Comments 367

Re: Game Awards "Player's Voice" Nominations Now Open

JoeyTS

@RR529 Different yes but flawed, I don't believe so. An artist gets nominated based on songs, albums, and events of the past year sure. Among Us is getting nominated based on the impact of this year. So why it makes sense is because while the game isn't new (just as the artist isn't new), the impact they leave on the year is new. An artist can go unnoticed one year but then get nominated a year later just as Among Us went unnoticed but then got nominated. Because of the impact they make! At the end of the day, TGA can make their own rules and if this is allowed then that's that!

Re: Game Awards "Player's Voice" Nominations Now Open

JoeyTS

@RR529 Well yeah sure. Those are movies, these are games. Completely different forms of media! Old movies don't get patches and updates, games can and they do. Including Among Us! Or like how Harry Styles and Taylor Swift still get Artist of the Year awards even though they aren't new artists. They just had the greatest impact in the year as does Among Us even if it isnt a new game

Re: Game Awards "Player's Voice" Nominations Now Open

JoeyTS

@RR529 Well I was going to respond, but your edit puts it perfectly. To say it has caused confusion is an overstatement entirely though. I wasnt even phased by it as many weren't either quite honestly. When I think of best mobile games this year, I think of Among Us! Doesnt matter that it came out before 2020, it had the biggest impact in 2020!

Re: Game Awards Players Voice Nominations Now Open

JoeyTS

@RupeeClock These are nominees for the best games of 2020, not the best NEW games of 2020! Just like how Counter Strike continues to get nominated for "Best eSports Game" every year , I think it's only fair to nominate the games that have given the greatest impact this year, even if it isn't brand new!

Re: Random: The NSO Icon On The Switch Home Menu Is Driving Some Users Crazy

JoeyTS

@Edu23XWiiU No one else here felt the need to link this to what you're implying. It literally has nothing to do with it. It dismisses fair criticism and is clear intention of insulting people who aren't into the look of the icon. It's not really a big deal but I personally wouldn't mind the icon being consistent with the others. If you think it's fine, then that's your opinion. You don't need to insult people for believing differently

Re: Random: The NSO Icon On The Switch Home Menu Is Driving Some Users Crazy

JoeyTS

@BenAV Plenty of use for me. I hate that I can’t sort all my of rhythm games into one folder for quick and easy access. It sucks that I can’t put all of the free to play games into one folder. I wish I could put all of my indie game titles into a single folder. It would be awesome to be able to put my backlog of titles into a folder for reference instead of having it lodged in the bottom of my library. Or what if I had friends over? Think of how much more convinient it would be if I could access a folder with all of my multiplayer titles in one grouping instead of moving back and forth between my whole library looking for one. The sorting they have is fine, but personally, I would also like the option to have manual sorting to suit my tastes also. The use for folders is not to replace what there is now, what we have is fine. It’s just an additional way to personalize your collection of games. Quite honestly, I loved folders for 3DS. I made a folder for my 3DS eShop downloads, DSiWare games, Media and Apps, and Virtual Console titles. It’s just that feeling of being able to group your games in a way that makes sense to you individually that makes me and a majority of Switch players hopeful in folders getting added to the Switch someday

Re: Talking Point: Cloud Gaming On Switch – The Pros And Cons Of The Cloud

JoeyTS

@graysoncharles Nobody bought the 3G variant for the PS Vita. For one thing, The PS Vita was advertised as a brand new device but it used out dated technology. The Switch Pro using 4G connection in the midst of 5G just makes the console seem outdated at launch. Also, the 3G Vita required monthly payments for data plans and service fees. Having the Switch Pro equipped with 4G means you’d have to pay money for it on a consistent basis. The Switch right now doesn’t even have an official implementation of a web browser and now you expect there to be 5G or 4G in the next model?? An even bigger thing to consider is that the PS Vita gave you an option. There was a 3G model and a Wi-Fi only model. Unless Nintendo forced every owner of a Switch Pro to pay monthly data plans, they’d have to divide their production of Switch Pros to even allow the option in the first place. My point is that having 5G or frankly even 4G connections installed into the next Switch is highly unlikely. It’s more expensive upfront, requires data plans, would most likely use outdated technology, and has been deemed a failure by Sony.

Re: Talking Point: Cloud Gaming On Switch – The Pros And Cons Of The Cloud

JoeyTS

@graysoncharles But that’s just not true. Switch fans aren’t like that at all. We celebrate big titles like Doom, The Witcher 3, and Hellblade coming to the Switch. We love Breath of the Wild even though it isn’t 1080p. The eShop thrives with its digital only offerings. I have no idea where you got your ideas from. Sure, Nintendo could implement 5G but it’s still extremely new and nobody would want to pay monthly for a data plan as seen from the PS Vita. The normal Switch doesn’t even have a web browser and now you expect Nintendo to give us 5G? Also, 4G came out in late 2009 but the PS VITA in 2012 was still implementing 3G in its 3G variants. I’m highly doubtful that 5G would be put into a Switch Pro also in a sense of how new it is. And yet, as we’ve seen, it still doesn’t factor in queue waiting times for servers as they have limited capacity, the inevitability of the servers getting shut down, and the millions who own a Switch or Switch Lite which 100% has no 5G capabilities.

Re: Talking Point: Cloud Gaming On Switch – The Pros And Cons Of The Cloud

JoeyTS

@thiz I think it’s less about these specific games being in the cloud and more about the future of the cloud. PS4 and Xbox One are already more powerful than the Switch. Now with PS5 and Series X, the gap in power widens. Can we now expect nearly every third party game on a Switch to be in reliance with an internet connection just so it can catch up? Especially since a big draw in the Switch is being able to play it on the go, I think it’s fair to be concerned over the future of the Switch being a machine that has to have a reliable internet connection to play the latest games.

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

JoeyTS

@Mallow No it's not the future. Especially when a new console releases for Nintendo, they'll want to have enticing games to convince players to buy their system over other competitors. You need to have games that will last indefinitely to ensure that factor for getting a new system will always be there. The key to creating buzz is by making a good and exciting game. Hyrule Warriors Age of Calamity has a lot of hype and excitement! Lots of people will be buying it because it's what fans are actually looking forward to yet it isn't a limited release. Games like New Horizons, Mario Kart 8, Sword and Shield, and much more are constantly in the best selling charts both physically and on the eShop. Clearly there isn't a problem of losing consumer attention if the games are what the fans want. I'd argue Nintendo doing this will only harm them in the long run. If their future is only limited time releases, they'd have to CONSTANTLY make games to avoid a potential time period where no game is available to play from Nintendo. Then we get into the argument of quality over quantity.

It's just not practical for Nintendo to make every game of theirs a limited time release and they won't. We need games that will last for generations to come for preservation of art and so that factor of convincing someone to buy a system will always be there. There will constantly be new fans of a Nintendo franchise and it's important to have these older games to introduce fans to the series and show them the amazing adventures Nintendo can offer.

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

JoeyTS

@Mallow The difference between Nintendo doing this and literally every example you mention is that those are all physical products. Physical products are understandable as a company can only produce so much of a physical promotional item but there is an infinite amount of downloads available for Super Mario 3D All Stars or Fire Emblem. Clearly, Nintendo can keep these games on the eShop as long as they want but the fact that they're choosing to purposefully take them away from the Switch user base is literally anti-consumer. Video games have never been an exception. Limited Run games, premium deluxe editions, special edition consoles, etc have all been accepted since they're all physical products. 3D All Stars and Fire Emblem have no excuse for this and that's what makes it crummy. It's understandable if the physical versions of these games were limited release but the fact that even the digital versions of them are limited time is absurd.

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

JoeyTS

@UmbreonsPapa Well Halo MCC was actually for the 10 year anniversary for Halo 2 so the comparison between 3D All Stars being limited because it is for an anniversary isn’t exactly a valid reasoning. Sure, the games could be available in some fashion after March 31st. Has Nintendo told us though? Are we 100% certain? What if they just disappear forever? Nintendo isn’t telling us what will happen and so that only adds to the pressure of buying the collection. The games may or may not be sold separately after March, so do I bite the bullet and buy the $60 collection, or do I not buy it and risk losing the chance to get to play them? Nintendo is purposefully being vague about the whole thing.

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

JoeyTS

@GrailUK It's a tactic simply put. Games that stay on the market can go on sale. Nintendo doing this for Super Mario 3D All Stars though means they can sell the game for a full $60 the entire time period and force people to pay that amount. Look at the sales. 3D All Stars has been extremely successful in sales. One big factor is the pressure Nintendo has put on the consumers. It just circles back to the fact that these practices need to be called out by outlets such as Nintendo Life. It's crummy and unnecessary!

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

JoeyTS

@UmbreonsPapa Also Super Mario 35 and Jump Rope Challenge. Frankly the NES Mini and SNES Mini suffered from this as well though they are physical products. I think it's fair to raise a red flag. Look at how many PlayStation exclusives were limited time? None! Look at how many Xbox exclusives were limited time? None! The Uncharted Nathan Drake Collection and Halo Master Chief Collection weren't limited time releases but Super Mario 3D All Stars is! The rate of Nintendo doing this is significantly higher than almost every single developer and publisher!

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

JoeyTS

@GrailUK You just proved my point! Digital games cost nothing to reproduce and have infinite stock essentially. So why is Nintendo making these games limited time? Clearly there's no supply issue because it's digital. Nice for fans? Like I said, clearly it's not nice for fans when the bulk of the fanbase is speaking out against what Nintendo is doing. Netflix and Game Pass games get rotated out because they most likely lose the rights to the show or game. Yet, Netflix Originals and Microsoft First Party Games almost never get rotated out because the service provider holds the rights to them since it's their original made content. Likewise, Nintendo owns the rights to 3D All Stars and Fire Emblem. While Netflix and Microsoft rotate games out because of licensing and copyright, Nintendo is doing it because they want your MONEY!

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

JoeyTS

@GrailUK It's just a crummy tactic overall. Super Mario 3D All Stars and soon this game for example are both downloadable on the eShop. Nintendo can very well keep the games up for years and years to come but they are purposefully choosing to make it limited time to force consumers to buy their games before the end of their fiscal year. And I just can't fathom how you see this as "nice for fans". For one thing, look at the comments. Look at all these Nintendo fans who are detesting this limited time concept. You're in the clear minority here. Another thing, what should be nice for the fans is allowing consumers to purchase the game when they choose to, not when Nintendo essentially forces them to.

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

JoeyTS

@GrailUK Well Orange Twirls are a physical product and so are physical copies from Limited Run games. They don't have an unlimited supply of those so making them limited is fair since those are things they can't always uphold. On the other hand, games like 3D All Stars, Super Mario 35, and now this all are obtainable digitally. There's no stock for digital media. You can never run out of supply for a digital game. So making something a limited time release for a digital game is crummy because Nintendo is simply doing it as artificial scarcity! Making it seem like there is a shortage of copies for the game despite the fact that you can get the game digitally. It's just Nintendo's way of trying to squeeze more money out of the consumers by essentially forcing them to act quicker than they really need to.

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

JoeyTS

@GrailUK This is a news outlet regarding Nintendo related content. We're getting the full story. The upcoming release is exciting, but it's up to Nintendo Life to inform the readers that this will only be limited time. Otherwise, they would be purposefully withholding important information. You want Nintendo Life to stop showing off the backlash this upcoming release may cause? Tell Nintendo themselves to stop doing limited time releases then!

Re: Review: AVICII Invector Encore Edition - A Fitting Tribute To A Much-Missed Musical Talent

JoeyTS

@quinnyboy58 He has impacted many and yes he is missed. Is it that you don't think he deserves a quality made game because you don't like his music? He's not a modern day Elvis but he doesn't have to be. His music is great for a rhythm game and part of the money made from the game will go towards the Tim Bergling Foundation which is a foundation made to shed light to suicidal awareness and depression. I think this is very important and I'm sorry you don't see that.

Re: Switch Owner Claims To Have Taken Nintendo To Court Over Joy-Con Drift, And Won

JoeyTS

@Edu23XWiiU No need to because the people involved in the class-action lawsuit are already doing so. I don't think I need to study something like that to expect a good quality product! And I'm talking about the expected Switch Pro which may come with updated joy-cons. This is such an old thread I don't see why you keep randomly commenting on it. I proved to you that joy-cons were faulty, you even admit that your joy-cons would drift, and now we can put this thread to rest.

Re: Nintendo Reportedly Arguing Switch Joy-Con Drift "Isn't A Real Problem"

JoeyTS

@SwitchForce The problem also lies in the fact of Nintendo's lack of ANY data. This lawsuit started over a year ago. If Nintendo really had the data on their side, they'd release the data. Someone else who just like you thought Nintendo was a perfect angel of a company said that they would only believe this was an issue if Nintendo released the statistics regarding how many joy-cons had been sent in for repair due to joy-con drift. The problem is, Nintendo one year later still hasn't done it. Why? Because it's inevitable it would only hurt their case because the numbers are not on their side. Instead we get a statement with nothing to back it up saying that joy-con drift is not a "real issue". Despite the fact that even you yourself had experienced joy-con drift and many other Nintendo fans had also, and the fact that even when not in warranty, Nintendo is fixing joy-con drift specifically for free, it's clear that there is an issue. Like I mentioned, the documentation of the class-action lawsuit goes over this in detail. It even as I said, outlines the hardware and technology behind the joy-con analog stick and can explains the cause of why these sticks are prone to drift more so than other analog sticks.

Re: Nintendo Reportedly Arguing Switch Joy-Con Drift "Isn't A Real Problem"

JoeyTS

@SwitchForce As quoted from https://www.everything2.com/title/The+plural+of+anecdote+is+not+data#:~:text=The%20plural%20of%20anecdote%20is%20not%20data%20,is%20not%20causation%20%201%20more%20rows%20

"Anecdotes are not data, but they play an important role in contributing to knowledge. An anecdote is a form of information. It is a form of evidence, to be given its due weight."

No it's not direct data, but it's important information. Especially in this case when there are thousands and thousands of these cases occurring.

https://www.polygon.com/nintendo-switch/2019/9/28/20888540/nintendo-switch-joy-con-drift-lawsuit-switch-lite-repairs

This website contains the entire documentation to the class action lawsuit. All 100 pages from the website that outline testimonies, the logistics, the hardware behind joy-cons, and the justification for the lawsuit in the first place. I implore you to look at this. I get that you like Nintendo. So do I. But if you have a YouTube channel, you should also care about the fanbase right? Instead of dismissing Nintendo fans for the sake of bowing down to Nintendo, I think you should really see the significance of this issue!

Re: Minecraft's Steve Revealed As Super Smash Bros. Ultimate's Next DLC Fighter

JoeyTS

@Ccc85 Are you stuck in 2002? Super Smash Brothers isn’t purely Nintendo any longer! Now it’s a fighting game featuring the greatest video game characters of all time from many franchises! I just bring up Wii Fit Trainer, Duck Hunt, and Isabelle because you wouldn’t normally see them in a fighting game. So if they can be in Smash Bros, why not Steve? The PAC Man and Megaman in Smash Bros don’t have a personality so why is it suddenly a problem when Steve gets added???

Re: Minecraft's Steve Revealed As Super Smash Bros. Ultimate's Next DLC Fighter

JoeyTS

@shoeses So is Duck Hunt Dog and Wii Fit Trainer frankly. They aren't playable characters in their respective titles and they don't have distinct personalities either! The Pac Man and Mega man and Mr. Game and Watch that Smash is using don't have personality either! And it's a Nintendo fighting game? Well you could say that was true maybe a couple of decades ago! Many new characters coming into the game are third party fighters! It's more than a Nintendo Fighting Game. Now it's a Video Game All Stars Fighting Game and Steve is a Video Game All Star!