I've heard mixed things about the game. Apparently it's pretty easy, breeding is very RNG reliant, and the titular story part of it is pretty mediocre.
There's still fun to be had, but it seems more like a 6/10 game-- above average, but nothing remarkable.
@bitleman The 3DS sold pretty well overall-- the series still sold over a million in the West. Both 4U and Gen sold around 4 million total-- I doubt World will sell near that much, due to the Japanese sales being capped at about a million and trying to triple their audience in the West.
@Grudgebearer As I said earlier in the comments, insiders and basic logic point towards a more traditional game on the system. I'm just concerned that it won't get localized at this point.
@bitleman Capcom went full PvP and tourney focused. Lowering the skill gap is them trying to get more people into the tourney scene.
And Monster Hunter isn't "chasing the AAA scene"-- it's by and large the same.
@Grudgebearer The game started development in early 2014. Switch dev kits weren't coming out until 2016-- the console was likely only a concept at that point. Graphically, World definitely doesn't look too intensive (looks more like a last gen port with better lighting)-- plus, it's on the series' main engine (MT Framework) which has been ported to the Switch for XX and USFII.
@AugustusOxy You really haven't seen any gameplay besides the terrible announcement trailer, have you? World is pretty clearly monster hunter; same weapon mechanics and controls, same health and stamina system, new attacks for weapons taking from arts and styles... there's certain little things that definitely raise an eyebrow, but World by and large looks like what it is: Monster Hunter 5. Do some fact checking before embarrassing yourself further.
Also, you're completely ignoring that SFV was pandering to the core at the exclusion of everyone else and that RE4 received mass acclaim and respectable sales, with only RE5 and 6 going downhill in quality.
@abe_hikura The vast majority of Japanese players are positive and onboard with the game. A few people are just cherry-picking replies from Zerochan ( aka Japanese 4chan) to try and fit a narrative.
@ShadJV The insiders who predicted MHWorld months in advance have said that they're also working on a title for the Switch.
Consider basic sales data: the PS4 took years to outdo the Wii U in Japan, and the Switch sales in the region are comparable to handhelds (meaning, once Apple gets their 10th anniversary Iphone out or whatever and smooths out the parts situation the Switch will blow past the PS4). XX Switch is already a thing coming in less than a month.
There will be a "traditional" MH game on the Switch, likely released sometime in 2019-- the question should be whether or not they localize it.
@Kalmaro It's actually not that uncommon of an opinion from what I've seen. There's plenty of people out there who recognize its issues (short length, linearity) but have a blast with the core gameplay. It's definitely nowhere near a 3/10-- I'd honestly say about a 6.5. As I said, not amazing but more than fun enough for what you can get it for now.
@MegaTen Yep. I'm still kinda surprised that @AlexOlney compared it to 06-- that's as disingenuous and low as you can get (06 had terrible design choices and glitches that wrecked the gameplay-- I'd imagine they'd want to release a polished product and the gameplay itself has looked solid, if a bit safe).
@Kalmaro Sonic and the Black Knight, though obviously breaking from the series traditions, is actually pretty fun. Not a ton of replay value, but it's a blast to play-- definitely nowhere near as bad as people make it out to be.
@Lizuka The first one is incredibly difficult and rough around the edges. It was straight-up old school dungeon crawling. Even now, it's not for everybody and it took me some time to really get into it.
Smash did amiibo right. Besides that, they're basically negligible-- all they do is unlock a couple tiny things. They're just not worth it. It really is a lose-lose situation.
@MegaTen What's best is that it's $40 USD-- not Atlus tax in sight!
@AlphaElite Mapping is a key part of the series identity. Turning on auto-mapping in the 3DS games illustrates that; not having to regularly look at and update your map messes with the pacing and overall feel of the game.
@Spoony_Tech This will actually be my first "main" EO game, having started with and greatly enjoying both Untold games.
@ThanosReXXX Eh, guess the only times I really hear about him is when he says something dumb. It's the whole abnormal bias of the media (because it isn't news if it's normal).
Cliff Bleszinski never really removes his foot from his mouth-- he's made plenty of stupid comments of questionable logic in the past and will likely continue to do so.
EDIT: Even though, looking back on the article, he's not directly responsible for the quote...
@RainbowGazelle I clicked on this article expecting exactly this melodramatic noise.
Iwata laid the groundwork-- the Switch was his idea and he oversaw it for the bulk of it's conceptual cycle. He's the one who pioneered Nintendo through something of a paradigm shift-- one that has made them the most successful since the Wii days, with his successor getting an even higher approval rating.
But what else can I say, other than it's perfectly possible to love something so much you hate it.
Lissa sounds like she has a different VA and it looks like Alexis Tipton has kept up the streak of replacing Laura Bailey.
Though the dub's not as bad as most Musou dubs, it still sounds a bit off.
But we've got two axe users and a mage, so yay for variety (now if only the Japanese site would update so that I could make the Robin sprite my avatar...).
@RainbowGazelle And Xenoblade only got brought over to the US after NOE did all the heavy lifting-- with the copyright on the title screen saying 2011 despite release in NA om 2012, as a Gamestop exclusive no less.
@electrolite77 I was more saying that just because it discredits the sub-30 million assumption I see people making. Yeah, the PS4 is certainly #1 by a wide margin, but compared to 5th and 6th gens that margin isn't nearly so wide.
@electrolite77 For what it's worth, an internal slide from MS France ended up leaking not long ago claiming 36 million Xbox Ones sold/shipped.
@RainbowGazelle Even though your comment seems to have been hidden, I might as well throw my hat into the ring. "Far more censorship"-- Nope, always been a thing. You've just got more people willing to whine to high heaven and back about it. "Decreased NOE's power so the UK gets fewer localizations"-- What kind of conspiracy theory is this? "increased the DLC, microtransations and all round money-grabbing side of Nintendo"-- Completely ignoring how the mobile foray was something Iwata gave the go-ahead on. And outside of IS' recent mistakes, none of Nintendo's DLC practices have been bad.
I'm not sure what some people are tripping-- wait, I do know: the nostalgia drug.
The artwork looks reminiscent of the all-out attack cut ins from Persona 5. Considering both Atlus and Platinum are owned by Sega, could it have been the same artist?
@AlexSora89 Jim Ryan seems to have been channeling both Don Mattrick and Reggie, what with recent comments about backwards compatibility and cross-play.
@BensonUii @Grudgebearer World began development right after 4 was completed (late 2013/early 2014) and they explicitly stated that they went for the top of the line consoles due to wanting to take a huge step forward. Plus, the Switch was still in the concept stage when the project began-- there was no way to port it for a large part of the development.
On top of that, the sources who leaked World are saying that a new MH for the Switch has already begun development. And XX is still coming to it in Japan.
Capcom likely doesn't have confidence in the West purchasing a G-rank rerelease (we got 4U but not 4, and 3U came out three years after Tri and on two different consoles). No conspiracy. The 4chan rumor is demonstrably bull.
To me, it was Nintendo wins by doing absolutely nothing. An average E3 presentation with Metroid gives it a slight edge over all the other decidedly average E3 presentations.
Overall, I'd honestly say E3 2017 was pretty ho-hum. Nobody had any real major announcements and while the main conferences all showed lots of footage, few games were new or particularly impressive looking.
I'd say Nintendo's picking up steam at the point where MS and Sony are getting over the mid-life hump.
@SLIGEACH_EIRE @8-Bit_Zorldo Reggie specifically stated Samus Returns was put out on the system with the nearly 70 million install base to push hype for Prime 4, which will come out when the Switch's install base is much larger.
@SLIGEACH_EIRE The first year of both the PS4 and Xbox One were filled with ports of older games. Nobody was saying they were the same as their predecessors then.
@ThanosReXXX Historically, which one has been more secure: XBL or PSN?
@Octane That's talking about multi-plat games snapping up extra content on one console. I'd rather have a game come out slightly later on another console than the same time but without certain extras.
And really? Bringing that up after four years? They didn't follow through with it and Don Mattrick has been gone for years.
@psycho_punch How does it improve their market share? It doesn't cost anybody a cent (if anything it costs MS more).
Some of y'all are so desperate to push a "bad guy MS" narrative. Cross-play connects the playerbase and makes the game more attractive (I've seen people say they're interested in the game solely because of this announcement). Nintendo and Sony still get a cut from money spent in the game and from people buying the game on their platforms. It's a win-win situation.
Hey, with their help and past reception it's quite possible the 3DS version could actually be decent. I'm not betting on it, but the possibility is certainly a real one.
@Jessica286 Outside of the claim of being "more story driven", absolutely nothing new. The 4chan rumor is nonsense.
READ. Maps are still divided up into zones-- they're just larger than before with little loading areas between them rather than loading screens. You're still dropped into a map at base camp when you start a quest (maps aren't interconnected). TL;DR It's not really open world; just seamless. Weapons aren't being dumbed down in the slightest (4chan rumor claimed they would be). They've only added features and mucked around with items.
@Jessica286 What?
Monsters don't have health bars and there's still numbered zones-- there's just obvious transition areas between them rather than loading screens. The core gameplay is staying the same as I've detailed in earlier comments. I'd suggest you do some research yourself before being invested in a half-baked 4chan rumor.
@greengecko007 Blockbuster game sales are highly frontloaded.
And that's also kinda the point: console install bases simply aren't as big in Japan as they used to be. The focus is on handelds and portability.
@greengecko007 Final Fantasy XV didn't do so hot and Square specifically started working on DQXI 3DS after making headway on the PS4 versions. Home consoles just aren't hot in Japan.
@greengecko007 Looking at things, it only overtook the Wii U in summer 2016. The install base still isn't really there-- the Switch has portability on its side, and local multiplayer is a massive part of the franchise's identity in Japan.
@Jessica286 The rumor is confirmed nonsense.
World started development right after vanilla 4 was completed (late 2013), and seeing Sony's recent behavior over cross-platform play there's no way they'd have let an Xbox One version be made.
The rumor also said the gameplay would be greatly dumbed down and westernized-- which is confirmed 90% untrue (a few minor tweaks that are YMMV items, but every weapon is returning with expanded options on top of their base movesets).
That said, the series will likely continue on the Switch in Japan.
@SLIGEACH_EIRE USF4 on 3DS says hi. Broke a million sales, too.
@Anti-Matter Dude. the 4chan rumor's nonsense. World's been in development since right after 4 finished up-- late 2013/early 2014. The Switch isn't a platform likely because they simply didn't have a devkit for most of its development.
@Equinox Considering how much they've confirmed is still in (all 14 weapons, adding mechanics to them that seem reminiscent of styles/arts rather than changing or dumbing them down-- GS can charge in the air, HBG has machine gun fire tied to a meter---, numbered zones still exist and there's just short tunnels cutting them off, health/stamina/sharpness management are all sticking around), it's actually sounding pretty good.
@MarcelRguez Heck, just get Rex's VA to do some better reads. Having re-watched the trailer several times, everybody else sounds fine-- Rex just sounds dull, and his "yell" is painful to listen to.
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Re: Join The Hunt With Monster Hunter Stories' Latest Western Trailer
I've heard mixed things about the game. Apparently it's pretty easy, breeding is very RNG reliant, and the titular story part of it is pretty mediocre.
There's still fun to be had, but it seems more like a 6/10 game-- above average, but nothing remarkable.
Re: Capcom Reportedly Gearing Up for Multiple Nintendo Switch Titles
@bitleman The 3DS sold pretty well overall-- the series still sold over a million in the West. Both 4U and Gen sold around 4 million total-- I doubt World will sell near that much, due to the Japanese sales being capped at about a million and trying to triple their audience in the West.
Re: Capcom Reportedly Gearing Up for Multiple Nintendo Switch Titles
@Grudgebearer As I said earlier in the comments, insiders and basic logic point towards a more traditional game on the system. I'm just concerned that it won't get localized at this point.
Re: Capcom Reportedly Gearing Up for Multiple Nintendo Switch Titles
@bitleman Capcom went full PvP and tourney focused. Lowering the skill gap is them trying to get more people into the tourney scene.
And Monster Hunter isn't "chasing the AAA scene"-- it's by and large the same.
@Grudgebearer The game started development in early 2014. Switch dev kits weren't coming out until 2016-- the console was likely only a concept at that point. Graphically, World definitely doesn't look too intensive (looks more like a last gen port with better lighting)-- plus, it's on the series' main engine (MT Framework) which has been ported to the Switch for XX and USFII.
Re: Capcom Reportedly Gearing Up for Multiple Nintendo Switch Titles
@AugustusOxy You really haven't seen any gameplay besides the terrible announcement trailer, have you?
World is pretty clearly monster hunter; same weapon mechanics and controls, same health and stamina system, new attacks for weapons taking from arts and styles... there's certain little things that definitely raise an eyebrow, but World by and large looks like what it is: Monster Hunter 5.
Do some fact checking before embarrassing yourself further.
Also, you're completely ignoring that SFV was pandering to the core at the exclusion of everyone else and that RE4 received mass acclaim and respectable sales, with only RE5 and 6 going downhill in quality.
@abe_hikura The vast majority of Japanese players are positive and onboard with the game. A few people are just cherry-picking replies from Zerochan ( aka Japanese 4chan) to try and fit a narrative.
Re: Capcom Reportedly Gearing Up for Multiple Nintendo Switch Titles
@ShadJV The insiders who predicted MHWorld months in advance have said that they're also working on a title for the Switch.
Consider basic sales data: the PS4 took years to outdo the Wii U in Japan, and the Switch sales in the region are comparable to handhelds (meaning, once Apple gets their 10th anniversary Iphone out or whatever and smooths out the parts situation the Switch will blow past the PS4). XX Switch is already a thing coming in less than a month.
There will be a "traditional" MH game on the Switch, likely released sometime in 2019-- the question should be whether or not they localize it.
Re: Snakebyte Announces The Wireless Game:Pad Pro For Switch
And it's got the stereotypical gamer red highlights.
I see this being $80, if not more.
Re: Sonic Forces Listed On EB Games For 7th November Release
@Kalmaro It's actually not that uncommon of an opinion from what I've seen. There's plenty of people out there who recognize its issues (short length, linearity) but have a blast with the core gameplay. It's definitely nowhere near a 3/10-- I'd honestly say about a 6.5. As I said, not amazing but more than fun enough for what you can get it for now.
Re: Sonic Forces Listed On EB Games For 7th November Release
@MegaTen Yep.
I'm still kinda surprised that @AlexOlney compared it to 06-- that's as disingenuous and low as you can get (06 had terrible design choices and glitches that wrecked the gameplay-- I'd imagine they'd want to release a polished product and the gameplay itself has looked solid, if a bit safe).
@Kalmaro Sonic and the Black Knight, though obviously breaking from the series traditions, is actually pretty fun. Not a ton of replay value, but it's a blast to play-- definitely nowhere near as bad as people make it out to be.
Re: Etrian Odyssey V Launch Edition Will Come With An Art Book And Music CD
@Lizuka The first one is incredibly difficult and rough around the edges. It was straight-up old school dungeon crawling. Even now, it's not for everybody and it took me some time to really get into it.
Re: Editorial: amiibo Has Stalled, Because Nintendo is Forgetting What Makes It Special
Smash did amiibo right. Besides that, they're basically negligible-- all they do is unlock a couple tiny things. They're just not worth it. It really is a lose-lose situation.
Re: Etrian Odyssey V Launch Edition Will Come With An Art Book And Music CD
@MegaTen What's best is that it's $40 USD-- not Atlus tax in sight!
@AlphaElite Mapping is a key part of the series identity. Turning on auto-mapping in the 3DS games illustrates that; not having to regularly look at and update your map messes with the pacing and overall feel of the game.
@Spoony_Tech This will actually be my first "main" EO game, having started with and greatly enjoying both Untold games.
Re: Splatoon 2's Credits Herald Something Pretty Significant In Nintendo's History
@gatorboi352 Kneejerk thought, I know. It's what sprung to mind when I read "something significant in Nintendo's history".
Re: Splatoon 2's Credits Herald Something Pretty Significant In Nintendo's History
I saw this and I first thought "what, are the new Splatfest hosts lesbian?"
Good news-- Nintendo can always use some new blood and variety.
Re: "Lack Of Buttons" Might Prevent LawBreakers From Coming To Switch
@ThanosReXXX Eh, guess the only times I really hear about him is when he says something dumb. It's the whole abnormal bias of the media (because it isn't news if it's normal).
Re: Feature: Talking Trade With Bonnie Gordon, Voice of Fire Emblem: Echoes' Silque
So is it an unwritten rule that English singers for FE have to be redheads? First Rena Strober, now her.
Re: "Lack Of Buttons" Might Prevent LawBreakers From Coming To Switch
@ThanosReXXX Pff. Only skimmed the article. Just figured it was him considering his track record.
Re: "Lack Of Buttons" Might Prevent LawBreakers From Coming To Switch
Cliff Bleszinski never really removes his foot from his mouth-- he's made plenty of stupid comments of questionable logic in the past and will likely continue to do so.
EDIT: Even though, looking back on the article, he's not directly responsible for the quote...
Re: Editorial: Satoru Iwata's Vision for Gaming Continues to Shine Through Nintendo
@RainbowGazelle I clicked on this article expecting exactly this melodramatic noise.
Iwata laid the groundwork-- the Switch was his idea and he oversaw it for the bulk of it's conceptual cycle. He's the one who pioneered Nintendo through something of a paradigm shift-- one that has made them the most successful since the Wii days, with his successor getting an even higher approval rating.
But what else can I say, other than it's perfectly possible to love something so much you hate it.
Re: Video: Experience an Awakening With this Fire Emblem Warriors Story Trailer
Lissa sounds like she has a different VA and it looks like Alexis Tipton has kept up the streak of replacing Laura Bailey.
Though the dub's not as bad as most Musou dubs, it still sounds a bit off.
But we've got two axe users and a mage, so yay for variety (now if only the Japanese site would update so that I could make the Robin sprite my avatar...).
Re: Nintendo President Tatsumi Kimishima's Approval Rating Grows 10 Percent
@RainbowGazelle And Xenoblade only got brought over to the US after NOE did all the heavy lifting-- with the copyright on the title screen saying 2011 despite release in NA om 2012, as a Gamestop exclusive no less.
@electrolite77 I was more saying that just because it discredits the sub-30 million assumption I see people making. Yeah, the PS4 is certainly #1 by a wide margin, but compared to 5th and 6th gens that margin isn't nearly so wide.
Re: Nintendo President Tatsumi Kimishima's Approval Rating Grows 10 Percent
@electrolite77 For what it's worth, an internal slide from MS France ended up leaking not long ago claiming 36 million Xbox Ones sold/shipped.
@RainbowGazelle Even though your comment seems to have been hidden, I might as well throw my hat into the ring.
"Far more censorship"-- Nope, always been a thing. You've just got more people willing to whine to high heaven and back about it.
"Decreased NOE's power so the UK gets fewer localizations"-- What kind of conspiracy theory is this?
"increased the DLC, microtransations and all round money-grabbing side of Nintendo"-- Completely ignoring how the mobile foray was something Iwata gave the go-ahead on. And outside of IS' recent mistakes, none of Nintendo's DLC practices have been bad.
I'm not sure what some people are tripping-- wait, I do know: the nostalgia drug.
Re: Random: Did PlatinumGames Just Tease Bayonetta For Switch?
The artwork looks reminiscent of the all-out attack cut ins from Persona 5. Considering both Atlus and Platinum are owned by Sega, could it have been the same artist?
Re: Random: Switch Game Cards Are Tough Enough To Survive A Spin In The Washing Machine
@Tsurii Yep. A lot of my DS carts went through the washer. Came out unscathed, as well.
Re: Even After 10 Years, Billy Mitchell Still Hasn't Seen King Of Kong
But I LIKE National Geographic... (when they don't fudge things)
Re: The Industry Is Stronger When Nintendo Is Strong, Says Sony's Jim Ryan
@AlexSora89 Jim Ryan seems to have been channeling both Don Mattrick and Reggie, what with recent comments about backwards compatibility and cross-play.
@BensonUii @Grudgebearer World began development right after 4 was completed (late 2013/early 2014) and they explicitly stated that they went for the top of the line consoles due to wanting to take a huge step forward. Plus, the Switch was still in the concept stage when the project began-- there was no way to port it for a large part of the development.
On top of that, the sources who leaked World are saying that a new MH for the Switch has already begun development. And XX is still coming to it in Japan.
Capcom likely doesn't have confidence in the West purchasing a G-rank rerelease (we got 4U but not 4, and 3U came out three years after Tri and on two different consoles). No conspiracy. The 4chan rumor is demonstrably bull.
Re: Editorial: Nintendo Went Its Own Way at E3 2017, and It Mostly Worked
To me, it was Nintendo wins by doing absolutely nothing.
An average E3 presentation with Metroid gives it a slight edge over all the other decidedly average E3 presentations.
Overall, I'd honestly say E3 2017 was pretty ho-hum. Nobody had any real major announcements and while the main conferences all showed lots of footage, few games were new or particularly impressive looking.
I'd say Nintendo's picking up steam at the point where MS and Sony are getting over the mid-life hump.
Re: Creator Of Cancelled Metroid Fan Game AM2R Is Looking Forward To Samus Returns
And yet people are acting like AM2R automatically craps all over SR or refuse to buy the game because "it's ripping off AM2R".
Re: MercurySteam Elaborates On How It Came To Work On Metroid: Samus Returns
@SLIGEACH_EIRE @8-Bit_Zorldo Reggie specifically stated Samus Returns was put out on the system with the nearly 70 million install base to push hype for Prime 4, which will come out when the Switch's install base is much larger.
The guy actually made perfect sense for once.
Re: First Impressions: Leaving Crumbs And Felling FOEs In Etrian Odyssey V On 3DS
Urgh... those Persona character names.
Re: Reggie Fils-Aime Dismisses Threat To Switch From Microsoft's Xbox One X
@SLIGEACH_EIRE The first year of both the PS4 and Xbox One were filled with ports of older games.
Nobody was saying they were the same as their predecessors then.
Re: Splatoon 2 Gets A Resolution Boost Over The Previous Global Testfire Build
Expected. Glad to hear.
Re: Reggie Fils-Aime Dismisses Threat To Switch From Microsoft's Xbox One X
@SLIGEACH_EIRE Seriously?
Indies and two ports =/= "all the same games".
@DoctorWily Exactly.
The X is meant to be a premium for the hardcore gamer. MS themselves are expecting the S to still be the primary version.
Re: Xbox Boss Wades In On Sony's Decision To Block Minecraft Cross-Platform Play
@ThanosReXXX When people use a winking emoji, they're generally being sarcastic from my experience.
Re: Xbox Boss Wades In On Sony's Decision To Block Minecraft Cross-Platform Play
@ThanosReXXX Historically, which one has been more secure: XBL or PSN?
@Octane That's talking about multi-plat games snapping up extra content on one console. I'd rather have a game come out slightly later on another console than the same time but without certain extras.
And really? Bringing that up after four years? They didn't follow through with it and Don Mattrick has been gone for years.
@psycho_punch How does it improve their market share? It doesn't cost anybody a cent (if anything it costs MS more).
Some of y'all are so desperate to push a "bad guy MS" narrative. Cross-play connects the playerbase and makes the game more attractive (I've seen people say they're interested in the game solely because of this announcement). Nintendo and Sony still get a cut from money spent in the game and from people buying the game on their platforms. It's a win-win situation.
Re: Xbox Boss Wades In On Sony's Decision To Block Minecraft Cross-Platform Play
@Equinox Please, explain their dishonesty.
@psycho_punch Which is pretty darn easy, all in all.
How is that bad for the "price" of crossplay?
Re: Mighty No. 9 Dev Comcept Acquired By Level-5, 3DS Version Is Still Coming
Hey, with their help and past reception it's quite possible the 3DS version could actually be decent.
I'm not betting on it, but the possibility is certainly a real one.
Re: Capcom Not Confirming Plans for Monster Hunter XX on Switch in the West 'At This Time'
@Jessica286 Outside of the claim of being "more story driven", absolutely nothing new.
The 4chan rumor is nonsense.
READ.
Maps are still divided up into zones-- they're just larger than before with little loading areas between them rather than loading screens.
You're still dropped into a map at base camp when you start a quest (maps aren't interconnected). TL;DR It's not really open world; just seamless.
Weapons aren't being dumbed down in the slightest (4chan rumor claimed they would be).
They've only added features and mucked around with items.
You're ignoring everything I say. Read up on more than one Gamespot article.
Like this one, for instance: http://www.siliconera.com/2017/06/13/monster-hunter-world-introduces-big-changes-retains-plenty-monster-hunter-charm/
Re: Capcom Has No Plans to Bring Monster Hunter XX for Nintendo Switch to the West
@Jessica286 What?
Monsters don't have health bars and there's still numbered zones-- there's just obvious transition areas between them rather than loading screens. The core gameplay is staying the same as I've detailed in earlier comments. I'd suggest you do some research yourself before being invested in a half-baked 4chan rumor.
@greengecko007 Blockbuster game sales are highly frontloaded.
And that's also kinda the point: console install bases simply aren't as big in Japan as they used to be. The focus is on handelds and portability.
Re: Capcom Has No Plans to Bring Monster Hunter XX for Nintendo Switch to the West
@greengecko007 Every other main FF game since the PS2 days had better sales.
Re: Capcom Has No Plans to Bring Monster Hunter XX for Nintendo Switch to the West
@greengecko007 Final Fantasy XV didn't do so hot and Square specifically started working on DQXI 3DS after making headway on the PS4 versions.
Home consoles just aren't hot in Japan.
Info was wrong, but the point still stands.
Re: Capcom Has No Plans to Bring Monster Hunter XX for Nintendo Switch to the West
@greengecko007 Looking at things, it only overtook the Wii U in summer 2016. The install base still isn't really there-- the Switch has portability on its side, and local multiplayer is a massive part of the franchise's identity in Japan.
Re: Capcom Has No Plans to Bring Monster Hunter XX for Nintendo Switch to the West
@locky-mavo Confirmed MT Framework. What the series has been running on since 3U and which they ported to the Switch for Super SFII and XX.
The game started development long before the Switch was a thing (right after 4 was finished)-- likely reason why it isn't coming out on it.
Re: Capcom Has No Plans to Bring Monster Hunter XX for Nintendo Switch to the West
@Jessica286 The rumor is confirmed nonsense.
World started development right after vanilla 4 was completed (late 2013), and seeing Sony's recent behavior over cross-platform play there's no way they'd have let an Xbox One version be made.
The rumor also said the gameplay would be greatly dumbed down and westernized-- which is confirmed 90% untrue (a few minor tweaks that are YMMV items, but every weapon is returning with expanded options on top of their base movesets).
That said, the series will likely continue on the Switch in Japan.
@JaxonH Uhh...
Re: Capcom Has No Plans to Bring Monster Hunter XX for Nintendo Switch to the West
@SLIGEACH_EIRE USF4 on 3DS says hi. Broke a million sales, too.
@Anti-Matter Dude. the 4chan rumor's nonsense.
World's been in development since right after 4 finished up-- late 2013/early 2014.
The Switch isn't a platform likely because they simply didn't have a devkit for most of its development.
Re: Capcom Has No Plans to Bring Monster Hunter XX for Nintendo Switch to the West
@Equinox Considering how much they've confirmed is still in (all 14 weapons, adding mechanics to them that seem reminiscent of styles/arts rather than changing or dumbing them down-- GS can charge in the air, HBG has machine gun fire tied to a meter---, numbered zones still exist and there's just short tunnels cutting them off, health/stamina/sharpness management are all sticking around), it's actually sounding pretty good.
Re: Capcom Has No Plans to Bring Monster Hunter XX for Nintendo Switch to the West
The fact of the matter is things are still looking tight in Japan. The PS4 has done worse than the Wii U and the Switch is selling.
Traditional monster hunter games will likely come out on the system in Japan-- and Capcom may not see the value in localizing them.
Re: Video: Producer Yoshio Sakamoto Dives Deep Into Metroid: Samus Returns On 3DS
@NinjaWaddleDee Half of them are throwing a fit about it not being an identical remake and backhandedly crapping on the Prime games.
The most vocal segment of the Metroid fanbase will never be satisfied.
Re: Gallery: Take a Look at the Huge World and Weird Fashion of Xenoblade Chronicles 2
@MarcelRguez Heck, just get Rex's VA to do some better reads. Having re-watched the trailer several times, everybody else sounds fine-- Rex just sounds dull, and his "yell" is painful to listen to.
Re: Xenoblade Chronicles 2 Confirmed for Holiday 2017
Maybe the VAs will grow on me, but right now it seems like the quality of performance is inversely linked to the quality of the British accent.