One of the first major releases this year is Prince of Persia: The Lost Crown, the first brand-new console game in the series since 2010's The Forgotten Sands (yes, really!). And recently, developer Ubisoft has unveiled the upcoming release's frame rate, resolution and accessibility options on Switch.
And it's good news for Switch owners for this upcoming Metroidvania-style take on the legendary franchise. Prince of Persia: The Lost Crown will run at 60fps on the Switch, both handheld and docked. This was stated by The Game Awards' host Geoff Keighley way back in the summer of 2023, but it's good to get the official word. Handheld, the resolution will be at 720p while docked it'll be 1080p — standard stuff, then.

Notably, performance is lower than what's expected on the PS5 and Xbox Series X, where performance will be shooting for 120fps. But we all know the Switch is a little less powerful, so this doesn't come as too much of a surprise.

In case you need more Prince of Persia news today, Ubisoft and Nintendo have shared a brand new 'World Trailer' for the upcoming action platform, which shows some of the incredible environments you'll be exploring as Sargon.
Additionally, Ubisoft has shared an Accessibility Deep Dive which digs into some of the key features and considerations the team have taken regarding accessibility options and features. Large text, no colour feedback, and customisable difficulty where you can adjust parameters such as enemy health, damage, and dodge windows individually. We're just cherry-picking here, but that's a wealth of stuff already.
Prince of Persia: The Lost Crown launches on Nintendo Switch on 18th January. A free demo will arrive on the eShop next week, on 11th January. Are you happy with the proposed performance on Switch? Let us know in the comments.
[source news.ubisoft.com]
Comments 43
They have earned my money for this one. Ubisoft has done solid work for the Switch.
Surprised it's not capped at 30 fps, good.
As someone who grew up on Prince of Persia, i'm so hyped for this. I loved the original DOS game as a kid, playing it on that old computer at my Kindergarten whenever i got a chance, haha. And Warrior Within was my teenager phase! Yeah they're going a pretty different direction overall and i was skeptical at first but now i'm really excited to try this out! I feel like this style of gameplay could work really well with PoP.
I am still on the fence for this one. Yes, everything seems to add up quite nicely, but I can't put my finger on it. I'll wait for the reviews first.
Two thrones sold me on 3d Prince of Persia. I'll find out if Lost Crown can convince me about 2d Prince of Persia.
The original PoP was possibly the first game I ever beat, back on the Amiga. I'm getting Ori and Strider vibes from this. Very excited.
Sounds like they really did a good job with this one on Switch
Already preordered.
Really excited for this. Wouldn’t be surprised if they’ve made this for Switch first too and ported up to other consoles rather than downscaling considering it’s targeting native resolution/60fps…wish more developers would have taken that approach with the Switch. Hopefully it’ll be a more common tactic with the Switch 2
This is gonna be one of the best games ever. I'm so pumped for this.
@JaxonH feel like I haven’t seen a comment from you for ages, good to know you’re still around
This is as good as it can get. I like everything I see about this game, it will be a day one for me.
Looks a bit uninspired, like a mix of Indivisible/Trine puzzle platforming with some easy combat.
What's the novelty, the raison d'etre
The wait for the demo is agonizing.
60fps is a bonus!
Wow. More options for people are always a good thing. These people really made the game with a lot of heart. I'm touched.
It's a miracle the framerate isn't cut or half for once.
Though we'll still have to see if it's a stable 60fps.
I really appreciate the accessibility options - to be blunt, I am not very good at games and often don't have the time to "get good" either, so its nice to be able to tweak the challenge settings like that to find a balance that works for me. I thought Bloodstained did a good job of that too by being able to level up if a boss or whatever is too difficult. I am excited for this game and to add it to my metroidvania collection!
Say what you will about Text sizes and colorblind modes, but the constant inclusion of difficulty diluting options like bloody parry windows that can be changed on a whim kinda does makes the game sound easy to cheeze.
Not to mention gives the implication that they didn't balance their game right.... Yes I'm still traumatized by Sonic Frontier's DLC, how did you know?
@Bored_Cosmic_Horror Wait, if you don't have time to "git gud" but do have time to grind out levels... what difference does it make then?! You're still losing time!
I loved sands of time on GC and enjoyed the trilogy overall. And i Loved metroid dread so this may give me the best of both worlds.
@Samalik I can litterally grind while doing other things like working on music because it doesn't take much focus/effort, but spending lots of time trying to get good at something specific like a boss takes up a lot more focus for me. Does that make sense to you? On rereading back my previous comment I can see how that would confuse people, so apologies for that - I'm not always the best at explaining things.
This is great news, and the game sounds really fun! Now I just have to find out if it will be on Steam, where I'd assume it could run locked at 90fps on OLED Deck. Sounds like a great release for Switch in January though!
Yup, looks like this game was developed for Switch in mind. As it should be considering the type of game it is. Should be a great game all around considering the Rayman team is doing it. Definitely getting this one.
You can tell a multiplatform game was built for Switch when the PS5/Series X versions can get crazy results like 4K 120fps.
@GinMiguel Prince of Persia began its life as a 2D series.
1080p/60fps... I can't not get this now. Especially if it's stable/locked. When someone puts in the work, I want to reward the effort.
Been replaying the SOT series in Preparation. Kinda bummed this wasn't closer to the 3D style but I'll give it a shot. Looks good.
@EVIL-C I know, I was exposed to Two Thrones first. And learned about its 2d roots after I found out about the rest of the sands of time trilogy.
@8itmap_k1d Strider! Now that’s a deeeep cut. Did you ever play the radically different NES version?
This is a reason for me to buy the game. And it's so surprising; in 2024 there are top games which run at 60 fps on Nintendo Switch. Can't wait for Nintendo Switch 2.
Kudos to the devs for ensuring we get a decent frame rate on Switch for once. 30fps just isn't acceptable except when doing "impossible ports" like Doom Eternal.
@VoidSeraph it's a pretty ubiquitous game. Even if they went with Osman or Cannon Dancer, it was just re-released too, lol. I'd love a collection. Strider arcade, NES, Genesis, etc. Strider 2, PS1 (very underrated). The 2014 remake. That would be rad.
Really looking forward to this one.
Nice to have official confirmation that performance is great also on Switch and love to see that there are so many accessibility options, too!
@Samalik Question - if a game can be cheesed via difficulty options, what is the actual problem there? Do you worry that you would be tempted to cheese it yourself, or does it bother you that others may choose to cheese instead of taking the time to get better?
Ngl, this does look good. Normally Ubisoft is icky to me personally but they may do some justice for themselves here
I'll get the eshop demo next week and choose then. Just got a Playstation Portal so this may be the perfect game to test it out on!
@VoidSeraph I know I'm not the person you tagged, but I've played a lot of Strider this year, mostly arcade and PS1 Strider 2. I played the NES version a year or two ago. I tend to love that type of game on the NES(Shatterhand, Batman, Power Blade, etc.). I liked some of the ideas for NES Strider, but it's also a buggy mess, which is a shame. There was still some fun to be had there. It would be cool if, officially or unofficially, the game was fixed up so it doesn't remain forever unfinished.
@turntSNACO Well, given that I mentioned Sonic The Final Horizon and it's god awful parry on hard mode, I'd rather have a game that's built and well balanced around a certain difficulty so it doesn't feel arbitrary when I get my face smashed by bullsh!t in that I have to "fix" it.
Say what you will about this being a "single player game" and yada yada but you wanna know what game has only one difficulty? Dark Souls. And everyone likes it. And you wanna know another? Kirby. And everyone likes that too. And you wanna know a game with good Difficulty options? Devil may Cry. And everyone likes it as well.
@LikelySatan wow! I didn’t know there were so many remakes! I just remember the arcade game looking rad and the nes version being pretty engaging. It also forced me to perfect triangle jumping (and I hope you forgive me for a six-month-late reply!)
@VoidSeraph if you haven't tried Osman/Cannon Dancer, I highly recommend it. It's gorgeous and bizarre
@LikelySatan never heard of it before. But that gorgeous + bizarre = delicious. I'm gonna check that out right away. Thanks for the rec!
@VoidSeraph nice. Hope you dig it.
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