Comments 1,209

Re: Back Page: 15 Superb Owls On Nintendo Switch

Poodlestargenerica

Kaepora Gaebora is annoying, I don't know why anyone would like him. The Owl from OG Links Awakening is amazing, but they ruined the music for the entire game on switch and it loses it's impact.

Had to go Mario 64 Owl. It takes me like 20 seconds to get that star now, but when I was a kid I spent a lot more time with him, falling to my death.

Re: Every American Football Game On Nintendo Switch

Poodlestargenerica

@wuntyme8 Yunno, I was just about to say the same thing. I'm not a football fan at all, but I think Mario Football would be awesome, and I'm amazed that they never made one. You're also right about Blitz and Street. Everyone wants simulation now, but I don't think that suits American football like it does with basketball.

Re: Talking Point: Switch Is Nintendo's "Main Business" Right Now, But All Eyes Are On The Horizon

Poodlestargenerica

@LadyCharlie The switch's successor is coming this year. Anyone who thinks they're going to let the switch be their only console for ten years is frankly insane. I don't pay attention to rumors, but there have been numerous people who have flat out said they're working on games for it, dev kits have been given out, tech demos have been shown, major third party companies have shifted their production.

Re: Random: Ash Ketchum's OG Voice Actor Reflects On "Devastating" Moment She Was Fired

Poodlestargenerica

@Lanmanna Well I saw the whole "Ash actress reflects on her time in the job" recently, but I didn't know they meant the same show. I don't think I've seen it for something like 19 years. I just assumed it went off the air when I was in high school or something, Pokemon sort of hit a low point in popularity around that time I think. Have they just been foiling team rocket this whole time?

Re: Talking Point: What's The Best Nintendo Remake Ever?

Poodlestargenerica

@N00BiSH Yep, this. If it were remasters, it could be different, but Zero Mission is in a tier of it's own.

Edit: I guess The Zelda 3ds remasters snuck in despite not really being remakes. Those are in the same tier, but I think in the truest sense of the term remake, it has to be Zero Mission still.

Re: Talking Point: As A Nintendo Fan, Do You Really Need To Play The Virtual Boy?

Poodlestargenerica

@Banks You would have to use the blue/red type setting that emulators have rather than the crazy spinning mirror, but yeah I think a cardboard cutout in the VR kind of shape, with a small phone fit into it, plus a strap of some sort. You could even clip it onto headphones. Insert a couple colored lenses into the spot that goes over your eyes. Then hook up a Bluetooth controller and you could probably do a good job replicating the original. The lenses are the trickiest part but you could try packing tape and food coloring, or highlighters.

Re: Feature: "We’ve Tried To Do Something Very Different" - Rivalry & Drama In Arcade Racer 'New Star GP'

Poodlestargenerica

@dartmonkey I am not disagreeing with the tech inside a joycon, but a wiimote operated on three separate accelerometers each for a particular axis, with no gyro, whereas the Joycon uses gyro heavily.

The axis I am claiming a Joycon cannot measure is a straight Z. If you hold a single joystick flat on your palm and raise it up and down with no tilt, to my knowledge, no game I've played senses that it is happening. It only picks up lateral movement (what would be x/y axis while held like a controller instead of flat.) In order to play excitebots, you need to create a full circle with full z axis sensing capability (that same up and down raising movement, but at a different angle). I tested this in a few games and all of them rely solely on the axises I'm referring to.

I am happy to be proven wrong by a game that utilizes the momement I am talking about, but if it exists I don't know it I don't think just claiming that something is possible without presenting any evidence is a particularly productive way of having a discussion though.

Re: Feature: "We’ve Tried To Do Something Very Different" - Rivalry & Drama In Arcade Racer 'New Star GP'

Poodlestargenerica

@dartmonkey Well when I say impossible to emulate I mean on a machine without integrated motion controls. Even on one's with it, because the gyro isn't as complex as a wiimote. Android for instance.

Are you sure they can do everything a wiimote can do? I don't think thats entirely correct. I have done lots of cool things with joycons but I have not yet see a game that utilizes the same kind of motion controls as excite bots. I'm talking the launch mechanic here, not just steering. The full three axis sensing? Do you know of one that does?

Re: Feature: "We’ve Tried To Do Something Very Different" - Rivalry & Drama In Arcade Racer 'New Star GP'

Poodlestargenerica

@Smug43 Those were both on Wii not gamecube. Normally I wouldn't correct this but they are basically impossible to put on switch because of it, as they used wiimote specific inputs. Maybe trucks could be? They're also basically impossible to emulate. I don't think a Joycon can do that circular shake thing when you launch yourself in excite bots though. This is one of the main reasons I hate the Wii.