Comments 217

Re: Feature: Save Me, Mr. Tako! Dev On Japan, 'Franglais', And Parting Ways With Nicalis

dsparil

I did finish the original version, but it was such a painful experience mainly due to bugs and some odd design decisions. It was even worse finding out that Nicalis was the roadblock to getting patches and was a big factor in never getting anything from them again.

I was very heartened to find out that this new version fixes literally every problem I had with it! Definitely getting this again on Wednesday to show support.

Re: Talking Point: Do You Miss Instruction Manuals?

dsparil

I always read the manual cover to cover regardless of how long it was even the one for Falcon 4.0 which is hundreds of pages and basically a general reference on the F-16 that happens to include game info.

Manuals got the axe because game prices didn't keep up with inflation, but I wouldn't actually buy one. It might as well be a strategy guide if you're going to fork over money for one.

Re: Review: SaGa Frontier Remastered - A Cracking Update Of An Infuriating Cult Classic

dsparil

The ability to flee any regular battle is nice addition. There can be so much randomness to how hard an encounter can be. You could also quick save in the original and soft reset (L,R,+,- in this version) but being able to flee directly is a time saver.

I never got very far in the original, but I'm blasting through this version. If you have access to traveling and 3000 credits, trading gold ingots to buy some of the best equipment in the game ASAP makes it much easier and the credit minimum was greatly lowered and the process simplified. This is actually a much less daunting than any of the earlier games in the series except maybe Romancing Saga 3.

Re: Kemco Discounts Eight RPGs Across Switch And 3DS In New Spring Sale

dsparil

@ZeldaFanboy78 Dragon Sinker and Machine Knight are both pretty good. DS is better than the usual EXE Create cookie cutter games and less daunting that it seems at first. MK isn't as good as some of Hit-Point's other games since it was one of their earliest ones, but I still liked it. Even has multiple endings.

Re: Talking Point: Are You A 'Complete-In-Box' Or 'Loose Cart' Retro Gamer?

dsparil

For the ridiculous prices some games go when CIB, I'm starting to kick myself for not buying doubles of some to sell off later since even ~5 year old 3DS games can go for hundreds. I was looking at the price of Dark Arms which is in the recent Neo Geo Pocket collection, and it's around $30 for just the cart but hundreds for CIB. It's not even a good game! Not that quality has ever had anything to do with price since the literally unfinished Virtual Lab is the highest valued Virtual Boy game.

The price of anything collectable has just skyrocketed lately. It's worse than Beanie Babies ever were. I almost imported a Qbby on more than one occassion over the last few years and they were even below the US MSRP most of the time. Now they're regularly hundreds of dollars. It's a giant bubble market right now.

Re: Talking Point: Is Zelda An RPG, Or Not?

dsparil

Zelda is an RPG in spirit, but not in the strictest sense. It's very clearly derived from them, but most games in the series lack overt stats and experience. I do find EXP/levels/stats = RPG overly simplistic though because by that metric Kid Icarus is an RPG. Especially on the FC/NES, a whole lot of games got RPG elements added in the wake of DQ. Is Rygar an RPG because it has strength and HP experience?

Re: Kemco Discounts Ten RPGs Across Switch, Wii U And 3DS In Latest Sale

dsparil

@Tyranexx Kemco has been around since the 80s. In their earlier days they did do some development work like the excellent Sword of Hope II, but they've always been primarily a publisher. Over time, they've shifted to near exclusively publishing mobile-first RPGs.

@River3636 Most of what they publish isn't that great, but there actually is some good stuff. Monster Viator and Dragon Sinker are both really good and not a huge time commitment.

Re: Talking Point: Are Shiny Pokémon Too Common These Days?

dsparil

I've only seen one shiny, a Rockruff, right at the beginning of Sun/Moon which I did catch. This is having played since the beginning. I'd say seeing one after hundreds of hours of playtime is too low. I think a good compromise is having the barely different ones be much more common, and letting the truly different ones stay rare.

Re: Commander Keen In Keen Dreams Comes To Switch Again, This Time With New Levels

dsparil

Keen Dreams is okay. It was made as a sort of settlement with their previous employer, the diskmag publisher Softdisk, so it's a small game that needed to also fit with other other software on a single floppy. They used Softdisk's equipment to make Keen 1-3 which is a big no-no; id got off very easy. It's an interesting historical curiosity as the test bed episode 4 and 5's engine, but the size and quality of the levels is all over the place.

I think Keen Dreams originally launched at $10 and even the reduced price is high. $15 is almost criminal even for more levels.

Re: Sega's Game Gear Micro Was Originally Going To Be Even More Stingy

dsparil

@RebeccaEdv Forerunner isn't quite right as the original GB Last Bible was developed in parallel to SMT, and the GG version came later. The LB games in general were an attempt to make the Megami Tensei series (as in the original Famicom games) friendly to a wider age range. The expanded GBC version was released in English as Revelations: The Demon Slayer.

Last Bible Special, the dungeon crawler, is very grueling and basically needs to have hacks applied to become reasonably playable.

Re: Have You Spotted The Switch eShop's New Sales Filter?

dsparil

That's just a quick jump to a feature that already existed in the advanced search. The big problem with that search in general is the price categories are totally fixed and don't match up well with the price distribution at all.

Out of the 525 titles on sale, 0 are in the $50+ categories, 2 are in $30 to $49.99, 78 are in $10 to $29.99 and 444 are in $0.01 to $9.99. 85% are in the bottom category!

$50+ is slightly more useful for not on sale titles, as it's basically a filter for full price retail games, but there's very rarely anything in it for with the On Sale filter. Even for the full eShop (3808 titles), only 3% of game are even in $50+ and 7% in $30 to $49.99. The bottom two are split roughly evenly as indie games fall into $10 to $29.99 but fall into under the bottom category when on sale. Plus there's about 7% in the free category which literally never has anything on sale in it even if it is free for some reason.

Dividing it up in $10 increments with the bottom end split up multiple ways would go a long way. The best option would be to just have a free search by price! It isn't like there's millions of records that need to be searched. This is a very small and long solved problem.

That's my personal pet peeve, and other changes given like being able to sort by soonest ending sale would be very good changes. I end up looking at the full list every week just to make sure I don't miss anything, and I probably still do if the sale runs between Thursdays.

@sikthvash There is an option to sort by price. It defaults to Best Sellers and is right below your user icon.

Re: Atooi Explains Reasoning Behind Chicken Wiggle Workshop Name Change

dsparil

Chicken Wiggle's biggest problem was that the story mode did an awful job of taking advantage of the possibilities that the level editor provided. For one example, there's multiple possible level goals, but every level uses the exact same one. It should have been on Switch in the first place especially since the early days were so barren.