inenai

inenai

Software Engineer & Game Developer

Comments 416

Re: Talking Point: Every Pre-BOTW 3D Zelda Now Has A Remake, But Which Is Best?

inenai

Majora's Mask remake made it replayable for me. I wouldn't have re-played it with all the masks without the changes.

Skyward sword- Still playing it, but I'd say it's still so unstable- boring and tedious at times, fun and amazing at times. Remake didn't do it for me, despite the quality of life additions.

The other games I feel didn't change as much, and they were pretty good to begin with- so not many comments there.

Re: Ex-SpongeBob Animator Chris Gottron Is Working On A "Zelda-Like" Survival Game For Switch

inenai

@SeaFishelle You're right, I didn't remember the developer's name. Let's leave Chucklefish aside.

Still, know all you're all saying about inspiration. There are a lot of games out there insipired on Zelda so clearly that it's obvious, but they also try to be their own thing. In this case in particular I don't see that. Having played SV a lot, this looks way too much like it. It's my personal opinion. Sorry, but it won't change just because you or @Jey887 don't agree with me. Let's all agree to disagree.

Re: Review: No Straight Roads - An Inventive Musical Brawler That Hits One Too Many Bum Notes

inenai

I cannot stop playing this game. Once you stop to observe, and listen, to the bosses' attacks, the game becomes easier and enjoyable- it is nothing like a bullet hell when you understand the logic and the rhythm behind it all. But it doens't get easy enough that you don't have a challenge ahead of you- perfect parry mode is nuts!
I'm a huge fan of this world, these characters and the aesthetics and the MUSIC!! And I sincerely hope we'll see more from this franchise!

Re: Oceanhorn 2 Dev Shares First Official Screenshot Of The Upcoming Switch Port

inenai

I haven't yet played the first one but it seems to me, from what I've seen at least, that even if it's still heavily inspired on the Zelda series, this new game looks more like its own thing. The technology, the gun (!), the design of the map, the enemies' HP bar, even the hearts' design... it's got a lot of original aspects to it that make me think of a new universe, separated from Zelda's. I will definitely check this one out.

Re: No, Zelda: Breath Of The Wild 2's Voice Work Isn't Complete

inenai

@ryancraddock Look, I'll try to clarify. I am a Spanish speaker and taking context into consideration this is exactly what transpired: Navarro is talking about how he wanted as little context as possible when dubbing a series he liked, so as not to be spoiled, because looking at the original actor's expressions was enough context for him to do a good job. He then continues to try and compare this experience with the one working with Zelda. He begins a sentence about how the experience was with dubbing BOTW's "first part", he says he's about to state a complaint actually (most probably about the little context Nintendo provided for the dubbing of Revali's lines), but interrupts himself saying that "for the second part, instead..." as if to say, Nintendo probably gave them better context for the sequel, this time around. Yet again he interrupts himself when he realizes he's just admitted having worked in the sequel, and the "joking" starts about not remembering anything. He even compares the situation to being in a trial, where you have to say "you don't remember anything" to cover something you did. Then when the joking ends, he continues to talk about the context Nintendo gave them to do their job, specifying "for the first part" (the first game). They (Revali's and Zelda's VAs) both spoke in past perfect. Up to this point, the sequel had never even been mentioned during the interview, so there was no way, at that point, that this had been a 'recurrent joke during the interview'. The joking started at this point.
These are all facts that any Spanish speaker will be able to verify if they listen to the whole thing.

Personally, I believe Revali's voice appears in the second game and dubbing work has been done, it is not specified if fully or partially. And also, Nintendo made their work easier this time around, lol.

Re: No, Zelda: Breath Of The Wild 2's Voice Work Isn't Complete

inenai

If anyone was looking for it: Didn't find the original audio, but found this transcription:
"Con Zelda había poca información y pasaba algo que, como un pequeño comentario o queja, con la segunda parte... que no sé si puedo decir si hemos doblado o no", a lo que rápidamente responde Nerea que "No, no se sabe, no se sabe. Mira, tanto si lo hemos doblado como si no lo hemos doblado, no se puede decir nada".
Navarro rápidamente rectifica: "Vale, yo no recuerdo haberla doblado o no, esta segunda parte. ¿Vale? No voy a mentir (risas)".

Which would translate to, by me:
"With Zelda there was little information and this thing happened when like, a small comment or complaint, with the second part... which I cannot say whether we have dubbed or not", to which Nerea quickly responds with "No, it's unkown, it's unknown. Look, even if we have dubbed it of if we haven't dubbed it, nothing can be said about it."
Navarro quickly corrects: "Okay, I don't remember dubbing it or not, this second part. Okay? I'm not going to lie (laughs)."

Re: No, Zelda: Breath Of The Wild 2's Voice Work Isn't Complete

inenai

@smashboy2000 "they needed to build the game to see if it works before recording the voices" ...why this though? You definitely DON'T need a build of the code in order to record the lines. Usually animations are made to match the voice lines after they've been recorded, and even if they did the other way around (which would be weird) then you'd only need the cutscenes with the animations running, I don't see how they'd need for a full game build for that.

Re: Animal Crossing: New Horizons Summer Updates Will Add Swimming, Diving And More

inenai

The diving and seafood catching had already been predicted so it wasn't a big surprise for me at least. Interested in the new Gulliver getup, what will that be? It's nice to see the mermaid set return!

Also I'm getting the update in my winter time so... it'll be weird, but I guess it's better than being forced to play in summer time when I'm freezing irl.