It’s funny how over the years some big titles can fade completely into obscurity. There’s a good chance most modern gamers will never have heard of Magician Lord, but back in the early ‘90s it was actually quite a well-known title.
That’s because in the early days of the Neo Geo, Magician Lord was one of the bundled games you could get with the console, which cost an eye-watering $650 (more than a grand in today’s money). Given that extra games would set gamers back more than $200 each, it’s safe to say many early Neo Geo adopters got very well acquainted with Magician Lord while they waited for their bank loans to come in so they could afford to buy a second game.
These days though, Magician Lord is little more than a footnote in history; a game that’s never really mentioned in the same breath as other Neo Geo titles like Fatal Fury, The King Of Fighters or Metal Slug. To be fair, that’s probably because it hasn’t really passed the test of time like its peers have.
The plot’s up there with Game Of Thrones. An evil sorcerer by the name of Gal Agiese has decided he fancies resurrecting the god of destruction – gives him something to do over the weekend, you see – and he plans on doing this by gathering the eight tomes of power. Enter the hero, Elta, who has to travel through each of the game’s eight stages, give Gal’s servants a good hard slap, and retrieve the tomes to save his homeland.
He does this, naturally, by slowly walking through a bunch of 2D levels and firing magic beams at the constant stream of enemies that approach him. He can also transform into a number of different personas by picking up coloured orbs he comes across. There are six different forms he can take, from a samurai to a dragon to Poseidon himself, and while their abilities range from genuinely useful to almost hindering, they’re always worth collecting because they boost your vitality to four hits instead of the usual two.
The game’s enemies are wonderfully designed, ranging from your bog-standard skeletons to all manner of weird and wonderful creatures like skinless devil dogs, harpoon-wielding frogs and a giant shrimp boss that uses its tail to hold up a giant eye so it can see you (you’re right, far too many games have those).
The slight issue is that the majority of these enemies are hard as nails, thereby making the game extremely difficult in general. Much like Ghouls 'n Ghosts, in your standard form you can only take one hit and another kills you, but at least here when you die you then respawn exactly where you left off instead of having to go all the way back to the start of the stage.
This means by using enough continues you can slowly brute force your way through the game even if its high difficulty gets too much. That said, it can still be very frustrating when you’re dying at a regular rate and have to constantly view the ‘get ready’ screen time and time again.
When Magician Lord launched in arcades, this was infuriating for gamers whose hard-earned coinage lasted about as long as a mouse’s sneeze. Thankfully, although the Switch port is based on the arcade version, it follows the lead of Hamster’s other Neo Geo releases by letting you insert a coin at any point with the L button. This is just as well: had it been based on the Neo Geo home version instead, you’d be playing the first level so often it may as well be a Groundhog Day video game adaptation.
There’s one thing you can say about its extreme difficulty, though: it does make Magician Lord one of the better games to take advantage of the High Score mode that comes as standard in all of Hamster Corporation’s Neo Geo ports. By giving you a single credit the game forces you to master it and slowly but surely edge yourself forward by learning the enemies’ movements and weak points inside-out. Beating your high score by a fraction and submitting it online is genuinely satisfying (although at the time of writing there are only 33 people on the online leaderboard, which is disappointing).
The difficulty would be one thing, but later levels (like the hilariously badly-translated ‘Anderground Passage Of Terror’) are also poorly laid out, with loads of dead ends that are clearly designed to trick you but only succeed in annoying you even more as the path you feel you should logically take just suddenly stops scrolling, forcing you to retrace your steps and encounter even more constantly spawning enemies. Argh.
Conclusion
Those with fond memories of gawping at the amazing visuals back in the '90s will no doubt fall in love with Magician Lord's charms all over again and there are some neat ideas on show - such as the ability to morph into different characters - but it sadly hasn't aged as well as its contemporaries. There are plenty of retro games that are extremely difficult, but Alpha Denshi's game combines this with confusing level design to make for a doubly frustrating experience. Perseverance will eventually bring you round to its charms but most people will give up long before it gets to that point, meaning the main trick this magician pulls is making your patience disappear.
Comments 24
No thanks.
Good game along with Booze Journey.
I bought it last week and made it to the "Anderground Passage Of Terror". That level broke me. Those damn frogs and not having a clue to where to go got the better of me. I'll be back though for the high score mode, it's just a matter of time until you see me on the leaderboards.
I picked this up and hated it! Instantly delete it off my switch! Shame no refund options available:/
im actually tempted by this, it looks deliciously retro and because of infinite continues im sure I will eventually finish it. this is on my list
@OorWullie haha them frogs are nightmare! I got end that level but because took so long that werid flying thing try kill me but i was at sub boss. Everytime i try again flying monster was there...must been glitch i deleted it after that!
Sounds like I'd have a good shot at making 34th on world rankings.
It's an awesome game but way too short, for those who once pay over $70 for this game on the NeoGeo AES I feel your pain.
@Tate24 There doesn't seem to be any way to avoid them. Unless you get them all when they're small (which is impossible} you're screwed. Then to make the level they dwell in a maze is just sadistic. I lowered the difficulty and it does make things a little easier..... until that bloody frog level.
Such a shame that such a great soundtrack is tied to this crappy coin grabber.
The beginning of the last stage always gets me. When you are jumping on the platforms and the brown things slowly fly toward you shooting at and you either die by them or you fall off the platforms. Ugh
Last time I checked I was second on the High Score table (Signosis) but that was less then half of the score the guy or girl at the top had.
Personally I think it's a great game but the difficulty does really become insane from third level on.
Glad I paid £6.39 and not £100+ like it was back in 1990's, although at that time the Neo Geo was the only console that gave you the exact arcade experience in your home (at a price).
@retro_player_22
$70? That would've been a real bargain, I think the cheapest AES games were ~$200 back in the day...
Can't believe nobody's mentioned it's good old Scully with the review words here. Tsk
It was a weak game, fair review.
No KOF '96, no Real Bout. There is nothing for me by SNK at the moment.
Well I didn't bought the Nintendo Switch for SNK games so it's ok, but I would have liked those two at launch when there were no games.
I'll probably pick this up for nostalgia alone. I dropped many quarters into this machine back in the day.
Solid game surprised you gave it a 6 and what's confusing about it? It's not like it has multiple stages with dead ends. You go, die a bunch until you're really good at it, and kill stuff. Even the bosses don't regenerate health if you eat it so you can credit feed it to learn and lessen the loss over time. Also if you change up to another form you can take more than just 2 hits (upwards of 4 or 5 I forget.) Another MVS cart I own but will never master but it is fun.
@CptProtonX I'm up there with you. 14 ACA I own now with Magical Drop 2 likely being a purchase sometime over the weekend. I'll be getting Zed Blade next week too. I love them that much I'm going to buy an arcade stick for the best experience. I can see myself owning 50+ by this time next year.
one of the hardest games I have played in years, not in a good way.
@OorWullie It would be amazing if the Neo Geo X arcade stick worked on the Switch (if anyone has tried it please let me know).
I've got 7 Neo Geo games myself, what games would you recommend?
@Signosis I've never used an arcade stick outside the arcades and it's been 20 odd years since I was in one. I can't wait to try them out with the Rap-V. I'm not sure if the Neo Geo X will work with it though.
My favourite games so far are Aero Fighters 2, Garou, Neo Turf Masters, KoF98, Super Sidekicks and my 2 new additions, Metal Slug 1 and Shock Troopers 1. I have Metal Slug 3 and Shock Troopers 2 as well and enjoy them but I prefer the originals. MS3 I find the bosses take for too long to kill, that giant crab at the end of the first level is ridiculous. MS1 just feels fairer and is more fun I think. Shock Troopers 2 is a good game but is plagued with slowdown,it kind of ruins the experience for me. So much so that it put me off buying the original even though I love these kind of games.Now that I've bought it though I love it. Very little slowdown and it has great controls and graphics. Also it gives you the choice of 3 different routes at the start so if you like the game play, you'll get a lot out of it.
I don't regret any of my purchases really, they're all good in their own way.
@OorWullie
Have to agree, first Metal Slug and Shock Troopers are amazing.
There is a special place in my heart for Magician Lord and Alpha Mission 2 even if the difficulty is ridiculous as you progress in both games, from level three onwards both games are crushing.
For me the best so far have been Neo Turf Masters, KOF98 and Blazing Star along with previously mentioned Metal Slug and Shock Troopers.
Really must add Garou to my collection.
Is the Rap V worth the money?
@Signosis I've spoke with a couple of users on here that own one and they both really like it. It is expensive and is certainly a luxury item but one worth owning if you have a large collection of games to use it on. I would never have considered spending that much on a controller before but with with all the great arcade games I own,many more to come and the promise of more Psikyo games to come as well as hopefully non Neo Geo ACA I think it's definitely a worthwhile purchase.
I'm considering buying one of they mini arcade units too, they only cost around a tenner. With a USB to USB-C connector, the Rap-V can be connected to the Switch in a cabinet. This is a pure novelty item of course and I'll probably hardly use it but it'll be nice to have.
@OorWullie Good to know it's getting good feedback, it's not cheap but I'm considering it.
Might leave it a bit longer in the hope the original AES stick will make an appearance.
I'm tempted by the Myriann Arcade Cabinet, it's a wooden build it yourself cabinet that the Switch can dock into and, like you said, use the usb-c cable to power the Switch.
If I get the red one, I could easily print some of the Neo Geo arcade cabinet decor and turn it into a mini MVS style cabinet, for £15.
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