Comments 943

Re: The Price Of Animal Crossing's Sanrio amiibo Cards Are Already Skyrocketing On eBay

DTFaux

I was fortunate enough to get my hands on a pack, but Target clearly didn't follow its own rules (selling some in-store despite their ad saying to order online), nor were they prepared for the onslaught of people bombarding their site.

The site itself, thankfully, didn't shut down. But myself and so many others practically had to spam "Checkout" in hopes that one of the clicks would lock it in. When I finally managed to get one order in, I tried to get a second one for good measure... and it was a good thing, because my first order was cancelled 30 minutes after they toggled the cards to "Sold Out".

I seriously don't understand how stores continue to botch this kind of stuff when you'd think the exclusivity would give them more stock to work with.

Re: Video: Check Out This Unboxing Of The Monster Hunter Rise Collector's Edition

DTFaux

It's kinda wild to think that out of all the 3rd party franchises to have the most amiibo, it'd be Monster Hunter totaling at 12 figures. We got the 6 from Stories (Japan Exclusive), 3 for Rise, and 3 more when Stories 2 comes out.

You'd think more companies would try to ride on the amiibo's licensing coattails, but I guess the process to get approval isn't that easy?

Re: Animal Crossing: New Horizons Players, Get Ready: Bunny. Day. Is. Back.

DTFaux

I feel like what really made Bunny Day annoying was that it was too close to launch, coincided with the Cherry Blossom event, AND even got in the way of the first Fishing Tourney (IIRC). It made for a bad first impression of what future holiday events might be [and Zipper's intentionally creepy design didn't help matters].

Hopefully the patch they put out in the middle of it last year's Bunny Day event helps make it feel better than people remember.

Re: Video: Watch Post Malone's Virtual Concert Celebrating 25 Years Of Pokémon

DTFaux

With all due respect to these artists, are all the upcoming songs gonna be this... irrelevant to Pokemon? It feels more like they just picked up the song because its release would line up with the 25th anniversary celebration, rather than making/picking a song that celebrates the 25th anniversary itself.

I was kinda hoping they'd go the soundtrack route like the songs during the 4Kids era (2.B.A. Master, The First Movie, 2000, and Pokemon 3: The Movie). Or shoot, that Bump of Chicken music video we got a few months back. Give us more of that!

Re: New Switch Platformer Stitchy in Tooki Trouble Gives Off Strong Donkey Kong Country Vibes

DTFaux

I'm hoping for the best for the devs, but I always worry when aesthetics look a bit too similar to other, still active, games/franchises.

It might just be that I'm a big stickler for games having their own identities. I fully understand that good designs are emulated for a reason, but it can backfire if it leans too hard on its inspiration. Like, if I really wanted to play something like DKCR... I'd just load up DKCR.

Re: Controversial Rising Sun Design Removed From Street Fighter II's Re-Release

DTFaux

Reactionaries losing their minds over stories like these never fails to disappoint. Ironic, because these are the same people who will pat themselves on the back for having sooooo much thick skin...

Side note: Pretending to be offended by things you're not actually offended by to make a point, is not the argument you think you're making. Bad faith arguments are just unnecessary noise that either reveals one's ignorance or how little stake they actually have with the topic at hand.

Re: Sonic The Hedgehog Movie Sequel Gets Official Name Reveal Trailer

DTFaux

Really curious how this sequel will work out. I feel like one of the biggest strengths to the first movie was that expectations were so low. Even with the re-design, folks were looking forward to a movie to mock, but it turned out surprisingly decent.

Now that a bar has been set, it'll be curious where they'll take this. Will they keep it safe for the casuals, or will they lean more into the fan stuff?

Re: Pokémon Sword And Shield Become First Entries Since Gold And Silver To Surpass 20 Million Sales

DTFaux

@HeadPirate Agreed. I definitely understand how hard it can be to just walk away from something one likes after years of investment, but I think it also saves a lot of frustration and heartbreak compared to turning one's frustration into a moral crusade.

There's too much stuff out there to enjoy (including other Pokemon-likes) to spend so much time being upset that a franchise isn't appealing to them like it use to.

All that said, in case anyone else is seeing this: This isn't me saying that you shouldn't voice your opinions or frustrations; just balance it a bit. We (and I'm sure TPC) already hear you.

Re: Pokémon Sword And Shield Become First Entries Since Gold And Silver To Surpass 20 Million Sales

DTFaux

@HeadPirate I see where you're coming from, but I'm not sure I can fully agree the idea that they ignored the "Western mindset" in Sw/Sh.

I know it's purely anecdotal, but I enjoyed my time with Sword version, and it was a mostly single-player experience for me. I can't deny that it was a bit more streamlined compared to past Pokemon games, but that also made going through the story and completing my Pokedex feel like less of a grind. And I've been in it since R/B/G.

That aside, I definitely understand people's varied frustrations with the latest mainline installments (I have my hangups too)... But I guess my biggest concern is that a non-insignificant portion of the fandom is going to continue making themselves (and others) miserable if they can't temper their expectations and demands.

Re: Pokémon Sword And Shield Become First Entries Since Gold And Silver To Surpass 20 Million Sales

DTFaux

@SeantheDon29 I've been seeing this mindset for a bit, and it really feels like peak armchair developer...

Regardless of who the developers were, they would still have to create tens of new Pokemon to an already 800+ roster, balance them for competitive play, create a still engaging story/setting, assure its accessibility to younger audiences, and coincide its release with the anime/movies, merch, the TCG, Play! Pokemon, etc.

We're not likely to get much radical change in ways of the mainlines until they stop profiting, which is why I feel energy would be better spent requesting spinoffs (which still wouldn't solve every problem, tbh).

Re: Ring Fit Adventure Might Be The Best-Selling New JRPG Of This Generation

DTFaux

@nkarafo It's definitely a fitness game, first and foremost. But I wouldn't really call the RPG elements "tiny".

Yeah, there's the obvious leveling up and skill tree, but the combat functions like your standard turn-based JRPG. You pick attacks that are more effective the better you perform them, matching attacks to certain colors deal more damage, the stronger attacks require more real-world stamina, you can use items to buff your character, you got clothing options to affect attack/defense/etc.

The story is even pretty JRPG-like, with its narrative/tropes, pacing, side quests (yes, really!), grinding for money and EXP., and overall length. It ticks all the boxes to unironically be considered a JRPG.

EDIT - Oh yeah, it even has crafting and cooking!

Re: Animal Crossing: Pocket Camp's New "Pecan's House Cookie" Event Goes Live

DTFaux

@C-Olimar As someone who fell out of Tour and PC (and occasionally checks back in from time to time), there's definitely a give and take to it all:

The F2P aspect constantly eating at you to spend money (including gacha mechanics, forced waiting, and the digital currency economy), the limited-time characters and items, the non-stop events that practically become a job, being simplified versions of their console counterparts, no offline mode...

It's definitely down to preference, but seeing how F2P games function makes me appreciate that I can just spend a chunk of money once and enjoy a generally complete game. On a platform with tactile controls.

Re: Sonic The Hedgehog Voice Actor Announces His Departure From The Role

DTFaux

He wasn't my favorite voice for Sonic, but I can't deny he was a good choice (and he did a great job). Whoever's coming next will have some big shoes to fill, following so many others.

Also, it seems like the voice changes seem to happen whenever Sega changes Sonic's general personality. We've had radical 90's, Y2K edgy, 2000s sincere, and 2010s postmodern/meme-y... Where do you even go from here?

Re: Random: This Tragic Tale Proves You Should Never Assume Your Parents Will Store Your Gaming Crap Forever

DTFaux

@AndyC_MK84 Him not knowing until years later isn't indicative of his pride (or lack thereof) in his collection. If he was under the assumption that his stuff was stored in a safe spot, he would have no reason to believe there was any risk of them being thrown away.

Yes, we don't know the relationship he has with his mom, but again, if he has no reason to believe his stuff is in any "danger", there's no reason for him to bring it up in casual conversation; whether he calls every weekend or once a year.

And the "sensationalism" assumption is pretty baseless. It's more likely he's just shouting into the ether - as many do - and that shout just happened to be picked up by NL (and whatever other outlet).

Re: Random: This Tragic Tale Proves You Should Never Assume Your Parents Will Store Your Gaming Crap Forever

DTFaux

Folks can do all the armchair parenting they want, and be Monday morning Quarterbacks... but the literal least any parent looking to throw out their kids' stuff could do is either say, "Come pick it up before I bin it," or "Is there anything you want me to keep?"

Most kids understand that their parents want/need to declutter or downsize, and a simple heads up would save a lot of heartbreak (and money).

Also, in a generation where you never know what piece of nerdy memorabilia could be what puts you in a different tax bracket... why would you get rid of, especially, sealed stuff without question??

Re: Mini Review: Mad Rat Dead - A Delightful Mix Of Rhythm Action And Platforming

DTFaux

I've been stanning this game a bit since trying out the Japanese demo a couple months back. It feels like one of the rare rhythm games to achieve the rare trifecta of a strong style/identity, good controls, and great music~

I appreciate you guys doing a review of it, as it's definitely gonna fly under a lot of folks' radar.

Side note: I feel like the game can get plenty hard trying to manage working your way through a stage while keeping the beat. It's already difficult enough doing a perfect run on Normal Mode, but Hard Mode ramps things up with half-beats thrown into the mix.

Re: Nintendo Download: 29th October (North America)

DTFaux

I hope rhythm game fans arent sleeping on Mad Rat Dead too hard. There's a demo on the eShop, and I feel it's very much worth folks' time.

I cant recall the last time there was a rhythm platformer that was fully autonomous in movement options (unlike most that have you auto-running).

Re: Super Smash Bros. Ultimate Version 8.1.0 Is Now Live, Here Are The Full Patch Notes

DTFaux

Wow, the "Small Battlefield" addition is really appreciated. I mean, it's pretty much just PS2, but it's great to have another neutral option in rotation.

Also, expanding music choices for the BF/FD stages is also huge plus~

I wish they'd overhaul the matchmaking (it's never been a problem getting what I want 99% of the time), but at least lowering the Elite threshold gets them out of that area that makes the FFAs and Items-On matches less likely for others who have trouble maintaining a high enough GSP.

Re: Still Not Convinced On Paper Mario: The Origami King? This Accolades Trailer Might Do The Trick

DTFaux

The amount of folks sleeping on this entry is really unfortunate.

Like, I get having felt burned after not getting a TTYD follow-up after all these years... but considering I've almost 100% Origami King, I can anecdotally attest that the gamer cynicism isnt always right, and if anything, spoils folks on potential enjoyment.

Going in blind doesnt always pay off for me, but I'm glad I did with this game.

Re: Square Enix Announces New Anime Project For The World Ends With You

DTFaux

I'm definitely excited for this, but I cant help but think how much is riding on the budget this series gets.

It helps that the art direction and soundtrack (and maybe VAs?) are already there, but how much more money they throw towards the project will make all the difference between spectacular scenes and sakuga-levels of choreography Vs. a more "economic" approach towards the animation.

Re: The Pokémon Unite Presentation Has Already Been Disliked 150,000 Times

DTFaux

I just commented elsewhere that it seems odd that this would get so many dislikes.

Hearing that some of it might have to do with the Tencent partnership does hold water, but I can't help but think most of it is due to simple disappointment. But to that extent... what were folks honestly expecting??

We're still in the middle of Sw/Sh's lifespan (a game where folks were complaining that short dev times likely effected its quality), and 2.5 other Pokemon titles were announced just last week. And one of them is a sequel people have been begging for over 20 years!

Re: Flipnote April Fools' Prank Results In Immediate Backlash And Abuse Towards Its Creator

DTFaux

I feel like any prank that attempts to get peoples' hopes up for longer than 24 hours is asking for trouble.

Obviously not to the point of physical threats, as those are NEVER okay... But it shouldnt be surprising that people will have a few choice words/feelings towards you upon finding out you got their hopes up over a long-played lie.

And cheesing the technicality only makes matters worse. Making an April Fool's Day joke so far outside of April Fool's Day just doesnt count in a lot of folks' eyes.