Comments 1,006

Re: Super Nindie Maker: Curve Digital's P-Switcheroo and Déja Boo

Freeon-Leon

Ok I've played both levels. Déjà Boo is very simple, the idea is good but the execution didn't result as satisfying for me, I think it needs to be a little more confusing in order to make the players feel at least a little lost and get that great feeling after they realize what to do.

I liked The Ol' P Switcheroo more. It's a good concept and the platforming is really nice. The thwomps add little puzzles to the level that are satisfying to solve. And the end is great!

Re: Super Nindie Maker: Image & Form's Ghostly Mushroom

Freeon-Leon

Ok, I played both of them and they're great.

I liked the way Ghostly Mushroom is build, it really feels like you're kinda lost at a certain point, but the way the level progresses tells you how to advance by exploring a bit. I also loved the little tutorial.

The Chain Chomp Chains is very different but it has some nice things. I don't know if this solution was included on purpose, but I took the green shell with me instead of using it to find the fire flower. It made the level easier because I could defeat the Chain Chomps by throwing the shell upwards and picking it again. It was fun.

Hope you guys try some of my levels, I do some of the stuff Markus said. You can even speedrun them if you find the correct path and timing. Overall, I think they're pretty decent.

Re: Mario History: Mario Kart Wii - 2008

Freeon-Leon

My second least favorite MK (after Super Circuit of course). I never owned this game and when I got to play it, it was after playing MK7. Maybe that's why I don't like it that much, the collisions felt horrible and the bikes were broken. There's some nice tracks though