Comments 257

Re: Poll: We Need to Talk About amiibo - Where Do You Stand?

Tender_Cutlet

On the subject of usage of Amiibo features I feel really disappointed that Nintendo haven't made more effort with updates for existing WiiU software. Why isn't Warioware, DK Tropical Freeze, Windwaker HD, Nintendoland, or Mario3D World compatible with Amiibo? Nintendo must be sitting on thousands of unsold physical copies of these inhouse developed and published games and the more reason they could give late adopters to pick up a copy surely the better? It seems to me they would sooner forget about these games rather than continue to promote and support their work. Would it really take that much effort to release a basic but fun patch like the hide and seek feature in Captain Toad?

Re: Reminder: The Final Splatoon Global Testfire is on 23rd May

Tender_Cutlet

Commenting here coz Thomas is running a live monologue! Joined at 11:03 and not played a round yet!! Surely Nintendo are using this to quantify just how much extra juice they'll need to put into the servers to cope at peak times...hope this doesn't put people off? This experience should see us avoid this happening when the full game launches!...(I hope!)

Re: Nintendo World Championships 2015 Qualifier Details Confirm Prizes and Limit of 750 Competitors Per Store

Tender_Cutlet

@Uberchu I had to read your message back a couple of times - are you trying to flame me? I cannot see how I might have incurred your wrath - for the record I DO like talking about Nintendo and rating my comment (on your percentage scale) it is 100% Nintendo related, ergo totally in place on this site. Do I need to mention also the beauty of opinions and that, despite some perhaps not being true to your own, it is nevertheless good manners to respect others' rights to those that differ?

Your road trip to Chicago sounds fun- best of luck to you if you make the event! 👍

Re: Capcom Hoping For "Aggressive Digital Download Sales" Of Remastered Classics

Tender_Cutlet

I have mixed feeling reading this article - not so for the criticism aimed at Capcom for this stance in some comments.

Consider this: we all (Nintendo hardcore) judge Capcom much like we would the Big N - a titan of the industry as we like to remember it 'back in the day'. The industry is changing however and whereas Nintendo has always been able to rely on their hardware to offer consumers old and new that priceless taste of the Nintendo "experience", Capcom on the other hand, has always only been able to rely on its software to win hearts and minds.

During the NES and SNES era, the Capcom logo was as good as the Nintendo Seal of Quality - in a market rife with shovelware and no internet for reference - you knew you were onto a winner when the game said Capcom. Their games were literally head and shoulders above the competition. Nowadays however, in an industry dominated by western culture and genres not of their immediate expertise, Capcom have found themselves marginalised and struggling to profit from an ever growing industry in which so many young gamers are ignorant of Capcom's pedigree and owe them nothing.

It is only natural that Capcom should look to restructure and focus on their back catalogue and us mature fans that have made them titans in the first place. It is cheaper for them in the long run reproducing classics and may well just keep them in the industry that much longer, winning them new fans from the universal approval many of their classic franchises hold. It is for me a smart business decision and worth a few grumbles on the internet from those who refuse to examine the big picture.

Re: Reaction: Nintendo Dropped the Ball, Not the Mic, With Its Nintendo World Championships 2015 Qualifiers

Tender_Cutlet

@FLUX_CAPACITOR I'm aware of your Nation's vast scale, dude. Even so, an 8hour drive (shall we call it a road trip?) is considerably more viable than a cross Atlantic flight to attend (each round!) of these events for us much neglected Europeans. All things considered, your gas prices are so low right now, I'd be all over that if I lived in your neck of the woods.

Re: Kirby and the Rainbow Paintbrush Fails to Break Top 20 in UK Charts

Tender_Cutlet

I played the demo at Eurogamer and was really underwhelmed. We're huge Kirby fans in my household but have no interest in this. A kirby game should be about Suck and Copy - not roll about. HAL should have used their Lolo IP for this series or something else that needs a reboot.
Also the decision not to release this soon after Capt.Toad during that long gap in the schedule over Feb and March was foolish - especially so close to Splatoon.

Re: SEGA Records Financial Losses and Aims to Stick With "Mainstay IP" Game Releases

Tender_Cutlet

Stiches wrote:

I can't believe the quality RPG IPs that Sega is sitting on when they own Atlus!
Can Sega please get Atlus to run with these...
Panzer Dragoon Saga
Phantasy Star
Sakura Wars
Shining series
Skies of Arcadia
Valkyria Chronicles
Infinite Space

This. mad to think how the shareholders meetings go...

Finance Director: "So it's been another lousy year, I'm afraid. Gonna have to lay off more people and cut more corners on marketing. No one seems to want to buy our games anymore..."
Chairman: "We're gonna have to work harder...let's make another Sonic game."
Director 1: "But Sensei, we've already got three Sonic games pencilled in for the next fiscal year..."
Director 2: We already have all our staff working on Sonic projects...even the interns are helping out!"
Director 3: Sensei, may I suggest we have a fanbase out there desparate for a new Shining Force, Phantasy Star or Shenmue game. Such a release might turn our fortunes...?"
Chairman: "I prefer Sonic".
Director 1: "With respect, Sensei, the word on the internet is that fans have grown tired of Sonic games..."
Chairman: "Interwhat?"
Director 1" sigh the Dreamarena, Sensei..."
Chairman:"God,man! Didn't I pull the plug on that idea? Knew it would never catch on...maybe we'd be doing better if we spent less time dialling up to that interweb and more time making Sonic games!"
Director 2: "...but Sensei, even the media are saying it! Our reviews are plummeting and..."
Chairman:"Yes...?"
Director 2: "people are falling out of love with...Sonic..."
silence
Chairman: "Ok, gentlemen...I have a plan..."
Director 1: "Skies of Arcadia 2!?..."
Director 2: "...Guardian Heroes 2!!??..."
Director 3: "...Landstalker 3!!!???..."
Chairman: "...Shadow!!!"

Re: Rumour: Metal Gear Creator Hideo Kojima Is Leaving Konami, But The Series Will Go On

Tender_Cutlet

Konami owns the rights to MGS and can do what it pleases with it. Despite Kojima's best efforts the franchise outgrew its maker some time ago and no amount of convoluted plotlining and new-modern cutscenery will disguise that.

I wish Kojimasan all the best in his future endeavours. He certainly has the nouse to end his career having been known in most circles for more than one IP.

Re: Don't Seethe Too Much Over Xbox One Shovel Knight Getting Battletoads, We Might Get A Cool Crossover, Too

Tender_Cutlet

For me, if your looking for a blast from Nintendo's past, truly in keeping with the retro 8bit theme of the game, i'd like to see Popo and Nana from Ice Climber.

They're Nintendo's own IP, made relevant by appearances in Smash Bros, unlikely to have their own title anytime soon, criminally overlooked while the likes of Kid Icarus and Excitebike get reboots and cameos, and most importantly wield comparably blunt tools to Shovel Knight in the form of their mallets - meaning no awkward change necessary to the game mechanics.

Untitled

Re: Resident Evil Creator Shinji Mikami Is A Fan Of Strong Female Characters

Tender_Cutlet

I always liked Rebecca's unique fragility in Stars. Rather than just another all-action Jill clone like Claire, she has a vunerability that sets her apart. She is the Beta team medic, not a combat specialist like the others and furthermore the rookie on the team without field experience going into the mansion incident. Seperated from the others and seemingly the only survivor, she not only contends wirh the threat of the undead but also the responsibility to apprehend a convicted mass murderer on the loose. It's her very nature that makes the relationship between her and Billy so interesting, with their requirement to cooperate but her authority and safety always in question. I'm glad he didn't get his way otherwise RE0 wouldn't have been nearly as interesting to play.

Re: Feature: HD Remasters That Would Be Perfect for Wii U

Tender_Cutlet

1. FZero GX- just about the finest Nintendo racer from the last 15 years and still looks and plays gorgeous today. In my opinion Sega's finest work off their own platforms.1080p and 60fps online multiplayer would be absolutely insane.

2. Got to consider more GC classics for this like MGS Twin Snakes, Starfox Assault, Tales of Symphonia or the much misunderstood Mario Sunshine!

Re: Video: The 10 Best Zelda Games As Selected By You

Tender_Cutlet

How did Skyward Sword do so well? List should be IMHO

10 Oracles
9 ALBW
8 LOZ2 TAOL
7 LOZ
6 Majora's Mask
5 Link's Awakening
4 Minish Cap
3 Windwaker
2 ALTTP
1 Ocarina of Time

I would rather vote for the Phillips CD games than have Skyward Sword, Twilight Princess, Phantom Hourglass or Spirit Tracks make my top 10.

Re: Play & Win: UK Mario Kart 8 Tournament - Live!

Tender_Cutlet

Would love to join but my internet connection is sooo poor I get communication errors every third race on a good day! There's no way I'll make 12 races in row without being screwed - thanks Talk Talk! Gonna upgrade to Fibre Optics when I'm more financially sound. Good luck to you guys taking part.

I'm up to 2500 career points now but imagine I lose about 10-12 points every third race when I get disconnected I've probably squandered twice that since launch. I have to finish top three each race just to break even on a session...It's like trying to climb the proverbial greasy pole. Still it makes the climb to the coveted 9999 more drawn out...I assume that is the top score achievable still?

Re: Poll: What Did You Think of Nintendo's E3?

Tender_Cutlet

Nintendo "won" because Microsoft and Sony didn't have a killer app either. Zelda wasn't a "reveal", its development has been common knowledge for almost 2 years. Only reveals [unexpected and new announcements out of left field] were Amiibo, Splatoon and Captain Toad.

Ridiculous asking this website who won - bet 99% of us members didn't watch the Microsoft or Sony presentations - reflected in the numbers who voted partially for Nintendo.

Overall I thought E3 was a very average offering this year that will not stand out in hindsight against a year with a big new console or IP reveal from any of the big three.

Re: Poll: Your Favourite Showing from Nintendo During E3 Day One

Tender_Cutlet

Re StarFox: can we be assured it wasn't just a joke of hoax to whip up a bit of on the day fever pitch among the Ninty diehards? They even joked about it during their presentation when morph Reggie pawned the fanboy!

Besides Nintendo seem to have missed that most Fox fans got their latest fix only a couple of years ago with SF643D...it's us F-Zero fans that are due some attention!

Re the showings: I voted Captain Toad as I didn't see it coming at all - I loved the little CT parts in SM3DW and am so chuffed they'd make a full game from this concept. To think how well a CT franchise would have sat on the N64 or Gamecube! I hope that it will be large enough to warrant a full disc release and not just be an eshop download?

Zelda sandbox was a great reveal but as others have mentioned, we already knew it was coming and actually I felt they didn't reveal enough new data.

Re: Mario Kart Month: Nintendo Life's Team Shares Its Early Thoughts on Mario Kart 8

Tender_Cutlet

All the above praise is warranted.

My criticisms include:

The tracks are now all TOO wide and not challenging to lap - not enough tough corners - I managed to win the 100cc special cup on my first go without falling off the tracks once [and all this with a wiimote control scheme which I hadn't worked out you hold buttons 1 and 2 to power slide!] Point is not to say how good I am, rather this is the easiest Mario Kart to date in terms of track design. [Remember the learning process involved in mastering earlier MK tracks like SNES Koopa Beach 2, Rainbow Road, N64 Banshee Boardwalk and Double Dash's Yoshi Circuit and Wario Colosseum?]

For the first time in the series, Rainbow Road has not been reimagined for the final race in the Special Cup series. Why?! It was something of a tradition. Besides which I don't believe the N64 version included in the retro Lightning Cup series to be the definitive Rainbow Road circuit or make up for the exclusion of an original version.

The coins are now somewhat pointless, seemingly only serving to cross the palm of Lakitu when he helps you back on track [way fast!] Is anyone stretched enough to see what happens when you have no coins and fall off a track?

Why include such elaborate action replay coding in the game over less demanding content like original sandbox arenas for Battle Mode?

I had hoped to see the return of the ALL TOUR CUP mode last seen in Double Dash - the ultimate test of one's mastery of the game - where all 16 tracks were raced in random order, back to back, in a single championship. Its exclusion from the Wii and now MK8 shows Nintendo's declining interest in making the single and local multiplayer experience as full as it should be - which is a real shame when you consider how little effort it would be to include both 16 original tracks and 16 retro tracks already on the disc in two all tour championship packages[original and retro]. Whatever Nintendo's reason for dropping it, I believe the 16 race series to always be relevant - real life racing series such as F1 and CART have a similar number of races in their season - while if you manage to tank one race in a championship, there's only so little fight back one can do with 4 races per trophy while clawing back a large points deficit over up to 15 more races can be much more exciting.

tbc.

Re: Talking Point: The GameCube Controller Adapter for Wii U Should Open Some Doors

Tender_Cutlet

Awesome move. Can't help thinking that, had the WiiU been shifting Wii console numbers, Nintendo would not have given us old faithfuls a 2nd thought. Still while they're at it - why no support for N64 controllers? Famicom and SNES pads got support on Wii but not the Ultra despite having a presence on the virtual console. If the VC does eventually relaunch in full then one of these adapters for all the different controllers would be a real boon.

Also with this GC connection now possible, will they look into the GBA link features? They could even redo the Tingle Tuner feature to Windwaker HD with a firmware update!