We've been pointed to a debate around who said 'it's better than nothing' in this context, whether translator Ben Judd added it as an aside or whether it was part of his translation for Keiji Inafune. In the context of the stream both men were encountering a lot of negative feedback in live comments, with it being fair to say both are unhappy at the situation. In any case, there is a debate over whether that sentiment was Judd's or Inafune-san's.
Mighty No. 9's launch hasn't exactly gone according to plan. The much-delayed game has been hit with some very lukewarm reviews and we're even hearing reports that the Wii U version suffers from long load times and sketchy frame-rate performance.
Considering the lengthy development time and the incredible hype surrounding the game's crowdfunding campaign, you might assume that creator Keiji Inafune would be keeping a low profile, but speaking in a live stream event he maintained that the game was "better than nothing" and stated that it won't be getting a string of DLC to generate more cash:
So there's not any additional DLC beyond the Ray DLC. The reality is they put everything into making this game. They didn't try to microtransaction it out, they didn't try to DLC it out for extra money. They put it all in. So, for now, this is what you see and what you get, for the Mighty No. 9 world. But, again, we can hope that if things go well, there'll be sequels. Because I'll tell you what, I'm not getting my 2D side-scrolling fill. And at the end of the day, even if it's not perfect, it's better than nothing. At least, that's my opinion.
Have you had any issues with the Wii U version of the game? What do you make of Inafune's words? Let us know by posting a comment.