15 years after its release, Skyrim is now well established as a household name in open-world RPGs. It captured the zeitgeist in a way that few games ever have, and is so enduring that its many re-releases are subject to memes. Yet Skyrim is just one section of the great Tamriel continent, and during the seventh console generation, the series hit its stride with Oblivion, the fourth entry in the Elder Scrolls saga.
In place of wasteland tundra and skies filled with dragons, Cyrodiil offers sprawling countryside, shining imperial citadels, and burning portals into demonic realms. Oblivion Remastered gives the complete adventure a fresh lick of Unreal Engine 5 paint, offering a huge main quest alongside excellent expansions Knights Of The Nine and Shivering Isles.

It’s not just a visual remaster. Alongside fundamental changes like an updated map, levelling system, and UI, combat has some added flair. Weapon hits feel a bit more tactile with souped-up animations and everything feels much smoother in third-person mode.
There are many small tweaks that bring Oblivion a bit closer to Skyrim in look and feel, though it’s notable that these changes don’t dilute the experience for anyone coming back to Cyrodil for the umpteenth time. This is still very much the Oblivion you know and love, just a little more accessible to newcomers.
Oblivion boasts some of the best writing of any Elder Scrolls game and revisiting these quests was like wrapping up tight in a warm blanket. As is tradition, your created adventurer kicks off their journey in the bowels of a dungeon. There they meet Emperor Uriel Septim, who graces you with his Patrick Stewart-voiced portents before entrusting you with the Amulet of Kings and sending you off to find his heir.
Finding Martin Septim is just one task on a laundry list of quests that include closing Oblivion gates to quell the flood of Daedra into Cyrodiil. Along the way you'll join the Blades at Cloud Ruler Temple, take part in multiple epic battles, and help Martin retake his throne and push back the Deadric tide.

If you don't think saving the world is a priority, there are faction questlines. These aren't just side tasks; each one is just as worthwhile and enjoyable as the main story. The Dark Brotherhood is usually the default strongest, but Elder Scrolls IV has a full suite of brilliant faction storylines to explore, each containing setpieces and individual quests that remain high watermarks for the series to this day.
The Dark Brotherhood's 'Whodunit?' has you locked in a house with five of your victims and multiple ways to dispatch them, the Thieves Guild Elder Scroll heist is a compelling challenge that will test your stealth and cunning, while the Mage Guild's attack on Mannimarco is an all-timer.
Then there's the arena, the conquering of which rewards you with the annoying super fan NPC who's become somewhat of a Bethesda mascot. There are myriad other tasks and diversions to discover as you travel the land, meeting NPCs who go about their daily business thanks to the once-revolutionary Radiant AI system. Cyrodiil felt like a living, breathing world in 2006, and the remaster preserves that in 2026.
The expansion content is remastered and woven into the open world. You can quest for a set of mystical armour in Knights of the Nine, or visit the Shivering Isles and its cackling ruler, Sheogorath. The latter expansion offers a huge extra map that adds another 40 hours to the already heaving length of the main questline. There's always so much to do in a Bethesda RPG, and Oblivion nails that "just one more dungeon" feeling that has made the series such an enduring presence.
Thanks to the previously mentioned remaster tweaks, the game plays much the same as Skyrim. A learn-by-doing levelling approach means you're free to cultivate any build you want by just focusing on your personal playstyle.
For me, that often results in either a claymore-wielding strength build or a stealthy magic archer, but at least the option for variation is there. The school of alteration is always tempting, with its focus on magic as utility, while conjuration has you summoning atronachs and zombies to fight by your side. Of course, a trusty sword and a fire spell is also a viable option.

For anyone more accustomed to dual-wielding, it's worth noting that Oblivion keeps the older mechanic of a single weapon accompanied by an equipped spell. This is much less fun, but it adds focus to combat by simplifying the approach. What is fun is the addition of left and right mouse controls on the Joy-Con, which feel right at home in this PC-born adventure. Gyro controls and touchscreen support are also present, offering a rare and generous full house of play style options.
This generosity does not stretch to performance, however. Oblivion Remastered arrives on Switch 2 with an unfortunately locked 30fps and 1080p DLSS in docked mode, dropping to 900p when undocked (all according to Bethesda's announced targets). For those who have experienced the rocky performance of the original game across multiple generations, lower frames won't come as a surprise. But it's a shame we don't at least get the 60fps mode offered on other consoles.
Those 30 frames are mostly stable, though wandering around the open world and some heavily populated interiors will tank them. As easy as it sometimes is to excuse the technical shortcomings of Bethesda RPGs, this should be the definitive way to experience Oblivion, and as good-looking as the visual update is, it is tainted by an intermittently choppy performance. Oddly, my handheld experience was the most stable, with long stints on the small screen going by without issue.

Luckily, it still sounds great, with Jeremy Soule's ambient compositions weaving their way into my subconscious yet again. Whether it's that iconic main menu music or the relaxed suite of open world themes, this is still one of the best soundscapes in gaming.
The Switch 2 release comes in several flavours. The base game bundles the main expansions alongside some smaller diversions that reward gear and extra bits of lore. There's also a physical deluxe edition (with a proper cartridge) that comes with extra armour for your adventurer. Additionally, for anyone who wants to be reminded of Oblivion's historic contribution to the current state of microtransactions, the digital and physical deluxe editions grant extra horse armour.
Conclusion
Performance-wise, Oblivion Remastered may not sing as you'd hope on Nintendo's hardware, although the added control options are very welcome and it looks and sounds the part, even when the frame rate dips below the target 30fps.
However, this is without a doubt one of the best RPGs of all time and the remaster gives the same old game a brand-new look. With the main quest and all additional content, it’s huge value for money and well worth experiencing for the first time or revisiting if you’ve walked through this flaming gate before.





Comments 72
How goes it? Well, apparently!
Sounds like they saved all the patches for Switch 2. Not gonna lie, I thought the remaster was just sorta ok since I felt like I still had the muscle memory for the original game, but seeing it on Switch 2 makes me want to dive in again. 😅
I am honestly not super happy with the 30 FPS, though I totally expected that. I actually started replaying the original version on my Steam Deck OLED shortly before this remaster was announced, so I ended up halting that playthrough in favor of this new version. I may get around to playing it eventually.
So it doesn't have the issue that's on other consoles (like PS5) where the performance gets worse as you play the game and need to constantly shut down the game and reboot it to fix it? I wonder if they'll ever fix that on PS5. It's plagued the game ever since it launched and they never fixed it.
Did they actually fix the memory leak issue that affects PS5 and XBox?
Thanks for the review, glad to have further confirmation that this version is overall great - my copy arrived earlier today, looking forward to playing it when I can at some point!
Kinda tempted, but maybe I should just go back to my ps3 copy. I remember vaguely entering a painting and getting absolutely destroyed and not being able to exit said painting and then giving up, never to play it again. It would be nice to revisit this before I revisit skyrim, which I also haven’t played since ps3. And I never finished that game either lol
@dskatter Did Bethesda ever fix the memory leak in Skyrim on PS3? Wait your turn 🤣
@Markatron84
Or the save game issues? On PS3 each time the game auto saved or you manually saved the file of course got larger. Once it got to a certain size (30 megs maybe? Haven’t played it since 2012 or so) the performance just tanked, especially when the game was trying to auto save. Like it would take a noticeable amount of time for the auto save to complete and the game would just grind to a halt while that was going on. They never fixed it as far as I know.
So Starfield next then I suppose?
@Markatron84 I'm still waiting for the long-awaited og Xbox Morrowind patch! Any day now...
@ojisan @OrtadragoonX I'm sure they'll get around to those eventually... 👀
Game struggles to hit 30 fps sometimes, reviewer questions why there isn’t an option for 60 all the time.
I like options, too, but I’m also a realist.
@Axecon I’m not sure Bethesda could stuff starfield on to switch 2. The game has a lot to keep up with (planets, landing spots, outposts, incursions and that is considering that Bethesda stripped back item clutter) and can chug on series x at times as it loads everything in. I feel like it might turn switch 2 into a lava brick. I’d buy it if they could figure it out though.
I don’t know you and I don’t care to know you.
I’ll pass for now as the asking price is too high for a game I can still play on PS3
@Res462 Maybe they could include an "I lost my glasses and I can't see without them" mode in which everything is a blurry mess and you can't tell a khajiit from a human but runs at smooth 60 fps.
Seems like this is a pretty solid Switch 2 port overall, but I do plan to consult other reviews and impressions. I'm less bothered about 30 FPS since it's mostly stable and more curious about some crash reports I've seen and how long-term play is affected.
@roy130390 ...Now I want to play through this game as Velma lol.
@roy130390 Quality mode: 1080p/30fps
Performance mode: 240p/60fps (upscaled from 120p)
I definitely want this, but I think I'll hold off until next month. I never played the original, so I'm looking forward to experiencing it for the first time.
I might pick this up even though I’ve beaten it multiple times and got the platinum trophy for it on PS5.
The frame rate drops are a deal-breaker for me. Watched gameplay yesterday and was not impressed. My wife has this on her PS5, so I can play it there I guess. Will wait for patches and a sale because I do like this game more than SKYRIM and would like to have it portable.
Of the last 3 Elder Scrolls, this is the only one I ever completed including the expansions, on PC ~ 2010. It's also the only one I don't want to revisit. I feel like the window to revisit Morrowind ended about 5-10 years ago, but I always wanted that to be remastered, so who knows. Meanwhile I have started Skyrim about 3-4 times (I own it on PS5 Anniversary, Switch, PC-CD Special, and Steam) but I never got more than a few hours into it. Not sure why....
@MegaChem Was good back then on PS3, certainly better than whatever memory leak caused Skyrim and Fallout 3 to get worst and worst the more you played.
@dskatter Apparently not. It's Bethesda after all.
On PC, they just let Modders fix all the problems (like they did with Skyrim).... so who knows when they bother fixing issues on console. Maybe in a year? two years? never?
So I am not going to waste my money on a Bethesda game on console.
PS. On Steam currently. They game sits at mixed. So even the PC version is a mess with performance issues, that more than a year later still haven't been addressed.
Wouldn't surprise me all the layoffs that happened have played a role in this.
So I would stay clear from this game and save your money!
I own a Switch 2, but I think I'll eventually buy this game on a PlayStation Store deep discount on my PS5 Pro. It will eventually be $30 or less
@MARl0
That's unlikely that this version avoids that issue. It's an issue of the original engine, which this game runs on. As far as I understood, the team went into to solve "some" bugs but I don't believe they solved every issue.
Hence the remaster title to temper expectations.
@AdmiralBribery They still use this customized engine today with all their games lol.
Its based on the old Gamebryo engine that went bankrupt over 15 years ago, but Bethesda is still using it in-house, heavily customized.
That is why you still see all the same bugs and issues decades later, like the floating corpses and ragdoll animation issues in their latest games, like Starfield.
@Jeronan On one hand, I want to support this because it’s the only true physical version of the remaster.
On the other hand, everything you said is 100% true and I’m not a massive Elder Scrolls fan anyway. Easy skip for me!
This being full on the cart tempted me to preorder, and I'm relieved to hear the game runs well enough on S2. I'll pick up my copy this evening, hopefully.
It'll be my first time with an Elder Scrolls game, so when I get around to playing Oblivion, I imagine it'll seem a bit overwhelming.
I guess I'm still not used to all these ports of big-boy AAA titles!
This was my Winter game last year and it was an immaculately cosy time. I imagine it would be doubly so on a portable. I consider Oblivion to be a prototype AAA game and while jank abounds that would be mocked relentlessly in a current day release, I think it works in its favour here as a sort of historical document. A window into the struggles of making a blockbuster in its time.
“Why! Won’t! You! Die!?”
Nice review, thank you! It's a shame about the frame rate. Perhaps that can be patched. I'm still very interested in this, as I have never played it or any other Elder Scrolls game. I'm glad to hear that it's great!
After playing Skyrim on Switch 2 on 60 fps, it would be hard to go back to 30 for Oblivion. Will wait it out a bit to see how the holidays play out.
Wow... not a single mention of bugs or crashes? From what I understand, other versions are rife with problems. Did Bethesda really solve the issues for this version, whilst abandoning the others? I am so tempted just to jump for this, but am still worried. Hmmmm. What to do...
@MARl0 sounds like same issue for skyrim on ps3 how many years ago was that issue lol. maybee hire some actual programers
This will be my first time playing Oblivion. I hope playing a rogue build is as fun as it was in Skyrim
Between this, FF7 Rebirth, and Elden Ring Tarnished Edition, I have a ton of ground to cover.
Very excited for this! Will be picking up cartridge and really looking forward to it. My first game as a youth to surpass 100 hours and it holds a special place for me.
Hoping Starfield releases next, smaller version with less planets is fine. Good time for Switch 2!
@Bobb enjoy and have fun! Glad to see people excited to try it for their first time, crazy to think it's 20 years old
Regarding bugs, Nintendo Insider’s review indicates they are very much still present in the Switch 2 version. From that review:
“Almost all of the warts of that original game’s unmodded form are still present here. There are frame-pacing issues, weird physics bugs, and perhaps most importantly, the problems with memory leaks and bloated save files remain. You’ll want to fully quit and reload the game after every hour or so of play to avoid performance issues, and I cannot stress enough that you should not rely on a single save file. It’s unfortunate that none of this was fixed for this Switch 2 release, but in my heart, I didn’t really expect that. Switch 2 owners naturally cannot hope for community fixes either. Such is the console Oblivion experience, same as it ever was.”
If this is accurate, I cannot fathom why it’s not mentioned in NL’s review as well, as it seems like crucial information.
I just can't cope with another multi hour RPG or JRPG. Its getting ridiculous. I have genuine life duties to attend to.
....... who am I kidding. Bring em on!!!!
"Targets 30fps, doesn't always hit it"
I'd take the old version running smoothly, every single time
...and did!
Game itself is a solid 11/10 btw
I'll get this. I'll probably wait for a bit of a discount, but I'll get it, and continue my 20+ years tradition of playing Bethesda open world games for 100s of hours without ever finishing them. I must have 1000 hours across Fallout 3 and 4 along with Oblivion and Skyrim and never once finished the main story in any of them 😆
Sounds like a solid remastered if they only fix the framerate issues. If this is on Switch 1 I could see why that's an issue but for Switch 2 this is just unacceptable especially since it's only targeting 30fps. Targeting 30fps to get the game working smoothly is okay but targeting 30fps and still manage to failed getting the game to run stably is just lame. Keep it cooking a bit longer Bethesda.
@JC016 - Yeah I had the same concerns as well. It’s interesting how the Switch 2 version is seemingly in a good state at launch.
Played it today for several hours and I'm pretty happy about it.
@ojisan What was wrong with Morrowind on Xbox? I never noticed anything serious, past getting stuck mid jump on some terrain
As some others already mentioned, really surprised that the game crashing bugs aren't mentioned at all in this review. I've been playing it for several days now (received the physical early by pure chance) and have experienced several hard crashes that required to close the game and load it again. I am not bad mouthing the game, definitely having fun with it, but I find it hard to believe that the reviewer didn't experience a single crash (My first crash was straight out of the intro tunnel escape!)
@XiaoShao Crap. It probably means the animation killer bug is present, too. After many hours (hundreds), the animation on spells
, doors and containers may just stop working or run through excruciatingly slow, to the point of not being playable anymore
https://www.google.com/search?q=is+the+animation+killer+bug+present+in+Oblivion+remastered&ie=UTF-8&oe=UTF-8&hl=en-us&client=safari#lfId=ChxjMe
I was gonna buy this but 30 fps and even under sometimes is a dealbreaker for me. Maybe after a patch or a big sale.
"and as good-looking as the visual update is, it is tainted by an intermittently choppy performance"
i was tempted to go in, even though i was already wary of the other platforms' versions. but not like this!
Alright, alright. I’ll get it!
Mouse mode!? You can count me in then!
I'm still amazed its running and looking as it is on what is basically a 20w portable device.
Is this a code in a box?
Wow, very impressive! I will get this after Fortunes Weave!!!
Now if only Amazon would hurry the hell up and ship my physical copy. Seems these physical copies are getting the same delayed shipping as Xenoblade Chronicles Definitive Edition got last week being delayed.
Not that I have any interest in meandering RPG games like this, that Oblivion doesn't deliver a stable 30f is disappointing. Based on comments, it seems the developer is lazy or just plain hopeless with console versions! Anyway, for my Oblivion fix, I'll just keep watching Liv Morgan.
You can’t find a physical copy of this thing anywhere.
I've always liked Oblivion better than Skyrim myself.
@Esco It's a memory leak that is present on all platforms.
On consoles (XBOX, PS5 and now Switch 2) they recommend to close and restart the game every hour and save regularly.
On PC it depends how much RAM you have as to how often you will crash.
The fact that this reviewer has not mentioned this is quite telling to the amount of playtime for this review. Take it for what you will.
@-wc- the remake has much more lenient approach to leveling and nicer looking faces (as long as you have remove beards from female khajits)
The original has superior colours and performance. So yes, the OG is a valid option for me too.
Reads great to me and even has gyro controls which is a plus for me. Cheers for the review
@Princess_Lilly
I remember when videogame characters barely and rarely even had faces 😅 I don't think my priorities really line up with any mainstream audience, but I do think people would be happier in a world of smoother, slightly less detailed games. ✌️
PS - my heart and mind and graphics settings are open to trans and nonbinary Khajits 😄❤️
@-wc- true. Not many games need ultra graphics. I would rather play a game where 40% less budget went to graphics so that there was anything left for worldbuilding, storywriting and music. That being said, I remember when FFX was introducing much more readable facial expressions and the world was in awe.
You mean bodytype a and bodytype 2 khajits
arleady sold out in physical, I will never understand why big companies like Bethesda can't print enough copies to meet the demand .. bummer
Pretty sweet the whole thing fit on the cartridge, that framerate dip though ...yuck, makes the game janky. Otherwise fun, never played Oblivion, did put tons of hours into Skyrim though.
@jaypakavelya easy: they'll just sell more digital & profitable copies
just started this morning and played for 3+ hours. Can't understand the prim FPS complaints... game is a masterpiece and runs beautifully in handheld.
I can’t believe Nintendo Life gives this a decent review, Skyrim and Fallout 4 were far better on first release than this near unplayable frame rate mess, sure it’s 30 fps but the frame skipping and pacing is so janky it give the appearance of 10 fps unless you are standing still
Dipping below 30FPS lol Switch 2 is a joke
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