Comments 805

Re: Exclusive: Former Sega President Wanted Virtua Fighter 3 And Crazy Taxi On The Nintendo 64

Maulbert

The fact is, as long as Sega insisted on staying in the arcade industry, their console arm was always going to fail. Developing for arcades and developing a home console was fine in the '80s and early '90s, when cartridges could only hold so much data, but with the rise of the CD format, arcade ports just weren't going to be a selling point for a console gamer looking for a deeper experience. And when you're devoting half your dev teams to arcade games, you're essentially tying one arm behind your back in console game development, especially for a smaller company like Sega.

It is true that the botched Saturn run and the 32x hastened their departure, as well as rampant piracy on the Dreamcast, but for as great a system as the Dreamcast was, I think people forget how large a portion of it's library was arcade ports that were only ever going to be niche in homes, and how much that contributed to Sega being forced out of the console market. Stolar probably saw that and thought it would've been better for Sega to take money wherever it could get it.

Re: Random: In An Alternate Reality, Sega Published Pokémon

Maulbert

@HeadPirate What your not understanding is that the Game Gear wasn't failing when Pokémon came out, it had already FAILED. Pokémon wouldn't have had a 100% attach rate because no game has that, and it very likely wouldn't have even sold 1 million copies on Game Gear in Japan. Sega had moved on. Fans had moved on. There is no way Pokémon could've saved the Game Gear in 1996, and by extension, become the juggernaut it is.

Now, if Pokémon had come out on Game Gear no later than 1993, you've got an argument. But '96 was too late. It would've been a lost gem.

Re: Random: In An Alternate Reality, Sega Published Pokémon

Maulbert

@HeadPirate Sega was already winding down production of the Game Gear by that time. They were already hard to find. You think they would have put any marketing budget behind a game releasing on a dead system? And yes, the Game Gear was dead by then. It had been crushed by the Game Boy. Also, don't forget, by the time Pokémon came west in 1998, the Game Gear had completely ceased production.

Re: Random: In An Alternate Reality, Sega Published Pokémon

Maulbert

@HeadPirate There is no way Pokémon would've been that valuable in 2002 if it had been published on Game Gear. 60 million Game Boys had been sold by the end of 1996. Only 10 million Game Gears had been sold by then, less than 2 million in Japan. Pokémon Red, Green, and Blue sold 10 million units lifetime in Japan. The Game Gear's install base would've crippled the series out of the gate.

Re: Random: In An Alternate Reality, Sega Published Pokémon

Maulbert

Pokemon would've flopped on Game Gear, and probably be remembered today as a cult classic that barely anyone played. The Game Gear was discontinued a year after Pokemon first released, and had been outsold 6-to-1 by the Game Boy by that point worldwide. I guarantee it would've been too little, too late with Sega.