This is fantastic - I just threw away 10 encounters by accidentally clicking the wrong option on the Plaza opening screen, and I often had to strategise when to open my 3DS and let in 9 (or risk going for 10 and losing few hits in overflow). I'd definitely welcom the ability to accumulate more than 10 miis without having to worry about losing any.
I discovered this in the notification, and although I didn't initially catch the part about it requiring streetpass premium, I wouldn't mind spending a few more pounds on the plaza.
I'm curious about the new games too, although currently, I'm still trying to get a birthday bloom in Streetpass Gaden for a job (I foolishly sold it when I got it the first time around), and two more gold ticket legendary fish on Streetpass Fishing...
SMT is going to be a physical edition as well as a digital edition, isn't it, unless I'm mistaken. That would be preferable for me, as my SD card is pretty much full.
I don't mind waiting, personally - I'll probably be looking at the new Phoenix Wright game in the mean time (again, I can't remember if it's digital only, although I'm inclined to believe it won't have the physical option). I haven't really looked into 7th Dragon though.
BTW, both of those videos are private (I imagine they've been that way for a while too - not since you posted the article 2 hours ago). What were they supposed to be?
Fascinating. I learned so much about the upcoming Gamescom as an anglophone visiting the German Nintendo website(!)
Clearly, Nintendo Europe's intention with this rewards system is to make people aware of their Gamescom show, tune in, and subequently, buy their games, but for anyone who doesn't speak German, it's a wasted effort.
They couldn't translate it to any of the other European languages?
So why don't they just make a clone game, and remove all references to pokemon. Surely they know The Pokemon Company will go after this without prejudice.
Those online features are quite natty - I can't imagine them staying up once The Pokemon Company brings the hammer down (although ultimately, the game will be available through torrents, I'm sure).
With that being said, it looks like a well polished game - that's probably because it "borrows" sprites and UI design from the official games, and the unique pokemon look quite nice too (certainly better than the more infamous bootleg examples).
I'd rather stick with the official games to be honest.
Having played Persona 3 in the past 12 months, I was a little concerned with how a lot of the demons were present in SMT IV as well.
It's reassuring to see there's new artwork for some of the demons (apart from both Persona 3 and SMT IV - the two games I've personally played), as well as a few new ones too - for me, that is the one thing that will sell me on the game.
I'm dissapointed that I can't really play Pokemon Go to its full extent (owning only an iPod Touch - not 4G), and, living in a rural area, I'm limited to when I can get online with the app.
I had a a look at that pokevision site, and there's just one pokemon in my vicinity; a weedle - not that I can catch it anyway.
I might get use out of it yet though - sometimes I go to the big city, and I'll see what I can catch then!
You're being disingenuous when you claim the negativity towards the new Ghostbusters film is 'purely' because of its female cast. You're trying to stir things up, and you know it.
Just like the barrage of Pokemon Go stories of questionable relevance, I see this only as a way to generate clicks. However, as questionably relevant as what a Sony exec may have to say about how they beat Pokemon Go to the punch, or a handy new life hack to hatch pokemon eggs faster, hopping on the Ghostbusters/Misogyny bandwagon seems to me like a cheap ruse to facilitate repeated visits to the page.
Especially since Nintendolife's actual contribution to this article is three short paragraphs.
That's another worry people have - defying common practice with the PS3, Atlus region locked the Persona fighting games, and there are fears they may do the same again.
It would make sense - it's a sony exclusive, and Sony may nudge them to encourage people to buy a PS4 for it.
Personally, I haven't backed a kickstarter since that Super Famicom Box Art book (which was subsequently cancelled) two years ago. I can't say I've heard of many interesting projects lately
I was made aware of most of my backed projects through Destructoid - and boy, were these games hyped up. But through a lack of hearing about any interesting games on kickstarter, having backed a few underwhelming games, and even a cursory look at what's currently running on Kickstarter at the moment, I can't say I'm too upset about not backing anything on Kickstarter for the last few years.
I might have liked to have been a backer for Bloodstained though.
I'm not even sure why I backed MN9 in the first place - I never really was a fan on Mega Man, but I have to admit the concept art looked really appealing, and I was willing to give it a shot.
It was my second biggest pledge at $40 - after a game called Starlight Inception at $45 - and this will likely be the second game I discard, having backed it on Kickstarter.
If I've learned anything personally, it's to think very carefully before I back anything on that site. Most of what I've backed so far has been underwhelming, but I've got La Mulana 2 & Shantae to look forward too, at least.
I know what you mean. I wanted one of my explorers to say "¡Andale!", but he says An-dale. I'm not sure whether you can encourage them to say it differently with foreign letters (in this case 'é'), but it sounded so funny, I just left it like that.
@Dezzy RE: "status quo", I'm glad I wasn't the only one to pick that up.
Let me paraphrase that section in my own way:
"For those that felt [they can only relate to a character if they share the same genitals], this is sure to be [triggering]. On the other side of the fence, however, some fans may be pleased that [the developers were able to maintain their artistic integrity in the face of screeching gender idealogues.]"
This was the #1 game I wanted to see re-released in English, back from when I played it on an emulator. I played the GBA entry too (Knights of Lodis, IIRC), which was pretty good, although I suspect the game was a knockoff, because the battery died - I may have to pick it up again some time. The Ogre Battle games just don't compare.
So I was ecstatic when it was eventually re-released in Europe on the PSP - I was actually lucky enough to get a hand me down PSP from my sister, and I bought it in a flash.
The PSP version has quite a few nice additions, like a unique dungeon, craftable items(?) and the ability for you to skip to any point in the story once you've witnessed it to see one of the many different routes.
I saw that Sonic twet, but I didn't realise the pizza was supposed to be a piss take off MN9's explosion graphics. I can't have been paying much attention.
Whenever someone plays one of my courses, I play theirs, and likewise, whenever someone stars one of my courses, I reciprocate - unless they're all kaizo levels.
I wish some of my levels (particularly my latest one) would get a bit more attention - I spent a lot of time making them, and while I can admit some of my levels are quite difficult, the fact of the matter is, the more popular levels will always be be the auto/"keep run" levels.
Speaking of my last level, I really thought it had been online longer, but it turns out it was only published 2 weeks ago. Nevertheless, only 2 people have played the course. It's one of my better attempts, and if no-one plays it soon, I'm sure it will be deleted.
As for what levels I tend to play, I usually only discover levels through the 100 Mario Challenge. As such, I don't like to stick around on a level that's good, but I can't beat in 3 lives (I've only beaten Expert difficulty once). However, I may fave it (I think they've changed the system, whereby you can't give out a fave until you've been in the level for a certain amount of time), and go back to it later to try and beat it.
But in playing Expert mode, I have to admit I developed a rule of thumb - I got to the point where I was skipping every Japanese course, because I couldn't risk it taking one of my precious lives in the first few seconds. In fact, some where too quick, and would kill you almost instantly. Maybe I was unlucky, but in Expert mode, I don't f*** about - and in this case, it paid off. I've played plenty of Normal difficulty courses, but they tend to be laughably easy, on the other end of the scale.
In this regard, I can see why it's easy for some levels to not get the recognition they deserve, but once you can get followed by a good number of people, you're set for life. I suppose I should probably start pimping my courses on the forums - that's the best way for anyone to get their courses out there.
It's a shame it isn't going to be more widely available, but I'll make sure to get it, because like others, I've been waiting for this for years.
Nintendolife had an article about the reveal over 3 years ago. Europe and North America were then told the game would be delayed, and then that business happened in Japan where some perverts were communicating with children through the app [swapnote], and so flippnote (along with swapnote) was gutted, and it was only in 2015 that anyone outside Japan was able to get hold of it.
I haven't really been keeping up to date with what was in and what was removed, so can anyone reiterate what the state of the app is now? If I was to guess, you can now only share animations with your 3DS friends, and export them as .gifs.
I fail to see how the removal of story options from a game can be seen as an improvement.
Ironically, the Japanese gamers get to experience the different outcomes in the sidequests, tears streaming down their faces, bottom lips quivering as they experience such high levels of undue regret.
But we get to avoid this clearly upsetting content. I can already see the suicide rates dropping!
I heard they did two seperate notices in quick succession, forcing two copyright strikes on the channel.
Three strikes and you're out. It's only by the grace of the Pokemon Company that the channel is still up. They could very well have filed three seperate claims and the channel would have been gone.
I feel so much regret for backing this. I think it was late last year I said to myself when I get the download code, I'm just going to give it away.
It's deviated so far from it's original vision, but I should have known better. I haven't really backed much on kickstarter since then, but it's made me a more discerning backer at the very least.
Comments 1,097
Re: Review: TAP TAP ARCADE 2 (Wii U eShop)
@vanzan
I'll give him one thing - he proves how easy it is to get a game published on the Wii U - something I'd love to do in the future.
I wouldn't lower myself by flipping ready built games from an asset store though.
Re: Review: TAP TAP ARCADE 2 (Wii U eShop)
So, this one then?
https://www.scirra.com/store/royalty-free-game-templates/skeasy-1258
(edit)
and this one. (not mentioned in Nintendolife's editorial)
https://www.scirra.com/store/royalty-free-game-templates/volcano-1288
Re: StreetPass Update Adds New Minigames and Premium Option to Hold 100 Hits
This is fantastic - I just threw away 10 encounters by accidentally clicking the wrong option on the Plaza opening screen, and I often had to strategise when to open my 3DS and let in 9 (or risk going for 10 and losing few hits in overflow). I'd definitely welcom the ability to accumulate more than 10 miis without having to worry about losing any.
I discovered this in the notification, and although I didn't initially catch the part about it requiring streetpass premium, I wouldn't mind spending a few more pounds on the plaza.
I'm curious about the new games too, although currently, I'm still trying to get a birthday bloom in Streetpass Gaden for a job (I foolishly sold it when I got it the first time around), and two more gold ticket legendary fish on Streetpass Fishing...
Re: Mythical Pokémon Victini Now Available in Latest Anniversary Distribution
I went ahead and redeemed that second Darkrai. I'll be able to trade it for something on the GTS all the same.
Re: Shin Megami Tensei IV: Apocalypse And 7th Dragon III Code: VFD Confirmed For Euro Winter 2016 Release
SMT is going to be a physical edition as well as a digital edition, isn't it, unless I'm mistaken. That would be preferable for me, as my SD card is pretty much full.
I don't mind waiting, personally - I'll probably be looking at the new Phoenix Wright game in the mean time (again, I can't remember if it's digital only, although I'm inclined to believe it won't have the physical option). I haven't really looked into 7th Dragon though.
BTW, both of those videos are private (I imagine they've been that way for a while too - not since you posted the article 2 hours ago). What were they supposed to be?
Re: Italian Bishop Likens Pokémon GO To Nazism, Claims It Turns Players Into "Walking Dead"
Pidgey.
Tasty.
Re: Video: It's Amazing How Many Great Mega Drive Games Genesis Owners Missed Out On
@eltomo
A game I just happened to beat withing the last hour! It was available in other territories though, where it had the title "Crusader of Centy".
Re: New Gamescom Missions Are Available for European My Nintendo Accounts
Fascinating. I learned so much about the upcoming Gamescom as an anglophone visiting the German Nintendo website(!)
Clearly, Nintendo Europe's intention with this rewards system is to make people aware of their Gamescom show, tune in, and subequently, buy their games, but for anyone who doesn't speak German, it's a wasted effort.
They couldn't translate it to any of the other European languages?
I'll take those coins though, NoE.
Re: Pokémon Uranium is the Latest Ambitious Fan-Made Game to Run The Gauntlet
This is getting tiring.
So why don't they just make a clone game, and remove all references to pokemon. Surely they know The Pokemon Company will go after this without prejudice.
Those online features are quite natty - I can't imagine them staying up once The Pokemon Company brings the hammer down (although ultimately, the game will be available through torrents, I'm sure).
With that being said, it looks like a well polished game - that's probably because it "borrows" sprites and UI design from the official games, and the unique pokemon look quite nice too (certainly better than the more infamous bootleg examples).
I'd rather stick with the official games to be honest.
Re: Atlus Reveals New DLC Details for Shin Megami Tensei IV: Apocalypse
@TheDavyStar
Of course I do.
Re: Atlus Reveals New DLC Details for Shin Megami Tensei IV: Apocalypse
I forgot it was an article primarily about its DLC - I'll see myself getting farming ones definitely.
The only ones I'll shun are the cosmetic ones.
Really looking forward to this now. Just so long as Heqet is obtainable.
Re: Atlus Reveals New DLC Details for Shin Megami Tensei IV: Apocalypse
Having played Persona 3 in the past 12 months, I was a little concerned with how a lot of the demons were present in SMT IV as well.
It's reassuring to see there's new artwork for some of the demons (apart from both Persona 3 and SMT IV - the two games I've personally played), as well as a few new ones too - for me, that is the one thing that will sell me on the game.
Re: Project Sonic 2017 Confirmed for Nintendo NX Release
Ow, the (h)edge!
...hog.
I'm sure CWC will be happy though.
Re: Guide: How To Gain XP Fast In Pokémon GO
I'm dissapointed that I can't really play Pokemon Go to its full extent (owning only an iPod Touch - not 4G), and, living in a rural area, I'm limited to when I can get online with the app.
I had a a look at that pokevision site, and there's just one pokemon in my vicinity; a weedle - not that I can catch it anyway.
I might get use out of it yet though - sometimes I go to the big city, and I'll see what I can catch then!
Re: Video: We Need To Talk About Ghostbusters 2 On The NES
@Damo
Too perfect, that you went on twitter 5 minutes later to post a screencap to your followers.
https://twitter.com/DamienMcFerran/status/756052314893541376
You're being disingenuous when you claim the negativity towards the new Ghostbusters film is 'purely' because of its female cast. You're trying to stir things up, and you know it.
Just like the barrage of Pokemon Go stories of questionable relevance, I see this only as a way to generate clicks. However, as questionably relevant as what a Sony exec may have to say about how they beat Pokemon Go to the punch, or a handy new life hack to hatch pokemon eggs faster, hopping on the Ghostbusters/Misogyny bandwagon seems to me like a cheap ruse to facilitate repeated visits to the page.
Especially since Nintendolife's actual contribution to this article is three short paragraphs.
Re: Video: We Need To Talk About Ghostbusters 2 On The NES
Nintendolife's milked Pokemon Go for all it's worth, and now it's Ghostbusters' turn.
Re: Random: Sony XDev Europe Pokes Fun At Pokémon GO For Being Late To The AR Party
Re: Review: Conveni Dream (3DS eShop)
So, why the Simpsons image?
Re: Review: 7th Dragon III Code: VFD (3DS)
@CharlieSmile Would you buy it second hand though?
Re: New Atlus and SEGA Publishing Deal is Great News For European Gamers
@boatie
That's another worry people have - defying common practice with the PS3, Atlus region locked the Persona fighting games, and there are fears they may do the same again.
It would make sense - it's a sony exclusive, and Sony may nudge them to encourage people to buy a PS4 for it.
But I live in hope...
Re: New Atlus and SEGA Publishing Deal is Great News For European Gamers
Persona 5, in Europe on the PS3. PLEASE! I've been reading worrying claims that they were going to drop that version in Europe.
Re: Fans Create Tokyo Mirage Sessions #FE Patch Which Uncensors Western Censorship
It's quite simple. The more changes a localisation team administers, the more they get paid.
Re: Nintendo Share Price Falls to Lowest Point in Over a Year as Global Markets React to 'Brexit'
@AyeHaley No regrets from me. Where are you from? If you're European, I hope you enjoy living in the new USSR.
Re: Editorial: Mighty No. 9 and High Profile Disappointments Don't Invalidate Crowdfunding
Personally, I haven't backed a kickstarter since that Super Famicom Box Art book (which was subsequently cancelled) two years ago. I can't say I've heard of many interesting projects lately
I was made aware of most of my backed projects through Destructoid - and boy, were these games hyped up. But through a lack of hearing about any interesting games on kickstarter, having backed a few underwhelming games, and even a cursory look at what's currently running on Kickstarter at the moment, I can't say I'm too upset about not backing anything on Kickstarter for the last few years.
I might have liked to have been a backer for Bloodstained though.
Re: Editorial: Mighty No. 9 and High Profile Disappointments Don't Invalidate Crowdfunding
I'm not even sure why I backed MN9 in the first place - I never really was a fan on Mega Man, but I have to admit the concept art looked really appealing, and I was willing to give it a shot.
It was my second biggest pledge at $40 - after a game called Starlight Inception at $45 - and this will likely be the second game I discard, having backed it on Kickstarter.
If I've learned anything personally, it's to think very carefully before I back anything on that site. Most of what I've backed so far has been underwhelming, but I've got La Mulana 2 & Shantae to look forward too, at least.
Re: Even If It’s Not Perfect, It’s Better Than Nothing, Says Mighty No. 9 Creator Keiji Inafune
Thanks for putting it into perspective, Keiji(!)
The game still looks terrible for what was supposed to have been spent on it though.
Re: Video: Nintendo UK Features Musician Ella Eyre in Tomodachi Life Campaign
@Anti-Matter
I know what you mean. I wanted one of my explorers to say "¡Andale!", but he says An-dale. I'm not sure whether you can encourage them to say it differently with foreign letters (in this case 'é'), but it sounded so funny, I just left it like that.
Re: Eiji Aonuma Rules Out The Option to Play as a Female Link in The Legend of Zelda: Breath of the Wild
@Dezzy RE: "status quo", I'm glad I wasn't the only one to pick that up.
Let me paraphrase that section in my own way:
"For those that felt [they can only relate to a character if they share the same genitals], this is sure to be [triggering]. On the other side of the fence, however, some fans may be pleased that [the developers were able to maintain their artistic integrity in the face of screeching gender idealogues.]"
Re: Eiji Aonuma Rules Out The Option to Play as a Female Link in The Legend of Zelda: Breath of the Wild
BUT IT'S 2016!!
Re: E3 2016: Nintendo E3 Zelda Badge Appears to Suggest Male and Female Link
@BensonUii (#12)
That's not a woman because she isn't riding side saddle.
Re: Review: Tactics Ogre: Let Us Cling Together (SNES)
This was the #1 game I wanted to see re-released in English, back from when I played it on an emulator. I played the GBA entry too (Knights of Lodis, IIRC), which was pretty good, although I suspect the game was a knockoff, because the battery died - I may have to pick it up again some time. The Ogre Battle games just don't compare.
So I was ecstatic when it was eventually re-released in Europe on the PSP - I was actually lucky enough to get a hand me down PSP from my sister, and I bought it in a flash.
The PSP version has quite a few nice additions, like a unique dungeon, craftable items(?) and the ability for you to skip to any point in the story once you've witnessed it to see one of the many different routes.
I'd still support a Western VC release though...
Re: Inti Creates CEO Takuya Aizu Really Doesn't Like The New Mighty No. 9 Trailer
I saw that Sonic twet, but I didn't realise the pizza was supposed to be a piss take off MN9's explosion graphics. I can't have been paying much attention.
Re: Video: Latest Mighty No. 9 Trailer Dials Up The Ridiculousness
There'll be a 3DS key for someone, come June 21st... I was such a fool to back this (along with some other games) on KS.
Re: Nintendo Download: 26th May (Europe)
Holy moly, those 3DS permanent discounts are tempting!
Re: Nintendo's Updates Its Guidance on Super Mario Maker Level Deletions
Whenever someone plays one of my courses, I play theirs, and likewise, whenever someone stars one of my courses, I reciprocate - unless they're all kaizo levels.
I wish some of my levels (particularly my latest one) would get a bit more attention - I spent a lot of time making them, and while I can admit some of my levels are quite difficult, the fact of the matter is, the more popular levels will always be be the auto/"keep run" levels.
Speaking of my last level, I really thought it had been online longer, but it turns out it was only published 2 weeks ago. Nevertheless, only 2 people have played the course. It's one of my better attempts, and if no-one plays it soon, I'm sure it will be deleted.
As for what levels I tend to play, I usually only discover levels through the 100 Mario Challenge. As such, I don't like to stick around on a level that's good, but I can't beat in 3 lives (I've only beaten Expert difficulty once). However, I may fave it (I think they've changed the system, whereby you can't give out a fave until you've been in the level for a certain amount of time), and go back to it later to try and beat it.
But in playing Expert mode, I have to admit I developed a rule of thumb - I got to the point where I was skipping every Japanese course, because I couldn't risk it taking one of my precious lives in the first few seconds. In fact, some where too quick, and would kill you almost instantly. Maybe I was unlucky, but in Expert mode, I don't f*** about - and in this case, it paid off.
I've played plenty of Normal difficulty courses, but they tend to be laughably easy, on the other end of the scale.
In this regard, I can see why it's easy for some levels to not get the recognition they deserve, but once you can get followed by a good number of people, you're set for life. I suppose I should probably start pimping my courses on the forums - that's the best way for anyone to get their courses out there.
Re: Rumour: More Claims Made For New Legend of Zelda on Wii U and NX, Gender Choice For Playable Character
Male Link or Female Link, but not both.
This better not turn out to be Legend of Skyrim.
Re: Road Redemption's Wii U Release is Looking Rather Doubtful
I never realised it had a WiiU version in the works. When I heard about the game, it was through Steam's Greenlight.
Re: My Nintendo and Its Rewards Are Live
I've clicked a link on my PC, and now my 3DS is downloading Flipnote Studio 3D. This truly is the future.
Re: Reminder: Flipnote Studio 3D Debuting in Europe as My Nintendo Account Incentive
It's a shame it isn't going to be more widely available, but I'll make sure to get it, because like others, I've been waiting for this for years.
Nintendolife had an article about the reveal over 3 years ago. Europe and North America were then told the game would be delayed, and then that business happened in Japan where some perverts were communicating with children through the app [swapnote], and so flippnote (along with swapnote) was gutted, and it was only in 2015 that anyone outside Japan was able to get hold of it.
I haven't really been keeping up to date with what was in and what was removed, so can anyone reiterate what the state of the app is now? If I was to guess, you can now only share animations with your 3DS friends, and export them as .gifs.
Re: Nintendo Issues Statement On Side Quest Changes In Bravely Second
I fail to see how the removal of story options from a game can be seen as an improvement.
Ironically, the Japanese gamers get to experience the different outcomes in the sidequests, tears streaming down their faces, bottom lips quivering as they experience such high levels of undue regret.
But we get to avoid this clearly upsetting content. I can already see the suicide rates dropping!
Re: Synthwave Artists Celebrate N64's 20th Anniversary with Free Music Compilation
Track 2 'Dam' is amazing.
Re: Pokémon Reorchestrated Has Its YouTube Channel Taken Down Due to Third Copyright Strike
F### the Pokemon Company, and F### Youtube for letting companies treat their users like this!
Re: Analyst Firm DFC Believes a 2016 Nintendo NX Launch "Would Be a Mistake"
I may have been playing too much XCOM lately, but I read this in the voice of the spokesperson.
Re: Random: Why You Can't Say "Smeg" on the 3DS
Hidiot isn't censored, nor is bubo.
Re: Random: Why You Can't Say "Smeg" on the 3DS
I remember when you couldn't say "after" on Monster Hunter Tri chat on the Wii because it was German for anus.
Re: Site News: Welcome To The Brand New Nintendo Life!
Trending? Trending!?
I think I may have to lie down.
I do like the new features though.
Re: 'Pokémon Reorchestrated' Has Its 'Kanto Symphony' Album Removed From YouTube By The Pokémon Company
I heard they did two seperate notices in quick succession, forcing two copyright strikes on the channel.
Three strikes and you're out. It's only by the grace of the Pokemon Company that the channel is still up. They could very well have filed three seperate claims and the channel would have been gone.
Re: Rumour: Nintendo Has Plans to Localise Mother 3 This Year
It was supposed to be a surprise...
Re: Mighty No. 9 Has Been Delayed Once Again as Keiji Inafune Offers Sincere Apologies
I feel so much regret for backing this. I think it was late last year I said to myself when I get the download code, I'm just going to give it away.
It's deviated so far from it's original vision, but I should have known better. I haven't really backed much on kickstarter since then, but it's made me a more discerning backer at the very least.
Re: The Zero Time Dilemma Watch Goes For a Metallic Style
Europe never got the chance to get one of these. I think they should at least consider that.
Our only option will be eShop as well - I'd have loved to have owned the card.