Comments 195

Re: Talking Point: Do We Still Need Review Scores?

mandlecreed

My thought, especially if I were the writer of a review, would be that if folks are just going to zip straight to the score to make a decision instead of reading a review, why on earth did I bother to write a damn review in the first place.

I get that a number/letter/thing attached to a review helps the more exciteable/vocal folk "discuss" WOT GAEM IS BETTER and may help bring clicks to a site, but it'd be great if scores were dropped errywhere so folk would need to read about the damn game and make a decision based on words.

BUT. Would that mean reviews would have to change style. Become more about the game and less about the reviewer's style/likes/mood on the day of review.

Who knows xD

Re: Review: Metroid: Samus Returns (3DS)

mandlecreed

A Scullion 10 is a 10 you can trust. I've read Eurogamer's take, but having read Chris's work for ooh, about 8 years or so now, I know he wouldn't hand out the top score without the game earning it in his eyes.

Re: Soapbox: Playing Super Mario Sunshine Today Painfully Illustrates Nintendo's 3D Evolution

mandlecreed

I disliked the twitchy controls, the wonky camera, some of the levels (the Hotel level can go do one), and the only theme I remember is the main Island one. Having said that, there were plenty of touches of brilliance in there too. I loved the void levels you had to complete sans FLUDD, some of the little graphical flourishes put a grin on my face, and I remember being distinctly impressed by those huge solar panels on one level. Not a bad game, just not a very good Mario game. Which is my opinion, that does not in any way render any differing opinions invalid, btw, before any cries of, "you obvs found it too hard," or, "pft you're totes wrong about it." So aye. Let's all Just Play Nice™

Re: Review: Namco Museum (Switch eShop)

mandlecreed

£30 on the UK eShop, £22-ish if you can grab it from the US one, or £20-ish if you can get it off the JP one (hoping the menus are in/can be changed to English, natch)

Might pick this up. Taito Legends 1 & 2 Double pack next plz!

Re: Feature: An Insider's Look At The End Of An Era At Official Nintendo Magazine

mandlecreed

ONM was a great companion mag to NGamer (and its predecessors from Super Play onwards) which appealed to me more due to its wider coverage of the import scene, and they both had their own personalities, which never seems to shine through on any Nintendo based website.

Anyway, I do miss the printed mag, and I certainly enjoyed my stint as a mod on the ONM, looking after the Retro section mainly (cos I'm old I guess) and I sorta wish Nintendo mags were still around, as looking through them for Ye Olde Stuff that happened is more fun than entering a search term in a box to look stuff up.

Aye.

Re: Review: Super Mario Kart (Wii U eShop / Super Nintendo)

mandlecreed

@JCnator The driving mechanics in this game are completely faultless. Go / stop, easy. Turn with just the d-pad, or hop and turn for a tighter turn, hop back out of a corner to straighten up. Easy. Mastering it does require patience and effort, of course, but attributing the fact you have to learn this is no way indicative of a game whose systems are limited by the hardware it runs on.

The AI certainly doesn't cheat, in the sense that they won't zoom off in to the distance faster than you could ever hope to go as in Mario Kart 64. Sure, they're programmed to not make many / any errors but if you're good at the game, you will win - testament to the fairness of the game.

As for bigger tracks, it's a kart game. You don't see real Kart racing taking place at Leguna Seca, or Silverstone do you? The small, perfectly formed tracks are designed for fun first of all, and once you MASTER THE CONTROLS, become excellent for slinging your kart around them as fast as is possible.

In fact, if the driving mechanics weren't utterly sound, I doubt the Time Trialling community would be as big as it is.

So yeah. In my opinion, your opinions are incorrect. But that's what discussion's for, right?

Re: Shigeru Miyamoto Confidently Outlines Nintendo's Move From Casual To Core

mandlecreed

Focussing on one thing doesn't mean abandoning everything else. They need to adopt an approach that will hoover up gamers of all types.

Perhaps the "core" (ugh) gamers should stop reacting as though Nintendo have broke in to their house at Christmas and nicked all the toys from under the tree when they do release stuff for the "casuals" (ugh - again)

Still, if this means a hastier return to the franchises we'd all love to see, I'm all for this shift.

Re: Review: Super Mario Kart (Wii U eShop / Super Nintendo)

mandlecreed

I've had the US version since Christmas '92, played it on a PAL SNES for a couple of years then on my US SNES when I finally invested in one. Moving to the PAL version was horrific. Sure, they 'optimised' it so it was about as fast as the NTSC version, but they ruined most of the mechanics in the process. the hop landed quicker, the steering was fudged, and the tight looseness of the whole thing seemed off. Okay, they toughened the CPU up to provide a bit more of a challenge but also took most of their ability to screw up with it, leaving a much less FUN game in its place.

Also : there is no rubber banding what-so-ever. Now, when I hear the term rubber banding, I think of it as the CPU against the human. Sure, knocking a CPU kart from second to last will result in that kart going extraordinarily fast to get back up to 2nd if that's where it is "meant to be" but they certainly don't rubber band up to and way past the human player, Which is good.

The controls are the simplest yet most satisfying of any of the Karts I've played (all bar DS), the track designs are all nice and tight and none of them over-long, and the battle mode has yet to be beaten.

But that's my opinion.

Re: Hardware Classics: Nintendo Super Famicom

mandlecreed

I have the US version (a minor cart slot modification with a stanley knife allows for use of SFC carts), and UK one, and 99 games in total. To this day the library of games I have for the SNES beats that of any other console I own