Kid Icarus: Uprising on 3DS was one heck of a game. A bombastic shooter inspired by Greek mythology, the game still has a devoted fanbase. In fact, a good number of Nintendo heads have always been a bit miffed that such an ambitious, explosive game from one of the industry’s all-time greats (Smash Bros. boss Masahiro Sakurai) didn’t spawn a new franchise. But with the success of the Switch and now the Switch Lite, could Pit and Palutena be primed for a triumphant return?
Angel’s Advocate
2012’s Uprising was the third game in the Kid Icarus franchise, and was released a massive 21 years after the second. The game’s story revolves around Palutena (the Goddess of Light) sending Pit to thwart Medusa (the Goddess of Darkness) and her evil schemes. The gameplay essentially sees Palutena guide Pit through the skies in an on-rails shooter format, before the missions become ground-based and much more open. This was always Sakurai’s original concept: a game in which you must fly to where your mission takes place, before landing and tackling your main objective.
Utilising the 3DS stylus to control your weapon of choice (more on that later), you used charged shots as well as continuous fire to take down foes. Different classes of weapons offered different firepower and, back at the home screen, it was possible to customise your blades, bows and clubs. The overall result was a frenetic and immensely enjoyable handheld experience, and the care and love that Sakurai and his team put into the game was especially impressive given that so much of the beautifully rendered visuals flashed by in an instant. The game also featured some of the finest voice acting in a videogame, ever. There were frequent hilarious moments, knowing nods to the player and plenty of memorable quotes: “You’ve got to be upbeat, upbeat, upbeat! Or you’ll be dead meat, dead meat, dead meat!”
Hera One Day, Gone The Next
So, with strong reviews, good sales and even something of a cult following, why hasn’t there been more from Uprising and its world? Well, Uprising’s developer Project Sora (a company founded by Sakurai) shut down soon after the game’s release, with little reason given as to why. Since then Pit has only been seen as a playable fighter in Smash Bros, the franchise Sakurai returned to after completing Uprising. Even worse for those of us who’ve been holding out for a new game, Sakurai has, in the past, dismissed talk of a sequel or a modern Uprising port and even commented on how nightmarish the game was to develop – that doesn’t sound like a man keen to give Kid Icarus more of his time!
But *record scratch* some recent Nintendo news offers Uprising fans real hope. According to Takashi Mochizuki (Wall Street Journal), Shuntaro Furukawa (worldwide president of Nintendo) wants to bring more 3DS franchises to Switch after the huge 2019 success of the Switch Lite. With the 3DS at the very end of its lifecycle, and well-established 3DS franchises such as Pokémon and Brain Age already making the jump, it certainly seems like there is a real opening for Kid Icarus: Uprising to receive a remaster on Switch. This could even be used as a trial run to measure the desire for a fully-fledged sequel and a long-term continuation of the series!
Porting Pit-Falls
So just how would a Kid Icarus: Uprising remaster for Switch work given that the game was specifically developed with the 3DS in mind? Let’s start with the control scheme. The most divisive aspect of Uprising, the control scheme saw players using the left stick to control Pit and the stylus to aim on the 3DS’ touch screen, with the 'L' button firing. Some players just couldn’t get on board with this control method (even when using that weird plastic stand that shipped with game), but the Switch and its twin analogue sticks offer an obvious solution. Aiming the on-screen crosshair with the right Joy-Con’s analogue stick would probably be somewhat slower than sliding a stylus along a screen, but maybe the game’s weapons could be made a little more powerful to mitigate that lag.
There’s also the question of the game’s amazing dialogue, a near constant audio banter that comes accompanied with beautiful character graphics on the 3DS’s touch screen. The Switch obviously doesn’t have a second screen, and the Wii U and its Gamepad might seem like a more obvious fit for this dynamic, but that console’s time has long since past. No, the answer probably lies with other Switch-ported games like Fire Emblem Warriors that employ unintrusive dialogue boxes in the bottom corner of the screen, complete with a small anime character portrait. Fire Emblem Warriors is by no means the first game to take this approach, but it is a Switch title that proves in-game dialogue can be implemented without interfering with hectic on-screen action.
So, Should Nintendo Reopen Pandora’s Box?
The fact remains that Sakurai has never sounded eager about returning to Uprising. Things can change though, and, after Sakurai has finished working on DLC fighters for Smash Bros Ultimate (and hopefully taken a very long, relaxing holiday), he’ll no doubt be looking for a new project. And if he doesn’t want to do it, maybe someone else at Nintendo could take up the Kid Icarus mantle, perhaps with Sakurai on board as an executive producer?
Despite all the obvious obstacles, it’s probably fair to say that there is at least a realistic hope that Kid Icarus will get a continuation on Switch. An Uprising port seems like the most obvious place to start, essentially because the game always felt like a fully-fledged home console title crammed into a tiny 3DS cart anyway. But we wouldn’t say no to a brand-new Kid Icarus game either, no matter who’s working on it! Just don’t tell us there’s still another 21 years left to wait.
Comments 71
Uprising was one of my all time favorite 3DS games(there’s so many amazing games on that system that’s no easy accomplishment!) and I remember waiting for that game for so long after it being announced. It came with the AR cards and the stand it was so so cool. I would really love to see it brought back.. that’s an IP that Nintendo really shouldn’t abandon like the other great ones they have :/
Every time I see someone suggest to use analog sticks for this game I wonder if they ever played late game levels or higher difficulties in general.
You had to turn really fast... like really, really fast. You’d need very sensitive stick control to replicate that...
Kid Icarus: Uprising is one of my favourite games of all time but I don't want to see it on the Switch. The controls are built specifically to be played with the 3DS's controls (which were brilliant) and I can't see any other control scheme, even with gyro controls, being a sufficient replacement. I'm 100% all for a Kid Icarus game on the Switch, but it should be a brand new game built from the ground up to utilise what the Switch can do, rather than a port/remake of a game made specifically for the 3DS.
Somehow I wasn't interested in this game during the whole 3DS lifespan, but the generally positive reviews (fans and sites) changed that. It is still sitting in it's sealed box, stand and all, waiting for the right moment within my huge backlog
I could've sworn you could play Uprising with twin sticks...but obviously, the c-stick on the New is more trouble than it's worth.
Interesting speculation, but I think the answer as to whether or not there will be a Kid Icarus Uprising port to Switch is... no.
@Moistnado Agreed. I can't see it happening, thankfully. No need to ruin a good thing.
Akuto Showdown has taken over NL. BIG SOB picture after every paragraph. Never seen a website so dominated.
Not really any meat to go off of, as far as this theory goes. The only thing that points to anything would be Palutena's Guidance for Dark Pit.
A remaster/remake/new game would be nice. The poor control scheme was my main gripe with Uprising and that would easily be fixed on the Switch.
Bring it on I'm ready
Seriously one of the best 3DS games available. I would love more games in the series but I have a feeling it could be a few years away.
One of my favourite games of all time.
Single player and multiplayer are great.
It was pretty good but my hands seriously cramped trying to play it. It felt a bit like an Arthritis simulator.
I’d love to see another Kid Icarus game. I was anticipating a release on the Wii U but probably for the best it didn’t happen given the success of the Switch, it would be the better platform. On the subject of 3DS games I’d also like a sequel to Kirby planet robobot with expanded mech play. Kid Icarus first though.
As much as I would love to see this, I don’t see it happening, given the fact that Sakurai has zero interest. And sure, things can change, but I think Nintendo has different priorities and bigger fish to fry.
Nintendo did say they were going to port 3ds games. I hope they bring Uprisisng, Tomodachi Life, Samus Returns, and the Zelda games.
I want a real Kid Icarus game like the first two! I hate that they changed it!
@DockEllisD I was thinking the same thing, it was such a disappointment
It was an amazing game but I could only play in small bursts because the controls really hurt my hand. Still not got to that level they turned into a Smash Bros level!
I'd buy it again if they fixed the controls. It's a fun game otherwise (although the near constant banter got a little annoying during the shooting segments).
Loved the game!! My massive hands never hurt playing it!! I've probably played through the game in it's entirety at least 5 times!!
@Zoda_Fett Kinda stupid from some companies dumping some great IPs... I mean they could've even make this one as true RPG. You know the job as icarus you have... going through the worlds and doing quests and stuff. Well it's their loss. They should use more of their brains with some games. Take them to the next level and don't stay at action/adventure type. Take a different turn and voila you've got even more fans. Some games are not playable for me, but because in later titles it turned into more RPG it got my attention. I want rewards when I slay a monster not just hearts like in castlevania... experience points I want or better equipment. Give me something to motivate me
I would love to see a port or sequel. I hate seeing people pretending like the controls wouldnt work on switch. It could be just like any other normal game that has TWO control sticks instead of one. It probably would’ve been the same on 3DS if it were capable. It’s not hard learning to use two control sticks instead of one. Who needs the touch screen?
If we’re talking a port to the Switch, then Sakurai wouldn’t be needed. Kid Icarus has a confusing history with only 2 previous games before Uprising. From what I recall, Uprising wasn’t a hit on the 3DS and Nintendo seemed to have moved on from the franchise again.
Time will tell. It would be great to see it again. The more Nintendo can expand on their exclusive franchises, the better. Plus, a vast audience range, they’ll be in way better shape than Sony and Microsoft with exclusives for all ages.
I’d love a remake that I could control (and had better graphics obv). Yes they’d need to tweak the gameplay but, you know, do that.
@exDeveloper There's certainly ways around that though. With the larger number of buttons on Switch controllers they could easily set a button for a quick 180 degree turn-around for instance.
Uprising is one of my favorite 3DS games, but I would rather have a new entry on Switch instead of a port of Uprising.
I'd like to see it on switch, the 3ds controls were garbage. remembering all the hand cramps
You guys will have to wait until 2033 to play this game. That's 21 years from 2012.
I want Uprising on switch so much.
Even if it’s just a port.
I would do anything for even a port of this on Switch. Seriously, more people need to experience this game. I should boot it back up again. Maybe this weekend
@Asaki a few months ago I went back to it to try the circle pad pro and c-stick, but no, the game never had that feature and wasn’t patched for it either. Really bugs me. But if what other fans are saying is true, the later levels really require the analog and stylus control.
@Itsacardgame the only reason they do is because charge shots require pit not to shoot. So you need to pick your shots accurately.
This is easily handled star fox style by “hold a to charge. And palutena grants you a lock on ability”.
@Roam85 Good to know there ~should~ be a way to handle it with a different control scheme. Wish they would consider doing it.
I remember first picking this game up and thinking "I can't wait for the tutorial stage to be over so they'll stop talking while I'm tying to play the game"
Little did I realize I would soon be turning down the music and sound effects so that I could hear the dialogue a little better. The story and voice acting were phenomenal. As much as I'd love to play through Uprising again, I think I'd prefer to see where the story is headed next. We know Dark Pit is working for Viridi, and that's enough of a starting point to bring me back in to a new story.
“ Aiming the on-screen crosshair with the right Joy-Con’s analogue stick would probably be somewhat slower than sliding a stylus along a screen....”
Must be nice being right-handed and being able to control the reticle with the touch scr—AHEM, I mean, what? Don’t mind me...
Anyways, the game is playable by using the four face buttons to control the reticle, so I’d imagine that’d translate well to a control stick.
Uprising is by far my favorite game on the 3DS, so it sucks that they didn't keep the series going
Not being a Kid Icarus fan and having never played Uprising, I don't have a stake in whether this port ever happens, but unless the Joycon gyros can be as accurate as the pointer function on the Wii remote, I just don't see a positive outcome. Instead, they should probably just make a new Kid Icarus game built specifically for Switch... And keep motion controls strictly optional.
@Asaki @Itsacardgame The game was designed with the Circle Pad Pro in mind for left handed gamers. They would use the right analog stick as a proper analog stick, so those who are left handed could use the stylus in their left hand. It works in the game, not for dual analog.
This functionality was never intended for the C Stick on the New 3DS/2DS models, and as such, doesn't work as well as the Circle Pad Pro did for it's intended purpose.
Sakurai also said in an interview that he and his team did not learn about the Circle Pad Pro until development was almost complete on Uprising. That's why the Circle Pad Pro functions the same as the option to play with ABXY as analog control. As soon as Uprising was completed, Sakurai went back to work on the Smash franchise, disbanding the development team. It's why the game never received updates.
WHICH IS IT? its never enough for you fans! you where whining for a NEW SMASH when uprising came out then it came out now your whining for a kid icarus shut up its never enough for you
Kid Icarus Uprising would be so good and so beautiful on the switch; it could bring this masterpiece to even larger and more appreciative audience. Even a straight port with customizable control options including optional gyro+stick aiming would be a dream come true!
@exDeveloper I always thought that if this game ever released on the Wii, they would just implement motion/pointer controls for the flying segments... I'd imagine that would be the obvious answer if ported on the Switch.... that, or least as a control option.
i would love for a port of Kid Icarus Upring for Switch or a sequel to help fix some of the flaws that have Kid Icarus Upring like the control scheme of the game that if you play the game too much it hurt your hand.
I realize I've been pretty negative lately, but seriously, what's with all these non-articles? Was there any need or reason to talk about this game 7 or so years later without any kind of announcement or anniversary or anything?
Don't get me wrong, I love this game to death, I still regard it as one of my favorites and I'd pay my weight in gold to be able to visit that amazing universe again, but this kind of articles really don't add anything to the conversation.
Actually, they don't even say anything, it's just wishful thinking; NL is kinda becoming a Nintendo fan's blog, more than an actual news outlet.
Sorry again for the negativity but I'm pretty sad to see this site go down the drain this fast, as it has really a lot of untapped potential in my opinion.
Actually, I'd prefer a new Kid Icarus. Uprising is fun, but its awkward ground controls and camera drag it down and hurt your hands. I mean Zelda and Metroid already got the 3D thing and aiming down pat, so there was no reason for the controls and camera to be as awkward and unnecessarily...overdone as they are.
Sakurai oughtta let someone else handle it for a change. Kid Icarus could really shine if they let it.
I really liked Uprising, but the controls....ugh the controls. I could only play short sessions because it was so hand crampingly uncomfortable and painful if played for more than a little at a time.
@Asaki
You can play with the new Nintendo 3DS yellow nub.
I played it both with the left-hand stick adaptor on the old 3DS and the nub with the new 3DS.
Where is kid Icarus? Or pilotwings, or wave race, or punch out, or paper Mario, or f-zero, or wario, or advance wars, or any one of Nintendo’s forgotten franchises..?
I hope Sakurai doesn't touch this game if it comes back; the controls in that game were horrendous and made it virtually unplayable.
I know I'm most likely the only one, but I hope if they continue the kid icarus name that they make an action/adventure game instead. Uprising is ok but gets so repetitive way too early. But I'm not a huge fan of on rail shooters in the 1st place so I can see if others don't see it that way. The controls are horrible even when I had gotten used to them enough to finish the game. The best part about the game was the music and when you fight bosses. The banter got excessive especially when some of it wasn't good dialogue at all. I think this series would work way better as an action adventure.
I say do it and bring almost all the 3DS games title such as Kid Icarus and maybe another remake or perhaps a new remaster of Ocarina of Time or Majora's Mask to the Switch.
"Aiming the on-screen crosshair with the right Joy-Con’s analogue stick" What a bad suggestion when Switch has a touchscreen, IR sensor, and gyro motion, three control options that are way better!
I LOVE the original Kid Icarus! Bring that back as a sprawling Metroidvania with all the dungeons, platforming and overworld lore. Could be astounding! Uprising I didn't like, suddenly it was Space Harrier, yuk. No platforming or puzzles etc.
I don’t want a sequel by Sakurai. The on rail bits and the writing were fun, everything else was really poor, including the weapon making lottery thing.
Personally I want to see a new game from Kid Icarus. I am kinda sick of all that nostalgia pandering and remaking, and porting of old games.
Give me new games. This is the reason why I buy consoles in the first place.
@RareFan But it worked so well for Star Fox Zero!
(Yes, that's sarcasm. I thought that game was pure trash both for the bizarro controls and the fact that taking a 90's title and slapping some fancy graphics on the old gameplay does not make a game that holds up in 2016. This is where Star Fox fans hyperventilate, but your childhood memories from the 90's doesn't change the fact that Zero blew.)
@BenAV I'd say a button dedicated to turning Pit around 180° would be a good fix for that. I know I've seen a game do that before, but I can't remember which one.
I should've been the one to fill your dark soul with liiggGHTTtt!
Anyway, a new game would probably be better suited for the Switch.
@KayFiOS I can't see that being much help in this case.
To me, Sakurai's involvement is irrelevant. Kid Icarus was great on the NES and Uprising was a wonderful addition to the series (not a huge fan of the Gameboy entry myself).
I don't think tying franchises to specific developers is great in the long run. Yes I get what Sakurai means to Smash, Kojima to Metal Gear, etc. etc. However these guys will eventually retire and it would be awesome if some others got a crack at it in the future.
Bringing Uprising to Switch would be phenomenal, and I have no doubt the controls could be worked out just fine.
While they're at it, please bring F-Zero, Pilot Wings, and other dormant properties back.
If Sakurai is too busy or dis-interested, why not hand it to some young, up and coming talent within Nintendo to see what they can do with the franchise. I could be wrong, but isn't that kind of how Splatoon was born? If Sakurai isn't too busy and is actually interested, then all the better.
@exDeveloper Not all of us care about that. I'm one of those people, I just can't stand the DS control style on the game, but would LOVE to play it with more standard controls, on a larger screen that I can just look at instead of keeping my hand on.
I'd rather have an all knew Kid Icarus game for Switch, one that doesn't use the Uprising template. Something more like a traditional Zelda adventure would be better.
Bit random to write about kid Icarus on Switch? Pikmin would have been far more interesting to muse about...
Grew up with Kid Icarus on original NES. With all the “branded” characters Nintendo has an art of creating; I would love to see this gem of a character polished and showcased as Mario got in Odyssey and Link got in BOTW.
@KayFiOS You could 180 pivot in Resi4 by holding one of the triggers and flicking the control stick back.
@clvr I suspect they had a stash of feature articles set aside from awhile back to keep content appearing on the site while they have their holidays.
I never had issues with the controls and would love this series to pick up where Uprising left off. Seems like a perfect fit for Platinum games to me!
Am I the only one who is expecting Kid Icarus crossover content in Gods and Monsters the same way we had Star fox in Starlink?
I really liked Uprising, but it was literally a pain to play for long periods, the controls were and still are terrible. Unfortunately I couldn’t finish Uprising for that reason.
I don’t see “Uprising‘s controls are built specifically to be played with the 3DS's controls” to be a real issue that couldn’t be easily overcome and improved on Switch.
I love Sakurai to death for what he’s done for the gaming industry, but I don’t think Nintendo really need him for an Uprising port. On the other hand, I’d love to see him involved with a sequel at some point.
It’d be a shame to leave Uprising as a 3DS only game.
I’d love an Icarus game. But I’ve played Uprising. There are so many new gaming experience that most people have to make decisions where to spend their time. But Nintendo can do a port with very small development cost and charge full price. And the market says yes please and add ridiculous micro transactions and we will buy that too.
@AJWolfTill I can get behind that, but that doesn't solve my main gripe, which is this article doesn't say anything.
Even if it were posted a few months ago, it would have been the same; it would have made sense in the wake of KI-related news.
Oh, and I totally second that "give Platinum KI" idea, I'd buy that in a heartbeat!
I love this series, and this game blows my mind, but sadly I never finished it because all that frantic stylus-swiping is kind of embarrassing on the train. Also because I'm really bad at it. I would love to have anything Kid Icarus-related on my Switch. Just as long as it's easier to control.
im guessing the chances are low, but i will always continue to believe and pray for this series to get the 2nd chance it deserves on switch. it was such an ambitious game it deserves the home console chance
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