@HotGoomba I feel yea. This time it's Virtual isn't BAD, but it just doesn't HAVE the same feeling as the TTG games nor Hit the Road. I think the script needed one or two more re-works.
@MasterGraveheart @michellelynn0976 Actually, Namco DOES own the copyrights to both Ms Pac-Man and her game, but AtGames gains royalties every time she is used.
I would like to point out the tagline "Welcome to the Next Level". This is the same phase that Sega of America used to promote it's products from 1992 to 1995. (Genesis, Sega CD, 32X, Game Gear, Nomad, etc.) Very nice.
@Bobb One of the many downsides of Unity. Could also be that MiHoYo is already juggling five different ports at the same time and adding a sixth wouldn't be possible with a major patch happening every 6 weeks or so.
@SwitchVogel There's actually a cloud version of the game in the Mainland Chinese server, so once it starts rolling out to the International servers, I think we MIGHT see the Switch port be converted to a cloud version.
@Jbuggydroid Not just when its running, but also the game itself. And it's still growing in size as well.
There are a number of reasons why Genshin isn't on the Switch. Performance aside, I think Sony made a deal with MiHoYo just after the Switch announcement for the game to be PlayStation Console (Mobile and PC aside) exclusive. Sony does do a whole lot of advertising for the game, so that must of been part of the deal, in exchange for Aloy being in the game. I also have a tinfoil conspiracy that Tencent is also leaning on Nintendo not to have the game on the Switch. Short version is that MiHoYo rejected a buyout of the company by Tencent and it's success really pissed them off because of how much Genshin has made, SO FAR. Meanwhile, Tencent is helping Nintendo sell a region-exclusive Switch on the market in Mainland China. So it's tempting to think that Tencent is throwing another wrench into the lack of updates on the status of the Genshin Switch port.
@KevTastic84 You know of grinding in an RPG? Think of doing that but for "actual" money.
@Fizza I'm going to give Sega the benefit of a doubt for this. The trademark they filed might just for them to prevent anyone trying to use their brand name in any project. I'm thinking more in the legal area than in the commercial.
Let's be honest, we're never going to see a Arcade Archive of Ms Pac-Man. Giving free money to another company for doing nothing is something B-N is never going to keep doing.
One last thing that people seem to forget. You can buy a company without needing to buy the whole of it. I can see Nintendo buying like 25% or 30% of a company to keep it afloat and keep it close in its orbit, but them going all Pac-Man like Microsoft and Sony are doing is as likely as a Yo-Kai Watch 4 English release.
@Yomogi Plus, Nintendo already has a good majority percentage share in multiple of companies (HAL, Intelligent Systems, etc.) along with Japan's very strict foreigner buyout laws means that Nintendo doesn't have to worry about any corporate raiders trying to yoink Kirby or Fire Emblem away.
Another reason why Nintendo doesn't buy developers is because usually those whose names people throw around that Nintendo could buy also have ties with other entertainment industries. Sega for example also owns more anime studio TMS. Nintendo is one of the very few video game companies that ONLY does Video Games.
Though if they were to buy someone out, I would place bets on MercuryStream or Level 5.
@Krysus Like the update says, the ones making the games have tried to push back on the idea, only for the big wigs to do it anyways. Seen this before with Neopets. Killing the brand just for a quick few bucks.
Too little, too late. Maybe if he did his research ahead of time and didn't sign up, he would be still liked. Good luck finding a gig that doesn't have other voice actors give you the stinkeye for burning your career in one go.
@Specter_of-the_OLED I don't think they (Two Point Studios) is willing to do an amusement park simulator. Sure, they made Theme Park, but let's be real, no one plays Theme Park. They play Roller Coaster Tycoon 1,2, or 3 (Or Planet Coaster)
@Specter_of-the_OLED To be fair, I think the management change to Iwata allowed Nintendo to accept some emulators after 2002.
@SeantheDon29 I don't think it's fair to compare the two. Third Party Emulators are more focused on playing as many games as possible, while Nintendo wants their games to work near 1:1 as their Original release. Thing is, this is Nintendo we're talking about, they try to re-invent the wheel more often than one might like. They've been using multiple different emulators from different parts of the company.
@MarioBrickLayer I don't think they can buy Sega. Sega is already part of SegaSammy, which does much more than games. And as we seen, Microsoft goes for the whole company, not just one part. Them buying Sega is about as likely as them being up all of Warner Brothers.
Nice. Though I doubt any of these games will be added to the NSO SNES collection. This sounds more like an Evercade type of deal. Either way, it's better these games are given a re-release than sitting in whatever vault they have been in since the turn of the millennium.
@HeadPirate Other than coding wizardary, I would say that the cart might have some extra chips inside to do some of the heavy lifting. Kind of like the Super FX or SA1 on the SNES.
@Specter_of-the_OLED Actually, it's not the chip that's the problem, it's the cartage port. The NES has a lock and key system where the cart communicates with a chip in both the cart and the system. Over the years of use, the pins in the console bend leading to a bad connection where the console can't see the cart's chip, thus forcing the console to keep resetting, causing the blinking red light.
Comments 678
Re: Mother 3 Producer Shares Thoughts On Localisation, And Why It Hasn't Happened
TBH, if the fan translation was official, it would most likely have an M rating. That's the real issue with Mother 3.
Re: Embracer Group To Acquire Crystal Dynamics, Square Enix Montréal, Eidos-Montréal, Plus IPs For $300 Million
@Royalblues I doubt that. They spent 3.9 Billion JUST for Bungie.
Re: Sam & Max: Beyond Time And Space Gets Demo And Physical Release
@HotGoomba I feel yea. This time it's Virtual isn't BAD, but it just doesn't HAVE the same feeling as the TTG games nor Hit the Road. I think the script needed one or two more re-works.
Re: Sonic 2 Movie Speeding Towards $65 Million In Its US Opening Weekend
@Bigbear1up Yea, about that....
Re: Ron Gilbert Is Back With Return To Monkey Island, Out This Year
@Shiryu Technically speaking, the new price is $43.41, if you adjust for inflation.
Re: Best Funny Games On Switch - Games That'll Make You Wii Yourself
Me and @hotgoomba are annoyed that you didn't put EITHER Sam and Max game on here.
Re: Round Up: The Reviews Are In For Sonic The Hedgehog 2
@dkxcalibur In Sonic's defense, this isn't the first time he's been isekaied.
Re: Sonic Movie Producer Talks About "Creating A Sonic Cinematic Universe"
@HammerGalladeBro YOU KNOW WHAT THEY SAY, THE MORE THE MERRIER!
Re: Sonic Movie Producer Talks About "Creating A Sonic Cinematic Universe"
@Specter_of-the_OLED Sonic has always been a multi-media franchise, dating back to at least 1993.
Re: Bandai Namco Is Releasing A Physical Version Of Pac-Man Museum+ On Switch
@MasterGraveheart @michellelynn0976 Actually, Namco DOES own the copyrights to both Ms Pac-Man and her game, but AtGames gains royalties every time she is used.
Re: 'TailsTube' First Ep Now Live - The New VTuber Show Starring Sonic's Sidekick
@SalvorHardin Bruh. Flynn is busy with Frontiers.
Re: These Adorable Fire Emblem Plushes Are Now Available To Order
@nessisonett Which one?
Re: These Adorable Fire Emblem Plushes Are Now Available To Order
@Munchlax He ate some bad mutton, but he's fine now. I think. Is he a dad?
Re: Random: Sonic 2 Movie Poster Gives Fans The Major 'Sonic 2sday' Feels
I would like to point out the tagline "Welcome to the Next Level". This is the same phase that Sega of America used to promote it's products from 1992 to 1995. (Genesis, Sega CD, 32X, Game Gear, Nomad, etc.) Very nice.
Re: Sonic 2 Movie Prequel Comic Will Feature A Robotnik Story "Spearheaded" By Jim Carrey
@Truegamer79 To be fair, his mustache is more symbolic than his body.
Re: Reminder: MAR10 Day Sale Now Live On US Switch eShop, Mario Games Discounted
@Silly_G Keep in mind they also skipped the one in 2018.
Re: Co-Founder Of Nintendo-Owned Studio Next Level Games Announces Retirement
@ModdedInkling Agreed. Sometimes you don't NEED to buy out a close partner.
Re: Sorry, Switch Owners Won't Be Getting Cross-Play For FIFA 23
@Silly_G But that means that they would need to put effort into it.
Re: Genshin Impact Creator Announces "Immersive Virtual World Experience" HoYoverse
@HotGoomba Virtual Girls AND Boys.
@Bobb One of the many downsides of Unity. Could also be that MiHoYo is already juggling five different ports at the same time and adding a sixth wouldn't be possible with a major patch happening every 6 weeks or so.
@SwitchVogel There's actually a cloud version of the game in the Mainland Chinese server, so once it starts rolling out to the International servers, I think we MIGHT see the Switch port be converted to a cloud version.
@Jbuggydroid Not just when its running, but also the game itself. And it's still growing in size as well.
@HammerGalladeBro Care to explain why?
Re: Genshin Impact Creator Announces "Immersive Virtual World Experience" HoYoverse
There are a number of reasons why Genshin isn't on the Switch. Performance aside, I think Sony made a deal with MiHoYo just after the Switch announcement for the game to be PlayStation Console (Mobile and PC aside) exclusive. Sony does do a whole lot of advertising for the game, so that must of been part of the deal, in exchange for Aloy being in the game. I also have a tinfoil conspiracy that Tencent is also leaning on Nintendo not to have the game on the Switch. Short version is that MiHoYo rejected a buyout of the company by Tencent and it's success really pissed them off because of how much Genshin has made, SO FAR. Meanwhile, Tencent is helping Nintendo sell a region-exclusive Switch on the market in Mainland China. So it's tempting to think that Tencent is throwing another wrench into the lack of updates on the status of the Genshin Switch port.
Re: Switch Remake Of Super Famicom RPG Live A Live Gets A New Character Trailer
Do any of the characters meet one another like in Octopath? Just curious.
Re: MLB The Show 22 Gets Gameplay Trailer And Reveals New Legends For Its Roster
The Switch gameplay was shown off in the newest Direct... Hoo boy, is it janky.
Re: Namco's 'New Rally-X' Is Joining Arcade Archives On Switch This Week
@PLATINUM7 ...That's what I said.
Re: FMV Murder Mystery 'Who Pressed Mute on Uncle Marcus?' Hits Switch Next Month
@WalesInteractive Er... What?
Re: Random: An AI Broke Tetris On NES, And It’s Compelling Viewing
@nesrocks Good luck playing it legally in the copyright limbo its in.
Re: Team17 Confirms An End To Its 'MetaWorms' NFT Project
@KevTastic84 You know of grinding in an RPG? Think of doing that but for "actual" money.
@Fizza I'm going to give Sega the benefit of a doubt for this. The trademark they filed might just for them to prevent anyone trying to use their brand name in any project. I'm thinking more in the legal area than in the commercial.
Re: Namco's 'New Rally-X' Is Joining Arcade Archives On Switch This Week
Let's be honest, we're never going to see a Arcade Archive of Ms Pac-Man. Giving free money to another company for doing nothing is something B-N is never going to keep doing.
Re: FMV Murder Mystery 'Who Pressed Mute on Uncle Marcus?' Hits Switch Next Month
I REALLY want someone to make an FMV game were there's an option to have a Sega/Mega CD mode just for the fun of it. Complete with 1X load wait times.
Re: Talking Point: Who Is Nintendo Going To Buy? Don't Be Shocked If The Answer Is "Nobody"
One last thing that people seem to forget. You can buy a company without needing to buy the whole of it. I can see Nintendo buying like 25% or 30% of a company to keep it afloat and keep it close in its orbit, but them going all Pac-Man like Microsoft and Sony are doing is as likely as a Yo-Kai Watch 4 English release.
Q_Q
Re: Talking Point: Who Is Nintendo Going To Buy? Don't Be Shocked If The Answer Is "Nobody"
@Yomogi Plus, Nintendo already has a good majority percentage share in multiple of companies (HAL, Intelligent Systems, etc.) along with Japan's very strict foreigner buyout laws means that Nintendo doesn't have to worry about any corporate raiders trying to yoink Kirby or Fire Emblem away.
Re: Talking Point: Who Is Nintendo Going To Buy? Don't Be Shocked If The Answer Is "Nobody"
Another reason why Nintendo doesn't buy developers is because usually those whose names people throw around that Nintendo could buy also have ties with other entertainment industries. Sega for example also owns more anime studio TMS. Nintendo is one of the very few video game companies that ONLY does Video Games.
Though if they were to buy someone out, I would place bets on MercuryStream or Level 5.
Re: Team17 Is Jumping On The NFT Train With 'MetaWorms'
@Krysus Like the update says, the ones making the games have tried to push back on the idea, only for the big wigs to do it anyways. Seen this before with Neopets. Killing the brand just for a quick few bucks.
Re: Team17 Is Jumping On The NFT Train With 'MetaWorms'
@OFFICIALMichi Long story short, the bank account servers can do many more transactions with the same amount of energy that one block-chain can do.
Re: Troy Baker Backtracks On NFT Plans And Issues Apology
Too little, too late. Maybe if he did his research ahead of time and didn't sign up, he would be still liked. Good luck finding a gig that doesn't have other voice actors give you the stinkeye for burning your career in one go.
Re: Random: An AI Broke Tetris On NES, And It’s Compelling Viewing
@BCMT My guess is that Nintendo rather have people play Tetris 99?
Re: Two Point Campus Enrolls On Switch This May, Special Physical Edition Revealed
@Specter_of-the_OLED I don't think they (Two Point Studios) is willing to do an amusement park simulator. Sure, they made Theme Park, but let's be real, no one plays Theme Park. They play Roller Coaster Tycoon 1,2, or 3 (Or Planet Coaster)
Re: Metroid Prime Dev Confirms That Nintendo Blocked The Addition Of Super Metroid To The Game
@Specter_of-the_OLED To be fair, I think the management change to Iwata allowed Nintendo to accept some emulators after 2002.
@SeantheDon29 I don't think it's fair to compare the two. Third Party Emulators are more focused on playing as many games as possible, while Nintendo wants their games to work near 1:1 as their Original release. Thing is, this is Nintendo we're talking about, they try to re-invent the wheel more often than one might like. They've been using multiple different emulators from different parts of the company.
Re: Microsoft Buys Activision Blizzard, Now Owns Call Of Duty And Crash Bandicoot
@MarioBrickLayer I don't think they can buy Sega. Sega is already part of SegaSammy, which does much more than games. And as we seen, Microsoft goes for the whole company, not just one part. Them buying Sega is about as likely as them being up all of Warner Brothers.
Re: Microsoft Buys Activision Blizzard, Now Owns Call Of Duty And Crash Bandicoot
@DTFaux Ubisoft as well, but I get your point.
Re: Troy Baker Partners With NFT Firm, Asks If Fans Want To "Hate" Or "Create"
@Zuljaras As seen with RAID Shadow Legends.
Re: One Of The Rarest SNES Games Ever Is Making A Comeback
Nice. Though I doubt any of these games will be added to the NSO SNES collection. This sounds more like an Evercade type of deal. Either way, it's better these games are given a re-release than sitting in whatever vault they have been in since the turn of the millennium.
Re: 'Blacksmith Of The Sand Kingdom' Gets Physical Switch Release
@Magician Not actually from Kemco. It's from Rideon Japan.
Also, 35 dollars is a rip off.
Re: GTA Publisher Take-Two Buys Farmville Giant Zynga For $12.7B
@link3710 Wouldn't be surprised if that did happen soon.
Re: Mini Review: Sam & Max: Beyond Time and Space - A Rare Bit Of Old-School Point-And-Click Craziness
@dumedum Yup. Much better controls and performance.
Re: Random: Remember That $250 Switch eShop Game? It's Currently On Sale For Just $2.50
Yea, I think it's time for Nintendo to step in and stop with the insane price changes.
Re: Best Of 2021: Remember When People Thought Switch Would Fail?
A little bit of extra RAM would of helped the Switch in the later years. That's what the real bottleneck of the hardware is.
Re: NFL Coach, Broadcaster And Video Game Icon John Madden Passes Away At 85
AEIOU, John Madden. AEIOU.
Re: NES Action Shooter 'Copper Jacket' Hits Funding Goal On Kickstarter
@HeadPirate Other than coding wizardary, I would say that the cart might have some extra chips inside to do some of the heavy lifting. Kind of like the Super FX or SA1 on the SNES.
Re: NES Action Shooter 'Copper Jacket' Hits Funding Goal On Kickstarter
@Crono1973 Hype. That's all it is.
Re: NES Action Shooter 'Copper Jacket' Hits Funding Goal On Kickstarter
@Specter_of-the_OLED Actually, it's not the chip that's the problem, it's the cartage port. The NES has a lock and key system where the cart communicates with a chip in both the cart and the system. Over the years of use, the pins in the console bend leading to a bad connection where the console can't see the cart's chip, thus forcing the console to keep resetting, causing the blinking red light.