Comments 367

Re: Dodgy 'Last Of Us' Clone On Switch Is No Longer Available, Thank Goodness

JoeyTS

@theModestMouse It isn't even their work, this was made entirely using pre-made assets. That 10% of the eShop comes primarily from the developers behind this game, don't be on their side. They are literal scum who take the likeness and assets of others to put on the eShop with blatantly false eShop descriptions and a 90% day one discount to trick unknowing consumers.

Re: Random: Digital Foundry Says Switch 'Last Of Us' Clone Has "No Redeeming Features Whatsoever"

JoeyTS

@Vivianeat You see little hope in a difference being made while I see this as a great means of raising awareness, but it's fair to say we both agree that something SHOULD happen. The matter of if it is going to or if it is even worth it is where our disagreement lies but I don't see this coverage as a bad thing. These scam developers will continue to produce asset flips regardless of whether it gets covered or not as has been happening for a long time. I think it's important that people know about it because like I said, it puts light to a legitimate issue. User reviews can go a long way. Nintendo has done it before and they can easily do it again. Even Steam and the Google Play store do it. If those knock off Oreos have more cancerous ingredients, you'll be able to see exactly what those ingredients are because law requires it, but currently it seems nothing is stopping VG Games from lying about what is in their product!

Re: Random: Digital Foundry Says Switch 'Last Of Us' Clone Has "No Redeeming Features Whatsoever"

JoeyTS

@Vivianeat And this is why it matters! This coverage does not change the fact that they have been making these asset flips long before this one and will continue to after this. The Last Hope is not the first game to do it, these games have been lying and scamming consumers long before this game came out. What I hope to see out of this is for a larger group of people to become aware of the larger issue at hand. As I said, something as simple as putting reviews back into the eShop so that the general consensus behind the quality of the game can be more transparent goes a long way. I don't like the mindset thinking that it is going to happen anyways, so we may as well just leave it alone so they aren't encouraged. Because they will continue to do this, coverage or not. They have been doing this long before this game after all. Nintendo needs to uphold their responsibility in maintaining a closed ecosystem that is not filled with blatant scams and I will die on that hill. These games are terrible and their developers knowingly lie to their consumers while Nintendo lets it happen. These games do not belong on the eShop and Nintendo has to do better. The difference here is that those knock off Oreos will still taste fine and will not lie about what is in them, thank goodness for nutritional labels!

Re: Random: Digital Foundry Says Switch 'Last Of Us' Clone Has "No Redeeming Features Whatsoever"

JoeyTS

@Vivianeat Of course no one has to buy it, but I think this is important to bring it up because it puts light to a greater issue. This game had actually been out for weeks at this point. I did not learn about the game here, I knew about this game and many other asset flips from VG Games well before NL reported on it. Consumer responsibility is always a factor, but especially in a closed ecosystem like the eShop, Nintendo should uphold a responsibility to do a better job at regulating what goes on their store front. I also think Nintendo needs to bring back reviews on the eShop to help consumers make better decisions on what games they should get. Especially when as I had said, these scammers blatantly lie about what is in their game using fake screenshots and false descriptions. This is not the kind of stuff that should be happening in a closed ecosystem. VG Games deserves all of the negative press for this but even more importantly, people need to hold Nintendo accountable for allowing games that are blatant scams to be released. This is absolutely not something to move on from!

Re: Random: Digital Foundry Says Switch 'Last Of Us' Clone Has "No Redeeming Features Whatsoever"

JoeyTS

@Vivianeat I implore you to see some of the other titles that VG Games have put on the eShop. This is not a game that is testing the waters, this is actually the latest of the MANY asset flip games that they have released all equally as shameful and poor. The description of their games provided on the eShop completely lie to you about what is actually in the game, and just like all of their other games, The Last Hope launched with a 90% discount right out the gate to trick consumers into thinking they are getting a great deal. VG Games knows exactly what they are doing. The person you know who got harshly criticized over their game, totally unjustified for that to happen to them. But the people behind this game are scam artists who produce a multitude of asset flips solely to scam uninformed consumers, and they deserve to be called out for it.

Re: Review: Mario Kart 8 Deluxe Booster Course Pass Wave 5 - A Good, But Not Great, Penultimate Lap

JoeyTS

@KingofRedLions Time trials explains it because obviously there are no item boxes in time trials. In normal racing, item boxes would be where the clam shells are. And the tables will move on all laps, you just happened to be in that area when they were not moving. Sort of like the cars in Coconut Mall in 8DX where sometimes you'll pass them when they are sitting idle, and sometimes when they are in the middle of doing their donuts. Also I don't think DD has coins at all? In fact, there were no clamshells at all in that section of DD because it wasn't underwater!

Re: Mario Kart 8 Deluxe Booster Course Pass Wave 5 Arrives Next Week

JoeyTS

@norwichred Mario Kart 8 DX does not get a free pass, they just do it better. It's easy to understand and straight to the point. Buy the game to get the game, buy or subscribe for the DLC, get the DLC and that's it. Mario Kart 8 DX does not have a laundry list of currencies that each do different things, and Mario Kart 8 DX does not contain gacha lootbox mechanics or FOMO limited time events

Re: WarioWare: Move It! Wiggles Its Way Onto Switch In November

JoeyTS

@Warioware I mean I remember Snapped with just 20 microgames (15 if playing alone). No speed up or increasing difficulty, play through a character's 5 microgames once and it's over, no way to play endless mode or to pool all the microgames together, and man I still just cannot emphasize enough how frustrating it was to position the camera the way the game wanted it to! Truly the hardest part of Snapped was getting the camera to register. But the worst part, no 9-Volt!! So many staples of the WarioWare formula are just not here at all! I liked Get it Together and felt there was a nice variety enhanced by the different approaches you would take based on the character and their movement. I agree it was not the best game, and I also agree that this new one looks totally better, but I think Snapped is MUCH MUCH worse!

Re: Review: LEGO 2K Drive - A Fun, Colourful Racer But Not Quite Open-World Mario Kart

JoeyTS

@Bolt_Strike I'm looking at the latest waves and they have actually looked quite good with tracks like Rainbow Road 3DS and Waluigi Stadium GCN. I've had the fortune of sharing my Mario Kart experience with many friends, and not a single one is ruined by the graphics, we're enjoying just being able to race on new courses.

You're really stretching it at this point, it's actually really funny seeing the mental gymnastics you're trying to pull off. Trying to claim that a Pokemon and Mario game don't play radically different from each other, or a Mario game and Zelda game don't play radically different from each other. Mario Odyssey and Pokemon Sword and Shield are about as different as it gets. What's next, The Witcher 3 and Mario Odyssey are similar games because you can roam in open environments??? What point does that even prove??? Your point about data is flawed because on the topic of MARIO, Mario Odyssey may be the best selling 3D mainline Mario game, but there are 5 other Mario games that have sold better than Odyssey and none of those 5 are open world titles, 3 2D platformers and 2 Mario Kart games. I sound like a broken record when I say this, NOT EVERYTHING NEEDS TO BE OPEN WORLD. Just because it works well for another series of games, does not mean it will automatically work for every series. You have no data. The data that is there is Mario Kart 8 DX has outsold every single Switch game and it is not even an open world game! It is hypocritical to say I need more data to conclude that it would sell worse if it were open world and then turn around and say it would sell better if it were open world while bringing up irrelevant points.

"Players are going to get bored". Then why is it still placing in Top 10 video game sales charts consistently? They don't need to fill in the gap actually, it's still dominating sales charts. Games that are no longer selling millions of copies need gaps. Okay to be fair, Mario Kart 8 DX has a gap, it's the Booster Course Pass! I'm certainly not bored of the game and am actually really excited to see what courses they are going to bring in the final two waves! You know what really benefits them financially? Taking the best selling Switch game, and adding additional content to it. Keeps people talking about the game, gets even more people to buy the game, gets already paid players to buy the DLC, and as a bonus, incentives NSO. If Nintendo is paying attention to whether or not it is beneficial, then maybe I think it spells clearly that Nintendo is well off with their Mario Kart game that drives laps around the over saturated open world concept and that they can comfortably continue to support this game until the next big Mario Kart game on the next system. You talk so highly about Mario Kart Tour and forget that like the console handheld relationship of Mario Kart before the Switch, it extends to Mario Kart 8 DX on Switch and Mario Kart Tour on phones. There's your two Mario Kart games that both are being actively supported. If you can't think of a VIDEO GAME off the top of your head that is a spin-off of a spin-off, let that be a sign that it maybe isn't the best idea. TV shows and video games are vastly different types of media content.

Re: Review: LEGO 2K Drive - A Fun, Colourful Racer But Not Quite Open-World Mario Kart

JoeyTS

@Bolt_Strike You make it seem like I'm not looking forward to the next Mario Kart. I'm obviously looking forward to the next Mario Kart, but I'm more than happy with the Booster Course Pass. It's not a new game, but it's more of an already incredible game for a fraction of the price. At the end of the day, I can host entire tournaments of the game (which I have), and be thankful that there are so many great courses to race on.

4 out of the top 10 are open world, 6 are not, 4 is less than 6. Again, open world gaming is not a free ticket to best selling and you further proved my point, thank you. Games have priorities and Mario Kart has not prioritized open world gaming, and does it need to? No, especially when it sells better than them! And look it up, Mario is absolutely an adventure game, especially the 3D games.

It is clear you want an additional Mario Kart game, but does it need it? Financially not at all and you can't argue with that. Mario Kart is already a sub-series of the Mario franchise, a spin-off of a spin-off? If open world happens, if missions come back, if score attack makes it in, that sounds like something for the next big Mario Kart of the next console generation. A middle of the console life cycle Mario Kart makes no sense, especially when you propose a game philosophy that has never been the focus of Mario Kart and has never needed to be. One big Mario Kart per console puts all of the attention on that game, and doesn't lead to comparisons and divisions of the fan base. It's what GTA 5 did and it makes perfect sense to keep what works when Mario Kart 8 DX is still the number 1 Switch game out there

Re: Review: LEGO 2K Drive - A Fun, Colourful Racer But Not Quite Open-World Mario Kart

JoeyTS

@Bolt_Strike Yeah, not looking past the lootbox and mobile controls though in a game that will inevitably get shut down because it's an online service title. Hard to ignore it now that Nintendo is literally facing a lawsuit over it! 8 DX does not have an actual shop, but at least there are no microtransactions and I can play all of the courses whenever I want. Mario Kart 8 has much superior gameplay. It doesn't matter how many ramps you add to a course or the virtual numbers attached to a thing you do, Mario Kart 8 DX plays much better than Mario Kart Tour and is a better game than Mario Kart Tour.

You know what sold more than every single one of those games you mentioned? Mario Kart 8 DX, 50+ million copies sold and still selling on Top 10 sales charts. The next best selling Switch game is Animal Crossing New Horizons, then 3rd is Super Smash Bros Ultimate. Not everything needs to be open world. The top 3 selling games on the system aren't open world. Not to say demand isn't there for open world games, those are impressive numbers, but not everything sells based on how big their maps are. Mainline Mario, Pokemon, and Zelda are adventure games, so they make sense as more open world titles. Mario Kart is not an adventure game and it never was advertised as one. Mario Kart thrives off of being a game that anyone can pick up and play to race casually or competitively. It doesn't need an open world component, and clearly the sales show this to be true. If you want open world karting, there's plenty to play, I hear Forza Horizon 5 is pretty good

Re: Review: LEGO 2K Drive - A Fun, Colourful Racer But Not Quite Open-World Mario Kart

JoeyTS

@Bolt_Strike Good on them for porting them. The courses are one of the only good things about Mario Kart Tour and now I can play them on an actual controller and not deal with lootbox mechanics or limited time nonsense. Double the courses (that I can play whenever I want) for a fraction of the price is certainly occupying me until the next game. Nobody I know is yearning for open world Mario Kart, too many open world games out there, not everything needs to be open world. Clearly as the best selling Switch game ever, Mario Kart 8 DX is doing something right, so it is quite smart of Nintendo to stick with it

Re: Zelda Boss Wanted Certain Tears Of The Kingdom Areas In BOTW, Prevented By Wii U's Limitations

JoeyTS

@rjejr Whether the Wii U could or could do it is one thing. The way you argued that Breath of the Wild should have had flying and underground levels under the basis that two completely different games which are linear and smaller in overall scale had flying and underground levels was just a false equivalent. It was only slightly less extreme than saying "Didn't Super Mario Bros on the NES have underground levels?" Again, different games and different priorities

Re: Toss A V-Buck To Your Witcher, Geralt Of Rivia Slashes Onto Fortnite Today

JoeyTS

@Mando44646 Fortnite from the beginning has made clear that any character or costume in the game will be cosmetic only. If you're saying each character should have unique and specific abilities, you're asking for them to create a pay to win game. If it's any consolation though, Batman and Spiderman both have a comic book series that actually gives lore over their inclusion in Fortnite, highly recommend it.

https://www.dc.com/graphic-novels/batmanfortnite-zero-point-2021/batmanfortnite-zero-point

https://www.marvel.com/comics/issue/102409/fortnite_x_marvel_zero_war_2022_1

Re: Reminder: A Theatrhythm Final Bar Line Demo Is Out Today On Switch eShop

JoeyTS

@RamenNumerals Good thing the game allows for calibration changes because even double notes work perfectly fine for me. Only times they don't are when well I don't hit both at the same time which is as should be for this and any other rhythm game out there.

You don't even have to pay $100 for a full experience. $50 gets you 385 songs, that's more than what the 3DS version had WITH every DLC. Now that charts have actual difficulty ratings, now that the game is able to use 16th notes instead of just quarter and eighth note beats due to the stylus, now that there can be simultaneous action since I'm not restricted to notes coming one at a time, it just adds so much depth to the gameplay. I love Curtain Call, I've put hundreds of hours into it, but it was far too easy. This feels like the right step and on the contrary to your point, I'm certainly not alone in that mindset

Re: Reminder: A Theatrhythm Final Bar Line Demo Is Out Today On Switch eShop

JoeyTS

@RamenNumerals Beats happening between melody and harmony were always a thing. Same for the menus which were almost the exact same in Curtain Call. It's simple, the bulk of your non enjoyment is because you enjoyed Curtain Call, one of the easiest rhythm games of all time, and now you're playing Bar Line, a much more challenging rhythm game. Double lines add depth and yes they require players to focus a bit more than just moving a stylus one input at a time! You couldn't hit two notes at once on a stylus, but you can now with this game so why not take advantage of that? Bar Line still has easy difficulty options, but if you came in expecting to catch on to it as quickly as you probably have the previous game, well you're setting yourself up for disappointment

Re: Reminder: A Theatrhythm Final Bar Line Demo Is Out Today On Switch eShop

JoeyTS

@Nanami_Ataraxi I pre-ordered the game way back when it was first announced and I still got that video during the demo. Many demos do this. You play a game demo, and then the game gives you a peek as to what the full game includes. It's not unreasonable to expect advertisements in demos, that's the entire point of a demo! Demos aren't free games, they're advertisements!

Players complaining about those double lines are the same vein as players who complained about multi notes in Project Diva Future Tone and Megamix. Those weren't a thing in the previous console Project Diva games and as a result the latest games are the hardest ones in the series, which not everyone is happy about. Double lines are a good mechanic but I presume some can't take a shock of realizing that the series they enjoyed on their 3DS has now become a little bit harder. It needed challenge anyways, Curtain Call as much as I loved it was one of the easiest rhythm games I have ever played. Curtain Call is not a superior game, Bar Line in fact improves that game in almost every aspect and I've put a lot of time into Curtain Call!

Re: Mini Review: Just Dance 2023 Edition - Some Welcome Changes To The Old Routine

JoeyTS

Just Dance+, launched with over 600 songs missing from Unlimited. Sure they may get added back over time, but to go from over 700 songs back down to under 200 is a major step back and even more insulting when Just Dance 2023 is the most expensive Just Dance game to date.

Also online only even for single player content is a major con, wish it was noted here.

"The new era of Just Dance folks!!"

Re: Review: Nickelodeon Kart Racers 3: Slime Speedway - Slams The Series Into Reverse

JoeyTS

It was so hilarious yet disappointing to see channels like SwitchUp take a sponsorship from Game Mill to talk about this game when they knew very well that the performance was so unstable, like the recording footage they used even displayed those issues very clearly! I get the role of sponsorships but it leaves a sour taste for me when it's over a game that has clear issues!