My thought, especially if I were the writer of a review, would be that if folks are just going to zip straight to the score to make a decision instead of reading a review, why on earth did I bother to write a damn review in the first place.
I get that a number/letter/thing attached to a review helps the more exciteable/vocal folk "discuss" WOT GAEM IS BETTER and may help bring clicks to a site, but it'd be great if scores were dropped errywhere so folk would need to read about the damn game and make a decision based on words.
BUT. Would that mean reviews would have to change style. Become more about the game and less about the reviewer's style/likes/mood on the day of review.
May the thirty-firth, eh? May pick this up, loved the SNES version for ohh, at least 25+ years - and I'm intrigued to see the differences in the arcade version.
A Scullion 10 is a 10 you can trust. I've read Eurogamer's take, but having read Chris's work for ooh, about 8 years or so now, I know he wouldn't hand out the top score without the game earning it in his eyes.
I disliked the twitchy controls, the wonky camera, some of the levels (the Hotel level can go do one), and the only theme I remember is the main Island one. Having said that, there were plenty of touches of brilliance in there too. I loved the void levels you had to complete sans FLUDD, some of the little graphical flourishes put a grin on my face, and I remember being distinctly impressed by those huge solar panels on one level. Not a bad game, just not a very good Mario game. Which is my opinion, that does not in any way render any differing opinions invalid, btw, before any cries of, "you obvs found it too hard," or, "pft you're totes wrong about it." So aye. Let's all Just Play Nice™
£30 on the UK eShop, £22-ish if you can grab it from the US one, or £20-ish if you can get it off the JP one (hoping the menus are in/can be changed to English, natch)
Might pick this up. Taito Legends 1 & 2 Double pack next plz!
The option to download the demo seems to have been removed from the UK eShop. I managed to snag it this morning, but a few of my Twitterees have said they can't do so now.
I highly recommend watching the Link To The Past Swordless run. If not for the way it has to be done (which is all sorts of eh you what), but for the interplay between the runner, the couch and the announcer - it is utterly hilarious at times.
I think third parties'd be daft not to get at least some of their stuff on Switch, as all I'm seeing lately when things are announced is, "ooh, that'd be great on Switch," and, "A Switch version of this'd be cool." Of course, people merely commenting along these lines doesn't NESecelery translate in to guaranteed sales, but the interest is definitely there.
ONM was a great companion mag to NGamer (and its predecessors from Super Play onwards) which appealed to me more due to its wider coverage of the import scene, and they both had their own personalities, which never seems to shine through on any Nintendo based website.
Anyway, I do miss the printed mag, and I certainly enjoyed my stint as a mod on the ONM, looking after the Retro section mainly (cos I'm old I guess) and I sorta wish Nintendo mags were still around, as looking through them for Ye Olde Stuff that happened is more fun than entering a search term in a box to look stuff up.
Mario Kart 8's version of the N64 Rainbow Road should have been a three-lapper, not a point to point, I reckon. The 'classic' N64 experience was six minutes of hell xD
@JCnator The driving mechanics in this game are completely faultless. Go / stop, easy. Turn with just the d-pad, or hop and turn for a tighter turn, hop back out of a corner to straighten up. Easy. Mastering it does require patience and effort, of course, but attributing the fact you have to learn this is no way indicative of a game whose systems are limited by the hardware it runs on.
The AI certainly doesn't cheat, in the sense that they won't zoom off in to the distance faster than you could ever hope to go as in Mario Kart 64. Sure, they're programmed to not make many / any errors but if you're good at the game, you will win - testament to the fairness of the game.
As for bigger tracks, it's a kart game. You don't see real Kart racing taking place at Leguna Seca, or Silverstone do you? The small, perfectly formed tracks are designed for fun first of all, and once you MASTER THE CONTROLS, become excellent for slinging your kart around them as fast as is possible.
In fact, if the driving mechanics weren't utterly sound, I doubt the Time Trialling community would be as big as it is.
So yeah. In my opinion, your opinions are incorrect. But that's what discussion's for, right?
Focussing on one thing doesn't mean abandoning everything else. They need to adopt an approach that will hoover up gamers of all types.
Perhaps the "core" (ugh) gamers should stop reacting as though Nintendo have broke in to their house at Christmas and nicked all the toys from under the tree when they do release stuff for the "casuals" (ugh - again)
Still, if this means a hastier return to the franchises we'd all love to see, I'm all for this shift.
@Mega719 Yeah I figured there's a few Konami games that need to be brought out for this glorious new generation. Mystical Ninja for one. A new Gradius for two. Pity we'll probably never see them.
I've had the US version since Christmas '92, played it on a PAL SNES for a couple of years then on my US SNES when I finally invested in one. Moving to the PAL version was horrific. Sure, they 'optimised' it so it was about as fast as the NTSC version, but they ruined most of the mechanics in the process. the hop landed quicker, the steering was fudged, and the tight looseness of the whole thing seemed off. Okay, they toughened the CPU up to provide a bit more of a challenge but also took most of their ability to screw up with it, leaving a much less FUN game in its place.
Also : there is no rubber banding what-so-ever. Now, when I hear the term rubber banding, I think of it as the CPU against the human. Sure, knocking a CPU kart from second to last will result in that kart going extraordinarily fast to get back up to 2nd if that's where it is "meant to be" but they certainly don't rubber band up to and way past the human player, Which is good.
The controls are the simplest yet most satisfying of any of the Karts I've played (all bar DS), the track designs are all nice and tight and none of them over-long, and the battle mode has yet to be beaten.
I have the US version (a minor cart slot modification with a stanley knife allows for use of SFC carts), and UK one, and 99 games in total. To this day the library of games I have for the SNES beats that of any other console I own
Comments 195
Re: These Larger, Cheaper Third-Party Switch Joy-Con Promise Improved Grip And Customisation
If they aren't even designed to fit on the Switch why bother with the awkward stick/button placings?
Re: Switch Game Sales Make Up Three Percent Of Ubisoft’s Total Earnings In Second-Quarter Of 2018-19
Speaking of Starlink, Argos have it, with the Arwing, down to £40 at the moment, from £70, if anyone's interested.
Re: Feature: Remembering Super Mario 128, The Groundbreaking Masterpiece That Never Really Existed
I wonder if the sight of all those Marios on screen at once, all those years back, sort of indirectly gave Kamiya the idea for The Wonderful 101.
Re: Hamster Adding Puzzle Bobble And Sequel To ACA Neo Geo Library On Switch
If they could do Bubble Bobble next with online 2 player that'd be swell.
Absolutely getting these though.
Re: Talking Point: Do We Still Need Review Scores?
My thought, especially if I were the writer of a review, would be that if folks are just going to zip straight to the score to make a decision instead of reading a review, why on earth did I bother to write a damn review in the first place.
I get that a number/letter/thing attached to a review helps the more exciteable/vocal folk "discuss" WOT GAEM IS BETTER and may help bring clicks to a site, but it'd be great if scores were dropped errywhere so folk would need to read about the damn game and make a decision based on words.
BUT. Would that mean reviews would have to change style. Become more about the game and less about the reviewer's style/likes/mood on the day of review.
Who knows xD
Re: Johnny Turbo Does The Dinosaur With Caveman Ninja
May the thirty-firth, eh? May pick this up, loved the SNES version for ohh, at least 25+ years - and I'm intrigued to see the differences in the arcade version.
Re: The Man Behind The Wonder Boy: Dragon's Trap Remake Would Love To Tackle Zelda II
Nothing wrong with Zelda 2. 12 year old me LOVED it back in the early 90's. 39 year old me still loves it now.
Re: The Musical Mind Madness Of Figment Skips Onto Nintendo Switch On 31 May
Finished this on PC and it is an utter delight, in both the looks and the sound departments.
Re: Soapbox: What Happened To All The Great Baseball Games On Nintendo Consoles?
Just put Extra Innings on the Switch eShop and we're sorted. Played that on my SNES so much over the years.
Re: Square Enix on What to Expect on the Switch in the Future
A "proper" Chrono Trigger 2'd be great.
Re: Grezzo Is Hiring Programmers to Help Make a “Legend”
Legend Of Zelda 2 remake. Calling it.
Re: Bandai Namco To Announce Three Big Switch Titles Early Next Year
An arcade perfect version of the first Ridge Racer on the eShop'll do me fine. Will gladly pay up to fifteen pounds Sterling for it.
Re: Anniversary: It's Been 10 Years Since Super Mario Galaxy Landed On The Wii
Galaxy 2 is still my favourite of the three at the moment. Odyssey is getting close, however, the more I get through it.
Re: Review: Metroid: Samus Returns (3DS)
A Scullion 10 is a 10 you can trust. I've read Eurogamer's take, but having read Chris's work for ooh, about 8 years or so now, I know he wouldn't hand out the top score without the game earning it in his eyes.
Re: Soapbox: Playing Super Mario Sunshine Today Painfully Illustrates Nintendo's 3D Evolution
I disliked the twitchy controls, the wonky camera, some of the levels (the Hotel level can go do one), and the only theme I remember is the main Island one. Having said that, there were plenty of touches of brilliance in there too. I loved the void levels you had to complete sans FLUDD, some of the little graphical flourishes put a grin on my face, and I remember being distinctly impressed by those huge solar panels on one level. Not a bad game, just not a very good Mario game. Which is my opinion, that does not in any way render any differing opinions invalid, btw, before any cries of, "you obvs found it too hard," or, "pft you're totes wrong about it." So aye. Let's all Just Play Nice™
Re: Review: The Bridge (Switch eShop)
"menace balls' can be both an advisory and ally"
Should "advisory" be "adversary"? 🤔
Re: Response To Descenders On Switch Has Been "Incredible", Says No More Robots
It looks like a more insane Excite Truck, but on a bike.
Colour me interested.
Re: Review: Magician Lord (Switch eShop / Neo Geo)
Can't believe nobody's mentioned it's good old Scully with the review words here. Tsk
Re: Review: Namco Museum (Switch eShop)
£30 on the UK eShop, £22-ish if you can grab it from the US one, or £20-ish if you can get it off the JP one (hoping the menus are in/can be changed to English, natch)
Might pick this up. Taito Legends 1 & 2 Double pack next plz!
Re: Namco Museum Won't Gobble Up Too Much Memory On Your Switch
Depends on ye olde price.
Re: Rayman Legends: Definitive Edition Set for 12th September, Demo Live in Europe
The option to download the demo seems to have been removed from the UK eShop. I managed to snag it this morning, but a few of my Twitterees have said they can't do so now.
Re: Summer Games Done Quick Raises an Extraordinary Total for Doctors Without Borders
I highly recommend watching the Link To The Past Swordless run. If not for the way it has to be done (which is all sorts of eh you what), but for the interplay between the runner, the couch and the announcer - it is utterly hilarious at times.
Re: Mario Kart 8 Deluxe Version 1.1 Is Now Available for Download
A speedometer in Time Trial mode wouldn't go amiss ...
Re: Stardock CEO Says Nintendo Switch Doesn't Need Third Party Support To Succeed
I think third parties'd be daft not to get at least some of their stuff on Switch, as all I'm seeing lately when things are announced is, "ooh, that'd be great on Switch," and, "A Switch version of this'd be cool." Of course, people merely commenting along these lines doesn't NESecelery translate in to guaranteed sales, but the interest is definitely there.
Re: Feature: An Insider's Look At The End Of An Era At Official Nintendo Magazine
ONM was a great companion mag to NGamer (and its predecessors from Super Play onwards) which appealed to me more due to its wider coverage of the import scene, and they both had their own personalities, which never seems to shine through on any Nintendo based website.
Anyway, I do miss the printed mag, and I certainly enjoyed my stint as a mod on the ONM, looking after the Retro section mainly (cos I'm old I guess) and I sorta wish Nintendo mags were still around, as looking through them for Ye Olde Stuff that happened is more fun than entering a search term in a box to look stuff up.
Aye.
Re: Random: Fan Ports Super Mario Kart to HTML5
Anyone try going backwards around the track? Still counts as a lap if you do
Re: Hardware Review: 8bitdo SNES30 And SFC30 Bluetooth Controllers
Pity you can't get recievers for the actual SNES to go with (unless you can) - my SNES pads are on their way out and one of these would be great.
Re: Standard-Sized New Nintendo 3DS Photos Emerge On FCC Website in North America
Wouldn't the smaller new 3DS require purplpe/lilac coloured buttons for the US release? Might be why they didn't release it
Re: Not Everyone is Thrilled That Metroid Prime Trilogy Lands on the Wii U eShop Tomorrow
Anyone genuinely crying in to their milk because the value has gone down needs a slap. Is my opinion
Also : Shall be buying this upon release. Oh yes. Can't wait.
Re: Poll: Buying Bayonetta 2 - eShop Convenience or Battling for Copies in Stores?
Ordered the First Print edition from Nintendo, it arrived Thursday. In most other circumstances I go in to a shop and buy physical.
Re: Inquisitive Gamers Stumble Across Potential eShop Web Store
Oh lord, making it even easier for us to spend our money on them. NOOOOOOOOOOOOOOO. They're costing me enough at the moment as it is
Re: Review: Game & Watch Gallery 3 (3DS eShop / Game Boy Color)
It has DK Jr in it, my favourite Game and Watch of all time
Re: Weirdness: Rainbow Road Muscles its Way onto Realistic Racer Assetto Corsa
Mario Kart 8's version of the N64 Rainbow Road should have been a three-lapper, not a point to point, I reckon. The 'classic' N64 experience was six minutes of hell xD
Re: Nintendo 64x64: Extreme-G
At first, it did seem utterly uncontrollable at top whack, but with practice, it became a damn fine edge-of-the-seat racer. I liked it, anyway
Re: Review: Super Mario Kart (Wii U eShop / Super Nintendo)
@JCnator The driving mechanics in this game are completely faultless. Go / stop, easy. Turn with just the d-pad, or hop and turn for a tighter turn, hop back out of a corner to straighten up. Easy. Mastering it does require patience and effort, of course, but attributing the fact you have to learn this is no way indicative of a game whose systems are limited by the hardware it runs on.
The AI certainly doesn't cheat, in the sense that they won't zoom off in to the distance faster than you could ever hope to go as in Mario Kart 64. Sure, they're programmed to not make many / any errors but if you're good at the game, you will win - testament to the fairness of the game.
As for bigger tracks, it's a kart game. You don't see real Kart racing taking place at Leguna Seca, or Silverstone do you? The small, perfectly formed tracks are designed for fun first of all, and once you MASTER THE CONTROLS, become excellent for slinging your kart around them as fast as is possible.
In fact, if the driving mechanics weren't utterly sound, I doubt the Time Trialling community would be as big as it is.
So yeah. In my opinion, your opinions are incorrect. But that's what discussion's for, right?
Re: Shigeru Miyamoto Confidently Outlines Nintendo's Move From Casual To Core
Focussing on one thing doesn't mean abandoning everything else. They need to adopt an approach that will hoover up gamers of all types.
Perhaps the "core" (ugh) gamers should stop reacting as though Nintendo have broke in to their house at Christmas and nicked all the toys from under the tree when they do release stuff for the "casuals" (ugh - again)
Still, if this means a hastier return to the franchises we'd all love to see, I'm all for this shift.
Re: Review: Cybernator (Wii U eShop / Super Nintendo)
@S3OL Yes, get it, it's a brilliantly fun platformer/rpg hybrid with a ton of minigames to distract you along the way
Re: Review: Cybernator (Wii U eShop / Super Nintendo)
@Mega719 Yeah I figured there's a few Konami games that need to be brought out for this glorious new generation. Mystical Ninja for one. A new Gradius for two. Pity we'll probably never see them.
Re: Review: Cybernator (Wii U eShop / Super Nintendo)
@chiptoon They were man-sized wimp-suits that died from a one-bullet hit, hardly the stuff the Cybernator suit's made of
Re: Review: Cybernator (Wii U eShop / Super Nintendo)
Real games? This is a real game! The Arc Nova mission is utterly epic, as is that helpful thing on level one that you then get to use from level two.
A lot of love for Cybernator from me. Yes.
Re: Review: Super Mario Kart (Wii U eShop / Super Nintendo)
I've had the US version since Christmas '92, played it on a PAL SNES for a couple of years then on my US SNES when I finally invested in one. Moving to the PAL version was horrific. Sure, they 'optimised' it so it was about as fast as the NTSC version, but they ruined most of the mechanics in the process. the hop landed quicker, the steering was fudged, and the tight looseness of the whole thing seemed off. Okay, they toughened the CPU up to provide a bit more of a challenge but also took most of their ability to screw up with it, leaving a much less FUN game in its place.
Also : there is no rubber banding what-so-ever. Now, when I hear the term rubber banding, I think of it as the CPU against the human. Sure, knocking a CPU kart from second to last will result in that kart going extraordinarily fast to get back up to 2nd if that's where it is "meant to be" but they certainly don't rubber band up to and way past the human player, Which is good.
The controls are the simplest yet most satisfying of any of the Karts I've played (all bar DS), the track designs are all nice and tight and none of them over-long, and the battle mode has yet to be beaten.
But that's my opinion.
Re: Limited Edition Animal Crossing: New Leaf 3DS XL Bundle Appears In The UK
Looks a bit too "twee" for me. Think I'll just get a plain white one.
Re: Hardware Classics: Nintendo Super Famicom
I have the US version (a minor cart slot modification with a stanley knife allows for use of SFC carts), and UK one, and 99 games in total. To this day the library of games I have for the SNES beats that of any other console I own
Re: Hacker Claims To Have Deciphered Wii U CPU and GPU Speeds
Gigahertz Shmiggerhertz.
Re: Reggie Surprises Nintendo World Store Campers 24 Hours Before Wii U Launch
Is there more to the fact he mentioned Metroid Prime's 10th anniversary? Hmm... rubs chin