Honestly it's unfortunate that they've gone in the "advance wars" direction with small little whatever units around the master units etc. Big turn-off for me - I like Fire Emblem exactly because this is never the case in those games. "Small fry" are whole units and as strong as whole units, as they should be.
@HeadPirate it better be like ryza's combat, I hate true real-time combat :/ everything else looked great but if it isn't basically turn-based like Ryza and all other atelier games... it's a hard no.
There's a reason i play chill games. So I don't have to mash like mad or spend all my brain power within 1 second
Thanks for the review, Dom. This has made it abundantly clear that Octopath Traveler II is not for me. I hated how the story completely ignored the party and pretended each member was on some solitary journey in the first game, and it was the thing I was hoping would be fixed the most.
That the second game doubles down on it (I don't care about sidestories that pretend to give them a common minigoal, it doesn't fix the issue) just means I'd be frustrated the entire playthrough because it makes no sense for them to be a party if 75% of your party just... isn't there while being there, isn't accounted for despite having crucial roles or required for you to complete the gameplay tasks in a reasonable time? I find that to be extremely bad storytelling.
Oh well. I'm happy it goes hard in the other areas, but I'm not sitting through 8 stories where the protagonist of each story pretends the others are imaginary friends that they can't talk to.
I thoroughly enjoyed myself until they slapped me so hard I lost feeling in my face
Etrian Odyssey 1-3 HD? REALLY? After what, SEVEN YEARS? I was so mad I just stopped watching there for like a few hours.
At this point I simply need a flat yes or no to the question of "are you actually working on a new bloody Etrian Odyssey game?" because it's getting silly. Radio silence for that many years, and then out of nowhere a HD collection of games where two out of three had already received updated versions? Absolutely terrible.
(I later returned to finish the direct and the ToTK trailer was dope but left me with many questions and zero answers).
My wife has been complaining about there being no Professor Layton games for Switch so seeing that there's one on the way is great. (His daughter doesn't count she says, "like father like child" didn't seem to be the case I guess.)
@Arawn93 I honestly don't see how you can have played the opening hours of Engage and not felt more, well, "engaged" than with Three Houses. Three Houses gameplay was substandard and a downright bore until getting plenty of unlocks, and the removal of the attack triangle just turned the first half into a downright snoozefest. Pick X unit effective against target with low def/res, kill target. Rinse/repeat. No other considerations bar personal weaknesses or a personal skill. ZZZ.
Meanwhile the first playthrough in Engage basically almost started us out using the engage mechanic with several units, giving us really pivotal ones such as Sigurd and Celica in the first few chapters that really make a difference, as well as making opening maps specifically favor the units you chose to pop them on (besides the obvious boosts). Already at chapter 5 you've had basically new skills coming in left and right during engage mode and even the obscurest choice of engage unit has some merit.
I, for example, enjoy using Sigurd with Etie or Framme because the offered mobility let me easily position them to take out key targets or provide strong quick guards / heals without needing to worry about how it affects their general map positioning e.g. falling behind or being too far forward.
As far as story goes, Three Houses set the initial bar higher but frankly the character designs and attire/fashion choices of that game were downright atrocious, and fortunately Engage (bar toothpaste-chan) has made up for that aplenty.
Engage has been a blast so far. I'm doing my first playthrough on Maddening (I always pick the hardest difficulty) and finding it moderately challenging but nothing crazy so far. I play it the classic way too with permadeath and stuff, really makes it intense.
It may change as I hit the final chapters but so far I haven't really found any specific need to do the relay stuff or focus overly hard on all sorts of extras. Not to mention I keep forgetting chain attacks exist despite the enemies using it constantly. It makes a difference but not one that means the difference between life and death if you strategize properly. May mean a turn count or two more for the chapter, but for a first playthrough I'm not optimizing anything, just playing.
Ah man the moment I saw minish cap-like I got my hopes up... But I've got enough turn-based combat in Pokémon & Fire Emblem, and enough monster-collection in Pokémon. I don't need more of that.
I do, however, need more Minish Cap. Maybe I should replay it for the 3rd time this year. Best 2D zelda game.
Hoping we get the option to use female Byleth from the emblem ring, instead of male Byleth. Likewise with male Corrin instead of female Corrin etc ofc.
@EaglyTheKawaiiShika Not gonna bother replying to the rest of the corporate sausage enjoyers, but I'll reply to you since your analogy doesn't work: FEH isn't canon, so yeah. How the universe "works" is canon in that there are several worlds within Fire Emblem, but nothing in FEH itself is canon. It's not contained within the continuity of the series, and neither characters nor the worlds will reflect on or "benefit from" anything contained within FEH.
This makes it as different from your Harry Potter example as humanly possible.
@GoshJosh @locky-mavo @nukatha @nhSnork You guys can preach all you wish - FE Heroes isn't a Fire Emblem game.
It doesn't matter who holds the rights - Fire Emblem games play a certain way and are buy-to-play experiences only available on Nintendo consoles. They always have been, and still are. FEH doesn't fit that MO, and as such, isn't a Fire Emblem game. End of story.
Fact is the games are good. Great, even. They're incredibly fun and in a completely different league from previous Pokémon games.
I didn't enjoy Let's Go/SWSH/Arceus Legends, but I've thoroughly enjoyed SV.
The tech issues suck and are frankly inexcusable but I'm not gonna sit here and say the games aren't great, because everything NOT on the tech side... Is spectacular. Simply spectacular.
If only they'd devote more dev time per game. Clearly they can spend an entire year more on JUST optimization and nothing else, since they can pump out an amazing game in the current dev cycle. Just not one that performs even acceptably well on the tech side.
@Dom_31 what's even more funny is it's easy to see that straying from the path of "what's the most popular style" is what almost destroyed the franchise. The DS entries were very unpopular because the artstyle sucked hard. Awakening revitalized the entire franchise, and it's been going strong since.
(by unpopular I don't mean their sales sucked - the sales were just about in line with expectations, but there was no growth which meant the franchise, after many years without noticeable growth might not be viable for the future. Awakening changed that, propelling the series from an avg of 200-400k sales per game to 1.5m+ sales per game with Awakening having 1.9m, Fates 1.6m and Three Houses hitting 3.82m as of 31/12/2021 ).
@Axecon It's a shame if you missed Awakening tbh. Fates had fun gameplay but garbage story, but Awakening was just overall incredibly solid as an entry. Definitely give it a try if you get the urge to play some Fire Emblem.
Also, Awakening/Fates/Three Houses/Engage are following the same path. The Awakening direction is the path the franchise went down, and the path that saved the franchise. While I enjoyed the older games (especially Blazing Sword which is my favorite older entry, Lyndis represent), the newer games are simply superior. Three Houses was a bit of a miss for me personally but a solid entry in its own right.
@LUIGITORNADO The animations aren't copypasted though. They're also more refined and overall the game looks great - it's a vast upgrade over Three Houses in terms of clothing and character design as well.
I love Lyndis & co, but Awakening and Fates had top tier character design. Fates fell short elsewhere but yeah. Three Houses was a step back, and despite the blandness of Pepsiman and Pepsigirl, some of the other characters look great and like a return to Awakening/Fates style.
It was an amazing Direct tbh. Usually I only have 1-2 games pique my interest in a Direct, which turns into 0-1 purchases at release. This time there was a lot of stuff which was unusual and appreciated. Fire Emblem Engage really got me hyped up as Fire Emblem is my favorite franchise of all time. Octopath Traveler 2 was a welcome announcement, especially seeing as they made sure to emphasize INTERTWINED STORIES which the first title sorely lacked. Tunic seems like an interesting 2d zelda-like game so if performance is ok ill probs get it. Ryza 3 is more of Atelier Ryza, and im here for it. Master Detective Archies: RAIN CODE... Made by creators of danganronpa, instant purchase. Can't wait. Botw2 aka Tears of the Kingdom... GIMME. So happy we got a date.
It's hilarious that people think porting is "easy" and ports don't deserve full price lol.
If you aren't porting to another device with the same architecture, it's not even close to easy and may run worse on much better hardware than the original.
I enjoyed the first two but the art is a huge part of it for me. Unfortunately I find the art of the third entry subpar (especially the two MCs) and will not be purchasing this entry.
There's probably a fourth in production anyway that'll be out by the time I'm craving more Voice of Cards
I would mind tremendously. Nintendo Directs are a lot of fun for me, and something I watch with a few friends. Whether there is anything interesting or not, it's still enjoyable to guess and see how many of the things we want actually happen.
If Nintendo stopped doing Directs I'd probably buy a lot less Nintendo games. I simply don't keep up enough with daily drops of news or visit the eshop at all unprompted.
Unless they're showcasing a new Etrian Odyssey games I really don't care what's in the Direct. It's disappointing beyond measure to not get a full-fledged E3-style Direct with first party announcements.
Third parties are the filler that makes the wait for first parties seem shorter - they're never the main event. So why we're getting a Direct pretending they are, is beyond me. Any other time of the year I'd be fine with a third party Direct, but this is the one time a year I expect a big fully fleshed out Direct with first parties.
I tried to like Labyrinth of Refrain (was REALLY missing an Etrian Odyssey entry, and still am) but I just don't appreciate the "skill" system. Labyrinth of Refrain had me spamming basic attacks 99% of the time and that just wasn't really fun. I tend to make very intricate combo-based skill-heavy teams in EO so it just didn't appeal a lot to me really.
I'd give it an 8 personally. The enemy variety really isn't too bad considering how quickly a situation can spiral out of control if you don't execute key targets very fast.
Without the metronome sound the game is quite hard but with it I found myself breezing through it - Silver first time, 3rd-5th time I'd get the gold and/or plat.
Great game, soundtrack is what it is but on pc you can at least play your favorite songs as levels in free play by importing them.
@ItsATM What do you mean that's all it took? Dude just endorsed blockchain technology, a technology that is basically useless because we already have smarter better systems.
A technology that's basically the #1 way to scam nowadays.
It doesn't matter if he went "it needs to make sense for the player" because it won't, at any point, ever, make sense for the player.
Businesses wouldn't waste money making something useful for the player, that'd be dumb as hell in their eyes. They'd make it for their own gain and profit. Which means the tech is useless.
@MostHandsieBoy The parent was dumb, but the child was innocently doing something the game allowed them to do.
Regardless of the lack of intelligence at play here, the company is still in the wrong.
Why do you think games keep inventing other currencies for you to purchase with real money instead of just letting you buy things for the actual real $$ amount? It's to deceive you and attempt to delay you from realizing you just blew $100 on nothing.
This article... Why is this even being compared to the Switch?
The issues are of completely different magnitudes in terms of what would be required to fix them.
One requires the entire bloody world to send in their joycon to have them fixed, the other requires a simple digital distribution of a firmware update.
@Henmii Tbh if the quality remains consistent, I'll take 3 releases a year without complaints.
It doesn't need to be a masterpiece, it just needs to be consistently good. Playing through this game felt like sitting down with a great audiobook - not the best you've ever consumed, not absolutely amazing in every way, but well-paced, relaxing and most of all, enjoyable, and at times one that even lets you "come up and breathe" by ever so slightly letting up on the narrative.
@HenHiro You literally state my argument is invalid due to being subjective, then follow it up with subjective statements xD
You defined Rise as the "mobile spin-off". Yes yes you said "not really a spin off but you get what I mean". But Rise follows and improves upon the MH formula, so that's not exactly true.
By that logic, World is the mobile spin-off, seeing as it featured a worse form of multiplayer (players disliked it), the weapon weighting was totally off and player power was beyond ridiculous.
@HenHiro I didn't say World isn't a mainline game, I said it FEELS like a spin-off because it doesn't follow the MH formula for combat or multiplayer at all.
I'm not sure about your comparisons, especially since Links Awakening is a remake...
BOTW feels like an evolution of the Zelda formula - World felt like a regression. The two most important elements were changed for the worse.
@HenHiro What are you even talking about? World is what feels like a spin-off as it completely eradicates the MH formula and destroys weapon weighting and multiplayer.
Rise feels like the evolution of the mainline entries in pretty much all areas.
Pretty much all areas bar visuals are greatly improved and the weapon weighting is near incomparable in terms of improvement. World destroyed it and Rise brought it back which is extremely pleasing.
Comments 1,584
Re: Feature: "If The Game Does Not Sell Well, We May Be Done" - It's Do Or Die For Too Kyo Games & 'The Hundred Line'
Honestly it's unfortunate that they've gone in the "advance wars" direction with small little whatever units around the master units etc. Big turn-off for me - I like Fire Emblem exactly because this is never the case in those games. "Small fry" are whole units and as strong as whole units, as they should be.
Re: Atelier Yumia Dives Into Motorbike Riding And Base Building In New Trailer
@HeadPirate it better be like ryza's combat, I hate true real-time combat :/ everything else looked great but if it isn't basically turn-based like Ryza and all other atelier games... it's a hard no.
There's a reason i play chill games. So I don't have to mash like mad or spend all my brain power within 1 second
Re: Soapbox: 'Switch 2' Doesn't Really Need Backwards Compatibility
Backwards compatibility is and always will be a must. I don't understand why there's even a discussion about it. It's simply a must, end of.
Re: Review: Octopath Traveler II - A Confident Follow-Up And One Of Switch's Finest RPGs
Thanks for the review, Dom. This has made it abundantly clear that Octopath Traveler II is not for me. I hated how the story completely ignored the party and pretended each member was on some solitary journey in the first game, and it was the thing I was hoping would be fixed the most.
That the second game doubles down on it (I don't care about sidestories that pretend to give them a common minigoal, it doesn't fix the issue) just means I'd be frustrated the entire playthrough because it makes no sense for them to be a party if 75% of your party just... isn't there while being there, isn't accounted for despite having crucial roles or required for you to complete the gameplay tasks in a reasonable time? I find that to be extremely bad storytelling.
Oh well. I'm happy it goes hard in the other areas, but I'm not sitting through 8 stories where the protagonist of each story pretends the others are imaginary friends that they can't talk to.
Re: Poll: What Did You Think Of The February 2023 Nintendo Direct?
I thoroughly enjoyed myself until they slapped me so hard I lost feeling in my face
Etrian Odyssey 1-3 HD? REALLY? After what, SEVEN YEARS? I was so mad I just stopped watching there for like a few hours.
At this point I simply need a flat yes or no to the question of "are you actually working on a new bloody Etrian Odyssey game?" because it's getting silly. Radio silence for that many years, and then out of nowhere a HD collection of games where two out of three had already received updated versions? Absolutely terrible.
(I later returned to finish the direct and the ToTK trailer was dope but left me with many questions and zero answers).
My wife has been complaining about there being no Professor Layton games for Switch so seeing that there's one on the way is great. (His daughter doesn't count she says, "like father like child" didn't seem to be the case I guess.)
Re: Soapbox: Fire Emblem Engage's Nintendo NYC Launch Felt Pretty Unengaging
@Arawn93 I honestly don't see how you can have played the opening hours of Engage and not felt more, well, "engaged" than with Three Houses. Three Houses gameplay was substandard and a downright bore until getting plenty of unlocks, and the removal of the attack triangle just turned the first half into a downright snoozefest. Pick X unit effective against target with low def/res, kill target. Rinse/repeat. No other considerations bar personal weaknesses or a personal skill. ZZZ.
Meanwhile the first playthrough in Engage basically almost started us out using the engage mechanic with several units, giving us really pivotal ones such as Sigurd and Celica in the first few chapters that really make a difference, as well as making opening maps specifically favor the units you chose to pop them on (besides the obvious boosts). Already at chapter 5 you've had basically new skills coming in left and right during engage mode and even the obscurest choice of engage unit has some merit.
I, for example, enjoy using Sigurd with Etie or Framme because the offered mobility let me easily position them to take out key targets or provide strong quick guards / heals without needing to worry about how it affects their general map positioning e.g. falling behind or being too far forward.
As far as story goes, Three Houses set the initial bar higher but frankly the character designs and attire/fashion choices of that game were downright atrocious, and fortunately Engage (bar toothpaste-chan) has made up for that aplenty.
Re: Fire Emblem Engage - Tips And Tricks To Get You Started
Engage has been a blast so far. I'm doing my first playthrough on Maddening (I always pick the hardest difficulty) and finding it moderately challenging but nothing crazy so far. I play it the classic way too with permadeath and stuff, really makes it intense.
It may change as I hit the final chapters but so far I haven't really found any specific need to do the relay stuff or focus overly hard on all sorts of extras. Not to mention I keep forgetting chain attacks exist despite the enemies using it constantly. It makes a difference but not one that means the difference between life and death if you strategize properly. May mean a turn count or two more for the chapter, but for a first playthrough I'm not optimizing anything, just playing.
Re: Surprise! Fire Emblem Engage Is Getting A Manga Series
Male Alear? I'll pass.
Cool though, wish they did this more often.
Re: Battle, Tame, And Collect Spirits In Beautiful Minish Cap-Like 'Moonstone Island'
Ah man the moment I saw minish cap-like I got my hopes up... But I've got enough turn-based combat in Pokémon & Fire Emblem, and enough monster-collection in Pokémon. I don't need more of that.
I do, however, need more Minish Cap. Maybe I should replay it for the 3rd time this year. Best 2D zelda game.
Re: Nintendo Unveils Fire Emblem Engage Expansion Pass, Wave 1 DLC Launches 20th January 2023
@CharlieGirl Coz it means we get it 6-12 months later for 30 bucks more? What's the point?
Re: Nintendo Unveils Fire Emblem Engage Expansion Pass, Wave 1 DLC Launches 20th January 2023
@CharlieGirl So you're asking them to delay the game by 6-12 months? Is that it?
It won't be done by the release date. It's stuff they begin working on later. Extras.
Re: Fire Emblem Engage Characters - Every New And Returning Hero Revealed So Far
Hoping we get the option to use female Byleth from the emblem ring, instead of male Byleth. Likewise with male Corrin instead of female Corrin etc ofc.
Re: Good Smile Company Reveals Stunning New Fire Emblem Figure, Pre-Orders Live
@EaglyTheKawaiiShika Not gonna bother replying to the rest of the corporate sausage enjoyers, but I'll reply to you since your analogy doesn't work: FEH isn't canon, so yeah. How the universe "works" is canon in that there are several worlds within Fire Emblem, but nothing in FEH itself is canon. It's not contained within the continuity of the series, and neither characters nor the worlds will reflect on or "benefit from" anything contained within FEH.
This makes it as different from your Harry Potter example as humanly possible.
Re: Good Smile Company Shares First Look At Stunning New Fire Emblem Figure
@GoshJosh @locky-mavo @nukatha @nhSnork You guys can preach all you wish - FE Heroes isn't a Fire Emblem game.
It doesn't matter who holds the rights - Fire Emblem games play a certain way and are buy-to-play experiences only available on Nintendo consoles. They always have been, and still are. FEH doesn't fit that MO, and as such, isn't a Fire Emblem game. End of story.
Re: Good Smile Company Shares First Look At Stunning New Fire Emblem Figure
Eh, not even an FE character. Hard pass.
Heroes isn't an FE game no matter what you say.
Re: Pokémon Scarlet & Violet Surpass 10 Million Sales In First Three Days, Setting New Nintendo Record
Fact is the games are good. Great, even. They're incredibly fun and in a completely different league from previous Pokémon games.
I didn't enjoy Let's Go/SWSH/Arceus Legends, but I've thoroughly enjoyed SV.
The tech issues suck and are frankly inexcusable but I'm not gonna sit here and say the games aren't great, because everything NOT on the tech side... Is spectacular. Simply spectacular.
If only they'd devote more dev time per game. Clearly they can spend an entire year more on JUST optimization and nothing else, since they can pump out an amazing game in the current dev cycle. Just not one that performs even acceptably well on the tech side.
Re: Nintendo Introduces Two New Fire Emblem Engage Characters
They look kinda meh (though most characters look great minus the MC) but damn I am really liking the camera work for crits. This looks amazing.
Re: Fire Emblem Engage Continues To Look Stunning In New Gameplay Clips
@Dom_31 what's even more funny is it's easy to see that straying from the path of "what's the most popular style" is what almost destroyed the franchise. The DS entries were very unpopular because the artstyle sucked hard. Awakening revitalized the entire franchise, and it's been going strong since.
(by unpopular I don't mean their sales sucked - the sales were just about in line with expectations, but there was no growth which meant the franchise, after many years without noticeable growth might not be viable for the future. Awakening changed that, propelling the series from an avg of 200-400k sales per game to 1.5m+ sales per game with Awakening having 1.9m, Fates 1.6m and Three Houses hitting 3.82m as of 31/12/2021 ).
Re: Fire Emblem Engage Continues To Look Stunning In New Gameplay Clips
@Axecon It's a shame if you missed Awakening tbh. Fates had fun gameplay but garbage story, but Awakening was just overall incredibly solid as an entry. Definitely give it a try if you get the urge to play some Fire Emblem.
Also, Awakening/Fates/Three Houses/Engage are following the same path. The Awakening direction is the path the franchise went down, and the path that saved the franchise. While I enjoyed the older games (especially Blazing Sword which is my favorite older entry, Lyndis represent), the newer games are simply superior. Three Houses was a bit of a miss for me personally but a solid entry in its own right.
Re: Fire Emblem Engage Continues To Look Stunning In New Gameplay Clips
@LUIGITORNADO The animations aren't copypasted though. They're also more refined and overall the game looks great - it's a vast upgrade over Three Houses in terms of clothing and character design as well.
In general it's looking amazing.
Re: The New Fire Emblem Hero Was Created By A VTuber Designer
@LUIGITORNADO Please god no.
I love Lyndis & co, but Awakening and Fates had top tier character design. Fates fell short elsewhere but yeah. Three Houses was a step back, and despite the blandness of Pepsiman and Pepsigirl, some of the other characters look great and like a return to Awakening/Fates style.
Re: Talking Point: What Did You Think Of The September 2022 Nintendo Direct?
It was an amazing Direct tbh. Usually I only have 1-2 games pique my interest in a Direct, which turns into 0-1 purchases at release. This time there was a lot of stuff which was unusual and appreciated.
Fire Emblem Engage really got me hyped up as Fire Emblem is my favorite franchise of all time.
Octopath Traveler 2 was a welcome announcement, especially seeing as they made sure to emphasize INTERTWINED STORIES which the first title sorely lacked.
Tunic seems like an interesting 2d zelda-like game so if performance is ok ill probs get it.
Ryza 3 is more of Atelier Ryza, and im here for it.
Master Detective Archies: RAIN CODE... Made by creators of danganronpa, instant purchase. Can't wait.
Botw2 aka Tears of the Kingdom... GIMME. So happy we got a date.
Re: Poll: Do You Actually Want Switch Ports Of Wind Waker And Twilight Princess?
It's hilarious that people think porting is "easy" and ports don't deserve full price lol.
If you aren't porting to another device with the same architecture, it's not even close to easy and may run worse on much better hardware than the original.
Re: It's Official, A Third 'Voice Of Cards' Is Coming To Switch Very Soon
I enjoyed the first two but the art is a huge part of it for me. Unfortunately I find the art of the third entry subpar (especially the two MCs) and will not be purchasing this entry.
There's probably a fourth in production anyway that'll be out by the time I'm craving more Voice of Cards
Re: Random: Vintage Nintendo Playing Card Opening Ends In Disaster For Collector
Yoink.... Easy peasy.
Re: Talking Point: What Was Your First Legend Of Zelda Game?
Ocarina of Time was my first Zelda game. It sucked hard so it took a while before I attempted another Zelda game again.
Current favorite is Breath of the Wild, followed by The Minish Cap.
Re: Talking Point: Would You Mind If Nintendo Retired The 'Big' Nintendo Direct Format?
I would mind tremendously. Nintendo Directs are a lot of fun for me, and something I watch with a few friends. Whether there is anything interesting or not, it's still enjoyable to guess and see how many of the things we want actually happen.
If Nintendo stopped doing Directs I'd probably buy a lot less Nintendo games. I simply don't keep up enough with daily drops of news or visit the eshop at all unprompted.
Re: Poll: What Are You Hoping To See In The Nintendo Direct Mini?
Unless they're showcasing a new Etrian Odyssey games I really don't care what's in the Direct. It's disappointing beyond measure to not get a full-fledged E3-style Direct with first party announcements.
Third parties are the filler that makes the wait for first parties seem shorter - they're never the main event. So why we're getting a Direct pretending they are, is beyond me. Any other time of the year I'd be fine with a third party Direct, but this is the one time a year I expect a big fully fleshed out Direct with first parties.
Re: Chris Pratt On Voicing Mario: Says It's "Unlike Anything You've Heard In The Mario World"
Yeah I'm definitely gonna hate the movie.
"Unlike anything you've heard" bruh I don't want something I've never heard - I want Mario. Good old familiar Mario. Not something new.
Re: Labyrinth of Galleria: The Moon Society Dungeon Crawls Onto Switch in 2023
I tried to like Labyrinth of Refrain (was REALLY missing an Etrian Odyssey entry, and still am) but I just don't appreciate the "skill" system. Labyrinth of Refrain had me spamming basic attacks 99% of the time and that just wasn't really fun. I tend to make very intricate combo-based skill-heavy teams in EO so it just didn't appeal a lot to me really.
Re: Nintendo Files Patent To Combat Online Cheating And Software Modification
@huyi I don't care.
Re: Nintendo Files Patent To Combat Online Cheating And Software Modification
I hope it goes through.
Re: Review: Soundfall - A Beat-Based Shooter That Can't Hit The High Notes But Still Rocks
I'd give it an 8 personally. The enemy variety really isn't too bad considering how quickly a situation can spiral out of control if you don't execute key targets very fast.
Without the metronome sound the game is quite hard but with it I found myself breezing through it - Silver first time, 3rd-5th time I'd get the gold and/or plat.
Great game, soundtrack is what it is but on pc you can at least play your favorite songs as levels in free play by importing them.
Re: Random: WWE's Stone Cold Steve Austin Says Breath Of The Wild Is The Best Zelda Game
In other news, I'm me.
Of course BotW is the best Zelda game.
Re: Nintendo Switch Sports Launch Trailer Parties Like It's 2006
Why in the world would they use gameplay with the miis when they've made much much better looking characters???
Re: Reggie Fils-Aimé Is A Big Believer In Blockchain And "Play To Own"
@ItsATM What do you mean that's all it took? Dude just endorsed blockchain technology, a technology that is basically useless because we already have smarter better systems.
A technology that's basically the #1 way to scam nowadays.
It doesn't matter if he went "it needs to make sense for the player" because it won't, at any point, ever, make sense for the player.
Businesses wouldn't waste money making something useful for the player, that'd be dumb as hell in their eyes. They'd make it for their own gain and profit. Which means the tech is useless.
Re: Reggie Fils-Aimé Is A Big Believer In Blockchain And "Play To Own"
Reggie is dead to me as of this moment.
It's a big fat no to all things crypto and blockchain, and it stays that way. NO.
Re: Bandai Namco Is Creating A "Gundam Metaverse"
Yeah no I'm not buying your filthy NFTs, bandai.
Just another franchise to bury, sigh.
They make it harder and harder to support them every day it seems.
Re: The Legend Of Zelda: Breath Of The Wild 2 Delayed To Spring 2023
What do you mean bad news, this is great news! Just means we get a more polished experience. Besides, 2022 is already oversaturated as it is.
Re: Take-Two Faces Lawsuit Over "Deceptive And Unlawful" Loot Boxes In NBA 2K
@MostHandsieBoy The parent was dumb, but the child was innocently doing something the game allowed them to do.
Regardless of the lack of intelligence at play here, the company is still in the wrong.
Why do you think games keep inventing other currencies for you to purchase with real money instead of just letting you buy things for the actual real $$ amount? It's to deceive you and attempt to delay you from realizing you just blew $100 on nothing.
Re: Don't Panic, Valve Has Already Resolved Steam Deck's Supposed Switch-Like "Drift" Issues
This article... Why is this even being compared to the Switch?
The issues are of completely different magnitudes in terms of what would be required to fix them.
One requires the entire bloody world to send in their joycon to have them fixed, the other requires a simple digital distribution of a firmware update.
Re: Omen Of Sorrow Is Like 'Castlevania' Meets 'Street Fighter', And It's Coming To Switch
Couldn't get through the dang trailer, had to skip ahead every time they flaunted the box... Why do I need to see it 6 times in 45 seconds lol.
Didn't look very interesting or high quality.
Re: Review: Voice Of Cards: The Forsaken Maiden - A Fine Follow-Up To Yoko Taro's Cosy Card RPG
@Henmii Tbh if the quality remains consistent, I'll take 3 releases a year without complaints.
It doesn't need to be a masterpiece, it just needs to be consistently good. Playing through this game felt like sitting down with a great audiobook - not the best you've ever consumed, not absolutely amazing in every way, but well-paced, relaxing and most of all, enjoyable, and at times one that even lets you "come up and breathe" by ever so slightly letting up on the narrative.
Re: Review: Ocean's Heart - Charming 2D Zelda-Like With Obvious Nods To Minish Cap
Minish Cap is my favorite Zelda game of all time - I'm not gonna bother with mediocre mimicry.
Re: Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles Launches On Switch This June
Oh dear god the voice acting is horrendous...
I really hope it'll be available with JP dub, because I'm not playing this game through with that EN dub xD
Re: Castle Morihisa Is A Roguelike Deckbuilder About Samurais And Ninjas, Coming To Switch Soon
The lack of animations makes it extremely boring to look at.
I wish they'd made a bigger effort on that.
Re: Round Up: The Reviews Are In For Capcom's Monster Hunter Rise PC Port
@HenHiro You literally state my argument is invalid due to being subjective, then follow it up with subjective statements xD
You defined Rise as the "mobile spin-off". Yes yes you said "not really a spin off but you get what I mean". But Rise follows and improves upon the MH formula, so that's not exactly true.
By that logic, World is the mobile spin-off, seeing as it featured a worse form of multiplayer (players disliked it), the weapon weighting was totally off and player power was beyond ridiculous.
Re: Round Up: The Reviews Are In For Capcom's Monster Hunter Rise PC Port
@HenHiro I didn't say World isn't a mainline game, I said it FEELS like a spin-off because it doesn't follow the MH formula for combat or multiplayer at all.
I'm not sure about your comparisons, especially since Links Awakening is a remake...
BOTW feels like an evolution of the Zelda formula - World felt like a regression. The two most important elements were changed for the worse.
Re: Round Up: The Reviews Are In For Capcom's Monster Hunter Rise PC Port
@HenHiro What are you even talking about?
World is what feels like a spin-off as it completely eradicates the MH formula and destroys weapon weighting and multiplayer.
Rise feels like the evolution of the mainline entries in pretty much all areas.
Pretty much all areas bar visuals are greatly improved and the weapon weighting is near incomparable in terms of improvement. World destroyed it and Rise brought it back which is extremely pleasing.
Re: Zelda: Breath Of The Wild 'Second Wind' Expansion Mod Adds Brand New Octo Boss Battle
If it ain't made by the devs, I don't want it.
Not worth modding my switch.