Comments 1,291

Re: Nintendo Releases Hanafuda And Playing Cards Based On Mario, Zelda, Splatoon And More (Europe)

Radbot42

Last comment I swear. I thought this said Zelda Hanafuda deck. It is just a normal Zelda deck. One I think I already have. I already have one of the Mario Hanafuda decks from back when NoA had these in Club Nintendo (Ahh the good old days). The Zelda deck would be nice, but Nintendo's playing cards are usually not actually good for playing with. I have a few from either the Nintendo Store or Club Nintendo. Although this is cool, it's probably them trying to get rid of things leftover in one of their warehouses.

Re: Yes, Jenna Coleman Does Reprise Her Role In Xenoblade Chronicles: Definitive Edition

Radbot42

I thought she was a great choice for the companion, but that was during a time where the writer was really dragging the show down. There were only a few standout episodes, and they then made the show about her instead of the doctor. There was a lack of balance. Capaldi and Clara got screwed by the writers. They could have been amazing as they were both great pics. But you can only do so much with a limiting script.

Re: Boo! Animal Crossing: New Horizons Has "Haunted" Paintings And Art

Radbot42

@ATaco All the guests only come once a week. You've seen gulliver a lot more because he has been around since launch. We've only had Redd for one week so far and everyone has gotten to have him twice (once wandering, and the other on his boat) so far. Eventually, you will be sick of him. Only one that seems to show up more than once a week is Wisp.

Re: Team17 Is Publishing Hokko Life On PC, And It Sure Gives Us Animal Crossing Vibes

Radbot42

The game looks bad, but it looks like they want things out of animal crossing which is why this game was made. The biggest difference I see is how they move houses (possibly a thought they had before new horizons was announced) and how they turn furniture. Everything else about this game looks like trash.

Think of it like how temtem is to pokemon. People wanted change out of pokemon but never really got it. People like temtem. This game is supposed to be what they want out of Animal Crossing, but Animal crossing evolved and is amazing (although the start was slow).

Re: Temtem Developer Lays Down The Law And Bans "Almost 900" Cheaters

Radbot42

I'm enjoying the game but this is a bit scary. My boyfriends got banned from an account he hadn't played in months from another game. He doesn't cheat and tried to contact the developer and they told him he was banned and there was nothing he could do.

The same thing can happen here. They can get power-hungry, ban anyone, refuse to be wrong and refuse to reactivate an account. There will be nothing the player can do. It's great if they do things right by the player base, but if they start to get power hungry it gets scary.

The fact that they refuse to tell you why you got banned is already dipping their toe in that hole. They say they don't want hackers to know why so they don't get better at it, but if they are banned how are they gonna get better at it? Buy another copy? They are just wasting their money at that point as they will just get caught and banned again. Not telling the player why they were banned is a way to shut down the conversation. The player will not be able to defend what happened, and Crema will have run away with the money. They have your money already so they don't care if you can play or not.

Neither of us has been banned, and we aren't cheaters so we shouldn't get banned, but my bf is already weary of this team and ready to quit because of how they are treating things.

They are trying to keep their game hack free which is ideal, but I hope they don't go overboard. I've already heard stories of people accepting shady trades, not knowing it was a shady trade, getting banned, and are refused to get their account back. No communication, just a power-hungry company.

I wish they would focus on finishing their game instead of banning people and then checking a ton of appeals. How many more do they have to go through? The game is early access and bugs should be expected. (selling things online should definitely be banned though, as well as hackers).

Re: Tired Of Luigi's Mansion 3's Boss Fights? This Glitch Lets You Skip One

Radbot42

@1UP_MARIO

The game felt too long to me. There was very obvious padding for next to no reason. Kitty (fun the first time, but definitely doesn't add anything.) The powerup with the plug? You only use it once, and the way they make you get it is overly tedious.

The game was fun, but even though it's short it overstays its welcome. The problem is that after a while nothing becomes new. The environments do, but when Luigi has maybe 5 actions you can only do so much with it.

Gooigi only really had one puzzle that felt like the Luigi's were working together (bunny) so even he didn't really add much to the game.