I'd like to see an FZero 3DS game - imagine 30 player local and online multiplayer at 60 frames a second in 3D...
Shenmue III would be a dream - with a rerelease of the first two in a trilogy boxset with #2 having the full English dub only available on the xbox release.]
A series of eshop releases like the Konami Rebirth series from Sega's 8/16bit catalogue - Streets of Rage, Golden Axe, Ecco, Alex Kidd, Fantasy Zone, Shinobi etc.
Wii U sequels to Shining Force, Jet Set Radio, Dragon Force, Burning Rangers, Head Hunter etc
Serves Nintendo right for rushing the system out before Christmas in order to monopolise the new market and help itself to some easy money from it's core support- this is now the cost. They could easily have waited until this summer and still released their new console way ahead of the competition as planned. And with a complete list of ready features [Wii U Virtual Console, Wii TV] and a selection of quality titles the would have blown the critics away / competition out of the water.
I worry that if this bad press persists, it will do significant damage to Wii U's mid to long term future with those developers and consumers currently sitting on the fence, being swayed to bypass the system and concentrate on the the PS4/Xbox720 instead. I don't think Monster Hunter and Pikmin 3 [of the highest profile Q2 releases] and a few remakes [Windwaker, Resi Revelations] can be expected to carry the can alone until much later in 2013. Going the best part of a year without building a modest library of decent titles [and of several exclusives] is not acceptable from Nintendo IMO.
@TheAzda - for me, the online experience turned Tri from a good game into a great game - it took time to find others players in the hub, likeminded and of a similar level, but once you rallied and clicked with three equally matched players online, the real joy was to be found in taking down those monsters with tactical teamwork. I remember when I first beat Alatreon with the aid of online mates - rarely since have I felt so accomplished from a game on a Nintendo console.
Was so disappointed by the first Conduit - it would now take some impressive, impartial reviews to bring me back to the series. Until then I'm burdened with memories of droll corridors, bland cliches for character models, and one of the worst online services of the Wii era. What should have been the launchpad for the Wii Speak accessory turned out to be it's death warrant before it had ever got off the ground. It'll take more than an HD lick of paint to fix that mess of code IMO.
So many pop culture references and only 2 chapters in...I wonder how many younger gamers would twig the early SMB2 dream sequence parody? Not simple to have ever witnessed those end credits without a game genie or before youtube!
It's a long shot - but Nintendo did just open up their European R&D centre in Paris last year - he would make an excellent project leader and a massive coup for NoE. Perhaps he has been headhunted? This whole fallout between Ubisoft and Ninty might just be the repercussions...having said that he's only truly likely to get unlimited creative freedom from going indie.
Comments 257
Re: SEGA Still Committed To Wii U Despite Aliens: Colonial Marines Cancellation
I'd like to see an FZero 3DS game - imagine 30 player local and online multiplayer at 60 frames a second in 3D...
Shenmue III would be a dream - with a rerelease of the first two in a trilogy boxset with #2 having the full English dub only available on the xbox release.]
A series of eshop releases like the Konami Rebirth series from Sega's 8/16bit catalogue - Streets of Rage, Golden Axe, Ecco, Alex Kidd, Fantasy Zone, Shinobi etc.
Wii U sequels to Shining Force, Jet Set Radio, Dragon Force, Burning Rangers, Head Hunter etc
I could namedrop for some time...
Re: U.S. February Sales Figures Make Grim Reading for Wii U and Wider Industry
Serves Nintendo right for rushing the system out before Christmas in order to monopolise the new market and help itself to some easy money from it's core support- this is now the cost. They could easily have waited until this summer and still released their new console way ahead of the competition as planned. And with a complete list of ready features [Wii U Virtual Console, Wii TV] and a selection of quality titles the would have blown the critics away / competition out of the water.
I worry that if this bad press persists, it will do significant damage to Wii U's mid to long term future with those developers and consumers currently sitting on the fence, being swayed to bypass the system and concentrate on the the PS4/Xbox720 instead. I don't think Monster Hunter and Pikmin 3 [of the highest profile Q2 releases] and a few remakes [Windwaker, Resi Revelations] can be expected to carry the can alone until much later in 2013. Going the best part of a year without building a modest library of decent titles [and of several exclusives] is not acceptable from Nintendo IMO.
Re: Win £100 of Nintendo eShop Credit!
Nice prize! I won't win, I never win these things.
Re: Capcom Seeks a Western "Breakthrough" With Monster Hunter 3 Ultimate
@TheAzda - for me, the online experience turned Tri from a good game into a great game - it took time to find others players in the hub, likeminded and of a similar level, but once you rallied and clicked with three equally matched players online, the real joy was to be found in taking down those monsters with tactical teamwork. I remember when I first beat Alatreon with the aid of online mates - rarely since have I felt so accomplished from a game on a Nintendo console.
Re: The Conduit Getting HD Remake For Mobile Tegra Devices
Was so disappointed by the first Conduit - it would now take some impressive, impartial reviews to bring me back to the series. Until then I'm burdened with memories of droll corridors, bland cliches for character models, and one of the worst online services of the Wii era. What should have been the launchpad for the Wii Speak accessory turned out to be it's death warrant before it had ever got off the ground. It'll take more than an HD lick of paint to fix that mess of code IMO.
Re: Video: Vblank Entertainment Shows You How to Make a Game for the NES
So many pop culture references and only 2 chapters in...I wonder how many younger gamers would twig the early SMB2 dream sequence parody? Not simple to have ever witnessed those end credits without a game genie or before youtube!
Re: Rumour: Rayman Creator To Part Company With Ubisoft
It's a long shot - but Nintendo did just open up their European R&D centre in Paris last year - he would make an excellent project leader and a massive coup for NoE. Perhaps he has been headhunted? This whole fallout between Ubisoft and Ninty might just be the repercussions...having said that he's only truly likely to get unlimited creative freedom from going indie.