Loot boxes have been around for a little while now, yet their implementation in games continues to face scrutiny and controversy. In the latest development concerning this particular form of microtransactions, major publisher Take-Two interactive is facing a class action lawsuit over its use of loot boxes in the NBA 2K franchise.
Originally reported by Bloomberg, the suit was filed on behalf of a minor and their guardian, with the complainant stating that loot boxes "psychologically distance" players from the true financial impact of such purchases, with minors being particularly susceptible to their appeal.
The plaintiff is requesting at least $5 million in damages, stating that the "[Take-Two]'s unfair, deceptive, and unlawful practices, including illegal gambling practices, deceive, mislead and harm consumers."
Take-Two Interactive has yet to comment on the lawsuit.
Loot boxes have faced ongoing controversy for several years at this point. The ESRB itself even moved to introduce a descriptor to its game ratings, effectively warning consumers of the inclusion of loot boxes. In 2020 the UK's House of Lords suggested that the UK government should classify loot boxes as gambling.
As for Nintendo, the company has been characteristically cautious in this area in its own products, and has previously provided tips on how to stop children from using their parents' credit cards.