@Tuney
Alright, I am not certain who ruined your cheerios or whatever. I do not know why you seem to act as if I am insulting your uncle. But I can't post everything I know about Tanabe in a single comment on NL, it simply would be too long. It isn't like I just decided that Nintendo had a supervillain as an employee for the fun of it. Tanabe has been an issue at Nintendo for over a decade.
When you go into nit-pick detail to try discrediting my opinions or stated facts, try to negate my opinions based on me not "even know[ing]" him, and calling him arrogant for disregarding fan opinion time and time again, for WELL OVER A DECADE NOW, that is where I honestly feel you must have some invested interest in his personal views or worth to Nintendo. You decided to CURSE at someone disagreeing with you all because I didn't share your views on this arrogant prick. Seeing the overwhelming history of how he has drawn and quartered this series, how exactly are you able to support this?
@Tuney First of all thank you for replying to me like a normal person. Replying to somebody enables them to get messages about pending comments so I know to come back and reply to you.
Second, him being a prick does not mean I'm calling him a narcissist. Somebody feeling that they're smarter than a fan of a series does not inheritly make them a narcissist either, it just makes them arrogant. and the fact that you cursed at all is insulting regardless if it was only once or more than once.
@Tuney This is why I hate dealing with people trying to "debate". You attempt to make yourself seem like a civilized individual, but kick and scream and throw your mushy peas on the floor when it appears as if you can't "win" a conversation.
Never in my comments did I directly reference Tanabe being a narcissist. I would have no way of honestly knowing that, seeing as how I don't know him in his everyday life. I can however, using the statements he has made publicly, comment on his direct capabilities of being in charge of a game series.
In addition to that, I am not asking for my exact perspective to be followed. I am asking for him to consider the request from the fans. If that is too hard for him to do, maybe he shouldn't be a game director. I understand that might be difficult for you to understand, but most people don't work in a company that loves them flat-out tell fans that they don't care about listening to them. People like this or what causes companies like EA and Ubisoft to do whatever they want.
Additionally, please stop making yourself look like a petulant child trying to curse at me because you don't like my opinion or stance.
@Tuney And this is why I understand your claims, your views, your thoughts... at the end of the day? don't matter to me.
Tenabe has been in charge of the series for half of its entire life. He was brought in during the third game. The fourth game was the absolute worst game in the entire series. The first game he was solely in charge of. Then we find out he apparently is "shackled" by Miyamoto constantly looking over shoulder, preventing him from doing his work, outright refusing to let him do the job he was ordered to do. So many years later, we finally realize that was another of his excuses. He forces innovation for innovation sake.
He doesn't care if the fans are begging him to use RPG mechanics, HE and only HE knows best. We asked him for an audience, for a decade now. What is his response? Instead of the audience from TTYD, we have to build our audience ourselves finding Toads all over the game. That wouldn't be the problem. The problem is this audience literally does NOTHING unless you bribe them. It isn't an integrated mechanic of battles, it is a glorified help me button.
We also asked for simple RPG mechanics to remain with the game. Instead, we had a game like Sticker Star that trim down almost every RPG mechanic possible. And even with him improving to Color Splash, he stripped out something as simple as informing us how much HP the enemy had. The man is an intolerable menace that has drastically destroyed this game series. You have people digging through this wreckage finding something that they're enjoying, but sadly they have not had the opportunity to fully embrace the original games in that point. And this is obvious, the new fans fixate on the absolute best parts of these games - the story telling and interactive humor. These are not new concepts, these are actually the last major hold offs from the original series. Tanabe just hasn't screwed that up yet. Oh wait. He screwed that up too. That was why sticker star was so poor. Luckily he found some shred of dignity in going down and letting the story team get back to their jobs for Color Splash.
I understand that people can have differing opinions. I understand that people don't have to have my opinion. I also understand how to embrace a world created by video game developers, and enjoyed by fans. He has done nothing of that, constantly instead making his own little fiefdom. And his words show all of these as ironclad fact.
@Tuney To Tanabe, innovation is doing anything and everything he wants whenever he wants. Even if that makes a worse game, because he thought of it and therefore it must be the most wonderful thing in the world. There are a whole lot of people that want to find some sort of sense out of Tanabe. There's only one possible reason for him to be so arrogant as to suggest that he reads all of the fans request and then completely discards them because he feels he's better than every single fan out there. The guy is a prick. That's the big surprise.
He needs to get off his high horse. He constantly says that he listens to fans and then he willfully ignores what the fans request. It is beyond apparent at this time, the fans want a more traditional RPG with elements of audience and stage mechanics. You want new innovation? Have the audience interact differently, stage elements happen differently, have enemies interact with the audience more often, have new battle mechanics like the star powers from one and two, or have new innovative styles of partners. ALL of these styles of changes have been used in the Mario & Luigi series. That series does not have nearly as many troubled development periods as the Paper Mario series. Tanabe is willfully defiant to the fans and then acts shocked when the fans get upset.
There is no sugar-coating this. Either Tanabe needs to improve his attitude towards fans, or he needs to get out of the development of the games that fans want.
@polterpupp Not an abnormally large amount of glitches, no. Honestly this game I have seen less than 4 glitches total? I personally did not encounter any glitches during my playthrough and the only ones I know about are the ones specifically fixed by Nintendo already and this one pow block sumo bro glitch.
The only reason you hear about these glitches so severely is that one caused a hard-lock game breaking bug, and this one causes a soft lock requiring reset. The only other glitches were a bug in the training mode which just failed to count your turns correctly and another that allowed your party member to defeat enemies but failing to upload that enemies data into your museum. 1 is just a minor mistake and the other is only relevant for 100% completion.
@Ludovsky Not to burst your bubble but this is actually the sixth game in the series.
The big thing to take away from this, most likely Nintendo is never going to properly compromise with us gamers. The Paper Mario that we all yearn for is gone. Nothing truly speaks this so eloquently then the fact that traditional RPG is gone for four games now. I will be honest, Super Paper Mario was not that bad of a game. And honestly, neither is this game. But the severe negatives of Sticker Star still last. I did not even hate Sticker Star or Color Splash that much... But there is no denying that Nintendo actively seeks to prevent these games from having what we want in them.
For all that I understand we have lost something significant, it is time for us fans to start heavily pushing for a change possibly not with Nintendo. I know that Bug Fables is getting a lot of press lately... I need to check that game out and possibly start pushing people that way.
Melee community has always appeared to be toxic in my opinion. This is not changed over the decades, it has not changed with new games, it has not changed with new tournaments, it stays toxic. If he wants to leave and find a place that makes him feel happy, I am 100% behind him on that decision.
I will be eager for E320 21 either way. Either the heavy amount of people lamenting the loss of consistently getting news, or the heavy amount of people still insisting that it's dead.
and honestly I don't care if it comes back I just care to be able to get the news.
@mesome713 @eltomo @Big_Fudge
Let me clarify a few things for you guys. A game of randomized content is not necessarily gambling. So a trading card pack with a random odds of getting rare cards or specific cards, that is not gambling per se. The gambling element comes into play when there is an avenue of loss. This is unfortunately the legal definition of gambling. EA and other such companies are trying to pretend loot boxes fit outside of the definition of gambling due to the fact that if you buy a loot box you are guaranteed at least one item from that loot box list.
Unfortunately, digital content does not often have duplicates apply. A duplicate physical trading card can be sold to redeem some or even more than the cost of the pack. digital content that is duplicate merely becomes what the company claims the value of it is, often significantly less than a single pack.
Personally I feel almost all forms of randomized content should carefully be examined for gambling mechanics and stricken from access to minors, however I realize that's quite likely unreasonable. But starting against loot box mechanics is definitely a good start.
Let us all remember that this announcement is nothing more than Nintendo reminding the news industry of their eccentric ability to release in odd manners.
The lack of upcoming games is a problem, but it is not the problem here. The problem here is that Nintendo is not putting any effort into keeping its consumers informed of what is happening. could they show off anything for any game coming out soon? I've already gotten enough info about Paper Mario, I would rather my experience for that game not be spoiled anymore. But what else do they have? Anything else is preferable to absolute radio silence. And that is the problem. Nintendo is doing absolutely nothing to keep its fans engaged.
Personally, I immediately knew this was a fake video after checking the image. However, I have no fault for those who misappropriated this as possible confirmation of a real Nintendo direct.
I do appreciate how they discussed in the video itself where proceeds of AD revenue would be going... however I do feel that it possibly comes off a bit more as a shield against Nintendo taking action for their video. While they did do many actions to clearly define this as a "Nontendo" video, never once a day declare that this was fake video and announcements. Additionally, multiple different areas clearly show the word Nintendo instead of their fabricated word. Such as above the headlines with images.
I personally feel they should have either pre-faced or post-faced this video with a clear audio and written message stating that all contents of this video were made in humor or just and have no basis of being created by Nintendo directly. Or at the least put a "FAKE" message on the screen evident on the highlight ribbon or perhaps somewhere else.
Despite the beneficial aspects of the ad revenue, as well as the beneficial aspects of a good humor video, because this could be fragmented and dispersed in parts with no embedded message of falsehood, I am 100% certain Nintendo will attempt to taking this down. They just cannot risk somebody creating images looking as if they came directly from Nintendo.
@Strictlystyles I think you missed the point. 1000 Miles is the same as two bell tickets. So you would be sacrificing 6k bells per item in that case.
Now if you wanted to have an inventory to send back for free, of which you had to pay miles to unlock in some way, that would be fine. Even if it was 40 more inventory slots costing 30,000 miles per slot, it would become another task and achievement to work towards. But the current idea of just tacking on a mile charge is just costly and lacking.
@sanderev if they're looking to find ways to balance the game they should look at more money sinks rather than limiting potential growth in the game.
Honestly when I found out Redd was coming back, I thought for certain it was going to be 50,000 per art instead of just 5000. Would have done a whole lot more of a balancing than anything else they've done.
@sanderev in what world would it be justified by 1000 miles? that seems like an excessively expensive way of trying to artificially lower the amount of Miles people have.
This was pretty fun to read. I have mostly min-max everything I can for my turnips, but with 24 million in the bank I'm not too concerned right now. Then again, I should have a high turnip tomorrow...
@DrLockdown They did. I am not one who focuses heavily on graphics or frame rate, however I did notice a drastic improvement between the pre patch and post patch switch versions. It is not an exact replica of the Xbox one or PlayStation 4 versions, but honestly I did not expect that in a portable system. This game I found near no reasons to complain about whatsoever when I played it, and maybe all except one case was fixed with the patch.
Bought this game on switch and absolutely loved it. I can understand not having this update with the other platforms, but I eagerly await it. As soon as it comes out I will be playing for sure.
Honestly this is something I'm quite interested in. their character design has me quite eager to try out their games and the game play itself is nothing to be upset with. All the luck for them to be able to port the other games and hopefully work on the 5th game.
Seems like they are dropping this out of nowhere. Still is a welcome addition, but I do find the lack of an additional style and the lack of amiibo support to be woefully underwhelming. Honestly this is interesting overall, but I don't know if I'm going to return to this game.
I enjoyed bravely second a whole lot. I actually am not enjoying the demo all that much especially with their removal of random encounters completely. I would much rather than make it an option in the menu to have random encounters or visible encounters.
Nice. Glad it's finally happening that you're doing about 2% effort to stop cheating instead of the zero they've always done. Now if only they would get their act together and prevent people from utilizing obviously cheated Pokemon, perhaps they can start making the game actually worthwhile to play.
Won't change a thing for me though, I still refuse to buy just came because of their blatant disregard for the Pokemon community.
@Mountain_Man Then if you're so insistent on nickeling and diming their time, what about taking them away from upcoming events? We know each of these are patches coming in the future, therefore they're probably not complete at this time. But that also means that they are not working on those when you take techs and put them on stupid issues like this. You can Penny pinch details as much as you want, but somebody had to take time to sit down, decompile the problem, find the solution, code the solution, and then install it as an update. Not only that, but then upload the update online which ends up causing Nintendo not only software development time but also bandwidth on their own side of the servers. All of this to prevent people from playing the game the way that they were enjoying. And for the sake of saying it, the sooner all of the updates are completed, the sooner the entire team can move on to their next project. I doubt someone like Nintendo wants to pay an entire software team to sit around in between the seasonal updates. Finishing them faster results and then moving on to another project while waiting for the updates to become relevant. This type of cosmetic "fix" is only a priority when somebody like Nintendo wants to rule shark people. That is the big problem that I have with this.
the most recent Nintendo mini direct is discussed in this response. I tried to avoid spoilers but if anybody cares to see the video fresh you should not read this.
@Mountain_Man
Looks like another person does not understand management all that well. My point with this was detailing how Nintendo is managing the time of their employees. If you have not noticed the news, there was a mini direct Shadow dropped just a little bit ago. That would have been a higher justification for your stance against my thoughts, but the fact you don't even bring that up leads me to believe you do not understand time/work management.
This specific glitch became known to the public over the last 5 days. If this was not fixed in the day one patch, 1.1.0, either Nintendo was unaware of the glitch at that time, or had not discovered a solution yet. According to GameXplain, this was a recent development that they did not find in their advance copies of the game, leading to the idea that this was not part of the advanced demos sent out for review purposes, aka this was an incredibly recent discovery.
My specific focus on the ridicule I had for Nintendo was on them prioritizing fixing a benign glitch that did nothing except allow those who were eager to go out of their way for the purpose of glitching to benefit slightly in a resource management game. This glitch we're discussing has absolutely no purpose in competitive actions between gamers, aka it's a single player only glitch. As such the only people who are "negatively affected" are those who are actively performing this glitch and therefore "not getting the authentic experience". Merely taking a software text time to decompile what is causing this problem and then creating a solution is time that could have been spent on another game. As we just had a mini Direct, we now know some of the games coming out but as some people have already mentioned, there is a handful of games coming out today and a handful of games coming out at the end of May. Nothing was really mentioned for April. Time is money. Spending time to patch something that has no negative repercussions on the game is directly counterintuitive to producing a different piece of software that would end up having a cost they could sell to people. This patch also does not in any way improve the experience for players. That means it is not an update for gameplay experience or for new advancements on events. It literally is nothing more than busy work to prevent people from being able to exploit. With a reduction in the workforce at this time, these are the things that are trivial and therefore removed during times of strife.
@mesome713 as I said before. Nintendo does not own GameFreak, however they do own Pokemon if only in a fraction. So if "Nintendo [would] jump over mountains to prevent cheating." Then why would they not prohibit GameFreak from releasing a game that not only allows cheating, but also encourages undermining the securities of Nintendo systems? Nintendo, as the right holder of a game system, DOES have the right to prohibit games from being released on their platform. Look at the countless number of games that were pulled off of the eShop for allowing exploitive measures to occur. "Cubic Ninja", "Citizens of Earth", "Vvvvvv".
@mesome713 logical fallacy. I cannot prove something that did not exist. Perhaps you can prove to me that Nintendo is not allowing it to occur? The question is not "Why does Nintendo tell GameFreak to not fix this issue?" The question is "Why has Nintendo not ordered GameFreak to fix this issue?"
@mesome713
Proof? Nintendo legally owns part of the Pokemon IP. GameFreak legally needs Nintendo to agree to Major changes to that IP. Such as releasing a new game. As such, Nintendo is allowing GameFreak to not fix the problem. GameFreak themselves may be an independent developer, the Pokemon IP is not an independent IP. And in this case, that's all that matters.
I could bring up 50 more reasons why, but the one listed above alone dictates Nintendo does have the authority to prevent GameFreak from utilizing the Pokemon IP in the method they have so far.
@mesome713 You're starting to go into logical fallacy territory. First, a company owning another company does not gain them further control over an IP. Nintendo legally owns only 33% of Pokemon. Regardless of their control over the Pokemon company, or GameFreak. Second, Nintendo is 100% responsible for allowing a developer under their control to allow major exploitation of the Nintendo systems. Even to the extent that GameFreak fails utterly to prevent cheating for cash prizes in tournaments. Doubly so when entering said tournaments actually has a cost, not just airfare travel expenses hotels, but a $ fee to enter.
It is also quite endearing to here that you take joy and the removal of others enjoying a game. Really warms my heart to realize that people could actively want others to not enjoy video games purely for their own pleasure.
@Crockin As this "glitch" was discovered shortly after release, March 20th, and has now been patched, on March 25th, I would say that somehow labor resources are allocated within that time to produce the patch. But what would I know about logical thought?
@mesome713 No, Nintendo does not develop Pokemon. They publish it. Nintendo flat-out owns one-third of all Pokemon. But yet they continue to not only allow cheating to occur, they endorse it through the multiple tourneys featured worldwide. At this point, if you do not cheat in Pokemon you waste your money participating in tournaments. But after all, it's not like cheating in Pokemon directly contributed two both did Nintendo DS and Nintendo 3DS being hacked. That would also just be silly.
Grow up. It is hardly game breaking even in a single-player game like animal crossing to be able to duplicate items. To be happy that others are unable to avoid doing a task they find irritating is nothing more than elitism. Their ability to skip such a task does not in any way affect your ability to play the game.
Another website is reporting that this "major issue impacting game balance" is indeed only a minor change to remove the ability to duplicate items.
If only Nintendo put this much effort into preventing Pokemon duplication and exploitation online perhaps the games will be a lot more fun. Instead they have to go overboard on preventing an effectively single player game from being able to spawn additional copies of those extremely hard to obtain 7-11 items.
...It isn't like Pokemon players somehow get lucky in the "1 in X Trillion" range everyday. They normally need two days to get those rediculous goals.
EDIT: can confirm that Nintendo has removed the duplication ability. What a fantastic thing for them to prioritize when they have to cut back on resources due to the current pandemic. Not like there are more pressing issues such as numerous games that are now delayed or potentially a Nintendo Direct that hasn't occurred in over half a year... But now people can't cheat at a single player game. Hooray. /Sarcasm
To be honest, I was extremely upset to find out that my county library system close without warning last Saturday night. The entire county is now unable to borrow books music or video games. I was honestly going to pick up a game or two for switch while we're in lockdown. GameStop being open still gives people like me an option of going and buying a new game if that's what I would like.
@SwitchForce
Full agree here. I work in a restaurant, have not work since Monday. My company is currently "promising" that they will supply us with some money for our days not working. It has already been verified that they will pay us minus the amount of money the government supplies us first.
The USA federal government is currently estimating how much to send each adult and therefore my company is going to do nothing until at least the first government check is received by me. These GameStop employees are still getting paid regularly and we'll have money far faster than I will have myself.
I actually picked up animal crossing already, as they got permission to release a little bit early, and I made certain to thank all the staff there for all of their hard work during these troubling times. I openly talk with them about political topics all the time and they saw no reason to complain about their current situation, something that drastically tells me that although they spend a lot more time cleaning than normal they are still quite happy to still be able to work in this time and supply activities that allow people to quarantine in peace.
I always find lists like this a bit irritating. It punishes releasing more games. So releasing 16 games of an average 85 would probably hurt you more than releasing six games at 95 and kissing up to reviewers in advance. I feel that brings a poor lasting performance overall for a company, something that this is directly referring to as a positive rather than a negative.
@jaleCro I actually did read your Reddit response before anything else. You conducted yourself completely proper with making a joke on the internet. Since I initially read your Reddit message, I have seen the story pop up on three different major internet news sites all suggesting that Niantic is not knowing what they are doing whatsoever. They completely misses the joke and are stirring up angry people to be upset with Niantic.
As I said before I am completely in agreement with how you went about reporting it, however I've been hearing so many people complaining lately about how Niantic is utilizing seventy-year-old data, about how nobody is sick in that area and this is unacceptable, and understanding just how badly this disease can spread has me so frustrated people are that self-centered. If a message came off insulting to you in any way I do heavily apologize.
This "news" is ridiculous. We already know that the S2 cells is what determines if an event is active or not. Italy's event was disabled: they can't have it active any part of the country if they intend to follow through. These players unfortunately just were too ignorant to even research their area. I knew the divides of the S2 cells in my area within a week of us finding this data out to avoid situations like this.
I understand they're a bit bummed, but I also understand that people are dying over a major health hazard. Being petty like this over a video game is ridiculous in such a severe situation.
To be honest, I was hopeful for a 45 degree camera swivel. This other camera is still something I never had before so I should be happy. I just don't like the idea that all of the game faces the same direction.
For the sake of discussion, I figured to give a US view of US pricing. I know a lot of people in Europe have a much more apparent cost for services and products, the States do not add taxes into the Shelf Price of items or services because those individual prices, those taxes themselves, they could easily vary by multiple percentages. If I am purchasing something in a city, I could have a city sales tax, county sales tax, state sales tax, and federal tax all for that same product or service. It very rarely has a city or county tax, however it is much cheaper in the US for a product to have a labeled price and apply the varying tax later. As I live in NJ, I expect a 7% sales tax (currently about 6.375% or something). If I traveled a few miles away, I can buy the same product for no tax as Delaware doesn't have sales tax.
Effectively, the United States Union does not apply cost of tax involved in the apparent price. But it's because so many options of variation occur. EU has it better overall, in my opinion.
@Jayvir Problem is you also don't know WHO is going to be impacted by this. If we knew in advance we can make plans, but this is just Nintendo spinning the "Hate to be you" wheel and you can only pray that you are not part of the one percent to get affected. I may not be one of the 1%, but I don't want to be spinning that wheel at all.
@Kalmaro
The number of years ago like generation 5? Let me try and look it up.
I am sad to say that I cannot find the article I was referring to. It was published sometime before or around 2014 and it was detailing how game freak does not like modifying their game in any way shape or form, including randomizers, and in that very article they discussed players utilizing harder difficulties including self-imposed challenges. Their response to this was that any modification of the game, including merely adding self-imposed challenges, was directly contrary to the purpose of the game.
Unfortunately due to Dexit and recent problems with nuzlockes playing that game oh, there are far too many articles for me to be able to hunt down articles from 5 + years ago. I possibly can hunt it down if I have another day or so.
@Kalmaro The bigger shame is things like nuzlockes being discussed as a negative from GameFreak. They have actually discussed Nuzlockes as directly contrary to the spirit of the game and they wish they could ban them. (It was not specified if they're upset because it contributes to randomizer ROM hacks or not.) But the inclusion of Visible Encounters effectively has neutered the ability to do Nuzlockes properly, not certain if that was their purpose but they did the job just fine.
@Kalmaro Exactly my point. I was beyond floored when I played bravely default and have the ability to adjust the frequency of Random Encounters. That was precisely what I was looking for. But game developers are forcing us to play easier games rather than allowing us to choose our own difficulty. And that is the big problem that I have with Pokemon sword and shield, with all the Pokemon games to be honest. Some complaint can come from the fact earlier games I did not know all of the mechanics, like onyx from Brock's gym being susceptible to special attacks. But now I know those mechanics and it's easier. That doesn't mean the first gym should be made easier for everyone. There are still mechanics that make things difficult and the lack of that is what's making the game easier. Generation 2 had Faulkner, who specifically had mudslap to counter both Geodude and fire-type cyndaquil despite their natural advantage over the first gym.
@Kalmaro I have been thinking about jumping over there too.
A lot of my problems come from the fact that I believe RPG games are supposed to be difficult and long. When I invest in an RPG, I expect these to take 30+ hours. With game developers attempting to make RPGs into kid and family-friendly games, we have had a drastic reduction in difficulty due to the ability to save scum or have infinite inventory. While I understand the developers idea to expand the fan base, I still wish RPG developers would make a harder difficulty mode with those still in place.
The most perfect example of this oh, that everyone has an opinion on, is the difference of Visible or Random Encounters. Visible encounters have quite a number of positive qualities, but it drastically reduces the difficulty of the game. I am not saying that the visible encounters should be completely removed from the game, but rather there should be a difficulty toggle to remove the Visible Encounters and make Random Encounters occur again.
I have come to terms with the "Dexit". In fact I've come to terms with Pokemon games in general. I did not buy this one and I will not be buying future ones. GameFreak has made it apparent that they do not care. Not about their fans, not about their work, not about the quality of their games. Why should I care about them in any way, shape or form?
@Tyranexx Normally school grounds are exempt from nominations, but the nomination process does not always have the tools needed to determine if it is a school zone. The reviewers I believe are from ingress and have as many tools available to them as we have ourselves. They normally use Google maps and street view to determine the accuracy of the reports. If that stop gets reported, it would probably be removed but that is unlikely unless there is an issue because all the games benefit from it being there.
Comments 804
Re: Paper Mario Producer Says He's "Not Opposed To The Fans' Opinions"
@Tuney
Alright, I am not certain who ruined your cheerios or whatever. I do not know why you seem to act as if I am insulting your uncle. But I can't post everything I know about Tanabe in a single comment on NL, it simply would be too long. It isn't like I just decided that Nintendo had a supervillain as an employee for the fun of it. Tanabe has been an issue at Nintendo for over a decade.
If you are honestly interested in my views over Tanabe, I have made a Google Document detailing everything I know over the years about Tanabe, specifically about Paper Mario. Please feel free to read it here https://docs.google.com/document/d/1erhe3Yex2PfxZTK_n3bEjtcg2yohSq0A4L8jNuAfaf8/edit?usp=sharing
When you go into nit-pick detail to try discrediting my opinions or stated facts, try to negate my opinions based on me not "even know[ing]" him, and calling him arrogant for disregarding fan opinion time and time again, for WELL OVER A DECADE NOW, that is where I honestly feel you must have some invested interest in his personal views or worth to Nintendo. You decided to CURSE at someone disagreeing with you all because I didn't share your views on this arrogant prick. Seeing the overwhelming history of how he has drawn and quartered this series, how exactly are you able to support this?
Re: Paper Mario Producer Says He's "Not Opposed To The Fans' Opinions"
@Tuney
First of all thank you for replying to me like a normal person. Replying to somebody enables them to get messages about pending comments so I know to come back and reply to you.
Second, him being a prick does not mean I'm calling him a narcissist. Somebody feeling that they're smarter than a fan of a series does not inheritly make them a narcissist either, it just makes them arrogant. and the fact that you cursed at all is insulting regardless if it was only once or more than once.
Re: Paper Mario Producer Says He's "Not Opposed To The Fans' Opinions"
@Tuney
This is why I hate dealing with people trying to "debate". You attempt to make yourself seem like a civilized individual, but kick and scream and throw your mushy peas on the floor when it appears as if you can't "win" a conversation.
Never in my comments did I directly reference Tanabe being a narcissist. I would have no way of honestly knowing that, seeing as how I don't know him in his everyday life. I can however, using the statements he has made publicly, comment on his direct capabilities of being in charge of a game series.
In addition to that, I am not asking for my exact perspective to be followed. I am asking for him to consider the request from the fans. If that is too hard for him to do, maybe he shouldn't be a game director. I understand that might be difficult for you to understand, but most people don't work in a company that loves them flat-out tell fans that they don't care about listening to them. People like this or what causes companies like EA and Ubisoft to do whatever they want.
Additionally, please stop making yourself look like a petulant child trying to curse at me because you don't like my opinion or stance.
Re: Paper Mario Producer Says He's "Not Opposed To The Fans' Opinions"
@Tuney
And this is why I understand your claims, your views, your thoughts... at the end of the day? don't matter to me.
Tenabe has been in charge of the series for half of its entire life. He was brought in during the third game. The fourth game was the absolute worst game in the entire series. The first game he was solely in charge of. Then we find out he apparently is "shackled" by Miyamoto constantly looking over shoulder, preventing him from doing his work, outright refusing to let him do the job he was ordered to do. So many years later, we finally realize that was another of his excuses. He forces innovation for innovation sake.
He doesn't care if the fans are begging him to use RPG mechanics, HE and only HE knows best. We asked him for an audience, for a decade now. What is his response? Instead of the audience from TTYD, we have to build our audience ourselves finding Toads all over the game. That wouldn't be the problem. The problem is this audience literally does NOTHING unless you bribe them. It isn't an integrated mechanic of battles, it is a glorified help me button.
We also asked for simple RPG mechanics to remain with the game. Instead, we had a game like Sticker Star that trim down almost every RPG mechanic possible. And even with him improving to Color Splash, he stripped out something as simple as informing us how much HP the enemy had. The man is an intolerable menace that has drastically destroyed this game series. You have people digging through this wreckage finding something that they're enjoying, but sadly they have not had the opportunity to fully embrace the original games in that point. And this is obvious, the new fans fixate on the absolute best parts of these games - the story telling and interactive humor. These are not new concepts, these are actually the last major hold offs from the original series. Tanabe just hasn't screwed that up yet. Oh wait. He screwed that up too. That was why sticker star was so poor. Luckily he found some shred of dignity in going down and letting the story team get back to their jobs for Color Splash.
I understand that people can have differing opinions. I understand that people don't have to have my opinion. I also understand how to embrace a world created by video game developers, and enjoyed by fans. He has done nothing of that, constantly instead making his own little fiefdom. And his words show all of these as ironclad fact.
Re: Paper Mario Producer Says He's "Not Opposed To The Fans' Opinions"
@Tuney
To Tanabe, innovation is doing anything and everything he wants whenever he wants. Even if that makes a worse game, because he thought of it and therefore it must be the most wonderful thing in the world.
There are a whole lot of people that want to find some sort of sense out of Tanabe. There's only one possible reason for him to be so arrogant as to suggest that he reads all of the fans request and then completely discards them because he feels he's better than every single fan out there. The guy is a prick. That's the big surprise.
Re: Paper Mario Producer Says His Team Has "Almost Complete Control" Over Creative Direction
Kensuke Tanabe "[words]"
Me: Ah yes, more reason why I want Tanabe to stop messing with the game series I enjoy.
Re: Paper Mario Producer Says He's "Not Opposed To The Fans' Opinions"
He needs to get off his high horse. He constantly says that he listens to fans and then he willfully ignores what the fans request. It is beyond apparent at this time, the fans want a more traditional RPG with elements of audience and stage mechanics. You want new innovation? Have the audience interact differently, stage elements happen differently, have enemies interact with the audience more often, have new battle mechanics like the star powers from one and two, or have new innovative styles of partners. ALL of these styles of changes have been used in the Mario & Luigi series. That series does not have nearly as many troubled development periods as the Paper Mario series. Tanabe is willfully defiant to the fans and then acts shocked when the fans get upset.
There is no sugar-coating this. Either Tanabe needs to improve his attitude towards fans, or he needs to get out of the development of the games that fans want.
Re: FIFA Rival Pro Evolution Soccer Won't Be Making The Switch This Year
Suggesting that Switch is not current generation...
Re: This Newly Discovered POW Block Bug Freezes Paper Mario: The Origami King
@polterpupp
Not an abnormally large amount of glitches, no. Honestly this game I have seen less than 4 glitches total? I personally did not encounter any glitches during my playthrough and the only ones I know about are the ones specifically fixed by Nintendo already and this one pow block sumo bro glitch.
The only reason you hear about these glitches so severely is that one caused a hard-lock game breaking bug, and this one causes a soft lock requiring reset. The only other glitches were a bug in the training mode which just failed to count your turns correctly and another that allowed your party member to defeat enemies but failing to upload that enemies data into your museum. 1 is just a minor mistake and the other is only relevant for 100% completion.
Re: Paper Mario: The Origami King Version 1.0.1 Now Available - Fixes Game-Breaking Bug And Multiple Other Issues
@Ludovsky
Not to burst your bubble but this is actually the sixth game in the series.
The big thing to take away from this, most likely Nintendo is never going to properly compromise with us gamers. The Paper Mario that we all yearn for is gone. Nothing truly speaks this so eloquently then the fact that traditional RPG is gone for four games now. I will be honest, Super Paper Mario was not that bad of a game. And honestly, neither is this game. But the severe negatives of Sticker Star still last. I did not even hate Sticker Star or Color Splash that much... But there is no denying that Nintendo actively seeks to prevent these games from having what we want in them.
For all that I understand we have lost something significant, it is time for us fans to start heavily pushing for a change possibly not with Nintendo. I know that Bug Fables is getting a lot of press lately... I need to check that game out and possibly start pushing people that way.
Re: Paper Mario: The Origami King Version 1.0.1 Now Available - Fixes Game-Breaking Bug And Multiple Other Issues
I do not think I've heard of a single glitch for this game that was not just addressed and fixed.
This game is a truly good game. It just is not a older style paper Mario and that is where It suffers.
Re: Top Smash Melee Player Unsure About Future Involvement In Competitive Scene
Melee community has always appeared to be toxic in my opinion. This is not changed over the decades, it has not changed with new games, it has not changed with new tournaments, it stays toxic. If he wants to leave and find a place that makes him feel happy, I am 100% behind him on that decision.
Re: ESA Reminds Us That E3 Will Return
I will be eager for E320 21 either way. Either the heavy amount of people lamenting the loss of consistently getting news, or the heavy amount of people still insisting that it's dead.
and honestly I don't care if it comes back I just care to be able to get the news.
Re: Loot Boxes Are The Same As Gambling, Says The UK's House Of Lords
@mesome713 @eltomo @Big_Fudge
Let me clarify a few things for you guys. A game of randomized content is not necessarily gambling. So a trading card pack with a random odds of getting rare cards or specific cards, that is not gambling per se. The gambling element comes into play when there is an avenue of loss. This is unfortunately the legal definition of gambling. EA and other such companies are trying to pretend loot boxes fit outside of the definition of gambling due to the fact that if you buy a loot box you are guaranteed at least one item from that loot box list.
Unfortunately, digital content does not often have duplicates apply. A duplicate physical trading card can be sold to redeem some or even more than the cost of the pack. digital content that is duplicate merely becomes what the company claims the value of it is, often significantly less than a single pack.
Personally I feel almost all forms of randomized content should carefully be examined for gambling mechanics and stricken from access to minors, however I realize that's quite likely unreasonable. But starting against loot box mechanics is definitely a good start.
Re: Nintendo Says Directs Are 'Incredibly Effective', But They Might Not Be Around Forever
Let us all remember that this announcement is nothing more than Nintendo reminding the news industry of their eccentric ability to release in odd manners.
The lack of upcoming games is a problem, but it is not the problem here. The problem here is that Nintendo is not putting any effort into keeping its consumers informed of what is happening. could they show off anything for any game coming out soon? I've already gotten enough info about Paper Mario, I would rather my experience for that game not be spoiled anymore. But what else do they have? Anything else is preferable to absolute radio silence. And that is the problem. Nintendo is doing absolutely nothing to keep its fans engaged.
Re: Random: Miss Nintendo Directs? Check Out This Crowd-Pleasing 'Nontendo Direct' Presentation
Personally, I immediately knew this was a fake video after checking the image. However, I have no fault for those who misappropriated this as possible confirmation of a real Nintendo direct.
I do appreciate how they discussed in the video itself where proceeds of AD revenue would be going... however I do feel that it possibly comes off a bit more as a shield against Nintendo taking action for their video. While they did do many actions to clearly define this as a "Nontendo" video, never once a day declare that this was fake video and announcements. Additionally, multiple different areas clearly show the word Nintendo instead of their fabricated word. Such as above the headlines with images.
I personally feel they should have either pre-faced or post-faced this video with a clear audio and written message stating that all contents of this video were made in humor or just and have no basis of being created by Nintendo directly. Or at the least put a "FAKE" message on the screen evident on the highlight ribbon or perhaps somewhere else.
Despite the beneficial aspects of the ad revenue, as well as the beneficial aspects of a good humor video, because this could be fragmented and dispersed in parts with no embedded message of falsehood, I am 100% certain Nintendo will attempt to taking this down. They just cannot risk somebody creating images looking as if they came directly from Nintendo.
Re: DAL's Item Services Don't Appear To Be Available On Mystery Island Tours In Animal Crossing: New Horizons
@Strictlystyles
I think you missed the point. 1000 Miles is the same as two bell tickets. So you would be sacrificing 6k bells per item in that case.
Now if you wanted to have an inventory to send back for free, of which you had to pay miles to unlock in some way, that would be fine. Even if it was 40 more inventory slots costing 30,000 miles per slot, it would become another task and achievement to work towards. But the current idea of just tacking on a mile charge is just costly and lacking.
Re: DAL's Item Services Don't Appear To Be Available On Mystery Island Tours In Animal Crossing: New Horizons
@sanderev if they're looking to find ways to balance the game they should look at more money sinks rather than limiting potential growth in the game.
Honestly when I found out Redd was coming back, I thought for certain it was going to be 50,000 per art instead of just 5000. Would have done a whole lot more of a balancing than anything else they've done.
Re: DAL's Item Services Don't Appear To Be Available On Mystery Island Tours In Animal Crossing: New Horizons
@sanderev in what world would it be justified by 1000 miles? that seems like an excessively expensive way of trying to artificially lower the amount of Miles people have.
Re: Feature: The Dark Secrets Of Animal Crossing: New Horizons' Stalk Market
This was pretty fun to read. I have mostly min-max everything I can for my turnips, but with 24 million in the bank I'm not too concerned right now. Then again, I should have a high turnip tomorrow...
Re: Switch Players Will Have To Wait A Little Longer For Bloodstained's Next Update
@DrLockdown
They did. I am not one who focuses heavily on graphics or frame rate, however I did notice a drastic improvement between the pre patch and post patch switch versions. It is not an exact replica of the Xbox one or PlayStation 4 versions, but honestly I did not expect that in a portable system. This game I found near no reasons to complain about whatsoever when I played it, and maybe all except one case was fixed with the patch.
Re: Switch Players Will Have To Wait A Little Longer For Bloodstained's Next Update
Bought this game on switch and absolutely loved it. I can understand not having this update with the other platforms, but I eagerly await it. As soon as it comes out I will be playing for sure.
Re: Ty The Tasmanian Tiger 5 Could Happen, But Would Require "A Much Bigger Budget"
Honestly this is something I'm quite interested in. their character design has me quite eager to try out their games and the game play itself is nothing to be upset with. All the luck for them to be able to port the other games and hopefully work on the 5th game.
Re: Final Super Mario Maker 2 Update Arrives April 22nd, Adds World Maker Mode, Frog Suit, And Koopalings
Seems like they are dropping this out of nowhere. Still is a welcome addition, but I do find the lack of an additional style and the lack of amiibo support to be woefully underwhelming.
Honestly this is interesting overall, but I don't know if I'm going to return to this game.
Re: Bravely Default Producer Apologises For End Layer On 3DS, Says It Didn't Live Up To Expectations
I enjoyed bravely second a whole lot. I actually am not enjoying the demo all that much especially with their removal of random encounters completely. I would much rather than make it an option in the menu to have random encounters or visible encounters.
Re: The Pokémon Company Threatens To "Permanently Ban" Players Who Deliberately Disconnect From Battles
Nice. Glad it's finally happening that you're doing about 2% effort to stop cheating instead of the zero they've always done. Now if only they would get their act together and prevent people from utilizing obviously cheated Pokemon, perhaps they can start making the game actually worthwhile to play.
Won't change a thing for me though, I still refuse to buy just came because of their blatant disregard for the Pokemon community.
Re: Animal Crossing: New Horizons Update 1.1.1 Patch Notes: Fixes Major Issue Impacting Game Balance
@Mountain_Man
Then if you're so insistent on nickeling and diming their time, what about taking them away from upcoming events? We know each of these are patches coming in the future, therefore they're probably not complete at this time. But that also means that they are not working on those when you take techs and put them on stupid issues like this. You can Penny pinch details as much as you want, but somebody had to take time to sit down, decompile the problem, find the solution, code the solution, and then install it as an update. Not only that, but then upload the update online which ends up causing Nintendo not only software development time but also bandwidth on their own side of the servers. All of this to prevent people from playing the game the way that they were enjoying.
And for the sake of saying it, the sooner all of the updates are completed, the sooner the entire team can move on to their next project. I doubt someone like Nintendo wants to pay an entire software team to sit around in between the seasonal updates. Finishing them faster results and then moving on to another project while waiting for the updates to become relevant. This type of cosmetic "fix" is only a priority when somebody like Nintendo wants to rule shark people. That is the big problem that I have with this.
Re: Animal Crossing: New Horizons Update 1.1.1 Patch Notes: Fixes Major Issue Impacting Game Balance
the most recent Nintendo mini direct is discussed in this response. I tried to avoid spoilers but if anybody cares to see the video fresh you should not read this.
@Mountain_Man
Looks like another person does not understand management all that well. My point with this was detailing how Nintendo is managing the time of their employees. If you have not noticed the news, there was a mini direct Shadow dropped just a little bit ago. That would have been a higher justification for your stance against my thoughts, but the fact you don't even bring that up leads me to believe you do not understand time/work management.
This specific glitch became known to the public over the last 5 days. If this was not fixed in the day one patch, 1.1.0, either Nintendo was unaware of the glitch at that time, or had not discovered a solution yet. According to GameXplain, this was a recent development that they did not find in their advance copies of the game, leading to the idea that this was not part of the advanced demos sent out for review purposes, aka this was an incredibly recent discovery.
My specific focus on the ridicule I had for Nintendo was on them prioritizing fixing a benign glitch that did nothing except allow those who were eager to go out of their way for the purpose of glitching to benefit slightly in a resource management game. This glitch we're discussing has absolutely no purpose in competitive actions between gamers, aka it's a single player only glitch. As such the only people who are "negatively affected" are those who are actively performing this glitch and therefore "not getting the authentic experience". Merely taking a software text time to decompile what is causing this problem and then creating a solution is time that could have been spent on another game. As we just had a mini Direct, we now know some of the games coming out but as some people have already mentioned, there is a handful of games coming out today and a handful of games coming out at the end of May. Nothing was really mentioned for April. Time is money. Spending time to patch something that has no negative repercussions on the game is directly counterintuitive to producing a different piece of software that would end up having a cost they could sell to people. This patch also does not in any way improve the experience for players. That means it is not an update for gameplay experience or for new advancements on events. It literally is nothing more than busy work to prevent people from being able to exploit. With a reduction in the workforce at this time, these are the things that are trivial and therefore removed during times of strife.
Re: Latest Update For Animal Crossing: New Horizons Fixes Major Issue Impacting Game Balance
@mesome713 as I said before. Nintendo does not own GameFreak, however they do own Pokemon if only in a fraction. So if "Nintendo [would] jump over mountains to prevent cheating." Then why would they not prohibit GameFreak from releasing a game that not only allows cheating, but also encourages undermining the securities of Nintendo systems? Nintendo, as the right holder of a game system, DOES have the right to prohibit games from being released on their platform. Look at the countless number of games that were pulled off of the eShop for allowing exploitive measures to occur. "Cubic Ninja", "Citizens of Earth", "Vvvvvv".
Re: Latest Update For Animal Crossing: New Horizons Fixes Major Issue Impacting Game Balance
@mesome713 logical fallacy. I cannot prove something that did not exist. Perhaps you can prove to me that Nintendo is not allowing it to occur? The question is not "Why does Nintendo tell GameFreak to not fix this issue?" The question is "Why has Nintendo not ordered GameFreak to fix this issue?"
Re: Latest Update For Animal Crossing: New Horizons Fixes Major Issue Impacting Game Balance
@mesome713
Proof? Nintendo legally owns part of the Pokemon IP. GameFreak legally needs Nintendo to agree to Major changes to that IP. Such as releasing a new game. As such, Nintendo is allowing GameFreak to not fix the problem. GameFreak themselves may be an independent developer, the Pokemon IP is not an independent IP. And in this case, that's all that matters.
I could bring up 50 more reasons why, but the one listed above alone dictates Nintendo does have the authority to prevent GameFreak from utilizing the Pokemon IP in the method they have so far.
Re: Latest Update For Animal Crossing: New Horizons Fixes Major Issue Impacting Game Balance
@mesome713
You're starting to go into logical fallacy territory. First, a company owning another company does not gain them further control over an IP. Nintendo legally owns only 33% of Pokemon. Regardless of their control over the Pokemon company, or GameFreak. Second, Nintendo is 100% responsible for allowing a developer under their control to allow major exploitation of the Nintendo systems. Even to the extent that GameFreak fails utterly to prevent cheating for cash prizes in tournaments. Doubly so when entering said tournaments actually has a cost, not just airfare travel expenses hotels, but a $ fee to enter.
It is also quite endearing to here that you take joy and the removal of others enjoying a game. Really warms my heart to realize that people could actively want others to not enjoy video games purely for their own pleasure.
@Crockin
As this "glitch" was discovered shortly after release, March 20th, and has now been patched, on March 25th, I would say that somehow labor resources are allocated within that time to produce the patch. But what would I know about logical thought?
Re: Latest Update For Animal Crossing: New Horizons Fixes Major Issue Impacting Game Balance
@mesome713
No, Nintendo does not develop Pokemon. They publish it. Nintendo flat-out owns one-third of all Pokemon. But yet they continue to not only allow cheating to occur, they endorse it through the multiple tourneys featured worldwide. At this point, if you do not cheat in Pokemon you waste your money participating in tournaments. But after all, it's not like cheating in Pokemon directly contributed two both did Nintendo DS and Nintendo 3DS being hacked. That would also just be silly.
Grow up. It is hardly game breaking even in a single-player game like animal crossing to be able to duplicate items. To be happy that others are unable to avoid doing a task they find irritating is nothing more than elitism. Their ability to skip such a task does not in any way affect your ability to play the game.
Re: Latest Update For Animal Crossing: New Horizons Fixes Major Issue Impacting Game Balance
Another website is reporting that this "major issue impacting game balance" is indeed only a minor change to remove the ability to duplicate items.
If only Nintendo put this much effort into preventing Pokemon duplication and exploitation online perhaps the games will be a lot more fun. Instead they have to go overboard on preventing an effectively single player game from being able to spawn additional copies of those extremely hard to obtain 7-11 items.
...It isn't like Pokemon players somehow get lucky in the "1 in X Trillion" range everyday. They normally need two days to get those rediculous goals.
EDIT: can confirm that Nintendo has removed the duplication ability. What a fantastic thing for them to prioritize when they have to cut back on resources due to the current pandemic. Not like there are more pressing issues such as numerous games that are now delayed or potentially a Nintendo Direct that hasn't occurred in over half a year... But now people can't cheat at a single player game. Hooray. /Sarcasm
Re: GameStop To Stay Open During COVID-19 Outbreak Because It Is 'Essential Retail'
To be honest, I was extremely upset to find out that my county library system close without warning last Saturday night. The entire county is now unable to borrow books music or video games. I was honestly going to pick up a game or two for switch while we're in lockdown. GameStop being open still gives people like me an option of going and buying a new game if that's what I would like.
Re: GameStop To Stay Open During COVID-19 Outbreak Because It Is 'Essential Retail'
@SwitchForce
Full agree here. I work in a restaurant, have not work since Monday. My company is currently "promising" that they will supply us with some money for our days not working. It has already been verified that they will pay us minus the amount of money the government supplies us first.
The USA federal government is currently estimating how much to send each adult and therefore my company is going to do nothing until at least the first government check is received by me. These GameStop employees are still getting paid regularly and we'll have money far faster than I will have myself.
I actually picked up animal crossing already, as they got permission to release a little bit early, and I made certain to thank all the staff there for all of their hard work during these troubling times. I openly talk with them about political topics all the time and they saw no reason to complain about their current situation, something that drastically tells me that although they spend a lot more time cleaning than normal they are still quite happy to still be able to work in this time and supply activities that allow people to quarantine in peace.
Re: Nintendo Places Third In Metacritic's 2019 Game Publisher Rankings
I always find lists like this a bit irritating. It punishes releasing more games. So releasing 16 games of an average 85 would probably hurt you more than releasing six games at 95 and kissing up to reviewers in advance. I feel that brings a poor lasting performance overall for a company, something that this is directly referring to as a positive rather than a negative.
Re: Random: Croatia's Second-Biggest City Misses Pokémon GO Raid Day Due To Incorrect Map Data
@jaleCro
I actually did read your Reddit response before anything else. You conducted yourself completely proper with making a joke on the internet. Since I initially read your Reddit message, I have seen the story pop up on three different major internet news sites all suggesting that Niantic is not knowing what they are doing whatsoever. They completely misses the joke and are stirring up angry people to be upset with Niantic.
As I said before I am completely in agreement with how you went about reporting it, however I've been hearing so many people complaining lately about how Niantic is utilizing seventy-year-old data, about how nobody is sick in that area and this is unacceptable, and understanding just how badly this disease can spread has me so frustrated people are that self-centered. If a message came off insulting to you in any way I do heavily apologize.
Re: Random: Croatia's Second-Biggest City Misses Pokémon GO Raid Day Due To Incorrect Map Data
This "news" is ridiculous. We already know that the S2 cells is what determines if an event is active or not. Italy's event was disabled: they can't have it active any part of the country if they intend to follow through. These players unfortunately just were too ignorant to even research their area. I knew the divides of the S2 cells in my area within a week of us finding this data out to avoid situations like this.
I understand they're a bit bummed, but I also understand that people are dying over a major health hazard. Being petty like this over a video game is ridiculous in such a severe situation.
Re: Fresh Gameplay Details For Animal Crossing: New Horizon Emerge From PAX East 2020
To be honest, I was hopeful for a 45 degree camera swivel. This other camera is still something I never had before so I should be happy. I just don't like the idea that all of the game faces the same direction.
Re: Remodel The Landscape In Animal Crossing: New Horizons To Make Your Own Waterfalls
Literally was the best part of the direct
Re: Pokémon GO Players Contact Advertising Standards Over Hidden Safari Zone Ticket Costs
For the sake of discussion, I figured to give a US view of US pricing. I know a lot of people in Europe have a much more apparent cost for services and products, the States do not add taxes into the Shelf Price of items or services because those individual prices, those taxes themselves, they could easily vary by multiple percentages. If I am purchasing something in a city, I could have a city sales tax, county sales tax, state sales tax, and federal tax all for that same product or service. It very rarely has a city or county tax, however it is much cheaper in the US for a product to have a labeled price and apply the varying tax later. As I live in NJ, I expect a 7% sales tax (currently about 6.375% or something). If I traveled a few miles away, I can buy the same product for no tax as Delaware doesn't have sales tax.
Effectively, the United States Union does not apply cost of tax involved in the apparent price. But it's because so many options of variation occur. EU has it better overall, in my opinion.
Re: Soapbox: Confounded By The Animal Crossing: New Horizons Cloud Save Situation? You're Not Alone
@Jayvir
Problem is you also don't know WHO is going to be impacted by this. If we knew in advance we can make plans, but this is just Nintendo spinning the "Hate to be you" wheel and you can only pray that you are not part of the one percent to get affected. I may not be one of the 1%, but I don't want to be spinning that wheel at all.
Re: Hang On, Competitive Pokémon Fans Are Liking Sword And Shield's National Dex Cut
@JayJ
I get the feeling you don't pay attention to comments or actual core problems that occur. This article is obviously biased.
Re: Hang On, Competitive Pokémon Fans Are Liking Sword And Shield's National Dex Cut
@Kalmaro
The number of years ago like generation 5? Let me try and look it up.
I am sad to say that I cannot find the article I was referring to. It was published sometime before or around 2014 and it was detailing how game freak does not like modifying their game in any way shape or form, including randomizers, and in that very article they discussed players utilizing harder difficulties including self-imposed challenges. Their response to this was that any modification of the game, including merely adding self-imposed challenges, was directly contrary to the purpose of the game.
Unfortunately due to Dexit and recent problems with nuzlockes playing that game oh, there are far too many articles for me to be able to hunt down articles from 5 + years ago. I possibly can hunt it down if I have another day or so.
Re: Hang On, Competitive Pokémon Fans Are Liking Sword And Shield's National Dex Cut
@Kalmaro
The bigger shame is things like nuzlockes being discussed as a negative from GameFreak. They have actually discussed Nuzlockes as directly contrary to the spirit of the game and they wish they could ban them. (It was not specified if they're upset because it contributes to randomizer ROM hacks or not.) But the inclusion of Visible Encounters effectively has neutered the ability to do Nuzlockes properly, not certain if that was their purpose but they did the job just fine.
Re: Hang On, Competitive Pokémon Fans Are Liking Sword And Shield's National Dex Cut
@Kalmaro
Exactly my point. I was beyond floored when I played bravely default and have the ability to adjust the frequency of Random Encounters. That was precisely what I was looking for. But game developers are forcing us to play easier games rather than allowing us to choose our own difficulty. And that is the big problem that I have with Pokemon sword and shield, with all the Pokemon games to be honest. Some complaint can come from the fact earlier games I did not know all of the mechanics, like onyx from Brock's gym being susceptible to special attacks. But now I know those mechanics and it's easier. That doesn't mean the first gym should be made easier for everyone. There are still mechanics that make things difficult and the lack of that is what's making the game easier. Generation 2 had Faulkner, who specifically had mudslap to counter both Geodude and fire-type cyndaquil despite their natural advantage over the first gym.
Re: Hang On, Competitive Pokémon Fans Are Liking Sword And Shield's National Dex Cut
@Kalmaro
I have been thinking about jumping over there too.
A lot of my problems come from the fact that I believe RPG games are supposed to be difficult and long. When I invest in an RPG, I expect these to take 30+ hours. With game developers attempting to make RPGs into kid and family-friendly games, we have had a drastic reduction in difficulty due to the ability to save scum or have infinite inventory. While I understand the developers idea to expand the fan base, I still wish RPG developers would make a harder difficulty mode with those still in place.
The most perfect example of this oh, that everyone has an opinion on, is the difference of Visible or Random Encounters. Visible encounters have quite a number of positive qualities, but it drastically reduces the difficulty of the game. I am not saying that the visible encounters should be completely removed from the game, but rather there should be a difficulty toggle to remove the Visible Encounters and make Random Encounters occur again.
Re: Hang On, Competitive Pokémon Fans Are Liking Sword And Shield's National Dex Cut
I have come to terms with the "Dexit". In fact I've come to terms with Pokemon games in general. I did not buy this one and I will not be buying future ones. GameFreak has made it apparent that they do not care. Not about their fans, not about their work, not about the quality of their games. Why should I care about them in any way, shape or form?
Re: Niantic Forced To Disable Pokémon GO's PokéStop And Gym Contributions Due To "Overwhelming Response"
@Tyranexx
Normally school grounds are exempt from nominations, but the nomination process does not always have the tools needed to determine if it is a school zone. The reviewers I believe are from ingress and have as many tools available to them as we have ourselves. They normally use Google maps and street view to determine the accuracy of the reports. If that stop gets reported, it would probably be removed but that is unlikely unless there is an issue because all the games benefit from it being there.