@Yasume Figures of this size and detail commonly go for hundreds of dollars. I'm starting to wonder if you're capable of saying anything positive-- what a sorry life you must have.
MHXX actually isn't doing amazing for series standards-- after three weeks it's at around 1.5 million units, when both 4U and Generations/X broke 2 million during launch week.
@Zebetite There are plenty there who basically worship him.
And yeah, he's funded through Patreon and not advertisements. What difference does it make? By grabbing attention, he draws more people to his Patreon. And I'd personally wager that he earns a bit more through Patreon than ads would.
Also, judging by your comment towards HappyMaskGuy, it seems you're more sarcasm blind than I am. I've no more time for this.
@Zebetite That's not reviewing games; that's criticizing a platform that many others have. Yeah, he makes some good points, but many of his reviews and his overall attitude scream somebody who wants to keep attention by being a loud, cantankerous cynic to appeal to the contrarians that just wanna be mad at things. Basically, he's the patron saint of Neogaf.
I'd argue Jim Sterling doesn't count as a legitimate critic, with his ad-hominem attacks, blanket bashing, and general rage-fueled immaturity that panders to those who just want to be mad at things.
But yeah, expected scores like this from the previews. It's exactly what the backers wanted and nobody else.
@Frank90 Eh, MS helped fund the development of Rise of the Tomb Raider and it only ended up as a timed exclusive. I could potentially see a similar deal-- Platinum leaving themselves a back door like that.
@Grumblevolcano I mean, he's not wrong. Nintendo hardware generally gets picked up as a secondary machine, no matter if you're primarily on PC, Playstation, or Xbox.
"Jafari did also admit that the “African American community has had a raw deal” in the United States of America, but argued that this discrimination is “universally wrong.” He also clarified his comments regarding immigration, instead claiming he is against “mass immigration,” saying it would be “heinous” of him to be against immigration entirely as the child of two immigrants. " https://gamerant.com/jontron-racism-controversy-breakdown/ Honestly, I think that closes it down. It's much ado about nothing. I'll still watch some of his videos and won't think any less or more of him.
@Frank90 To me, Gaiden chapters were there so that bad players could be given a bit of a crutch with some fanfare. Of course, it ran counter to completionism and you can't have that apparently.
Either way, how about we both just ignore the root vegetable of a commenter and be on our way?
@Onion Normal/Casual if you don't care about losing units is going to be a cakewalk, certainly. Actually playing good, on the other hand... . You're picking and choosing-- just because the lowest difficulty is easier doesn't invalidate higher difficulties.
Guess what? Bosses and enemies have skills too. Nobody playable on Conquest can debuff defense by six points or decrease stats and deal guaranteed damage on top of what they were dealing.
I single out Canas and Luna because he can make the final boss a complete joke (on top of virtually every other enemy).
Enemies always are slightly inferior to playable characters bar lunatic-- FE7's even worse in that department.
You basically never had to worry about weapon uses in the older games-- you just chose the right weapon for the job and made sure to restock it when it was about to break.
And how on earth does firing off the odd battle save make me lose my own argument? Heck, the fact that I find it harder with battle saves than FE7 is without them should be a testament to its difficulty.
@Frank90 Watch it--- SD's my favorite game in the series. And lots of people like FE6 as well. I'm not sure what reason you have to get on me; FE's never had very good storytelling, but Awakening and Fates scrape the bottom of the barrel. But I appreciate the game designers and their efforts in taking a broken mess of a game (Awakening) and making a refined, mechanically sound experience (Fates).
@Onion Dude. I'm fairly active within the fanbase. Virtually everybody says Conquest is the hardest game in the series since Thracia. And by the same token, most hold FE7 as pretty easy if you know what you're doing.
Guess what? -Enemies have higher stats that match your units -Of all units, you single out Niles? He's not bad, but not great either (bows have a disadvantage against magic, making his niche of mage killer not so great) -The legendary weapons are no more powerful than silver weapons in previous games -Most skills aren't really game-changers. And guess what? Enemies have skills too. Often ones outside of their class set that help them out even more -No weapon durability doesn't make things easier; it just tones down micromanaging -Pair-up has been heavily nerfed and enemies can use it to -Reclassing is of limited use, and oh yeah enemies get skills outside their class set so it evens things out -Casual mode's existence does not make the experience easier; heck, I use Casual mode for the ability to fire off the occasional battle save. I reset when a unit dies, and that's the metric of difficulty I'm using here
"Conquest on Normal is a friggin' cakewalk. FE7 on Normal is not. End of story. Even people who aren't good at strategy games can beat Conquest on Hard/Classic, while the same can't be said for FE7."
Conquest on normal is closer to Eliwood Hard than normal mode. And that last statement is pathetic. I have seen playthroughs of Conquest on Hard from people who have played nearly every single game in the franchise and there were plenty of points where they struggled.
So, let me tell you something: Stop being in denial. You're embarrassing yourself. You're wasting your time trying to make an impossible argument. Save yourself some time and whatever sanity you may possibly have and just stop.
@Einherjar @Retron The 3DS hasn't officially been replaced yet-- the Wii U's what has been phased it. The 3DS still has got support and another year or two left in it.
@Onion I've played Hector Hard Mode. I've played Conquest on Hard. Conquest Hard has the edge. That's not even touching Conquest Lunatic, which I've only seen videos of.
FE7 is much less stat-dependant-- hence, the units with good stats and level ups are much better than those in Fates, because Fates expects you to have those units. Heck, as I've pointed out, late-game FE7 is still throwing unpromoted enemies at you-- while Conquest entirely phases them out by Chapter 18.
I'm okay with casual mode (wish there was some incentive to play classic, but I'm not going to endlessly bellyache about it), and guess what-- most people didn't even touch Phoenix mode and it's gone from SoV.
Conquest is definitely the hardest of the localized handheld titles. Accusing me of "spreading falsehoods" and "not being good at games" leaves me to think that continuing this argument is a waste of time.
@Onion FE7 gives you good pre-promotes that are still usable at the end-game. FE7 throws unpromoted enemies at you up to the penultimate chapter. FE7 has Canas and the Luna spell-- which can cheese the hardest bosses in the game. FE7 has Lyn mode, letting you train up certain units so that they'll be a cut above everyone else once you move on. FE7, overall, expects less out of the player. There's the odd hard chapter, certainly (Before Dawn, anyone?), but it's fairly bereft of challenge outside of Hector Hard Mode.
Conquest only really has pre-route split to shovel EXP towards Corrin-- who you need as a reliable unit because stuff gets challenging fast. You have enemies on-par with your units with skills to boot. Enemies tend to be much more well-rounded (Swordmasters and Falcoknights aren't gonna be one-shot by anything not named Effie, and good luck on trying to double them; Spear Fighters and Onis have the defense and strength to not easily be ORKOd, Archers went on steroids) and have access to dual strikes and pair-up. The pre-promotes you get serve to make things more manageable, rather than just destroying enemies and taking the fun out of raising other units.
The lack of weapon durability I don't have a problem with-- heck, I like weapon effects conceptually. The issue is deeper and something you haven't touched on-- forged iron weapons are simply more cost-effective than steel and silver ones, as at +1/+2 they have only 1/2 might less steel/silver weapons with none of the drawbacks.
I don't like Awakening-- I think it's a bad game. But I enjoy Fates, and especially Conquest.
@Onion FE7 - 12 (well, Radiant Dawn ties it) are easier than Conquest. FE1 and Gaiden can be broken into tiny pieces. FE4 isn't much better. And FE3 is pretty straightforward. Please, just stop.
The fact that they aren't changing the desert maps (the most infamous ones) doesn't bode well.
Besides that, I'm pretty certain it'll blow Awakening out of the water (considering it's one of the few games I've played that I'd call "bad") and could easily outdo Fates in the overall package department (though Fates' gameplay and actually designed maps will probably still make it the better game).
The attractive part of Fates' LE was getting all three routes at once with extra stuff for the same price. So no, I'm sticking with the basic version this time.
Thanks to my complete lack of pop-culture education I think of a certain scene from Red vs Blue Season 13 when I see "Another one bites the dust" mentioned.
@nhSnork Haven't you heard by now? If you aren't a smarmy know it all donkey you're a blind fanboy who's everything wrong with the industry.
@NoxAeturnus The OG 360, yeah. But the redesign they released alongside the Kinect is stable as heck. Mine still works even after having water accidentally spilled into it.
Comments 655
Re: Feature: What We Expect From the Nintendo Direct - 12th April
I'll be watching for the "other" stuff. 3DS titles, maybe Monster Hunter-- and if we're to get any news on FEWarriors before E3 now would be the time.
Re: Video: We've Found 66 References to Classic Zelda Games in Breath of the Wild
@Yasume It's their job.
Is yours being a rude, snarky pessimist? Because that would explain a lot.
Re: That Bayonetta Countdown, Unsurprisingly, Was for a PC Port
@Yasume Dude.
Why?
Re: Nintendo Direct Confirmed For 12th April - Focused on Splatoon 2, ARMS and More
@WiltonRoots I'll ask my uncle if hell froze over. Until I get a positive response, don't hope for much
Re: Headup Games is Bringing The Binding of Isaac: Afterbirth+ to Europe as a Switch Retail Release
@SLIGEACH_EIRE ...Seriously?
It's Afterbirth +, which is about $40 on PC.
Re: The Mario Kart 8 Deluxe File Size Speeds Into View
"USK 0"
Approved newborns, you say?
Re: Nintendo Direct Confirmed For 12th April - Focused on Splatoon 2, ARMS and More
@gatorboi352 I meant "looks crazy and out-there like Splatoon".
Re: Nintendo Direct Confirmed For 12th April - Focused on Splatoon 2, ARMS and More
@gatorboi352 ARMS, to me, looks like Splatoon-- I thought Splatoon was gonna fail, yet here we are. You can't say anything for certain.
Re: Fighter Kirby Announced for First 4 Figures Range
@Yasume Figures of this size and detail commonly go for hundreds of dollars.
I'm starting to wonder if you're capable of saying anything positive-- what a sorry life you must have.
Re: Mario Sports Superstars Has Modest Japanese Launch as Nintendo Switch Tops Hardware Chart
MHXX actually isn't doing amazing for series standards-- after three weeks it's at around 1.5 million units, when both 4U and Generations/X broke 2 million during launch week.
Re: Fresh Data Shows That Four Out Of Five Pokémon GO Players Have Given Up Hunting
@DragonEleven Fads mostly fade from the popular eye. Yu-Gi-Oh was a fad. Justin Bieber was a fad. Pokemon's still alive and kicking.
Re: Round Up: Yooka-Laylee's Scores Are In, And Critics Appear Divided
@Zebetite There are plenty there who basically worship him.
And yeah, he's funded through Patreon and not advertisements. What difference does it make? By grabbing attention, he draws more people to his Patreon. And I'd personally wager that he earns a bit more through Patreon than ads would.
Also, judging by your comment towards HappyMaskGuy, it seems you're more sarcasm blind than I am. I've no more time for this.
Re: Round Up: Yooka-Laylee's Scores Are In, And Critics Appear Divided
@Zebetite That's not reviewing games; that's criticizing a platform that many others have.
Yeah, he makes some good points, but many of his reviews and his overall attitude scream somebody who wants to keep attention by being a loud, cantankerous cynic to appeal to the contrarians that just wanna be mad at things.
Basically, he's the patron saint of Neogaf.
Re: Fresh Data Shows That Four Out Of Five Pokémon GO Players Have Given Up Hunting
@DragonEleven Every single pair of games has blown past ten million units at the very least.
Fad my pasty ***.
Re: Round Up: Yooka-Laylee's Scores Are In, And Critics Appear Divided
Speaking of 8/10s, here's an 8/10 review from kotakoi-- I mean Destructoid: https://www.destructoid.com/review-yooka-laylee-425484.phtml
Re: Round Up: Yooka-Laylee's Scores Are In, And Critics Appear Divided
Just saw this:

6/10 is a disappointment, according to Metacritic. Ah, the wonders of "anything less than an 8/10 is crap" gaming culture.
EDIT: @XCWarriors: MN9 is in the mid to low 50s on Metacritic, depending on the console. Yook-Laylee is nearly ten points higher.
Re: Round Up: Yooka-Laylee's Scores Are In, And Critics Appear Divided
I'd argue Jim Sterling doesn't count as a legitimate critic, with his ad-hominem attacks, blanket bashing, and general rage-fueled immaturity that panders to those who just want to be mad at things.
But yeah, expected scores like this from the previews. It's exactly what the backers wanted and nobody else.
Re: Sega Countdown Site Teases Bayonetta News Next Week
@Frank90 Eh, MS helped fund the development of Rise of the Tomb Raider and it only ended up as a timed exclusive.
I could potentially see a similar deal-- Platinum leaving themselves a back door like that.
Re: An Official Shovel Knight Art Book Is in the Making
@ThePoochyKid You misspelled that. Isn't it Hyrule Hysteria? /s
Re: Nintendo's Harshest Critic Thinks Switch Will Outsell Microsoft's Scorpio
@Grumblevolcano I mean, he's not wrong. Nintendo hardware generally gets picked up as a secondary machine, no matter if you're primarily on PC, Playstation, or Xbox.
Re: Here's Why Speedrunners Prefer The Wii U Version Of Zelda: Breath of the Wild
@OneBagTravel "New"? Dude, it's older than me.
Re: Wreck-It Ralph 2 Gets a New Name and a Release Date
@Peach64 It wasn't Pixar. Just Disney.
Re: Video: Japanese Fire Emblem Echoes Overview Trailer Shows Off Upcoming 3DS Release
Everything looks great besides the maps; unlike some people, one negative isn't enough to drown out my hype.
Re: Atlus Confirms Etrian Mystery Dungeon 2 And Shin Megami Tensei: Deep Strange Journey For 3DS
@Mainsaile Untold 2 didn't do so hot in Japan and Atlus USA is small as-is; they'd rather focus on Persona and cashing in on it.
Re: Taiwanese Report Suggests Nintendo Expects To Hit 20 Million Switch Sales In Year One
There's multiple games I want for the Switch, while nothing on the Wii U attracted me besides XBX (a single game doesn't justify a system buy for me).
They've done something right.
Re: Atlus Confirms Etrian Mystery Dungeon 2 And Shin Megami Tensei: Deep Strange Journey For 3DS
...And no mention of an EOV localization...
Re: Playtonic Removes JonTron's Voice from Yooka-Laylee
"Jafari did also admit that the “African American community has had a raw deal” in the United States of America, but argued that this discrimination is “universally wrong.” He also clarified his comments regarding immigration, instead claiming he is against “mass immigration,” saying it would be “heinous” of him to be against immigration entirely as the child of two immigrants. "
https://gamerant.com/jontron-racism-controversy-breakdown/
Honestly, I think that closes it down. It's much ado about nothing. I'll still watch some of his videos and won't think any less or more of him.
Re: Video: Nintendo's Fire Emblem Echoes Overview Shows How It Shakes Up the Formula
@BulbasaurusRex It's impossible to win an argument with a fool; just ignore the vegetable and let him rot.
Re: Nintendo Says There is No Design Issue Causing Left Joy-Con Connection Drops
Design issue, manufacturing variation, it's a hardware issue either way.
Re: Video: Nintendo's Fire Emblem Echoes Overview Shows How It Shakes Up the Formula
@Frank90 To me, Gaiden chapters were there so that bad players could be given a bit of a crutch with some fanfare. Of course, it ran counter to completionism and you can't have that apparently.
Either way, how about we both just ignore the root vegetable of a commenter and be on our way?
Re: Video: Nintendo's Fire Emblem Echoes Overview Shows How It Shakes Up the Formula
@Onion Normal/Casual if you don't care about losing units is going to be a cakewalk, certainly. Actually playing good, on the other hand... .
You're picking and choosing-- just because the lowest difficulty is easier doesn't invalidate higher difficulties.
Guess what? Bosses and enemies have skills too. Nobody playable on Conquest can debuff defense by six points or decrease stats and deal guaranteed damage on top of what they were dealing.
I single out Canas and Luna because he can make the final boss a complete joke (on top of virtually every other enemy).
Enemies always are slightly inferior to playable characters bar lunatic-- FE7's even worse in that department.
You basically never had to worry about weapon uses in the older games-- you just chose the right weapon for the job and made sure to restock it when it was about to break.
And how on earth does firing off the odd battle save make me lose my own argument? Heck, the fact that I find it harder with battle saves than FE7 is without them should be a testament to its difficulty.
Re: Video: Nintendo's Fire Emblem Echoes Overview Shows How It Shakes Up the Formula
@Frank90 Watch it--- SD's my favorite game in the series. And lots of people like FE6 as well.
I'm not sure what reason you have to get on me; FE's never had very good storytelling, but Awakening and Fates scrape the bottom of the barrel. But I appreciate the game designers and their efforts in taking a broken mess of a game (Awakening) and making a refined, mechanically sound experience (Fates).
@Onion Dude. I'm fairly active within the fanbase. Virtually everybody says Conquest is the hardest game in the series since Thracia. And by the same token, most hold FE7 as pretty easy if you know what you're doing.
Guess what?
-Enemies have higher stats that match your units
-Of all units, you single out Niles? He's not bad, but not great either (bows have a disadvantage against magic, making his niche of mage killer not so great)
-The legendary weapons are no more powerful than silver weapons in previous games
-Most skills aren't really game-changers. And guess what? Enemies have skills too. Often ones outside of their class set that help them out even more
-No weapon durability doesn't make things easier; it just tones down micromanaging
-Pair-up has been heavily nerfed and enemies can use it to
-Reclassing is of limited use, and oh yeah enemies get skills outside their class set so it evens things out
-Casual mode's existence does not make the experience easier; heck, I use Casual mode for the ability to fire off the occasional battle save. I reset when a unit dies, and that's the metric of difficulty I'm using here
"Conquest on Normal is a friggin' cakewalk. FE7 on Normal is not. End of story. Even people who aren't good at strategy games can beat Conquest on Hard/Classic, while the same can't be said for FE7."
Conquest on normal is closer to Eliwood Hard than normal mode. And that last statement is pathetic. I have seen playthroughs of Conquest on Hard from people who have played nearly every single game in the franchise and there were plenty of points where they struggled.
So, let me tell you something: Stop being in denial. You're embarrassing yourself. You're wasting your time trying to make an impossible argument. Save yourself some time and whatever sanity you may possibly have and just stop.
Re: Team Behind Wii U Emulator, CEMU, Makes Surprising Progress With Zelda: Breath of the Wild
Welp, this is gonna get shut down soon.
Re: Atlus Reveals Radiant Historia: Perfect Chronology For 3DS
@Einherjar @Retron The 3DS hasn't officially been replaced yet-- the Wii U's what has been phased it. The 3DS still has got support and another year or two left in it.
Re: Video: Nintendo's Fire Emblem Echoes Overview Shows How It Shakes Up the Formula
@Onion I've played Hector Hard Mode. I've played Conquest on Hard. Conquest Hard has the edge. That's not even touching Conquest Lunatic, which I've only seen videos of.
FE7 is much less stat-dependant-- hence, the units with good stats and level ups are much better than those in Fates, because Fates expects you to have those units. Heck, as I've pointed out, late-game FE7 is still throwing unpromoted enemies at you-- while Conquest entirely phases them out by Chapter 18.
I'm okay with casual mode (wish there was some incentive to play classic, but I'm not going to endlessly bellyache about it), and guess what-- most people didn't even touch Phoenix mode and it's gone from SoV.
Conquest is definitely the hardest of the localized handheld titles. Accusing me of "spreading falsehoods" and "not being good at games" leaves me to think that continuing this argument is a waste of time.
Re: Video: Nintendo's Fire Emblem Echoes Overview Shows How It Shakes Up the Formula
@Onion FE7 gives you good pre-promotes that are still usable at the end-game.
FE7 throws unpromoted enemies at you up to the penultimate chapter.
FE7 has Canas and the Luna spell-- which can cheese the hardest bosses in the game.
FE7 has Lyn mode, letting you train up certain units so that they'll be a cut above everyone else once you move on.
FE7, overall, expects less out of the player. There's the odd hard chapter, certainly (Before Dawn, anyone?), but it's fairly bereft of challenge outside of Hector Hard Mode.
Conquest only really has pre-route split to shovel EXP towards Corrin-- who you need as a reliable unit because stuff gets challenging fast. You have enemies on-par with your units with skills to boot. Enemies tend to be much more well-rounded (Swordmasters and Falcoknights aren't gonna be one-shot by anything not named Effie, and good luck on trying to double them; Spear Fighters and Onis have the defense and strength to not easily be ORKOd, Archers went on steroids) and have access to dual strikes and pair-up. The pre-promotes you get serve to make things more manageable, rather than just destroying enemies and taking the fun out of raising other units.
The lack of weapon durability I don't have a problem with-- heck, I like weapon effects conceptually. The issue is deeper and something you haven't touched on-- forged iron weapons are simply more cost-effective than steel and silver ones, as at +1/+2 they have only 1/2 might less steel/silver weapons with none of the drawbacks.
I don't like Awakening-- I think it's a bad game. But I enjoy Fates, and especially Conquest.
Re: Video: Nintendo's Fire Emblem Echoes Overview Shows How It Shakes Up the Formula
@Onion FE7 - 12 (well, Radiant Dawn ties it) are easier than Conquest. FE1 and Gaiden can be broken into tiny pieces. FE4 isn't much better. And FE3 is pretty straightforward. Please, just stop.
Re: Video: Nintendo's Fire Emblem Echoes Overview Shows How It Shakes Up the Formula
@Setery10 Desert tiles limit your movement to one for all but PKs.
Celica's side has quite a few desert maps mid-game.
Do the math.
Re: Video: Nintendo's Fire Emblem Echoes Overview Shows How It Shakes Up the Formula
The fact that they aren't changing the desert maps (the most infamous ones) doesn't bode well.
Besides that, I'm pretty certain it'll blow Awakening out of the water (considering it's one of the few games I've played that I'd call "bad") and could easily outdo Fates in the overall package department (though Fates' gameplay and actually designed maps will probably still make it the better game).
Re: Nintendo Reveals a Lovely Fire Emblem Echoes: Shadows of Valentia Limited Edition
The attractive part of Fates' LE was getting all three routes at once with extra stuff for the same price. So no, I'm sticking with the basic version this time.
Re: Atlus Launches a Teaser Site Hinting at a New Radiant Historia
@EternalDragonX @Mainsaile @Frosty_09 It's a 3DS remake with an added scenario: http://www.siliconera.com/2017/03/21/radiant-historia-perfect-chronology-announced-nintendo-3ds/
Re: Video: Nintendo Releases Localised ARMS Character and Weapon Showcases
Hope it succeeds and hope that nobody on this site wants it to fail.
Re: United States Appeals Court Rules In Nintendo's Favour In Tomita Technologies 3DS Patent Case
Thanks to my complete lack of pop-culture education I think of a certain scene from Red vs Blue Season 13 when I see "Another one bites the dust" mentioned.
Re: Developer Survey Reveals Worrying Lack Of Interest In Nintendo Switch
On top of what other people have said, isn't GDC mostly Western devs anyways?
Re: Video: Condensing Fire Emblem's History Into Less Than 15 Seconds is Pretty Cool
@Turbo857 They bombed, especially in Japan.
Re: Nintendo Switch Chip X-Ray Suggests The Console Is Running A Stock Nvidia Tegra X1
The X2 was meant for cars, and the X1 still dwarfs the Wii U-- the only people who expected the X2 were neogaf and people looking to be disappointed.
Re: Video: Digital Foundry Shows How to Get the Fastest Load Times on Nintendo Switch
@ieatdragonz You don't have to install the game to the hard drive. Something Xbox/PS/PC all need to do, even if you have a physical disc.
@Fbigabig Internal memory. Cartridges are the slowest, though we're talking a matter of seconds here.
Re: Here's What You Get For Collecting All 900 Korok Seeds In Zelda: Breath Of The Wild
@impurekind Achievements can be quite fun, when the dev bothers to cook up specific challenges rather than making them all incredibly straightforward.
Re: Here's What You Get For Collecting All 900 Korok Seeds In Zelda: Breath Of The Wild
(slow clap)
Re: "No Widespread Technical Problems" With Switch Joy-Cons, Claims Nintendo
@nhSnork Haven't you heard by now? If you aren't a smarmy know it all donkey you're a blind fanboy who's everything wrong with the industry.
@NoxAeturnus The OG 360, yeah. But the redesign they released alongside the Kinect is stable as heck. Mine still works even after having water accidentally spilled into it.