Comments 56

Re: Hyrule Warriors: Age Of Imprisonment Adds New Weapons & Challenges In Free Update This Week

ryan_nil

@Gennwolf No, but we don't live in that world anymore. While I would love to never have to download things to have a "complete" game, I'd rather have bug fixes and fun little add-ons like this.

I'm a software engineer who works on software that's significantly more simple than what modern games have to accomplish and bugs are inevitable, no matter the complexity of the codebase. I'd rather get patches than have to find workarounds to bugs that made it into the final product.

Re: Nintendo Prepping For All Switch 2 Eventualities With 'Out Of Stock' Signs

ryan_nil

I have not been able to secure a preorder, but weirdly, I don't care. I got a Switch 1 very easily and had it on day 1, but this time, I'm content to wait until Nintendo calls my number or I happen to find one in the wild. It's not that I'm not excited to have one, but my backlog is long and so I can wait. Hopefully, by the time I'm able to get one, there won't be a price increase due to the volatile political situation here in the US, but whatever happens, happens.

Personally, I want these signs to say, "Out of stock. Please wait a while." or whatever it is they usually say when they tease news but won't have details until later.

Re: Talking Point: The Switch 2 Pre-Order Situation Sucks, But Can Nintendo Do Anything About It?

ryan_nil

I guess you had to be awake at all hours of the night to get one because when I tried pre-ordering in the morning on any of the major sites that carried them, they were all out of stock. I keep hearing that people were able to get them throughout that day in the US, but I had zero luck in seeing anything in stock and have not bothered checking much since then. I want one, but I'm not going to stress out about it nearly as much as I did trying to get a PS5 during the launch window. It's not worth it.

Nintendo did send me a, "you're still in line to buy a Switch 2" email a few days ago, but I'm not holding my breath. I am hoping to procure one before any potential price increase, due to whatever our government decides to do about tariffs (which I am not following at all, so have no idea what's going on there).

Re: Rumour: New Leak May Explain Why So Many Switch 2 Physicals Are Game Key Cards

ryan_nil

@Duncanballs "Everything in life is a rental anyway."

I love this attitude and fully agree. In fact, I'm now rethinking whether or not I want to go all-digital for Switch 2 (when I can get my hands on one) because of your comment. I've been all digital on the Playstation platform for six years now but kept it physical for Nintendo, when available.

I'm still a fan of physical media however. I still buy CD when available and am mostly physical for films at this point (for the ones I care to collect) since a 4K Blu-ray results in a better picture than the streaming equivalent.

Re: Feature: From BOTW To TOTK - How The Switch Helped Me Overcome Mental Illness And Thrive

ryan_nil

I could write several articles about how I've used video games to cope with mental health issues over the last 30-40 years. Most recently, immersing myself in Elden Ring helped distract me from some unfortunate thoughts that might have kept me from being here today.

My earliest memory of using games to cope with anxiety came in the wake of the Oklahoma City terrorist attack in 1995, which happened a few miles from my house. In order to deal with my feelings about it, I would shut myself in my room and speedrun games. My favorite at that time was Super Metroid.

Re: Cyberpunk 2077 Dev Tells Studios "Do Not Underestimate The Physical Edition"

ryan_nil

If I ever decide to play this, I'll probably go for the (likely superior) PS5 version. However, I am a fan of their attitude and commitment to having the whole thing on the cart. Ideally, most of the games being release for Switch 2 that were previously released elsewhere would come this way. I know that's not a possibility across the board, given the size of some of the games and the current limitation on cart size, but I would hope any release where this is possible would be done in that way.

Re: Talking Point: With Prices Rising, Are Your Gaming Habits Changing?

ryan_nil

My answer is mixed. I don't mind the $80 price point, if the value is there. With the new Mario Kart for example, the value is likely there if the previous entries are any indication. I would probably balk at a 10-hour game that cost $80, but with Mario Kart, I will likely spend dozens if not hundreds of hours playing. I'm a little more hesitant about the Switch 2 versions of the recent Zelda games because they're not new games. I subscribe to NSO, so I guess will get the upgrades for free. If there appears to be a speed benefit to having the new S2 carts, I might double dip for that.

As for the rest, I was already planning on being more judicious with the games I purchase anyway. At least half of the Switch games on my shelf are still sealed. A good chunk of the games on my PS5 Pro have yet to be played as well. That's not even including all of the retro games included with NSO that I want to play or replay (or the backlog from my 3DS that I just remembered).

Re: Elden Ring On Switch 2 Will Introduce Two Brand New Character Classes

ryan_nil

I'm happy this will be able to be downloaded separately and is not tied to this edition. I'm sticking to the PS5 version and not buying on Switch 2.

I would love to see From put out the other two Souls games on Switch 2 (they would never have worked on OG Switch) for those who got into the first one but don't do cross-platform. Those games (and Bloodborne) got me to buy a PS4 after I fell in love with the remaster on Switch.

Re: Shuhei Yoshida On Higher Switch 2 Game Prices: "It Was Going To Happen Eventually"

ryan_nil

@Vectrex Budget does not necessarily equate to value. Take Mario Kart for example. I know I spent hundreds of hours on MK8 (Wii U version). Far more time than I spend on any given Mario or Zelda adventure. The dollars-to-hours-spent ratio is very much in my favor there. So for me, if I spend anywhere near that much time in MKW, then $80 is still a pretty good value.

Re: Elden Ring Has Now Shipped Over 30 Million Copies Ahead Of Switch 2 Launch

ryan_nil

@Jester676 I'm not familiar with Cyberpunk 2077's size so can't comment there. The version of Elden Ring coming to Switch 2 is also coming to the other platforms, which contains the DLC on disc (in the case of the other platforms). So, because of S2's limitations, it kind of makes sense that they won't put anything on the card (from one perspective). However, I do think it would be nicer if the regular game was on the card and the DLC was, well, downloadable.

[Edited because I accidentally posted before finishing my comment]

Re: Opinion: It's Time To Get Rid Of Fall Damage

ryan_nil

I don't mind fall damage as long as it's consistent within the game itself. For example, Elden Ring has (what I think is) inconsistent fall damage. I swear in some places, I can drop fairly far without so much as a scratch (not counting the semi-scripted drops to boss arenas), but in other places, I'll fall a shorter distance and it drops my health significantly.

Otherwise, I like the challenge it provides, especially in traversal-heavy adventure games, like the newest Zeldas and Soulslikes. I like the frustration of "how do I get down there?" and the satisfaction of finally finding my way down or giving up and finding myself at the bottom later on after some exploration. It scratches the same itch as figuring out the solution to a difficult coding problem, but in a different form.

Re: Physical 'Switch 2 Editions' Confirmed To Have Everything On The Game Card, Says Nintendo

ryan_nil

I do hope that if the disclaimers are on the actual art insert, that the insert is reversible with the other side having just the original art. Or that the disclaimer is a sticker on the case or maybe printed on the plastic wrapping. That's a one-time message that doesn't need to remain visible after one has purchased the game. I'm a sucker for a pretty cover and all that text detracts from that.

Re: Physical 'Switch 2 Editions' Confirmed To Have Everything On The Game Card, Says Nintendo

ryan_nil

@Wexter I think that would be intriguing, but I'd be surprised if the S2 carts were compatible with the original Switch. My question is: will the S1 cart + S2 graphics have the same/similar reduced loading times as the S2 cart? My money is on "no", but that all depends on if the speed of data coming off the cart and into memory is the bottleneck or if it is just the processor (and other differences in the hardware). If the answer is no, then I'm definitely upgrading to the new version.

Re: Sony Vet Shuhei Yoshida Says Nintendo Is "Losing Their Identity" With Switch 2

ryan_nil

Yes, Nintendo has played it safe here, but who could blame them? They were inching toward this form factor for a long time and they struck gold with Switch. Now if we end up with Switch 4 or 5, he might have a point, but even so, like others have said: it's about the games.

Regardless of the gimmick Nintendo has chosen for whatever generation, the hardware eventually fades into the background. The games are what matter. A good game is a good game, whether you're playing on an NES controller, waggling your Wiimote or poking at a screen embedded in the Wii U controller.

Re: "We MUST Resist Buying These Game-Key Releases", Says GamesMaster Host

ryan_nil

@LastFootnote In all likelihood, I won't be buying these either. If a game is so big that it won't fit on any Switch 2 card, there's likely a better (and maybe less expensive) version of the game available on my PS5 Pro, so I'll go with that. Once Zelda and Mario games start coming to these types of cards, then I'll have to rethink my position.

Re: "We MUST Resist Buying These Game-Key Releases", Says GamesMaster Host

ryan_nil

@LastFootnote To each his own. Fighting against reality is the fastest way to stress and anxiety. If you feel so strongly about it, then don't participate: don't buy a Switch 2, don't buy these game key cards. I personally don't care. I'm still in awe of the games that are being released nowadays (I remember Pitfall on Atari 2600 blowing my mind, if that gives you an idea of my age). If I want to enjoy the games that are being released now, I have to play by their rules.

Re: "We MUST Resist Buying These Game-Key Releases", Says GamesMaster Host

ryan_nil

I don't see any need to get fussed about this. If you absolutely have to have the entire game on the card, then good luck! We live in the days of day one patches and continual patching. For better or worse, that's the reality. For me, it's better than bugs never getting fixed, which was my reality growing up in the 80s and 90s.

I think these are a nice compromise. If game developers were forced to have the entire game on the card, then we would never get Elden Ring on Switch 2, which takes up 80+ GB on my PS5 with base game and DLC, since the cards are currently limited to 64GB. Some people's complaints about all digital should be assuaged here since you can lend the game out and sell it when you're done with it. Yes, it takes up space on the system, but again, that's the world we live in now.

My only real concern at this point is the same one that I've had forever around digital games is that what happens when the servers are eventually shuttered? If there was an officially sanctioned way to back up and restore your games, I think that would go a long way to addressing the problem.

Re: Nintendo's Bowser Comments On AI And Its Uses

ryan_nil

@Ulysses Yeah, the use of AI in game development in this way is way less ethically problematic to me than using a general AI tool. Especially so if they use it more to cut down on repetitive tasks or get inspiration from past games (it would be especially cool if they trained it on released games as well as assets that were never used). I think older companies, like Nintendo, will have an advantage here, given the enormous amount of input they can feed it using only their own assets.

In general, I'm wary of the use of AI in creative endeavors. I am a software engineer myself (it's more creative than you might think) and was using it for about a year and turned all the programmer copilots off after getting the ethical "ick" for various reasons. The benefits are just not worth it at this point.

*Edited for clarity and grammar.

Re: Nintendo's Bowser Comments On AI And Its Uses

ryan_nil

@RupeeClock If they ever do start using AI in any meaningful way, I would fully expect them to have model(s) trained on their own, internal resources. I would cringe if it ever got out that a character designer went to a general purpose image generator and asked for ideas on how to design the incarnation of Ganon or whatever.

I would also fully expect them to call their internal AI either Mother Brain or be a reference to R.O.B. =)

Re: Nintendo Switch 2 Includes Support For Variable Refresh Rate Technology

ryan_nil

I was a little disappointed when I didn't see any mention of VRR in the Direct but am very happy to hear that the hardware supports it. I'm really hoping that more games will be taking advantage of it and we just haven't heard those details yet. It would be really nice if Switch 2 had an option to apply it to games that don't explicitly support it (like PS5 has).

Re: Switch 2 Games Cost A Bit More Than You're Probably Expecting

ryan_nil

This does not bother me in the least. I'll be a bit more judicious with my game purchases (which I have been lately anyway), but for as much time as I'd spend on a new Mario Kart, is going to get? $80 is fine. If games in general are at the $70 price point, then whatever. Prices were going up across the board and Nintendo is not immune from the same factors that other game developers have to deal with.

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