I still feel gunlance needs something. The new gauge to make it more important for gunlance to mix up shots with swings is good but I always felt the moveset needed something better to tie everything together.
I personally am hoping for either one of two things. The first being a continuation after Fusion that is done in an Other M style (2D and 3D elements) for the 3Ds. The other would be simply a remake of Metroid 2, it is easily the most overlooked of all the Metroid. Hell in a perfect world it would be both, kinda like how the GBA had Fusion and a remake of the original.
According to /r/MonsterHunter there is 4 classes in which the super attacks are based off of. So each weapon has a new feature dependent on your class of choice. No word on anything else on classes so far.
@FX102A Monster Hunter has always release rapidly in Japan because...well...they buy it. Its a HUGE game over there and they are willing to double dip so capcom does exactly that.
Capcom has a magical way to fall into these "revelations" that fans have been clamoring for. Easily one of the most wanted games out of Capcom is a Remake of Resident Evil 2.
@OnionOverlord I would argue that the early Mario games and Yoshi island required less buttons so it simply played better. Mega man and bass made avid use of dashing and sliding which required heavy shoulder button use.
I dont understand why a theme would not be released over in the west? They make it sound like as if it needs to be localized or something and not just added to the store, what harm could come from it?
@gcunit The two may not be mutually exclusive but they are however counter intuitive when offering such a bonus. Do you A go for the safe bet , or B go for the riskier game? Well when you have a bonus based off of reviews you would go with the safer bet. It's easier to make a better "something" if it already exists then to start completely fresh with something uncharted.
No, I never claimed it was Metacritic's fault, Metacritic is just doing what they are doing, but that doesnt prevent Metacritic being a source of the problem, it can be not someones fault but still their problem. G
Good Metacritic scores do not effect sales. Using Destiny as an example like It did before, Destiny got alright scores (70-80), nothing terrible and nothing great, but it sold like hotcakes. I mean from a business standpoint isnt sales more important then some arbitrary value?
AC Unity is but an example, but a good example of the issues with scoring, here is a game unplayable to a large group and received a 7.
And yes, I do believe Average should be a 5, because of the definition of what average is. We should either be seeing far more games in the 5 area, or far more lower numbers to compensate these higher numbers. What would you describe 5 then, as bad? Whats a 2 then? or a 1? If you consider 65-70 average then why are there (from a 1-10 scale) now 6 ratings that are considered bad and 4 that are considered good? you should see right away now that is unbalanced and shows the issue of inflating scores.
@gcunit by having such a pay incentive it forces companies to play it safe, why? Because they can better guarantee the bonus if they don't go to far out of their bounds. I want new idea's to thrive and having such a pay structure doesn't support that in the slightest, having a bonus for high review scores (90 +) means your game while still great most likely isn't going to be anything brand new, its going to be indicative of something else.
Just think of where all the new ideas are coming from today, indies. Thats where the fresh and new ideas are coming from because they have the freedom to do so. They are not bound by such clauses and have the freedom to do what they want and can come up with games that change how you think of games.
Also do not claim it is up to them, we are not talking independent studios here who have no publisher, we are talking about those who do have publishers and have contracts they are beholden to. I highly doubt when presented with said contract they really have any leverage to change these things nor would turn it down because of one clause. You should care how these people are paid, because how they are paid results in the type of product they produce.
Metacritic is truly the bane of the industry just by the very nature of it existing. It promotes number inflation (how many sites actually rank an average game a 5) and its own system for converting is flawed. Take a look at how metacritic converts anything but a 1-10 system, it starts taking a few leaps in how to interpret those scores into its system. As mentioned publisher's look towards metacritic as the end all be all and employees pay is effected by it which in turn effects the product. Hell look at AC Unity, it has a 70 on Metacritic, this game is still completely unplayable for a large portion of PC players and it has a 70, a bloody 70! A game that most of the people on this particular platform can not play and is a buggy mess is not even a 50!
@gcunit Because there are more to it then that. You are looking at it from the point of view of only the consumer, but review scores are the bane of the gaming industry. For example did you know bungie when making destiny had a clause in their contract that if they scored high enough they would get a bonus? Do you want to promote that kind of behavior? Because that is the kind of behavior that helps stagnate a market by not taking risks but going for the sure thing. The problem is really of less that scores exist but rather companies putting such an importance on them, from our end it far easier and more effective to remove scores to remove the problem.
Numbers are already quite worthless as it is due to their high inflation, what few sites do you know when rating a average game give it a 5(out of 10)? Very little if any, this is an inherent flaw in the system already and why the numbering should be greatly reduced or scraped. If I had to pick a number system, 1 - 5 is the best as it leaves room for it to teeter to both the worse and better side which is a good thing to have as tastes differ.
However my preferred system is Kotaku's , it's simple and accounts for taste. Buy it, Rent it, Avoid it(I believe there is a Wait option as well for MMO's and console reviews) are quite straight forward and result in a 1-3 system that has a big enough swing that the reason why it got that rating matter. IF something got a Rent it but you are a fan of the series then thats a buy it for you, same for the opposite. Buy it is everyone should play it, and avoid it is everyone should avoid it. That means only the greatest and worst will get praise and ridicule and the middle its up to the consumer.
Not bad at all for a Fan Remake, I really just Capcom would just get the message that we want these older style games. The old ones spiffed up, and new ones in the same style of puzzles and exploring.
To many people getting hung up on the "almost done" statement. Dont forget its a relative term, they could be almost done in that the technical side is completed and there still needs to be touches required to everything else. Obviously there is more to be done but I wouldn't be concerned, Gunvolt looked fine.
@johndevine Because its not really Nintendo pushing these items, these are items from the retailer. Also there is an agreed upon price when it comes to just released games and retailers so the only way for retailers to separate themselves from others is to offer something extra.
@MrGawain They don't have to, the PS4 has won on marketing by a landslide due to Microsoft tripping over itself before launch. PS4 being cheaper and "focused on games" is what allowed it to win, when things slow down expect some big hit titles to work there way out.
The Vita is a nice platform but sony has done an awful job at marketing it and now with there awful marketing it now has no games because the install base is small. Also where did the PSP Slim run off to? Its still only available in a bundle.
I still think we are headed towards fushion, it explains a lot of the design decision in the New3DS . I can only guess from the wording of this is that they are looking towards how mobile games are designed as a way to speed up their development as mobile games can very easily be moved between multiple platforms.
Comments 564
Re: Video: These Monster Hunter X Trailers Are for Lance Fans
I still feel gunlance needs something. The new gauge to make it more important for gunlance to mix up shots with swings is good but I always felt the moveset needed something better to tie everything together.
Re: Monster Hunter X Japanese Release Date Revealed, Monster Hunter Stories Playable At TGS 2015
and capcom continues to say nothing about a western release. Of course it wouldn't be capcom otherwise; no news on Great Ace Attorney either.
Re: If You're A Female In Japan, Then The Nintendo Girls Game Museum Is For You
@Tsuzura And the best answer to be given to most of them will be, "Japan being Japan"
Re: Video: Capcom Shares Footage of Resident Evil 0 N64 Prototype
The graphics may change, but that voice acting will forever be terrible.
Re: Fire Emblem Fates Third Path And New HOME Theme Launch In Japan
Its so strange to have three versions of FE, just doesn't seem like the franchise to do this with.
Re: Metroid Prime: Federation Force Is The Metroid Game You Didn't Expect, Or Perhaps Want
@AVahne It's more they want to expand the Metroid Universe. By your logic all those Non main series Mario games are also not mario games.
Re: Feature: Nintendo Franchises We Want to See at E3 - Pokémon
While I would love Pokemon Z, I would love even more a Pokemon Pinball game.
Re: Feature: Nintendo Franchises We Want to See at E3 - Metroid
I personally am hoping for either one of two things. The first being a continuation after Fusion that is done in an Other M style (2D and 3D elements) for the 3Ds. The other would be simply a remake of Metroid 2, it is easily the most overlooked of all the Metroid. Hell in a perfect world it would be both, kinda like how the GBA had Fusion and a remake of the original.
Re: Capcom Reveals E3 Plans and Mega Man Legacy Collection for 3DS
I am curious as to why no Wii U version, I was thinking perhaps it was redundancy but then these games are on 3DS as well.....
Re: There's A New Producer In Charge Of All Things Mega Man At Capcom
@GeminiSaint I agree, ports of 9/10 would be good enough for now.
Re: Monster Hunter X (Cross) Confirmed for Japanese Release
According to /r/MonsterHunter there is 4 classes in which the super attacks are based off of. So each weapon has a new feature dependent on your class of choice. No word on anything else on classes so far.
Re: Monster Hunter X (Cross) Confirmed for Japanese Release
@AceTrainerBean Monster Hunter 4G came out in Japan in Oct 2014 just to put it in perspective
Re: Monster Hunter X (Cross) Confirmed for Japanese Release
@FX102A Monster Hunter has always release rapidly in Japan because...well...they buy it. Its a HUGE game over there and they are willing to double dip so capcom does exactly that.
Re: Capcom Hoping For "Aggressive Digital Download Sales" Of Remastered Classics
Capcom has a magical way to fall into these "revelations" that fans have been clamoring for. Easily one of the most wanted games out of Capcom is a Remake of Resident Evil 2.
Re: Mega Man & Bass Kickstarts "Mega May" On Wii U Virtual Console
@OnionOverlord I would argue that the early Mario games and Yoshi island required less buttons so it simply played better. Mega man and bass made avid use of dashing and sliding which required heavy shoulder button use.
Re: Review: Xenoblade Chronicles 3D (New Nintendo 3DS)
Just out of random curiosity, does the cartridge look any different?
Re: Review: Mario vs. Donkey Kong: Tipping Stars (3DS eShop)
I get a big lemmings vibe, thats good in my mind.
Re: Feature: Five Remastered Games We'd Love to Play on the New Nintendo 3DS and XL
Can we be clear here these would not be remasters or remakes of any sort, these would be ports, plain and simple.
Re: Feature: Five Remastered Games We'd Love to Play on the New Nintendo 3DS and XL
@Ron1212 They are not remakes, they are ports.
Re: Here's A Sneak Peek At The New Theatrhythm Dragon Quest 3DS Theme
I dont understand why a theme would not be released over in the west? They make it sound like as if it needs to be localized or something and not just added to the store, what harm could come from it?
Re: Indie Title Bizerta: Silent Evil is Stalking its Way to Wii U
Anything like Resident Evil has my attention, especially if its the older style.
Re: Nintendo Download: 12th February (North America)
Good by world, I will become a hermit come friday with my MH4U N3DS and Majora's Mask.
Re: Poll: Do Video Game Reviews Need To Have A Score?
@gcunit The two may not be mutually exclusive but they are however counter intuitive when offering such a bonus. Do you A go for the safe bet , or B go for the riskier game? Well when you have a bonus based off of reviews you would go with the safer bet. It's easier to make a better "something" if it already exists then to start completely fresh with something uncharted.
No, I never claimed it was Metacritic's fault, Metacritic is just doing what they are doing, but that doesnt prevent Metacritic being a source of the problem, it can be not someones fault but still their problem. G
Good Metacritic scores do not effect sales. Using Destiny as an example like It did before, Destiny got alright scores (70-80), nothing terrible and nothing great, but it sold like hotcakes. I mean from a business standpoint isnt sales more important then some arbitrary value?
AC Unity is but an example, but a good example of the issues with scoring, here is a game unplayable to a large group and received a 7.
And yes, I do believe Average should be a 5, because of the definition of what average is. We should either be seeing far more games in the 5 area, or far more lower numbers to compensate these higher numbers. What would you describe 5 then, as bad? Whats a 2 then? or a 1? If you consider 65-70 average then why are there (from a 1-10 scale) now 6 ratings that are considered bad and 4 that are considered good? you should see right away now that is unbalanced and shows the issue of inflating scores.
Re: Poll: Do Video Game Reviews Need To Have A Score?
@gcunit by having such a pay incentive it forces companies to play it safe, why? Because they can better guarantee the bonus if they don't go to far out of their bounds. I want new idea's to thrive and having such a pay structure doesn't support that in the slightest, having a bonus for high review scores (90 +) means your game while still great most likely isn't going to be anything brand new, its going to be indicative of something else.
Just think of where all the new ideas are coming from today, indies. Thats where the fresh and new ideas are coming from because they have the freedom to do so. They are not bound by such clauses and have the freedom to do what they want and can come up with games that change how you think of games.
Also do not claim it is up to them, we are not talking independent studios here who have no publisher, we are talking about those who do have publishers and have contracts they are beholden to. I highly doubt when presented with said contract they really have any leverage to change these things nor would turn it down because of one clause. You should care how these people are paid, because how they are paid results in the type of product they produce.
Metacritic is truly the bane of the industry just by the very nature of it existing. It promotes number inflation (how many sites actually rank an average game a 5) and its own system for converting is flawed. Take a look at how metacritic converts anything but a 1-10 system, it starts taking a few leaps in how to interpret those scores into its system. As mentioned publisher's look towards metacritic as the end all be all and employees pay is effected by it which in turn effects the product. Hell look at AC Unity, it has a 70 on Metacritic, this game is still completely unplayable for a large portion of PC players and it has a 70, a bloody 70! A game that most of the people on this particular platform can not play and is a buggy mess is not even a 50!
Re: Poll: Do Video Game Reviews Need To Have A Score?
@gcunit Because there are more to it then that. You are looking at it from the point of view of only the consumer, but review scores are the bane of the gaming industry. For example did you know bungie when making destiny had a clause in their contract that if they scored high enough they would get a bonus? Do you want to promote that kind of behavior? Because that is the kind of behavior that helps stagnate a market by not taking risks but going for the sure thing. The problem is really of less that scores exist but rather companies putting such an importance on them, from our end it far easier and more effective to remove scores to remove the problem.
Re: Poll: Do Video Game Reviews Need To Have A Score?
Numbers are already quite worthless as it is due to their high inflation, what few sites do you know when rating a average game give it a 5(out of 10)? Very little if any, this is an inherent flaw in the system already and why the numbering should be greatly reduced or scraped. If I had to pick a number system, 1 - 5 is the best as it leaves room for it to teeter to both the worse and better side which is a good thing to have as tastes differ.
However my preferred system is Kotaku's , it's simple and accounts for taste. Buy it, Rent it, Avoid it(I believe there is a Wait option as well for MMO's and console reviews) are quite straight forward and result in a 1-3 system that has a big enough swing that the reason why it got that rating matter. IF something got a Rent it but you are a fan of the series then thats a buy it for you, same for the opposite. Buy it is everyone should play it, and avoid it is everyone should avoid it. That means only the greatest and worst will get praise and ridicule and the middle its up to the consumer.
Re: Conker Creator Chris Seavor Reveals More Details On The Origins Of Rusty Pup
I am getting an oddworld vibe from this game
Re: Weirdness: This Video Uses Super Mario Bros. 2 to Illustrate the Consequences of Capitalism
@ikki5 Every system made by humans left unchanged will collapse on itself one way or another since they are not perfect.
Re: New 3DS HOME Themes Confirmed for Majora's Mask 3D, Monster Hunter 4 Ultimate and Ace Combat Assault Horizon Legacy+
I am curious if I get the Monster Hunter theme from buying the special edition N3ds
Re: IronFall: Invasion, Nintendo Anime Channel and Kirby Releases Coming This Week in Europe
Gears of War for 3DS you say? Will want to see reviews first but interested
Re: We'd Probably Buy This Fan-Made Resident Evil 2 Remake
Not bad at all for a Fan Remake, I really just Capcom would just get the message that we want these older style games. The old ones spiffed up, and new ones in the same style of puzzles and exploring.
Re: Club Nintendo Goes Rewards Crazy With Final Update in North America
I wish I had more coins, I reallllllly wanted kid Icarus
Re: Code Name S.T.E.A.M Demo Available Now on the 3DS eShop in Europe
I am looking forward to this game, but that art style is just.....I wish it was darker.
Re: Nintendo Shows Off Monster Hunter 4 Ultimate's Story and Fan Reactions
Can't wait for my special edition N3DS to arrive
Re: Xenoblade Chronicles X Will Feature An "Outstanding" Voice Cast
I hope for Japanese voice with English subtitles as an option.
Re: Capcom's Ryozo Tsujimoto Feels Monster Hunter Is Gaining Traction In The West
insert would like if it came to Wii U also post
Re: Nintendo of America Issues Non-Statement on the Region Skipping the Smaller New Nintendo 3DS
As other's have said, this is clearly a decision that is most likely based on the idea that the XL variety grossly outsells the normal model in NA.
Re: Keiji Inafune's New Year's Message Includes Fresh Mighty No. 9 Stage Footage
To many people getting hung up on the "almost done" statement. Dont forget its a relative term, they could be almost done in that the technical side is completed and there still needs to be touches required to everything else. Obviously there is more to be done but I wouldn't be concerned, Gunvolt looked fine.
Re: Crunchyroll Arrives on Wii U as a Free App in North America
FINALLLLLLLLLLLY!
Re: GAME's Zelda: Majora's Mask Pre-Order Bonus Is Going To Go Down Well With Office Workers
@johndevine Because its not really Nintendo pushing these items, these are items from the retailer. Also there is an agreed upon price when it comes to just released games and retailers so the only way for retailers to separate themselves from others is to offer something extra.
Re: Renegade Kid’s 3DS Metroidvania Title Xeodrifter Blasting To North America Next Week
Most exciting part besides the game is that the cost is just a flat $10, not 9.99 or any other crap. Just $10
Re: Video: Nintendo Shows Off a Series of New Third-Party 3DS HOME Themes in Japan
Just make a Phoenix Wright one already!
Re: Warhammer 40,000's Seminal Space Hulk Is Drifting Towards The Wii U eShop In 2015
Honestly surprised things like this and Xcom don't work there way over. Having the enemy use the gamepad exclusively works out great.
Re: Pokémon Bank Version 1.2 Is Now Available To Download
Well thats good for all my non mega evolving pokemon , now to just go pester my friend for their 3DS so I can transfer my ones with mega stones.
Re: Sony: PS Vita Is Better Than 3DS And The Wii Brand Is A "Shadow Of Its Former Self"
@MrGawain They don't have to, the PS4 has won on marketing by a landslide due to Microsoft tripping over itself before launch. PS4 being cheaper and "focused on games" is what allowed it to win, when things slow down expect some big hit titles to work there way out.
Re: Sony: PS Vita Is Better Than 3DS And The Wii Brand Is A "Shadow Of Its Former Self"
Vita is a more capable platform, 3DS has more & Better games. Games always wins by a landslide.
Re: Sony: PS Vita Is Better Than 3DS And The Wii Brand Is A "Shadow Of Its Former Self"
The Vita is a nice platform but sony has done an awful job at marketing it and now with there awful marketing it now has no games because the install base is small. Also where did the PSP Slim run off to? Its still only available in a bundle.
Re: Teaser Tweet Suggests Binding of Isaac on the 3DS
@GN004Nadleeh How I judge all games now, how are they on the toilet
Re: Nintendo Teams Up With Loot Crate To Deliver amiibo Subscription Service
Neat Idea
Re: Genyo Takeda Discusses Nintendo's Hardware Future
I still think we are headed towards fushion, it explains a lot of the design decision in the New3DS . I can only guess from the wording of this is that they are looking towards how mobile games are designed as a way to speed up their development as mobile games can very easily be moved between multiple platforms.