@RedGuy42 Not sure if that's possible. Me thinks that Knuckles' shorter jump makes some parts of some levels impossible unless they make a whole new route for him.
@AlexHarford It's actually a good idea to play Two Point Hospital first, since it takes place in the same world as Two Point Campus. You might miss some jokes and references if you skip Hospital. (Also, it really IS like Theme Hospital, with some added depth to it.)
@Rainbowjames IIRC it was like $2 billion over four years. I'm pretty sure EA could of paid it in just one year's edition, but EA being EA, they think that their "games" can sell without the FIFA brand. That being said, maybe they could actually make a new version for the SwitcHAHAHAHA! Like that would happen!
I mean, this is a good time to confirm it, as Genshin's patches have been delayed because of the Shanghai lock-down. But I have a feeling that a Switch version is low on the to-do list for MiHoYo.
@Luffink Pretty much. @Ralizah Longer than you think. Unity is easy to port to other platforms, but optimizing it is a pain in the arse considering that the PS4 version isn't as well optimized.
@Royalblues TBH, I think a Nintendo Direct will compete with the SGF, rather than being a part of it. Nintendo doesn't NEED to be part of a bigger showcase to be the most talked thing for the day it airs. I wouldn't be surprised of Geoff talked to Nintendo to have their Not-E3 Direct take place before or after the SGF to prevent people from just watching Nintendo instead of this diet E3.
@Yosher Truthfully, I think it's mostly being used as a rainy day fund. I kind of think the main reason Nintendo has so much money in their bank account is just in case someone tries to do a hostile takeover, as seen with many companies in the last few months.
@HotGoomba I feel yea. This time it's Virtual isn't BAD, but it just doesn't HAVE the same feeling as the TTG games nor Hit the Road. I think the script needed one or two more re-works.
@MasterGraveheart @michellelynn0976 Actually, Namco DOES own the copyrights to both Ms Pac-Man and her game, but AtGames gains royalties every time she is used.
I would like to point out the tagline "Welcome to the Next Level". This is the same phase that Sega of America used to promote it's products from 1992 to 1995. (Genesis, Sega CD, 32X, Game Gear, Nomad, etc.) Very nice.
@Bobb One of the many downsides of Unity. Could also be that MiHoYo is already juggling five different ports at the same time and adding a sixth wouldn't be possible with a major patch happening every 6 weeks or so.
@SwitchVogel There's actually a cloud version of the game in the Mainland Chinese server, so once it starts rolling out to the International servers, I think we MIGHT see the Switch port be converted to a cloud version.
@Jbuggydroid Not just when its running, but also the game itself. And it's still growing in size as well.
There are a number of reasons why Genshin isn't on the Switch. Performance aside, I think Sony made a deal with MiHoYo just after the Switch announcement for the game to be PlayStation Console (Mobile and PC aside) exclusive. Sony does do a whole lot of advertising for the game, so that must of been part of the deal, in exchange for Aloy being in the game. I also have a tinfoil conspiracy that Tencent is also leaning on Nintendo not to have the game on the Switch. Short version is that MiHoYo rejected a buyout of the company by Tencent and it's success really pissed them off because of how much Genshin has made, SO FAR. Meanwhile, Tencent is helping Nintendo sell a region-exclusive Switch on the market in Mainland China. So it's tempting to think that Tencent is throwing another wrench into the lack of updates on the status of the Genshin Switch port.
@KevTastic84 You know of grinding in an RPG? Think of doing that but for "actual" money.
@Fizza I'm going to give Sega the benefit of a doubt for this. The trademark they filed might just for them to prevent anyone trying to use their brand name in any project. I'm thinking more in the legal area than in the commercial.
Let's be honest, we're never going to see a Arcade Archive of Ms Pac-Man. Giving free money to another company for doing nothing is something B-N is never going to keep doing.
One last thing that people seem to forget. You can buy a company without needing to buy the whole of it. I can see Nintendo buying like 25% or 30% of a company to keep it afloat and keep it close in its orbit, but them going all Pac-Man like Microsoft and Sony are doing is as likely as a Yo-Kai Watch 4 English release.
@Yomogi Plus, Nintendo already has a good majority percentage share in multiple of companies (HAL, Intelligent Systems, etc.) along with Japan's very strict foreigner buyout laws means that Nintendo doesn't have to worry about any corporate raiders trying to yoink Kirby or Fire Emblem away.
Another reason why Nintendo doesn't buy developers is because usually those whose names people throw around that Nintendo could buy also have ties with other entertainment industries. Sega for example also owns more anime studio TMS. Nintendo is one of the very few video game companies that ONLY does Video Games.
Though if they were to buy someone out, I would place bets on MercuryStream or Level 5.
@Krysus Like the update says, the ones making the games have tried to push back on the idea, only for the big wigs to do it anyways. Seen this before with Neopets. Killing the brand just for a quick few bucks.
Too little, too late. Maybe if he did his research ahead of time and didn't sign up, he would be still liked. Good luck finding a gig that doesn't have other voice actors give you the stinkeye for burning your career in one go.
@Specter_of-the_OLED I don't think they (Two Point Studios) is willing to do an amusement park simulator. Sure, they made Theme Park, but let's be real, no one plays Theme Park. They play Roller Coaster Tycoon 1,2, or 3 (Or Planet Coaster)
@Specter_of-the_OLED To be fair, I think the management change to Iwata allowed Nintendo to accept some emulators after 2002.
@SeantheDon29 I don't think it's fair to compare the two. Third Party Emulators are more focused on playing as many games as possible, while Nintendo wants their games to work near 1:1 as their Original release. Thing is, this is Nintendo we're talking about, they try to re-invent the wheel more often than one might like. They've been using multiple different emulators from different parts of the company.
@MarioBrickLayer I don't think they can buy Sega. Sega is already part of SegaSammy, which does much more than games. And as we seen, Microsoft goes for the whole company, not just one part. Them buying Sega is about as likely as them being up all of Warner Brothers.
Comments 690
Re: Brad Buxer Reconfirms Michael Jackson's Involvement With Sonic 3's Soundtrack
@HammerGalladeBro Depends. I think they DO own all of the music for the US version.
Re: Level-5 Launches New Ni no Kuni Game In The West - Features Crypto And Blockchain, Will Add NFTs
.....
Re: Sega Releases New Sonic Origins Gameplay Footage, Out On Switch This June
@RedGuy42 Not sure if that's possible. Me thinks that Knuckles' shorter jump makes some parts of some levels impossible unless they make a whole new route for him.
Re: Two Point Campus' Spy School Wants You To Be The Next James Bond
@AlexHarford It's actually a good idea to play Two Point Hospital first, since it takes place in the same world as Two Point Campus. You might miss some jokes and references if you skip Hospital. (Also, it really IS like Theme Hospital, with some added depth to it.)
Re: It's Official: EA Drops The 'FIFA' Brand In Favour Of 'EA Sports FC'
@Rainbowjames IIRC it was like $2 billion over four years. I'm pretty sure EA could of paid it in just one year's edition, but EA being EA, they think that their "games" can sell without the FIFA brand. That being said, maybe they could actually make a new version for the SwitcHAHAHAHA! Like that would happen!
Re: Don't Worry, Genshin Impact Is "Still In Development" For Nintendo Switch
@AstroTheGamosian It's still a Gacha though.
Re: Don't Worry, Genshin Impact Is "Still In Development" For Nintendo Switch
Removed
Re: Don't Worry, Genshin Impact Is "Still In Development" For Nintendo Switch
I mean, this is a good time to confirm it, as Genshin's patches have been delayed because of the Shanghai lock-down. But I have a feeling that a Switch version is low on the to-do list for MiHoYo.
@Luffink Pretty much.
@Ralizah Longer than you think. Unity is easy to port to other platforms, but optimizing it is a pain in the arse considering that the PS4 version isn't as well optimized.
Re: Geoff Keighley's Summer Game Fest Showcase Is Set For 9th June
@Royalblues TBH, I think a Nintendo Direct will compete with the SGF, rather than being a part of it. Nintendo doesn't NEED to be part of a bigger showcase to be the most talked thing for the day it airs. I wouldn't be surprised of Geoff talked to Nintendo to have their Not-E3 Direct take place before or after the SGF to prevent people from just watching Nintendo instead of this diet E3.
Re: Nintendo Close To Hitting $1.8 Billion In Revenue From Mobile Games
@KoRn1619 Those are from Ninatic, not Nintendo. Nintendo licensed Pokemon and Pikmin to them, they didn't actually make the games.
Re: Nintendo Close To Hitting $1.8 Billion In Revenue From Mobile Games
@BloodyMurder Wafius and Husbandos, OH MY!
Re: Nintendo Close To Hitting $1.8 Billion In Revenue From Mobile Games
@Yosher Truthfully, I think it's mostly being used as a rainy day fund. I kind of think the main reason Nintendo has so much money in their bank account is just in case someone tries to do a hostile takeover, as seen with many companies in the last few months.
Re: Mother 3 Producer Shares Thoughts On Localisation, And Why It Hasn't Happened
TBH, if the fan translation was official, it would most likely have an M rating. That's the real issue with Mother 3.
Re: Embracer Group To Acquire Crystal Dynamics, Square Enix Montréal, Eidos-Montréal, Plus IPs For $300 Million
@Royalblues I doubt that. They spent 3.9 Billion JUST for Bungie.
Re: Sam & Max: Beyond Time And Space Gets Demo And Physical Release
@HotGoomba I feel yea. This time it's Virtual isn't BAD, but it just doesn't HAVE the same feeling as the TTG games nor Hit the Road. I think the script needed one or two more re-works.
Re: Sonic 2 Movie Speeding Towards $65 Million In Its US Opening Weekend
@Bigbear1up Yea, about that....
Re: Ron Gilbert Is Back With Return To Monkey Island, Out This Year
@Shiryu Technically speaking, the new price is $43.41, if you adjust for inflation.
Re: Best Funny Games On Switch - Games That'll Make You Wii Yourself
Me and @hotgoomba are annoyed that you didn't put EITHER Sam and Max game on here.
Re: Round Up: The Reviews Are In For Sonic The Hedgehog 2
@dkxcalibur In Sonic's defense, this isn't the first time he's been isekaied.
Re: Sonic Movie Producer Talks About "Creating A Sonic Cinematic Universe"
@HammerGalladeBro YOU KNOW WHAT THEY SAY, THE MORE THE MERRIER!
Re: Sonic Movie Producer Talks About "Creating A Sonic Cinematic Universe"
@Specter_of-the_OLED Sonic has always been a multi-media franchise, dating back to at least 1993.
Re: Bandai Namco Is Releasing A Physical Version Of Pac-Man Museum+ On Switch
@MasterGraveheart @michellelynn0976 Actually, Namco DOES own the copyrights to both Ms Pac-Man and her game, but AtGames gains royalties every time she is used.
Re: 'TailsTube' First Ep Now Live - The New VTuber Show Starring Sonic's Sidekick
@SalvorHardin Bruh. Flynn is busy with Frontiers.
Re: These Adorable Fire Emblem Plushes Are Now Available To Order
@nessisonett Which one?
Re: These Adorable Fire Emblem Plushes Are Now Available To Order
@Munchlax He ate some bad mutton, but he's fine now. I think. Is he a dad?
Re: Random: Sonic 2 Movie Poster Gives Fans The Major 'Sonic 2sday' Feels
I would like to point out the tagline "Welcome to the Next Level". This is the same phase that Sega of America used to promote it's products from 1992 to 1995. (Genesis, Sega CD, 32X, Game Gear, Nomad, etc.) Very nice.
Re: Sonic 2 Movie Prequel Comic Will Feature A Robotnik Story "Spearheaded" By Jim Carrey
@Truegamer79 To be fair, his mustache is more symbolic than his body.
Re: Reminder: MAR10 Day Sale Now Live On US Switch eShop, Mario Games Discounted
@Silly_G Keep in mind they also skipped the one in 2018.
Re: Co-Founder Of Nintendo-Owned Studio Next Level Games Announces Retirement
@ModdedInkling Agreed. Sometimes you don't NEED to buy out a close partner.
Re: Sorry, Switch Owners Won't Be Getting Cross-Play For FIFA 23
@Silly_G But that means that they would need to put effort into it.
Re: Genshin Impact Creator Announces "Immersive Virtual World Experience" HoYoverse
@HotGoomba Virtual Girls AND Boys.
@Bobb One of the many downsides of Unity. Could also be that MiHoYo is already juggling five different ports at the same time and adding a sixth wouldn't be possible with a major patch happening every 6 weeks or so.
@SwitchVogel There's actually a cloud version of the game in the Mainland Chinese server, so once it starts rolling out to the International servers, I think we MIGHT see the Switch port be converted to a cloud version.
@Jbuggydroid Not just when its running, but also the game itself. And it's still growing in size as well.
@HammerGalladeBro Care to explain why?
Re: Genshin Impact Creator Announces "Immersive Virtual World Experience" HoYoverse
There are a number of reasons why Genshin isn't on the Switch. Performance aside, I think Sony made a deal with MiHoYo just after the Switch announcement for the game to be PlayStation Console (Mobile and PC aside) exclusive. Sony does do a whole lot of advertising for the game, so that must of been part of the deal, in exchange for Aloy being in the game. I also have a tinfoil conspiracy that Tencent is also leaning on Nintendo not to have the game on the Switch. Short version is that MiHoYo rejected a buyout of the company by Tencent and it's success really pissed them off because of how much Genshin has made, SO FAR. Meanwhile, Tencent is helping Nintendo sell a region-exclusive Switch on the market in Mainland China. So it's tempting to think that Tencent is throwing another wrench into the lack of updates on the status of the Genshin Switch port.
Re: Switch Remake Of Super Famicom RPG Live A Live Gets A New Character Trailer
Do any of the characters meet one another like in Octopath? Just curious.
Re: MLB The Show 22 Gets Gameplay Trailer And Reveals New Legends For Its Roster
The Switch gameplay was shown off in the newest Direct... Hoo boy, is it janky.
Re: Namco's 'New Rally-X' Is Joining Arcade Archives On Switch This Week
@PLATINUM7 ...That's what I said.
Re: FMV Murder Mystery 'Who Pressed Mute on Uncle Marcus?' Hits Switch Next Month
@WalesInteractive Er... What?
Re: Random: An AI Broke Tetris On NES, And It’s Compelling Viewing
@nesrocks Good luck playing it legally in the copyright limbo its in.
Re: Team17 Confirms An End To Its 'MetaWorms' NFT Project
@KevTastic84 You know of grinding in an RPG? Think of doing that but for "actual" money.
@Fizza I'm going to give Sega the benefit of a doubt for this. The trademark they filed might just for them to prevent anyone trying to use their brand name in any project. I'm thinking more in the legal area than in the commercial.
Re: Namco's 'New Rally-X' Is Joining Arcade Archives On Switch This Week
Let's be honest, we're never going to see a Arcade Archive of Ms Pac-Man. Giving free money to another company for doing nothing is something B-N is never going to keep doing.
Re: FMV Murder Mystery 'Who Pressed Mute on Uncle Marcus?' Hits Switch Next Month
I REALLY want someone to make an FMV game were there's an option to have a Sega/Mega CD mode just for the fun of it. Complete with 1X load wait times.
Re: Talking Point: Who Is Nintendo Going To Buy? Don't Be Shocked If The Answer Is "Nobody"
One last thing that people seem to forget. You can buy a company without needing to buy the whole of it. I can see Nintendo buying like 25% or 30% of a company to keep it afloat and keep it close in its orbit, but them going all Pac-Man like Microsoft and Sony are doing is as likely as a Yo-Kai Watch 4 English release.
Q_Q
Re: Talking Point: Who Is Nintendo Going To Buy? Don't Be Shocked If The Answer Is "Nobody"
@Yomogi Plus, Nintendo already has a good majority percentage share in multiple of companies (HAL, Intelligent Systems, etc.) along with Japan's very strict foreigner buyout laws means that Nintendo doesn't have to worry about any corporate raiders trying to yoink Kirby or Fire Emblem away.
Re: Talking Point: Who Is Nintendo Going To Buy? Don't Be Shocked If The Answer Is "Nobody"
Another reason why Nintendo doesn't buy developers is because usually those whose names people throw around that Nintendo could buy also have ties with other entertainment industries. Sega for example also owns more anime studio TMS. Nintendo is one of the very few video game companies that ONLY does Video Games.
Though if they were to buy someone out, I would place bets on MercuryStream or Level 5.
Re: Team17 Is Jumping On The NFT Train With 'MetaWorms'
@Krysus Like the update says, the ones making the games have tried to push back on the idea, only for the big wigs to do it anyways. Seen this before with Neopets. Killing the brand just for a quick few bucks.
Re: Team17 Is Jumping On The NFT Train With 'MetaWorms'
@OFFICIALMichi Long story short, the bank account servers can do many more transactions with the same amount of energy that one block-chain can do.
Re: Troy Baker Backtracks On NFT Plans And Issues Apology
Too little, too late. Maybe if he did his research ahead of time and didn't sign up, he would be still liked. Good luck finding a gig that doesn't have other voice actors give you the stinkeye for burning your career in one go.
Re: Random: An AI Broke Tetris On NES, And It’s Compelling Viewing
@BCMT My guess is that Nintendo rather have people play Tetris 99?
Re: Two Point Campus Enrolls On Switch This May, Special Physical Edition Revealed
@Specter_of-the_OLED I don't think they (Two Point Studios) is willing to do an amusement park simulator. Sure, they made Theme Park, but let's be real, no one plays Theme Park. They play Roller Coaster Tycoon 1,2, or 3 (Or Planet Coaster)
Re: Metroid Prime Dev Confirms That Nintendo Blocked The Addition Of Super Metroid To The Game
@Specter_of-the_OLED To be fair, I think the management change to Iwata allowed Nintendo to accept some emulators after 2002.
@SeantheDon29 I don't think it's fair to compare the two. Third Party Emulators are more focused on playing as many games as possible, while Nintendo wants their games to work near 1:1 as their Original release. Thing is, this is Nintendo we're talking about, they try to re-invent the wheel more often than one might like. They've been using multiple different emulators from different parts of the company.
Re: Microsoft Buys Activision Blizzard, Now Owns Call Of Duty And Crash Bandicoot
@MarioBrickLayer I don't think they can buy Sega. Sega is already part of SegaSammy, which does much more than games. And as we seen, Microsoft goes for the whole company, not just one part. Them buying Sega is about as likely as them being up all of Warner Brothers.