods would be interesting. It is! and it was! Incredibly hard at first, but once you get used to the environment and use common sense - it's exilerating. Infact it is so good that I wish there was a similar FPS combat game. The care and investment needed to get a kill with positioning and scopes - Then making sure you kill hitting vital organs only, really scratches that sniper itch. It's not arcade, hard at first, but most deffinately a good (minus bullet drop & wind), gun game.

Re: Talking Point: Does Animal Crossing: New Horizons' Rollout Of Event Updates Make It Feel 'Incomplete'?

spirit_flame

AC is a 'Live-in' game, in that sense periodic roll-out of content is very much desired and an extremely generous gesture. Makes sense with seasons etc. Also, I'm finding myself hoarding furniture for that "just in case" whim of a make-over. It's nice to have the media get into the spirit of the game, the discoveries become communal. The only other games that fall into this scenario are Stardew Valley and to a lesser degree - the early Sims games.

Re: Feature: How Do Switch eShop Discounts Impact Game Sales?

spirit_flame

It's certainly a complex topic and I do feel for the developers. Quality products and reputation is in my view the ladder to better prices. The eShop currently contains far too much junk and is hard for buyer and dev. Also there is a tendancy now for indies to go from low to mid prices with sub prime product - some with no back catalogue or history! The masturbation game highlighted by NL the other day shows that Nintendo aren't even checking what they upload!

Re: Talking Point: What Are You Playing This Weekend? (July 11th)

spirit_flame

@Sim1 @dugan I think ACNH is set in a post global warmed world. You can grow any type of plant? And more... Nook is a rotund money grabbing dictator obsessed with spreading his doctorine to enlarge his populace. Resident Services has numerous speakers installed and lots of filing cabinets. Isabelle broadcasts party propoganda every morning. The balloons are sent in by a rival state to espouse freedom! Everyone on the island is paranoid and get agitated if you spend too long with them. Those Dodo guys are most probably CIA supporting the Nook regime. Finally, I don't think the residents leave the island... they are disappeared into that creepy looking door at the back of Nooks office.