Even if I buy that no AI was used anywhere in the creation of the trailer and/or game, it still LOOKS like the AI art amalgam ‘style’ and thus becomes unappealing simply from a visual style.
That sucks but is sadly expected. I was hoping to finally play through Ultra Moon and transfer my mons, but alas it isn’t to be.
I guess that also means it will be impossible to transfer your original Red and Blue cartridge memories too…although the coin battery is almost certainly long past dead by now.
@Dogbreath that’s just Bethesda. They don’t fix bugs except to introduce new ones. Eventually Stockholm Syndrome will set in and people will learn to love the bugs.
No two planets may be identical, but they’re all close enough that I don’t need to see every variation.
The problem, and not one for which the devs can realistically design around, is that even at the most minute level, we see macro-templates for how things can be built with procedural generation. There’s no great mystery to solve (scientifically, not narratively). There’s no experiments to be done. You’re not really an explorer, you’re a customer at a gallery admiring the art. You will never truly find a planet you can settle down and try to unravel why the sky is green and the grass is blue, or why the flora has evolved to be carnivorous predators and the fauna has evolved to be photosynthetic.
So to that end, what does it matter if players haven’t visually witnessed 99% of planets when 5 million of them are just different color shades of the Mona Lisa?
Not a Switch game, but tangentially related… I’ve picked Star Wars: The Old Republic back up since there’s been a ton of content since I last played. It’s really made me appreciate and miss how phenomenally good Final Fantasy XIV’s controller controls are.
Once again say it with me for the executives in the back row…
👏 It’s 👏 not 👏 about 👏 the 👏 format, 👏 it’s 👏 about 👏 ownership.
All these companies keep throwing out sales data as a counter to a rights issue. It’s like saying slaves aren’t a problem because they produce a lot of revenue.
@N00BiSH what you said may be technically correct, but I think you exaggerate how important the 3D actually is. While I can’t say I’ve played every game to completion, I have played them all both with 3D and without, and there wasn’t a significant difference. I believe the only one that gave me any trouble was Red Alarm, but I had the same trouble with Star Fox on the SNES, so it could have just been a me thing.
Those of you who prefer digital (and you’re not wrong) still benefit from having physical games as an option. Even if you don’t care about physical games, you should be championing to keep them around, if only for your own sake.
This is great news because this game definitely needed a demo due to it being such a big change from traditional Yoshi(‘s Island) games. Hopefully this will get more people to give it a try.
I don’t like how they’re conflating the term AI used for enemy patterns with generative AI, which has 0% to do with previous uses of the AI term in video games. That doesn’t help.
I’m not opposed to Digital. In fact, I think they are the superior format (unless you really like the tactile feedback of slotting a cartridge in, which I admit is cathartic). My problem lies in ownership. If I could reliably believe my digital content won’t be revoked or become unavailable in the future (for whatever reason), or I could be allowed to back up my digital content (cue IP holders screeching like howler monkeys), I’d have far less of a problem with it and would probably prefer it over physical. Unfortunately time has proven that it’s not reliable.
Even if you do prefer digital and don’t care for physical, you should still be happy the option exists because it helps keep price shenanigans in check somewhat.
Re:GKC - The bad option being better than the worse option is still a bad option, but at least it’s an option.
Regarding Sony…I totally understand Sony’s decision here, what with rumors that the PS6 will be a Switch-like handheld and Sony being a traditionally disc-based platform. Doesn’t mean I like it. I also really don’t have any intention of buying the PS6 since I would once again be losing my playable library and there haven’t been any sufficient advances in graphical fidelity or hardware performance that warrants buying into a whole new walled-garden. Plus the hardware crisis and financial struggling doesn’t make the purported $1000+ price tag look appealing.
@raymond23 publishers are corner-cutting, greed-driven gluttons and absolutely will fill up your limited storage space with uncompressed textures and unoptimized software the first opportunity they get, passing the costs on to you, while charging you more because it’s expensive to make games in current year, all while they beat the drums on AI and jack up the costs of said storage that they’re too cheap to provide to you.
I hate to say it but absolutely nothing will change unless gamers either vote with their wallets or lobby their government officials to change how digital ownership works, neither of which I see happening.
Please keep in mind that 1GB of data may not be a lot in terms of game assets or media, but it’s a LOT of text data which seems to be what they are claiming to have.
To all the people demanding Navi be even more annoying and obnoxious…why stop there? Why not take it a step further and add Skyward Sword’s explanation break to every item pickup in the game?
I think the design looks just fine, but I’ll need to see more reference shots and/or animation to really come to a decision. There’s really not a lot to go on here. Part of that is shame on Nintendo, but another part is the internet culture overanalyzing one short promotional teaser scene.
Here’s the thing: I just can’t get excited for ports or rereleases. They feel like something that SHOULD have been all along, so it’s really hard to be all “HECK YEAH (video game) IS COMING OUT ON SWITCH 2!” when the game had been around for years or decades on other consoles or platforms.
It’s not that I don’t want them on Switch or whatever other platform of choice is. It’s just that it feels like the bar is so low and they’re only just bothering to put in the bare minimum to reach it.
It’s /fine/, but there weren’t that many original titles, and of those that were revealed, many didn’t interest me in particular. I hope a lot of people find something to get excited over though. For me, Xenoblade Genesis was the big reveal for this direct.
@ghostsoundjosh Nintendo is only pro-sumer (pro consumer) when they’re losing. They’re still currently winning, so don’t expect them to take a loss on anything.
Day one Switch 2. Barely ever use it in handheld mode (basically it numbers in the single digits). The system itself is fine, but the Joycons (which I use almost daily) have shown a little glossing on the ABXY face buttons. Also the R1 button specifically is only wants to trigger half the time unless I really mash it, but it’s been like that since the first day, so not a wear and tear thing. The thumb sticks would be more worn, but I have caps on them that took the hit instead.
The Joycons themselves randomly decide not to charge when connected (either to the Switch 2 or the charging grip), so I have to disconnect and reseat them. Again, that’s a launch day issue and not wear related.
@ShadLink But Star Fox Zero WAS a remake (well, reimagining) of Star Fox 64 already. This game could have just as easily ended up as bad as Zero.
Hell, Zero could have been redeemed if they just added basic controls back to the game. There was nothing else inherently wrong with the game than that. It still retread the same story this one did, and the graphics (while more limited by the Wii U’s power) were already fine as it was.
Seems like the common opinion is that it’s not a bad game because it copied a good game, but it could have been more. Basically what my opinion already was when it was revealed. I already preordered it and will play and enjoy it, but that’s because it’s a copy of one of my all time favorites to begin with.
They better do something NEW with this engine they’ve developed for this game (and potentially Ocarina of Time remake), rather than taking another 10 years to release it again.
Really liked the Elliot demo gameplay, but the art style didn’t do it for me. Feels like they cranked the visual effects like bloom and contrast up to the max which muddies the overall look of the game. I don’t mind the mix of 2D and 3D assets, as it can be tastefully done (see Paper Mario series), and I still love old pixel style designs, but the meshing of all of it together here seems like a poor artistic choice to me here.
Man, this looks like a real pain. I did one set of replacements for my OG Joycons and that was annoying enough. These look several magnitudes worse. I think I’m much closer to the line where it’s just less frustrating to spend the extra money to replace the Joycon 2s over the effort of repair.
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Re: James Pond Publisher Denies AI-Generated Trailer, But No One's Buying It
Even if I buy that no AI was used anywhere in the creation of the trailer and/or game, it still LOOKS like the AI art amalgam ‘style’ and thus becomes unappealing simply from a visual style.
They’re better off redesigning their art style.
Re: Hellraiser: Revival Confirmed For Switch 2, Launching October 2026
I don’t really trust this game not to be delisted in the near future.
Re: Kingdom Hearts Is A "Billion-Dollar" Franchise, According To Disney
It would be worth even more if Disney would get out of Square-Enix’s way and let them actually tell a story.
Re: Pokémon Bank Is Shutting Down In February 2027
That sucks but is sadly expected. I was hoping to finally play through Ultra Moon and transfer my mons, but alas it isn’t to be.
I guess that also means it will be impossible to transfer your original Red and Blue cartridge memories too…although the coin battery is almost certainly long past dead by now.
Re: Bethesda Aware Of Feedback Asking For Additional Oblivion Remastered Patch
@Dogbreath that’s just Bethesda. They don’t fix bugs except to introduce new ones. Eventually Stockholm Syndrome will set in and people will learn to love the bugs.
Re: Aliens: Fireteam Elite Cloud Version Is No Longer Playable On Switch
Wow, the thing everyone said was going to happen has happened. Who could’ve seen this coming?
Next time it might be the thing YOU love. Please fight for your rights.
Re: A Decade Later, No Man's Sky Fans Have Explored Less Than 1% Of Its Planets
No two planets may be identical, but they’re all close enough that I don’t need to see every variation.
The problem, and not one for which the devs can realistically design around, is that even at the most minute level, we see macro-templates for how things can be built with procedural generation. There’s no great mystery to solve (scientifically, not narratively). There’s no experiments to be done. You’re not really an explorer, you’re a customer at a gallery admiring the art. You will never truly find a planet you can settle down and try to unravel why the sky is green and the grass is blue, or why the flora has evolved to be carnivorous predators and the fauna has evolved to be photosynthetic.
So to that end, what does it matter if players haven’t visually witnessed 99% of planets when 5 million of them are just different color shades of the Mona Lisa?
Re: Talking Point: What Are You Playing This Weekend? (8th August)
Not a Switch game, but tangentially related…
I’ve picked Star Wars: The Old Republic back up since there’s been a ton of content since I last played. It’s really made me appreciate and miss how phenomenally good Final Fantasy XIV’s controller controls are.
Re: Capcom Isn't Fussed About A Potential All-Digital Future
Once again say it with me for the executives in the back row…
👏 It’s 👏 not 👏 about 👏 the 👏 format, 👏 it’s 👏 about 👏 ownership.
All these companies keep throwing out sales data as a counter to a rights issue. It’s like saying slaves aren’t a problem because they produce a lot of revenue.
Re: Virtual Boy Cardboard Model Gets A Limited-Time Discount In Select Locations
@N00BiSH what you said may be technically correct, but I think you exaggerate how important the 3D actually is. While I can’t say I’ve played every game to completion, I have played them all both with 3D and without, and there wasn’t a significant difference. I believe the only one that gave me any trouble was Red Alarm, but I had the same trouble with Star Fox on the SNES, so it could have just been a me thing.
Re: Final Fantasy Devs Think Other Remakes Would Probably Go Beyond A Trilogy
Yeah, nah. Not interested in another decade-long wait for a complete story.
Re: How About Celebrating Terminator 2's 35th With This VHS Cassette That Holds Switch Games?
Remember to be kind and rewind (your Switch cartridges)
Re: Xenoblade Chronicles 2 - Switch 2 Edition Overview Reveals New Pyra & Mythra Outfits, Merc Assault And Momo
@aperl19 Learn how to cancel attacks and chain arts and the gameplay opens up a lot. It really makes a big difference.
Re: Xenoblade Chronicles 2 - Switch 2 Edition Overview Reveals New Pyra & Mythra Outfits, Merc Assault And Momo
MOMO!?
Come on Monolithsoft… just release Xenosaga HD collection already.
Re: Here's How Final Fantasy X On Switch 2 Compares To Switch 1
Yeah, Im not buying any more Square-Enix games for the foreseeable future. Not if they’re going to be this way.
Re: Latest Physical Sales Data Proves The Format Is, In Fact, Dying
Those of you who prefer digital (and you’re not wrong) still benefit from having physical games as an option. Even if you don’t care about physical games, you should be championing to keep them around, if only for your own sake.
Re: Nintendo Asks Court To Dismiss U.S. Tariff Refund Lawsuit
@Dee123 because he seemingly has plot armor.
Re: Yoshi's New Switch 2 Game Is Getting A Demo On The Nintendo eShop
This is great news because this game definitely needed a demo due to it being such a big change from traditional Yoshi(‘s Island) games. Hopefully this will get more people to give it a try.
Re: Nintendo Will Remain Tough On IP Infringement, Whether AI Is Used Or Not
I don’t like how they’re conflating the term AI used for enemy patterns with generative AI, which has 0% to do with previous uses of the AI term in video games. That doesn’t help.
Re: Japanese Charts: Star Fox Proves There's Nothing Wrong With Its G-Diffuser In Week One
On one hand, it’s Star Fox 64 again.
On the other hand, it’s Star Fox 64 again!
Still one of my all time favorite games that I love just playing, whether it’s the first release or the 5th.
Re: Talking Point: As Sony Bins Physical, How Long Until Nintendo Follows Suit?
@Yobreeze bitrot
Re: Talking Point: As Sony Bins Physical, How Long Until Nintendo Follows Suit?
Let’s see what a 10 graded sealed copy of a digital game sells for in 20 years.
Re: Talking Point: As Sony Bins Physical, How Long Until Nintendo Follows Suit?
I’m not opposed to Digital. In fact, I think they are the superior format (unless you really like the tactile feedback of slotting a cartridge in, which I admit is cathartic). My problem lies in ownership. If I could reliably believe my digital content won’t be revoked or become unavailable in the future (for whatever reason), or I could be allowed to back up my digital content (cue IP holders screeching like howler monkeys), I’d have far less of a problem with it and would probably prefer it over physical. Unfortunately time has proven that it’s not reliable.
Even if you do prefer digital and don’t care for physical, you should still be happy the option exists because it helps keep price shenanigans in check somewhat.
Re: Sony Ditches Physical Media - Suddenly Game-Key Cards Don't Look So Bad
Re:GKC - The bad option being better than the worse option is still a bad option, but at least it’s an option.
Regarding Sony…I totally understand Sony’s decision here, what with rumors that the PS6 will be a Switch-like handheld and Sony being a traditionally disc-based platform. Doesn’t mean I like it. I also really don’t have any intention of buying the PS6 since I would once again be losing my playable library and there haven’t been any sufficient advances in graphical fidelity or hardware performance that warrants buying into a whole new walled-garden. Plus the hardware crisis and financial struggling doesn’t make the purported $1000+ price tag look appealing.
Re: "This Is Even Worse" - GTA 6 Code-In-A-Box Reveal Reignites Game-Key Card Debate
@mattitudemf I can install every other game or one call of duty and nothing else.
Re: "This Is Even Worse" - GTA 6 Code-In-A-Box Reveal Reignites Game-Key Card Debate
@raymond23 publishers are corner-cutting, greed-driven gluttons and absolutely will fill up your limited storage space with uncompressed textures and unoptimized software the first opportunity they get, passing the costs on to you, while charging you more because it’s expensive to make games in current year, all while they beat the drums on AI and jack up the costs of said storage that they’re too cheap to provide to you.
Re: "This Is Even Worse" - GTA 6 Code-In-A-Box Reveal Reignites Game-Key Card Debate
I hate to say it but absolutely nothing will change unless gamers either vote with their wallets or lobby their government officials to change how digital ownership works, neither of which I see happening.
Re: Here Are The "Top 200" Best-Selling Nintendo 64 Games In The US
My initial thought was “the N64 had 200 games?”
Re: Preview: Granblue Fantasy: Relink - Endless Ragnarok Feels Right At Home On Switch 2
I would have 100% bought this if it weren’t a GCK. Unfortunately I’ll have to pass on principle.
Re: Sonic Frontiers: Definitive Edition Switch 2 Box Art Surfaces Online
I was excited until GKC mention. I’m glad you did mention it, though sad that I’ll be skipping this one.
Re: Hacker Group Claims To Have Stolen Nintendo Data, Posts $2 Million Ransom
Please keep in mind that 1GB of data may not be a lot in terms of game assets or media, but it’s a LOT of text data which seems to be what they are claiming to have.
Re: Talking Point: Switch 2 Console Special Editions - What Would You Like To See?
@datamonkey It’s so hard to go back to standard single controllers after the freedom of split controllers.
Re: Talking Point: Switch 2 Console Special Editions - What Would You Like To See?
My answer has always been and will always be to bring back Play It Loud.
Re: Feature: Six Things That Need To Change In The Zelda: Ocarina Of Time Remake
@Riverlution I like how you think. There should also be dlc skins you can buy, like changing Navi into Tatl ($4.99) or Tael ($4.99).
Re: Feature: Six Things That Need To Change In The Zelda: Ocarina Of Time Remake
@axelhander FF7:Re’s time ghosts were just the ghosts of fanboys who cried that things were different about the game.
Re: Feature: Six Things That Need To Change In The Zelda: Ocarina Of Time Remake
To all the people demanding Navi be even more annoying and obnoxious…why stop there? Why not take it a step further and add Skyward Sword’s explanation break to every item pickup in the game?
Re: Talking Point: What Do You Think Of Link's New Ocarina Of Time Design?
I think the design looks just fine, but I’ll need to see more reference shots and/or animation to really come to a decision. There’s really not a lot to go on here. Part of that is shame on Nintendo, but another part is the internet culture overanalyzing one short promotional teaser scene.
Re: Hands On: 'Xenoblade Chronicles' On Switch 2 Is A Nice Improvement Over 'X'
Still praying for that Xenosaga trilogy remake/remaster/collection.
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
Here’s the thing: I just can’t get excited for ports or rereleases. They feel like something that SHOULD have been all along, so it’s really hard to be all “HECK YEAH (video game) IS COMING OUT ON SWITCH 2!” when the game had been around for years or decades on other consoles or platforms.
It’s not that I don’t want them on Switch or whatever other platform of choice is. It’s just that it feels like the bar is so low and they’re only just bothering to put in the bare minimum to reach it.
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
It’s /fine/, but there weren’t that many original titles, and of those that were revealed, many didn’t interest me in particular. I hope a lot of people find something to get excited over though. For me, Xenoblade Genesis was the big reveal for this direct.
Re: Gallery: Here's How The Star Fox Demo Compares To The N64 Original
I’m going to pick a huge nit and say the Mission Complete screen is too subdued.
Re: Select Nintendo Classics Games Might Be Getting Special Challenges Soon
That is a cool evolution for retro games and adds actual value to the service, rather than adding something just to justify a price hike.
Re: Japanese Charts: Switch Sales Plummet As Price Increase Comes Into Play
@ghostsoundjosh Nintendo is only pro-sumer (pro consumer) when they’re losing. They’re still currently winning, so don’t expect them to take a loss on anything.
Re: Talking Point: One Year On, How Pristine Is Your Switch 2?
Day one Switch 2. Barely ever use it in handheld mode (basically it numbers in the single digits). The system itself is fine, but the Joycons (which I use almost daily) have shown a little glossing on the ABXY face buttons. Also the R1 button specifically is only wants to trigger half the time unless I really mash it, but it’s been like that since the first day, so not a wear and tear thing. The thumb sticks would be more worn, but I have caps on them that took the hit instead.
The Joycons themselves randomly decide not to charge when connected (either to the Switch 2 or the charging grip), so I have to disconnect and reseat them. Again, that’s a launch day issue and not wear related.
Re: Rumour: A Nintendo Direct Might Come Our Way As Soon As Next Week
We’re definitely getting the Switch Pro this time!
Re: Rumour: A Nintendo Direct Might Come Our Way As Soon As Next Week
I skimmed and read “Nintendo Direct” “June” and “Smash Bros” so you’ve raised my expectations. Sure hope nothing dashes them.
Re: Round Up: The First Previews Are In For Star Fox On Switch 2
@ShadLink But Star Fox Zero WAS a remake (well, reimagining) of Star Fox 64 already. This game could have just as easily ended up as bad as Zero.
Hell, Zero could have been redeemed if they just added basic controls back to the game. There was nothing else inherently wrong with the game than that. It still retread the same story this one did, and the graphics (while more limited by the Wii U’s power) were already fine as it was.
Re: Round Up: The First Previews Are In For Star Fox On Switch 2
Seems like the common opinion is that it’s not a bad game because it copied a good game, but it could have been more. Basically what my opinion already was when it was revealed. I already preordered it and will play and enjoy it, but that’s because it’s a copy of one of my all time favorites to begin with.
They better do something NEW with this engine they’ve developed for this game (and potentially Ocarina of Time remake), rather than taking another 10 years to release it again.
Re: Video: 11 Exciting New Games Coming To Switch 1 & 2 In June 2026
Really liked the Elliot demo gameplay, but the art style didn’t do it for me. Feels like they cranked the visual effects like bloom and contrast up to the max which muddies the overall look of the game. I don’t mind the mix of 2D and 3D assets, as it can be tastefully done (see Paper Mario series), and I still love old pixel style designs, but the meshing of all of it together here seems like a poor artistic choice to me here.
Re: Nintendo Switch 2: How To Replace Your Joy-Con 2 Sticks
Man, this looks like a real pain. I did one set of replacements for my OG Joycons and that was annoying enough. These look several magnitudes worse. I think I’m much closer to the line where it’s just less frustrating to spend the extra money to replace the Joycon 2s over the effort of repair.
But thank you for the detailed guide.