Sword & Shield shows that their method really isn't working. Heck, many mistakes were made with gen 6 & 7 too (gen 6 megakang meta and no customization in ORAS, gen 7 designs and z-moves).
I think they need to put experienced people at the helm of projects. It's true that you learn a lot by being thrust into the situation you're meant to handle, but simply letting you direct the project? That's high stakes russian roulette...
@VIIIAxel I played a little bit of the original and was really not a fan of the gameplay (it was, imo, horrendous to put it lightly) - what do I lose by not playing it? Because I'm honestly not gonna sit through it, it's pure agony.
The second game seems more tolerable gameplay-wise, but I don't want to be the idiot that jumped at the sequel and has no idea what's going on or who is who.
@AzzyC For sure - the important bit is just that we don't fall for the bs media spin.
This isn't a miracle bestowed upon a lucky person by the charitable Target, it's simply law.
That she accidentally got 6 is a miracle, but whoever sent her those 6 is probably having a bad Christmas as they no doubt got fired.
And Target shouldn't get any positive PR from something that is basically required of them. They had no say in the matter, and they took no actions to deserve the praise.
@zbinks TL;DR they didn't "let her keep it" as some Christmas miracle, that was simply her basic rights as a human being and customer/recipient of mailed goods.
Had anyone else received 6 switches purchased anywhere in the US, but only actually ordered 1, they'd get to keep them as well.
Is it just me or does the Lite/OLED screens look incredibly washed-out? The colors just don't seem to pop. The standard screen in that video looked like a million times better imo.
@SwitchForce Sounds like a sensible idea - the trilogy is hot garbage on every platform and they're got months worth of fixes to do before it is in a state where it can be sold without being a scam.
@gazamataz "I'm going to buy it right now" - aka you haven't played these updated versions.
The review scores are quite deserved, and the trilogy should've never released in the state it did. All responsibility lies solely on Rockstar. They chose to sully their franchise instead of release a quality product.
To me this just sounds like some salty ex-employees wanting to get back at the company after a successful release.
They could've said this at any point in time, but specifically chose to do so after the release of their latest game - that screams attempted sabotage, and not "hey im tryna shine a light on all these misdeeds going on guys".
Kinda sad. Could be they're not just talking out their behinds, but you never know.
@hakjie11 Tencent doesn't treat the customers who pay them badly. They treat their employees and partners badly. I feel like that was the obvious point?
@Faruko It's not good. Not in the slightest. It's already hard enough to not support shady practices/companies, but NetEase and Tencent are like peak shady in terms of companies in games.
This is basically like someone passing away in terms of game development, because they'll be working for a company that is absolutely abhorrent.
NetEase is notorious for blatantly plagiarizing popular games and calling them something else, then price-gouging to steal as much business from the licensed title as they can, then canning the product and doing it all over again.
It's not xenophobia mate, it's just facts. The Yakuza creator joining NetEase is a major blow and a huge loss of a great game developer.
@Pokester99 It's not as much people being salty because it's Nintendo-related as it is people explaining why arguments presented in order to "attack" Pokémon/Nintendo don't make sense.
You quite often see randoms talking about photorealism as "next-gen graphics" or games needing to all be real-time action combat or playable in 4k and so on.
The problem is that those things mean nothing when you talk Nintendo. Nintendo puts fun first, and fun is all that matters.
As for Pokémon, it's a turn-based cartoony/anime creature collection franchise. That's the core of mainline Pokémon. So people arguing that they should swap core gameplay out with some generic action combat system aren't the people the franchise caters to in the first place. They don't want to play Pokémon, they want to play a generic action combat game
It's a skip for me - graphics too abhorrent to bother (Overworld). I rarely say this, but for Pokémon games, the graphics are simply of massive importance to me, as it's what I'm staring at most of the time while waiting for the poor animations to play out or walking longer distances.
@GrailUK So far it is looking good, but you know how Xbox and Playstation fans are. The game doesn't feature full ray-tracing during gameplay, and it only supports native 4k at 30 fps (dynamic 4k at 60 fps though).
And apparently those communities aren't satisfied unless the game is native 4k 60 fps at all times with full raytracing.
Not sure how they expect that in machines with parts worse than entry range gaming desktops, but well, they do.
@GrailUK It's an open world racing game, so it's pretty anticipated. Most racing games are instanced as heck with loading screens between literally everything.
@Bolt_Strike Then again, people's expectations were impossible to match. Like, I'm talking literally impossible.
The general consensus based on thousands of comments I've seen during the first two weeks of June appeared to be that it'd be garbage unless we got: BotW 2 gameplay footage and 2021 release date, Splat3 gameplay footage, Switch Pro reveal and release date, SMT V release date, Bayonetta 3 gameplay footage and release date, a new IP with seriously innovative gameplay, a Zelda anniversary collection with ALTTP/TWW/some other Zelda game(s), massive revamps to the online service and more.
And of course we didn't get all of this. It was obvious.
I also don't know what people expected for the Zelda 35th year anniversary, they're already working on Skyward Sword and BotW2. The Game & Watch emu unit was a very nice novel gesture towards the people who have been fans the longest, and watching a few of my favorite streamers cry tears of joy at the nod towards them was honestly worth it.
@commentlife I think that the problem with your statement is that business as usual actually DOES cut it - and the reason why is that only Xbox offers GamePass.
If Nintendo or Sony had stepped up and done that, it would've been a totally different story. But Xbox has no real draw to it, no crazy pull. There's no real reason to own an Xbox most of the time.
And this basically lets the two other giants continue onwards on the road without batting an eye at Microsoft.
Nintendo and Sony have both always had incredibly strong exclusives, and continue to do so to this day, and it lets them ignore a lot of stuff that they "should" be doing, because people don't care enough to make a statement if it means losing out on those exclusives.
@Noconfidenceman Can't believe I forgot Danganronpa collection - I literally spent half an hour jumping around in excitement for it... xD I'll add it!
And yeah, I thought it was pretty good too - not too much that interested me, but I'm very much looking forward to games like NMH3, Advance Wars 1+2, Danganronpa collection and SMTV!
@Reallywow555 Mate, what? No games? Are you blind?
Mario Golf: Super Rush 25th of June
Disgaea 6: Defiance of Destiny: 29th of June
Monster Hunter Stories 2: 9th of July
The Legend of Zelda: Skyward Sword HD(Remake): 16th of July
Cris Tales: 20th of July
NEO: The World Ends With You: 27th of July (EDIT - thanks to the person reminding me)
The Great Ace Attorney Chronicles: 27th of July
No More Heroes 3: 27th of August
WarioWare: Get it Together: 10th of September
Dragon Ball Z: Kakarot: 24th of September
Metroid 5 Dread: 8th of October
Mario Party Superstars: 29th of October
Shin Megami Tensei V: 12th of November
Pokémon BD & SP: 19th of November
Advance Wars 1+2: 3rd of December
EDIT: Don't forget Danganronpa collection (or Danganronpa Decadence as it was named, I think?) either - amazing games.
Fatal Frame port: Later this year (so not new for about ~13.5m people, but new for the rest of us, which makes up more then 3 times that amount of people).
There's a huge stack of big games for the second half of 2021. Sure they aren't all Nintendo games, but there is certainly enough to pick from!
If none of it is up your alley, well, that's a you problem. I didn't bother listing everything, just what I could remember.
@fafonio I described a Strategy game with lots of RPG elements.
It doesn't matter which way you attempt to turn it, improving the skills of units to, so to speak, strategically improve them versus certain types of enemy units, is strategy.
The existence of levels or stats that one can increase does not mean that the gameplay is not strategic. Rather, it means that using these elements to improve your units to deal with certain scenarios is pretty much core strategy.
It really just means there's that much more you need to plan around and account for. It's strategy.
It's like saying turning a unit into a mounted class and using terrain boost skills for use in maps where that is useful... isn't the same as deploying a unit working exactly like that in a map where it is useful.
It's the same thing. One might incorporate RPG elements that makes you care about the unit, and makes it, well, not expendable, but it's the same thing.
I'm not much for the whole "winning E3" thing, but Nintendo did "win" it.
The Direct had the biggest amount of high quality big name reveals/titles and none of them had hidden (so far) caveats that destroyed the hype.
Forza Horizon for example doesn't feature ray-tracing while playing (only in garage mode) and only runs in 30 fps on the highest settings which really killed it for fans.
Halo had a similar problem, no ray-tracing which again really killed the mood on it. I don't care about ray-tracing, but Xbox and Microsoft fans REALLY do.
And well, that was it. There was nothing else to compete with Nintendo's onslaught of titles other than Forza Horizon and Halo: Infinite.
I might have forgotten a title or two here and there, but it just goes to show they weren't memorable enough. I always watch all the presentations and look equally forward to them all, so yeah. Contrary to popular belief, we're not all Nintendo-exclusive people on a Nintendo fansite.
Though if I had to name an actual winner, not a platform or any of the participating companies, but a winner, that just so happened to release around E3... It was Insomniac Games with Ratchet & Clank: Rift Apart. Now THAT knocked it out of the park.
@fafonio Oh boy, you haven't played Fire Emblem in recent years at all, have you?
The weapon triangle has evolved mate. Or rather, it's disappeared. It no longer exists. Instead you strategically focus on certain stats, classes, weapons and skills with the traits you want in order to build units a certain way. There's no rock paper scissors to it anymore - that's long gone.
In Three Houses, for example, there's these different weapon types:
Swords
Lances
Axes
Bows
Gauntlets (Brawling)
Monster-only
Black & Dark Magic (Reason)
White Magic (Faith)
Within each weapon type there are a multitude of different weapons with all kinds of effects, ranging from simple damage vs weight difference (affecting speed) to simple stat boosts, to special interactions like hitting twice guaranteed, dealing magic based dmg with a physical weapon class, inflicting dmg to yourself or the enemy after combat, healing a percentage of damage dealt, or simply healing per turn when equipped, inflicting status effects, effective vs certain classes etc.
Increasing your proficiency with different weapon types also unlocks passive/active skills that range from special combat interactions to stat buffs to terrain bonuses and much, much, much more.
FE 3 Houses also has 37 classes, and each unit has certain stats that they're bad at but that if you build into them unlock hidden talents that can make them good with any build.
Increasing proficiency also unlocks a ton of active skills with vastly different effects as well like increased range, ignoring damage reduction, hitting multiple targets or increased accuracy, heck, even preventing movement or moving 1 space after combat, increased damage based on defensive stats, debuffs, effectiveness vs all units etc.
On top of that there are crests, which provide each unit with unique effects that can be enhanced through use of specific weapons or simply building them in ways that allows you to maximize potential output with said crests. You can even get crests later in the game that you can put on units to change the effect.
On top of this, what route you choose to take while promoting your units on the way to the target final class also matters and defines your unit.
Then we also have the support system which affects characters strategically as who you choose for these interactions change their bonuses when they are close to each other in combat - add to that linked attacks which also power up and change based on who you place in the correct pattern, battalions which change up stats and interactions and grant "Gambits", unique special attacks you can only execute usually once or twice a match, with all sorts of effects ranging from group healing to rooting enemies to increasing move values for a turn to decreasing avoidance making you more likely to hit the enemy or increasing stats of nearby friendly units - AND they're vital for use vs big monster enemies - and you've got one hell of a strategy cocktail.
And there's more. But you get the gist. Fire Emblem isn't as much an sRPG as it's a STRATEGY rpg.
It essentially has everything that AW has, and much, much more. Terrain affinity, advantages, characteristics, weaknesses, usefulness in different scenarios, several unit types different movement ranges and movement values in different terrain, different expenses associated with improving the units, and about a million skills and other things that lets you build them in a way that can give you the upper hand over other units.
Ugh, people need to take a chill pill. It's beyond childish at this point. STOP ASKING KAMIYA, THE GAME IS IN DEVELOPMENT.
Sit down, wait. You've got a life to live, don't delude yourself into thinking that having a release date for Bayonetta 3 is gonna make it better.
The longer development takes, the longer they've had to work on it, and the more polished it has a chance of being.
Also @Slowdive seems pretty obvious that the problem is the people, not the developer - people just need to stop asking and move on with their lives, because it's not gonna make the game come out faster. It'll be there when it is ready.
I wish people would stop hanging onto the "4 years since announcement" bit. It doesn't matter if it was 12 years since announcement - the only thing that matters is that the ENTIRE game was scrapped in 2019, and development restarted.
In my world, realistically accounting for the time it'd take to reallocate resources and plan things out, development started in late February 2019, meaning the game is now a little less than 2.5 years along the road, and probably 2 years away from release minimum.
Meaning we'll see footage somewhere along E3/Fall 2022, and a release Q3/Q4 2023 probably.
@fafonio Couldn't possibly disagree more with you regarding which franchise is the "better" strategy game, but one thing that IS true is that Advance Wars more than earned this revival, and that having WayForward help with development is a massive boon.
I'm hoping these remakes knock it out of the park so that the franchise can get new entries in the future.
Oh dear god please no... I really like devolver digital.
If they go public you just know it's going to be a downhill ride. Especially since it is a Western company.
The JP companies have it slightly easier since in general the culture over there is different (as long as the company makes money, things are typically good in Japan - no need to go overboard on things and make "all the money"), but devolver will probs be fed to the wolves, and then it's time to rush out games and skimp on quality... and let's not forget microtransactions, yummy.
Comments 1,585
Re: Zelda: Breath Of The Wild 'Second Wind' Expansion Mod Adds Brand New Octo Boss Battle
If it ain't made by the devs, I don't want it.
Not worth modding my switch.
Re: Pokémon Studio Staff "Experience Failure And Success" To Make Games That Players "Desire"
Sword & Shield shows that their method really isn't working. Heck, many mistakes were made with gen 6 & 7 too (gen 6 megakang meta and no customization in ORAS, gen 7 designs and z-moves).
I think they need to put experienced people at the helm of projects. It's true that you learn a lot by being thrust into the situation you're meant to handle, but simply letting you direct the project? That's high stakes russian roulette...
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
@Purgatorium Gz, you beat the NFT troll They can't answer these things because they know NFTs just don't work like they wish.
A NFT is nothing but a decentralized receipt of ownership.
It is useless.
It's like keeping a receipt saying you own your laptop despite it being blown to smithereens a few days prior.
You still own it, but there's nothing there. It blew into pieces.
Re: 'The World Ends With You' Could Get Another Game If Fans Show Their Support
@VIIIAxel I played a little bit of the original and was really not a fan of the gameplay (it was, imo, horrendous to put it lightly) - what do I lose by not playing it? Because I'm honestly not gonna sit through it, it's pure agony.
The second game seems more tolerable gameplay-wise, but I don't want to be the idiot that jumped at the sequel and has no idea what's going on or who is who.
Re: Saucy Tower Defence Title Duel Princess Marches To Switch Next Month
Looks like it could be fun. I'll grab it, see if it's worth my time.
I wonder what sauces I can play as.
Re: Random: Grandmother Accidentally Receives Six Nintendo Switch, So Target Gifted Them To Her
@Magrane I didn't write the law, so I'm not going to answer your question on why it is the way it is. The law makes it your right. Simple as that.
Re: Random: Grandmother Accidentally Receives Six Nintendo Switch, So Target Let Her Keep Them
@AzzyC For sure - the important bit is just that we don't fall for the bs media spin.
This isn't a miracle bestowed upon a lucky person by the charitable Target, it's simply law.
That she accidentally got 6 is a miracle, but whoever sent her those 6 is probably having a bad Christmas as they no doubt got fired.
And Target shouldn't get any positive PR from something that is basically required of them. They had no say in the matter, and they took no actions to deserve the praise.
Re: Random: Grandmother Accidentally Receives Six Nintendo Switch, So Target Let Her Keep Them
@zbinks TL;DR they didn't "let her keep it" as some Christmas miracle, that was simply her basic rights as a human being and customer/recipient of mailed goods.
Had anyone else received 6 switches purchased anywhere in the US, but only actually ordered 1, they'd get to keep them as well.
Re: 2D Anime Fighter 'Phantom Breaker: Omnia' Locks In A March 2022 Release
@anoyonmus Smash Ultimate official competitive play is local for the most part, online competitions don't really work well.
Re: Step Aside, Switch Pro - The Orion Upswitch Wants To Turn Your Switch Into A Handheld TV
Looks absolutely horrendous.
Re: Video: Side-By-Side Comparison Of Pokémon's Diamond And Pearl Remakes Running On Every Switch
Is it just me or does the Lite/OLED screens look incredibly washed-out? The colors just don't seem to pop. The standard screen in that video looked like a million times better imo.
Re: Rockstar Has Released Its First Update For The Grand Theft Auto Trilogy
@SwitchForce Sounds like a sensible idea - the trilogy is hot garbage on every platform and they're got months worth of fixes to do before it is in a state where it can be sold without being a scam.
Re: Rockstar Has Released Its First Update For The Grand Theft Auto Trilogy
@gazamataz "I'm going to buy it right now" - aka you haven't played these updated versions.
The review scores are quite deserved, and the trilogy should've never released in the state it did. All responsibility lies solely on Rockstar. They chose to sully their franchise instead of release a quality product.
Re: Nintendo's American Branch Didn't Like The Idea Of GameCube Being Purple
Detain these criminals, the indigo Gamecube cannot be contained!
It's so much more exciting to look at than, say, any Playstation for example.
Re: Sony's Censors Strike As Switch Gets '20 Ladies' While PS4 Gets '20 Bunnies'
It's sad how they had to draw bunnies for the playstation version because of censorship, and the bunnies look like a million times better... WTF.
Re: Random: VTuber Korone Plays Gyro-Enabled GBA Title WarioWare Twisted! With A GameCube
Korone is a delight. Her endurance streams are honestly so much fun to tune into.
Doesn't surprise me she's doing something crazy like this though, she's always doing odd things xD
Re: Metroid Dread Studio Hit With Allegations Of Poor Organisation And Management
@DiggleDog Eh I don't buy it. Negative things are always newsworthy and always blow up.
Re: Metroid Dread Studio Hit With Allegations Of Poor Organisation And Management
To me this just sounds like some salty ex-employees wanting to get back at the company after a successful release.
They could've said this at any point in time, but specifically chose to do so after the release of their latest game - that screams attempted sabotage, and not "hey im tryna shine a light on all these misdeeds going on guys".
Kinda sad. Could be they're not just talking out their behinds, but you never know.
Re: Bandai Namco Is Changing Its Logo In 2022
This logo looks horrendous. What the heck. Any amateur could've made that using paint3D on like 5 minutes...
That's just bad. Wow.
Re: Monkey Ball And Yakuza Creator Is In Talks To Leave Sega For NetEase
@Specters Nothing was dismissed, we're just talking about different leagues of wrong, as I wrote.
Also it's not that deep bro, the article is about NetEase (and Tencent is mentioned in it as well). I'm simply on topic.
Re: Monkey Ball And Yakuza Creator Is In Talks To Leave Sega For NetEase
@Specters As do the ones I mentioned.
So supporting the ones I mentioned is bad, aye?
We in agreement?
Good.
Re: Monkey Ball And Yakuza Creator Is In Talks To Leave Sega For NetEase
@Faruko Megavel91 basically said what needed to be said.
Re: Monkey Ball And Yakuza Creator Is In Talks To Leave Sega For NetEase
@hakjie11 Tencent doesn't treat the customers who pay them badly. They treat their employees and partners badly. I feel like that was the obvious point?
Re: Monkey Ball And Yakuza Creator Is In Talks To Leave Sega For NetEase
@Faruko Dismissive statement seeking to negate my argument.
Unsuccessfully.
Tencent + NetEase are much MUCH worse than Sony/Nintendo/Microsoft.
Those 3 do shady things too, but it's not comparable because the level of shady is not even close to being in the same league.
That doesn't mean other companies aren't shady. They're just not as shady, and it doesn't change the fact that NetEase and Tencent are peak shady.
Re: Monkey Ball And Yakuza Creator Is In Talks To Leave Sega For NetEase
@Specters It's a fine line between ridiculous and sensible really. I buy Nintendo games, and I buy indie games. That's pretty much it nowadays.
Are all these companies varying degrees of bad? Yes. Are some much, MUCH worse than others? Yes. NetEase and Tencent are the worst.
Also, "have done" is a pretty bad way to look at things imo. If a company turns around for the better, there's no reason not to support them.
Re: Monkey Ball And Yakuza Creator Is In Talks To Leave Sega For NetEase
@Faruko It's not good. Not in the slightest. It's already hard enough to not support shady practices/companies, but NetEase and Tencent are like peak shady in terms of companies in games.
This is basically like someone passing away in terms of game development, because they'll be working for a company that is absolutely abhorrent.
NetEase is notorious for blatantly plagiarizing popular games and calling them something else, then price-gouging to steal as much business from the licensed title as they can, then canning the product and doing it all over again.
It's not xenophobia mate, it's just facts. The Yakuza creator joining NetEase is a major blow and a huge loss of a great game developer.
Re: Now, This Is What Next-Gen Pokémon Should Look Like
@Pokester99 It's not as much people being salty because it's Nintendo-related as it is people explaining why arguments presented in order to "attack" Pokémon/Nintendo don't make sense.
You quite often see randoms talking about photorealism as "next-gen graphics" or games needing to all be real-time action combat or playable in 4k and so on.
The problem is that those things mean nothing when you talk Nintendo. Nintendo puts fun first, and fun is all that matters.
As for Pokémon, it's a turn-based cartoony/anime creature collection franchise. That's the core of mainline Pokémon. So people arguing that they should swap core gameplay out with some generic action combat system aren't the people the franchise caters to in the first place. They don't want to play Pokémon, they want to play a generic action combat game
Re: Now, This Is What Next-Gen Pokémon Should Look Like
@AugustusOxy Pokémon is turn-based. That's what you expect from a Pokémon game. It absolutely does not need "real-time combat" lmao.
Re: What Pokémon Will You Be Using In The Diamond And Pearl Remakes? Nintendo Wants To Know
It's a skip for me - graphics too abhorrent to bother (Overworld). I rarely say this, but for Pokémon games, the graphics are simply of massive importance to me, as it's what I'm staring at most of the time while waiting for the poor animations to play out or walking longer distances.
Re: Ex-SpongeBob Animator Chris Gottron Is Working On A "Zelda-Like" Survival Game For Switch
I mean it hardly looks zelda-like, or something zelda players would enjoy - I can see how it'd scratch a stardew valley/animal crossing vibe though.
Re: Sword And Shield Leakers Required To Pay The Pokémon Company $150K Each
A very beautiful example of justice being served.
Don't leak. It's simple and very easy to avoid leaking things. You just... don't.
Everybody stays excited and happy, and things are revealed when they're ready to be.
Re: Nintendo's Direct "Dominated" E3 2021, Peaking At 3.1 Million Viewers
@GrailUK So far it is looking good, but you know how Xbox and Playstation fans are. The game doesn't feature full ray-tracing during gameplay, and it only supports native 4k at 30 fps (dynamic 4k at 60 fps though).
And apparently those communities aren't satisfied unless the game is native 4k 60 fps at all times with full raytracing.
Not sure how they expect that in machines with parts worse than entry range gaming desktops, but well, they do.
Re: Nintendo's Direct "Dominated" E3 2021, Peaking At 3.1 Million Viewers
@GrailUK It's an open world racing game, so it's pretty anticipated. Most racing games are instanced as heck with loading screens between literally everything.
Re: Nintendo's Direct "Dominated" E3 2021, Peaking At 3.1 Million Viewers
@Bolt_Strike Then again, people's expectations were impossible to match. Like, I'm talking literally impossible.
The general consensus based on thousands of comments I've seen during the first two weeks of June appeared to be that it'd be garbage unless we got: BotW 2 gameplay footage and 2021 release date, Splat3 gameplay footage, Switch Pro reveal and release date, SMT V release date, Bayonetta 3 gameplay footage and release date, a new IP with seriously innovative gameplay, a Zelda anniversary collection with ALTTP/TWW/some other Zelda game(s), massive revamps to the online service and more.
And of course we didn't get all of this. It was obvious.
I also don't know what people expected for the Zelda 35th year anniversary, they're already working on Skyward Sword and BotW2. The Game & Watch emu unit was a very nice novel gesture towards the people who have been fans the longest, and watching a few of my favorite streamers cry tears of joy at the nod towards them was honestly worth it.
Re: The E3 2021 Awards Winners Are In, But Nintendo Lost Out
@commentlife I think that the problem with your statement is that business as usual actually DOES cut it - and the reason why is that only Xbox offers GamePass.
If Nintendo or Sony had stepped up and done that, it would've been a totally different story. But Xbox has no real draw to it, no crazy pull. There's no real reason to own an Xbox most of the time.
And this basically lets the two other giants continue onwards on the road without batting an eye at Microsoft.
Nintendo and Sony have both always had incredibly strong exclusives, and continue to do so to this day, and it lets them ignore a lot of stuff that they "should" be doing, because people don't care enough to make a statement if it means losing out on those exclusives.
Re: The E3 2021 Awards Winners Are In, But Nintendo Lost Out
@VrginX d'oh! Thanks for the reminder! Not sure how I could forget that one either, I'm playing it day 1 after all.
Re: Astria Ascending Gets A Release Date And Stylish New Trailer
It looks like a mobile gacha game, and not one of the good ones. It's sad, but that's the vibe I get.
Re: The E3 2021 Awards Winners Are In, But Nintendo Lost Out
@Noconfidenceman Can't believe I forgot Danganronpa collection - I literally spent half an hour jumping around in excitement for it... xD I'll add it!
And yeah, I thought it was pretty good too - not too much that interested me, but I'm very much looking forward to games like NMH3, Advance Wars 1+2, Danganronpa collection and SMTV!
Re: The E3 2021 Awards Winners Are In, But Nintendo Lost Out
@Reallywow555 Mate, what? No games? Are you blind?
Mario Golf: Super Rush 25th of June
Disgaea 6: Defiance of Destiny: 29th of June
Monster Hunter Stories 2: 9th of July
The Legend of Zelda: Skyward Sword HD(Remake): 16th of July
Cris Tales: 20th of July
NEO: The World Ends With You: 27th of July (EDIT - thanks to the person reminding me)
The Great Ace Attorney Chronicles: 27th of July
No More Heroes 3: 27th of August
WarioWare: Get it Together: 10th of September
Dragon Ball Z: Kakarot: 24th of September
Metroid 5 Dread: 8th of October
Mario Party Superstars: 29th of October
Shin Megami Tensei V: 12th of November
Pokémon BD & SP: 19th of November
Advance Wars 1+2: 3rd of December
EDIT: Don't forget Danganronpa collection (or Danganronpa Decadence as it was named, I think?) either - amazing games.
Fatal Frame port: Later this year (so not new for about ~13.5m people, but new for the rest of us, which makes up more then 3 times that amount of people).
There's a huge stack of big games for the second half of 2021. Sure they aren't all Nintendo games, but there is certainly enough to pick from!
If none of it is up your alley, well, that's a you problem. I didn't bother listing everything, just what I could remember.
Re: Shantae Developer WayForward Is Making Advance Wars 1+2: Re-Boot Camp
@fafonio I described a Strategy game with lots of RPG elements.
It doesn't matter which way you attempt to turn it, improving the skills of units to, so to speak, strategically improve them versus certain types of enemy units, is strategy.
The existence of levels or stats that one can increase does not mean that the gameplay is not strategic. Rather, it means that using these elements to improve your units to deal with certain scenarios is pretty much core strategy.
It really just means there's that much more you need to plan around and account for. It's strategy.
It's like saying turning a unit into a mounted class and using terrain boost skills for use in maps where that is useful... isn't the same as deploying a unit working exactly like that in a map where it is useful.
It's the same thing. One might incorporate RPG elements that makes you care about the unit, and makes it, well, not expendable, but it's the same thing.
Re: The E3 2021 Awards Winners Are In, But Nintendo Lost Out
I'm not much for the whole "winning E3" thing, but Nintendo did "win" it.
The Direct had the biggest amount of high quality big name reveals/titles and none of them had hidden (so far) caveats that destroyed the hype.
Forza Horizon for example doesn't feature ray-tracing while playing (only in garage mode) and only runs in 30 fps on the highest settings which really killed it for fans.
Halo had a similar problem, no ray-tracing which again really killed the mood on it. I don't care about ray-tracing, but Xbox and Microsoft fans REALLY do.
And well, that was it. There was nothing else to compete with Nintendo's onslaught of titles other than Forza Horizon and Halo: Infinite.
I might have forgotten a title or two here and there, but it just goes to show they weren't memorable enough. I always watch all the presentations and look equally forward to them all, so yeah. Contrary to popular belief, we're not all Nintendo-exclusive people on a Nintendo fansite.
Though if I had to name an actual winner, not a platform or any of the participating companies, but a winner, that just so happened to release around E3... It was Insomniac Games with Ratchet & Clank: Rift Apart. Now THAT knocked it out of the park.
Re: Shantae Developer WayForward Is Making Advance Wars 1+2: Re-Boot Camp
@fafonio Oh boy, you haven't played Fire Emblem in recent years at all, have you?
The weapon triangle has evolved mate. Or rather, it's disappeared. It no longer exists. Instead you strategically focus on certain stats, classes, weapons and skills with the traits you want in order to build units a certain way. There's no rock paper scissors to it anymore - that's long gone.
In Three Houses, for example, there's these different weapon types:
Swords
Lances
Axes
Bows
Gauntlets (Brawling)
Monster-only
Black & Dark Magic (Reason)
White Magic (Faith)
Within each weapon type there are a multitude of different weapons with all kinds of effects, ranging from simple damage vs weight difference (affecting speed) to simple stat boosts, to special interactions like hitting twice guaranteed, dealing magic based dmg with a physical weapon class, inflicting dmg to yourself or the enemy after combat, healing a percentage of damage dealt, or simply healing per turn when equipped, inflicting status effects, effective vs certain classes etc.
Increasing your proficiency with different weapon types also unlocks passive/active skills that range from special combat interactions to stat buffs to terrain bonuses and much, much, much more.
FE 3 Houses also has 37 classes, and each unit has certain stats that they're bad at but that if you build into them unlock hidden talents that can make them good with any build.
Increasing proficiency also unlocks a ton of active skills with vastly different effects as well like increased range, ignoring damage reduction, hitting multiple targets or increased accuracy, heck, even preventing movement or moving 1 space after combat, increased damage based on defensive stats, debuffs, effectiveness vs all units etc.
On top of that there are crests, which provide each unit with unique effects that can be enhanced through use of specific weapons or simply building them in ways that allows you to maximize potential output with said crests. You can even get crests later in the game that you can put on units to change the effect.
On top of this, what route you choose to take while promoting your units on the way to the target final class also matters and defines your unit.
Then we also have the support system which affects characters strategically as who you choose for these interactions change their bonuses when they are close to each other in combat - add to that linked attacks which also power up and change based on who you place in the correct pattern, battalions which change up stats and interactions and grant "Gambits", unique special attacks you can only execute usually once or twice a match, with all sorts of effects ranging from group healing to rooting enemies to increasing move values for a turn to decreasing avoidance making you more likely to hit the enemy or increasing stats of nearby friendly units - AND they're vital for use vs big monster enemies - and you've got one hell of a strategy cocktail.
And there's more. But you get the gist. Fire Emblem isn't as much an sRPG as it's a STRATEGY rpg.
It essentially has everything that AW has, and much, much more. Terrain affinity, advantages, characteristics, weaknesses, usefulness in different scenarios, several unit types different movement ranges and movement values in different terrain, different expenses associated with improving the units, and about a million skills and other things that lets you build them in a way that can give you the upper hand over other units.
Re: Random: What's Happened To Bayonetta 3, Platinum?
Ugh, people need to take a chill pill. It's beyond childish at this point. STOP ASKING KAMIYA, THE GAME IS IN DEVELOPMENT.
Sit down, wait. You've got a life to live, don't delude yourself into thinking that having a release date for Bayonetta 3 is gonna make it better.
The longer development takes, the longer they've had to work on it, and the more polished it has a chance of being.
Also @Slowdive seems pretty obvious that the problem is the people, not the developer - people just need to stop asking and move on with their lives, because it's not gonna make the game come out faster. It'll be there when it is ready.
Re: Nintendo Says It's "Working Hard" On Metroid Prime 4
I wish people would stop hanging onto the "4 years since announcement" bit. It doesn't matter if it was 12 years since announcement - the only thing that matters is that the ENTIRE game was scrapped in 2019, and development restarted.
In my world, realistically accounting for the time it'd take to reallocate resources and plan things out, development started in late February 2019, meaning the game is now a little less than 2.5 years along the road, and probably 2 years away from release minimum.
Meaning we'll see footage somewhere along E3/Fall 2022, and a release Q3/Q4 2023 probably.
Re: Shantae Developer WayForward Is Making Advance Wars 1+2: Re-Boot Camp
@fafonio Couldn't possibly disagree more with you regarding which franchise is the "better" strategy game, but one thing that IS true is that Advance Wars more than earned this revival, and that having WayForward help with development is a massive boon.
I'm hoping these remakes knock it out of the park so that the franchise can get new entries in the future.
Re: Soapbox: Is The Best Harry Potter Game On Game Boy Color? Quite Possibly
Kate is correct - this game is the best Harry Potter game. Man I played that game so much. I replayed it like 2 years ago too, it was awesome.
Re: Random: How Many Crabs Can Unreal Engine 5 Render At Once? The Answer May Surprise You
@KateGray I'm expecting crab news every Thursday from now on.
No, really. This is brilliant.
Re: Rumour: Nintendo Switch 'Pro' Reveal Expected Before E3, Out This Year
Oh boy I wonder where we've heard this before?
Also, why are we still listening to Bloomberg?
They've been irrelevant for years.
Re: Devolver Digital Reportedly Planning To Go Public With IPO At Around £1 Billion
Oh dear god please no... I really like devolver digital.
If they go public you just know it's going to be a downhill ride. Especially since it is a Western company.
The JP companies have it slightly easier since in general the culture over there is different (as long as the company makes money, things are typically good in Japan - no need to go overboard on things and make "all the money"), but devolver will probs be fed to the wolves, and then it's time to rush out games and skimp on quality... and let's not forget microtransactions, yummy.
Re: Ace Attorney's Dramatic Cross-Examination Eyes Are Coming Back
@Thwomp_Stomper Well then I guess you like Ace Attorney games too