@sportvater Says 160 million people. The PS2 wiped the floor with the Gamecube. Outside of first party titles the GC didn't have many legs to stand on. PS2 had an insane number of exclusives that never made it to GC including strong third-party support.
Is anyone mentioning the fact that $2.4 million is life changing? They will be paying that for the rest of their lives. I hope Ryujinx emulator peeps go into hiding for a while. Yuzu team pretty much asked for Nintendo to do this though. They shot themselves in their own foot and got too cocky.
@guardianoftime no one is playing 3DS game online anymore. It costs money to maintain the servers and who is buying games on there actively? People still actively play their PS4 as games are still being released for it. Not the same thing.
I love how all the armchair lawyers act like they understand how this will go down. We don’t. If anything, TPC’s attention will drive the sales further. We don’t know what is going on behind the scenes.
Let's compare a 6 year old gaming device with even OLDER hardware inside that's now 8 years old to a portable PC that's only a couple of years old. Pretty dumb comparison.
Might as well compare the PS5 to it while you're at it.
@DdG1408 You've clearly never held one. It's one of the most ergonomic handhelds ever made. Way better than the Switch with the standard Joy-Cons (sorry they're uncomfortable and terrible). The Steam Deck just kind of melts into your hands and you forget about the controls. It's very well balanced weight wise too. A lot of thought went into the controls and hand-feel.
@nimnio They may as well credited Pioneer who put the first ever OLED display in a car stereo in 1997. Or how about Kodak who put the first OLED display in a consumer electronic in 2003.
@kryz Nintendo didn't copy the Vita. There was an 8 year release gap between the two and even Sony's second Vita system ditched the OLED as they were really expensive at the time. Sadly, it's a blip compared to the impact the Switch OLED made. I'm a diehard Vita fan (got one on launch day).
@thesilverbrick That's not how that works. It's rendered frames on screen. There's a stark difference between 60 and 90FPS. It's how smooth the image looks in motion. This comparison is so stupid and doesn't make any sense.
@Rainz The point is the Vita was the first handheld gaming system with an OLED display, but no one acknowledges it because the Vita didn't sell very well and didn't "pave the way" for the OLED being standard on handhelds.
I mean they're crunching a 2023 game into 10 year old hardware. Nearly every game that isn't already made for the Switch in mind is going to suffer like this from here on out.
@Rykdrew Then don't expect anything great or quality. End of story. You can believe that all you want, but if everyone didn't buy a game new there would be no sequel and the company would go down. For Hollow Knight that 150 hours isn't the same quality as 10-15 hours in Metroid Dread. I hate this concept of more hours is better. It NEVER ever is unless it's maybe a multiplayer game. The game will eventually get repetitive and dull at some point. I understand that in other countries games are more expensive, I get that, but this mindset just has to stop.
@Rykdrew And this is why microtransactions and pay to win games exist. You clearly didn't grow up in the 90s. Super Mario All-Stars was $120 at launch. Most N64 games were $70-$80. I get SO TIRED of this "I won't pay anything but $5 for AAA multi-million dollar games" then don't expect sequels or studios to continue produces games.
If a game is good it deserves whatever price the developers are asking. Whether it's a 5 man studio or a 100 man studio. This is why the game market has shifted the way it has. If anything games have NEVER increased in price EVER. If you account for inflation games have gotten cheaper over time. We've seen a SINGLE $10 price increase in the last TWO DECADES. Games went from $50 to $60 in 2005 when the Xbox 360 launched. And people are complaining?
I'm not against people buying games on sale, but you are a minority. Most people are okay paying full price for a game that's good, fun, and they will get enjoyment out of it. I will pay $70 for a 6-hour game if it's memorable and really good over a 100 hour $70 game that's boring and full of bloat. This mindset HAS. TO. STOP. or the industry will do nothing but move backwards.
I'm one for thrifting and buying most games on sale, but the fact that "no game deserves $70" is complete nonsense. I've purposefully donated to indie developers EXTRA money for their games because they were so good. Including Kickstarters where the game was fantastic. Last year I paid $150 for a remake of a GameBoy Color game on Kickstarter and it's slated to ship this fall. Of course, it's a physical game, but we get a digital copy, extra stuff, etc. You may think it's a "dumb 4-hour GB game", but these developers are pouring their heart and soul into this game.
If we don't buy these games the developers lose their jobs and studios go under. It's why I try not to buy used physical games if new ones are still available. Especially for indie titles. They deserve every penny.
@HeadPirate You completely missed my point because you may have been too busy trying to be right. It's down to programming. There are games, mostly AAA titles, that struggle to get decent frames on high-end hardware even. They exist. You will no doubt get a 5 year old game to get 4K/60 on a mid-range GPU now. No *****. I don't have a 4K monitor. 1440p is the current sweet spot. Frame rate is always preferred over resolution. I like to avoid DLSS if I can unless I'm doing ray-tracing or a game is particularly poorly programmed and can't hit 60FPS even without ray-tracing.
Pretty much every AAA title released has been an example of high-end hardware struggling. It's a constant issue. Jedi Survivor was struggling on a 3080ti i7-8700 before I upgraded the CPU about a week ago. It also took 3 patches for anyone to hit 60FPS on most hardware. I've been building PCs for a couple of decades now. Also, no one is gaming in 8K right now.
You can't just blanket-sweep specs in the PC market. Sure, a 5-year-old GPU can play Terraria at 8K/120. Good luck getting The Callisto Protocol to even hit 60FPS on the average mid-range PC at max settings. My PC is also very recent. I just upgraded to an AM5 chipset two weeks ago and with ray-tracing and DLSS I can get above 100FPS in some games, but that's 1440p.
This may have been patched since, but this is a constant problem with AAA titles over the last 7 years or so. The Last of Us Part 1 was seeing people with 4090s not hitting 60FPS at even 1080p. Yes, they are TECHNICALLY capable of it, but the hardware is only as good as the software that's programmed for it.
Breath of the Wild. I've never gotten around to it. My wife put like 80 hours into it and I've had it since 2017 and never touched it. I think it's finally time. Other than that. Star Wars Jedi: Survivor on my PC.
I miss midnight launches. Can't do it with young kids. However every single GameStop in my area got 480 copies each. They all have a giant display in the store with the games stacked up.
I feel everyone arguing over a SINGLE low review is ridiculous. Honestly, who cares. People put too much stock in critic reviews. How about we celebrate all of the good ones? No, let's just harp on the single bad one and ignore the rest.
@Rykdrew I won't argue with you about the choice of digital games, but this is not how development works. This is exactly why people are complaining about the Switch and the hardware without understanding how it works. Games cost a lot of money to make. The resolution has NOTHING to do with it. You don't take longer to make a game because of the resolution. Assets are created in a specific resolution from the beginning for the targeted systems. Zelda games are AAA titles that cost millions to make. It's not greed. The developers need to pay bills and eat.
@HammerKirby Same. I have tons of retro consoles modded to display in HD or have high-end upscalers. However, people are just asking unrealistic things from the Switch. These people usually don't understand how hardware works at all or resolutions in general. The Switch would be brought to its knees trying to render most games in 1080p.
@HeadPirate There are games that a 4090 can't hit 4K/60 at. They exist. Especially without DLSS. I have a $5,000 PC and there are games I can't get 4K/60 out of mostly due to poor programming. This is why in the PC world 1440p is the sweet spot right now. If you throw in ray tracing it's also not happening. 8K is also unrealistic at the moment. There aren't any 8K monitors and TVs are currently "experimental" and cost tens of thousands of dollars. Dual GPUs have gone by the wayside due to drivers and overall architecture phasing them out. You get less performance that way. Single GPUs are powerful enough now to run most games at 1080p.
Are we REALLY complaining about TofK being a SINGLE POINT lower than BotW? I mean, it's a sequel. Shouldn't that be CELEBRATED? How often do sequels get scored so highly back-to-back? There's no way it would ever score as high, but this is surprising. I half-expected 8/9s, but 9-10s were a bit unexpected. This is a celebration for gaming as a whole and people are COMPLAINING.
@WallyWest It honestly looks fine. It's not like it's stretched out or anything. 4K TVs are designed to display other resolutions such as 480p and up. No, it doesn't look super crisp, but neither do any consoles right now. PS2 is different as it's an analog video source. 4K TVs didn't even exist back then. My point wasn't resolution, but overall framerate on consoles. Completely different realm. I use an expensive upscaler for older consoles for this reason.
I mean…did anyone expect different? However, I’m sick of seeing people swearing they won’t buy it or rate it lower because it runs at 720/30fps. Don’t fault the hardware. Why is everyone wanting such high resolutions and frame rates? Even high-end PCs can’t really hit 4K/60fps on the most recent AAA titles. What ever happened to just having fun? Zelda is literally the essence of a fun video game you can lost in.
Older consoles never got knocked for this. The PS2 had games 8 years in and no one complained. Even the Wii didn’t have such detractors. Everyone knows Nintendo hardware is a couple of generations behind and just deals with it.
I have high hopes for this, but I have a feeling that it's going to review very poorly once released. It would be nice to get a LotR game that's a bit different.
One thing I learned from previews - the whole "It's still early and it could be improved on" usually never does like 99.9% of the time. When you're playing a build like this it's usually too late to improve a lot unless the game is heavily delayed and rebooted.
Amalur is essentially a single-player World of Warcraft. That's the best way to describe it to anyone who hasn't played it. It's a very average game to be fair. I hate how the lore is so forced. It tries to be too deep and exotic. It just doesn't feel natural like Mass Effect or The Elder Scrolls. I feel like I'm trying to follow and dive into lore by someone who had 24 hours to write about an entire population of people.
The last launch I went to was for Pokemon Sword/Shield. I usually loved going to launches for my favorite franchises. The first one I ever went to was Gears of War 2. There's usually good energy, but most people usually stay within their own groups and don't engage with anyone else. You usually feel the excitement and energy about an hour before the games are handed out.
I miss having raffles and giveaways during launches.
@iLikeUrAttitude It's a bit overrated, to be honest. It's this generation's Final Fantasy VII. If you really love anime and that genre you're going to think it's amazing. It's one of those love it or hate it type of things like with Elden Ring. You can appreciate a lot of it from a distance, but it may just not be your thing.
@koffing Nothing's been lost. Nintendo's exclusively developed games still feel the same and have more frequent releases than on 3DS. The 3DS is a much weaker system library-wise than the original DS, but some of that can be attributed to longer development times for more advanced 3D games and graphics etc.
@cyrus_zuo It hasn't been lost. And it was this way even during Iwata's tenure. You seem to just want to play casual Nintendo games. Over half of their library is considered less casual to hardcore. NintendoLife is obviously catered towards Nintendo. You're probably just better off sticking to Nintendo developed games. Games take longer to develop these days and don't release as fast as they used to.
@Axecon You have to be really into the genre. I put 80 hours into Persona 5 Royal on PS4 but I had to play on Safety. I'm NOT putting 150+ hours into a game like that. It's insanely hard and unbalanced unless you grind constantly. I'm terrible at JRPGs but love their worlds, stories, and characters, so I usually always play on the easiest setting.
I don't know if it's been pointed out yet, but all the games released in 2022 were being made during the pandemic. We're still recovering from that. Many games were pushed back or cancelled. Games released in 2023 and even '24 will have been made or started during the pandemic. I feel 2023 will be an even stronger year.
But what are these expectations? 2022 was a strong year for coming out of a pandemic, to be honest. Who didn't find a game to play? I couldn't find enough time to finish all the major releases last year.
The Wii U is now only good as an HD Wii console. I sold mine after a year of having it and never regretted it. It's the only console in existence I never cared to get back. I now want to get another to use as an HD Wii system as I have many unplayed Wii games I never started. I will then use my Wii as a more straightforward GameCube console and my GameCube makes a nice decoration.
I've put 50 hours into this on PC and have played it since Early Access on Steam. Insanely addictive and fun. Don't let the visuals fool you. I have to say the controller support isn't the best. I mostly played with K&M and it was fine, but with controls on my Steam Deck I was getting serious cramps. That sweeping motion over and over will induce carpal tunnel in no time.
@UltimateOtaku91 Established IP versus a new one. A lot of people were weary of TCP. With the backlash of the performance issues and people complaining it's almost a 1:1 Dead Space clone I'm sure that's hurting sales right now. While cloning Dead Space isn't bad. That's an amazing game some people were probably expecting an evolution and not a copycat.
I'm still in the beginning area of TCP and it has a few issues, but it's not a bad game at all. It's just holding on to it's Dead Space roots way too tight. You can tell the devs were scared to try anything new.
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Re: As Switch Closes The Gap, Sony Officially Confirms PS2 Has Sold "Over" 160 Million Units
@sportvater Says 160 million people. The PS2 wiped the floor with the Gamecube. Outside of first party titles the GC didn't have many legs to stand on. PS2 had an insane number of exclusives that never made it to GC including strong third-party support.
Re: As Switch Closes The Gap, Sony Officially Confirms PS2 Has Sold "Over" 160 Million Units
@Razzy Exactly. We have 5 Switches in the house. In total we've bought 8 Switches since launch and only one was used.
Re: As Switch Closes The Gap, Sony Officially Confirms PS2 Has Sold "Over" 160 Million Units
@NFrealinkling In the beginning, yes. DVD player prices plummeted very quickly. That's only a fraction of those sales.
Re: Switch Emulator Yuzu To Pay $2.4 Million To Nintendo & Cease Development
Is anyone mentioning the fact that $2.4 million is life changing? They will be paying that for the rest of their lives. I hope Ryujinx emulator peeps go into hiding for a while. Yuzu team pretty much asked for Nintendo to do this though. They shot themselves in their own foot and got too cocky.
Re: It's Official, 3DS And Wii U Online Play Ends 8th April 2024
@guardianoftime no one is playing 3DS game online anymore. It costs money to maintain the servers and who is buying games on there actively? People still actively play their PS4 as games are still being released for it. Not the same thing.
Re: It's Official, 3DS And Wii U Online Play Ends 8th April 2024
I knew this was coming. My wife and I hacked our 3DS about a year ago. hshop will be keeping the 3DS scene alive for years to come.
Re: The Pokémon Company Releases Official Statement About Palworld
I love how all the armchair lawyers act like they understand how this will go down. We don’t. If anything, TPC’s attention will drive the sales further. We don’t know what is going on behind the scenes.
Re: Switch OLED Vs. Steam Deck OLED - Full Tech Specs, Nintendo / Valve Handheld Comparison
Let's compare a 6 year old gaming device with even OLDER hardware inside that's now 8 years old to a portable PC that's only a couple of years old. Pretty dumb comparison.
Might as well compare the PS5 to it while you're at it.
Re: Valve Announces Steam Deck OLED, Says Switch OLED Paved The Way
@DdG1408 You've clearly never held one. It's one of the most ergonomic handhelds ever made. Way better than the Switch with the standard Joy-Cons (sorry they're uncomfortable and terrible). The Steam Deck just kind of melts into your hands and you forget about the controls. It's very well balanced weight wise too. A lot of thought went into the controls and hand-feel.
Re: Valve Announces Steam Deck OLED, Says Switch OLED Paved The Way
@nimnio They may as well credited Pioneer who put the first ever OLED display in a car stereo in 1997. Or how about Kodak who put the first OLED display in a consumer electronic in 2003.
I mean for FFS people it's a DISPLAY TECHNOLOGY.
Re: Valve Announces Steam Deck OLED, Says Switch OLED Paved The Way
@kryz Nintendo didn't copy the Vita. There was an 8 year release gap between the two and even Sony's second Vita system ditched the OLED as they were really expensive at the time. Sadly, it's a blip compared to the impact the Switch OLED made. I'm a diehard Vita fan (got one on launch day).
Re: Valve Announces Steam Deck OLED, Says Switch OLED Paved The Way
@thesilverbrick That's not how that works. It's rendered frames on screen. There's a stark difference between 60 and 90FPS. It's how smooth the image looks in motion. This comparison is so stupid and doesn't make any sense.
Re: Valve Announces Steam Deck OLED, Says Switch OLED Paved The Way
@Rainz The point is the Vita was the first handheld gaming system with an OLED display, but no one acknowledges it because the Vita didn't sell very well and didn't "pave the way" for the OLED being standard on handhelds.
Re: Random: Console Modder Creates A Fully Functional "Wii XL"
This could have been the Wii Mii
Re: Review: LEGO 2K Drive - A Fun, Colourful Racer But Not Quite Open-World Mario Kart
The blurry visuals don't surprise me. It's a 2023 game being crammed into nearly 10 year old hardware.
Re: Review: Farming Simulator 23: Nintendo Switch Edition - Freedom With Fickle Forklift Physics
I mean they're crunching a 2023 game into 10 year old hardware. Nearly every game that isn't already made for the Switch in mind is going to suffer like this from here on out.
Re: Dolphin Emulator Steam Release "Indefinitely Postponed"
I mean...I saw this coming a mile away. It was pretty stupid of them to put it on Steam. I knew it would get pulled within days or weeks.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
@Rykdrew It doesn't work like that. End of story. Whether Hollow Knight is better than Metroid is neither here nor there.
Re: Mortal Kombat 1 Confirmed For Switch, Launching September
And it will be dumbed down, ugly, and play terribly. These next-gen games just can't make it on the Switch and be good. Especially for $70.
Re: Surprise! The Mario Movie's Digital Release Is Out Now (US)
With a two-year-old I couldn't go see this in the theatre so I can finally watch this at home as a family movie!
Re: Zelda's Tears Of The Kingdom VA Took Inspiration From The Hit HBO Show "Game Of Thrones"
@Doomcrow It's all about the algorithm. They will talk about whatever game is currently out right now to get those clicks.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
@Rykdrew Then don't expect anything great or quality. End of story. You can believe that all you want, but if everyone didn't buy a game new there would be no sequel and the company would go down. For Hollow Knight that 150 hours isn't the same quality as 10-15 hours in Metroid Dread. I hate this concept of more hours is better. It NEVER ever is unless it's maybe a multiplayer game. The game will eventually get repetitive and dull at some point. I understand that in other countries games are more expensive, I get that, but this mindset just has to stop.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
@Rykdrew And this is why microtransactions and pay to win games exist. You clearly didn't grow up in the 90s. Super Mario All-Stars was $120 at launch. Most N64 games were $70-$80. I get SO TIRED of this "I won't pay anything but $5 for AAA multi-million dollar games" then don't expect sequels or studios to continue produces games.
If a game is good it deserves whatever price the developers are asking. Whether it's a 5 man studio or a 100 man studio. This is why the game market has shifted the way it has. If anything games have NEVER increased in price EVER. If you account for inflation games have gotten cheaper over time. We've seen a SINGLE $10 price increase in the last TWO DECADES. Games went from $50 to $60 in 2005 when the Xbox 360 launched. And people are complaining?
I'm not against people buying games on sale, but you are a minority. Most people are okay paying full price for a game that's good, fun, and they will get enjoyment out of it. I will pay $70 for a 6-hour game if it's memorable and really good over a 100 hour $70 game that's boring and full of bloat. This mindset HAS. TO. STOP. or the industry will do nothing but move backwards.
I'm one for thrifting and buying most games on sale, but the fact that "no game deserves $70" is complete nonsense. I've purposefully donated to indie developers EXTRA money for their games because they were so good. Including Kickstarters where the game was fantastic. Last year I paid $150 for a remake of a GameBoy Color game on Kickstarter and it's slated to ship this fall. Of course, it's a physical game, but we get a digital copy, extra stuff, etc. You may think it's a "dumb 4-hour GB game", but these developers are pouring their heart and soul into this game.
If we don't buy these games the developers lose their jobs and studios go under. It's why I try not to buy used physical games if new ones are still available. Especially for indie titles. They deserve every penny.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
@HeadPirate You completely missed my point because you may have been too busy trying to be right. It's down to programming. There are games, mostly AAA titles, that struggle to get decent frames on high-end hardware even. They exist. You will no doubt get a 5 year old game to get 4K/60 on a mid-range GPU now. No *****. I don't have a 4K monitor. 1440p is the current sweet spot. Frame rate is always preferred over resolution. I like to avoid DLSS if I can unless I'm doing ray-tracing or a game is particularly poorly programmed and can't hit 60FPS even without ray-tracing.
Pretty much every AAA title released has been an example of high-end hardware struggling. It's a constant issue. Jedi Survivor was struggling on a 3080ti i7-8700 before I upgraded the CPU about a week ago. It also took 3 patches for anyone to hit 60FPS on most hardware. I've been building PCs for a couple of decades now. Also, no one is gaming in 8K right now.
You can't just blanket-sweep specs in the PC market. Sure, a 5-year-old GPU can play Terraria at 8K/120. Good luck getting The Callisto Protocol to even hit 60FPS on the average mid-range PC at max settings. My PC is also very recent. I just upgraded to an AM5 chipset two weeks ago and with ray-tracing and DLSS I can get above 100FPS in some games, but that's 1440p.
Also, here's a link for you https://www.dsogaming.com/articles/nvidia-geforce-rtx-4090-cannot-run-dead-space-remake-with-constant-60fps-at-native-4k-ultra-settings/
This may have been patched since, but this is a constant problem with AAA titles over the last 7 years or so. The Last of Us Part 1 was seeing people with 4090s not hitting 60FPS at even 1080p. Yes, they are TECHNICALLY capable of it, but the hardware is only as good as the software that's programmed for it.
Re: Talking Point: What Are You Playing This Weekend? (May 13th)
Breath of the Wild. I've never gotten around to it. My wife put like 80 hours into it and I've had it since 2017 and never touched it. I think it's finally time. Other than that. Star Wars Jedi: Survivor on my PC.
Re: Video: We Went To A Zelda: Tears Of The Kingdom Midnight Launch
I miss midnight launches. Can't do it with young kids. However every single GameStop in my area got 480 copies each. They all have a giant display in the store with the games stacked up.
Re: Review: The Legend Of Zelda: Tears Of The Kingdom - An Absolute Marvel, But Is It Better Than BOTW?
@vidje That's not how that works. And it does hit 30FPS. I believe you haven't played it.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
I feel everyone arguing over a SINGLE low review is ridiculous. Honestly, who cares. People put too much stock in critic reviews. How about we celebrate all of the good ones? No, let's just harp on the single bad one and ignore the rest.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
@Rykdrew I won't argue with you about the choice of digital games, but this is not how development works. This is exactly why people are complaining about the Switch and the hardware without understanding how it works. Games cost a lot of money to make. The resolution has NOTHING to do with it. You don't take longer to make a game because of the resolution. Assets are created in a specific resolution from the beginning for the targeted systems. Zelda games are AAA titles that cost millions to make. It's not greed. The developers need to pay bills and eat.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
@HammerKirby Same. I have tons of retro consoles modded to display in HD or have high-end upscalers. However, people are just asking unrealistic things from the Switch. These people usually don't understand how hardware works at all or resolutions in general. The Switch would be brought to its knees trying to render most games in 1080p.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
@HeadPirate There are games that a 4090 can't hit 4K/60 at. They exist. Especially without DLSS. I have a $5,000 PC and there are games I can't get 4K/60 out of mostly due to poor programming. This is why in the PC world 1440p is the sweet spot right now. If you throw in ray tracing it's also not happening. 8K is also unrealistic at the moment. There aren't any 8K monitors and TVs are currently "experimental" and cost tens of thousands of dollars. Dual GPUs have gone by the wayside due to drivers and overall architecture phasing them out. You get less performance that way. Single GPUs are powerful enough now to run most games at 1080p.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
Are we REALLY complaining about TofK being a SINGLE POINT lower than BotW? I mean, it's a sequel. Shouldn't that be CELEBRATED? How often do sequels get scored so highly back-to-back? There's no way it would ever score as high, but this is surprising. I half-expected 8/9s, but 9-10s were a bit unexpected. This is a celebration for gaming as a whole and people are COMPLAINING.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
@FishyS Opencritic has a 97.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
@WallyWest It honestly looks fine. It's not like it's stretched out or anything. 4K TVs are designed to display other resolutions such as 480p and up. No, it doesn't look super crisp, but neither do any consoles right now. PS2 is different as it's an analog video source. 4K TVs didn't even exist back then. My point wasn't resolution, but overall framerate on consoles. Completely different realm. I use an expensive upscaler for older consoles for this reason.
Re: Round Up: The Reviews Are In For The Legend Of Zelda: Tears Of The Kingdom
I mean…did anyone expect different? However, I’m sick of seeing people swearing they won’t buy it or rate it lower because it runs at 720/30fps. Don’t fault the hardware. Why is everyone wanting such high resolutions and frame rates? Even high-end PCs can’t really hit 4K/60fps on the most recent AAA titles. What ever happened to just having fun? Zelda is literally the essence of a fun video game you can lost in.
Older consoles never got knocked for this. The PS2 had games 8 years in and no one complained. Even the Wii didn’t have such detractors. Everyone knows Nintendo hardware is a couple of generations behind and just deals with it.
Re: Hands On: The Lord Of The Rings: Gollum Plays Like Small Taters
I have high hopes for this, but I have a feeling that it's going to review very poorly once released. It would be nice to get a LotR game that's a bit different.
One thing I learned from previews - the whole "It's still early and it could be improved on" usually never does like 99.9% of the time. When you're playing a build like this it's usually too late to improve a lot unless the game is heavily delayed and rebooted.
Re: Random: Mario Movie X Lush Collaboration Will 1-Up Your Bathing
@Bunkerneath They've always been over priced.
Re: Nintendo's Planned Maintenance May Make Several Services Temporarily Unavailable Today
Well, I'm sure their 3DS and Wii U "maintenance" is probably more progress on the sunsetting part. That will be a sad day.
Re: New Kingdoms Of Amalur Expansion Releases On Switch After "Last Moment" Delay
Amalur is essentially a single-player World of Warcraft. That's the best way to describe it to anyone who hasn't played it. It's a very average game to be fair. I hate how the lore is so forced. It tries to be too deep and exotic. It just doesn't feel natural like Mass Effect or The Elder Scrolls. I feel like I'm trying to follow and dive into lore by someone who had 24 hours to write about an entire population of people.
Re: Soapbox: Why Aren't There More Books About Games?
My entire book library is nothing but video game novels. I have an entire bookcase full of physical novels. There's tons out there.
Re: Soapbox: Fire Emblem Engage's Nintendo NYC Launch Felt Pretty Unengaging
The last launch I went to was for Pokemon Sword/Shield. I usually loved going to launches for my favorite franchises. The first one I ever went to was Gears of War 2. There's usually good energy, but most people usually stay within their own groups and don't engage with anyone else. You usually feel the excitement and energy about an hour before the games are handed out.
I miss having raffles and giveaways during launches.
Re: Soapbox: Fire Emblem Engage's Nintendo NYC Launch Felt Pretty Unengaging
Removed
Re: Here Are Metacritic's Highest-Rated Switch Games Of 2022
@iLikeUrAttitude It's a bit overrated, to be honest. It's this generation's Final Fantasy VII. If you really love anime and that genre you're going to think it's amazing. It's one of those love it or hate it type of things like with Elden Ring. You can appreciate a lot of it from a distance, but it may just not be your thing.
Re: Here Are Metacritic's Highest-Rated Switch Games Of 2022
@koffing Nothing's been lost. Nintendo's exclusively developed games still feel the same and have more frequent releases than on 3DS. The 3DS is a much weaker system library-wise than the original DS, but some of that can be attributed to longer development times for more advanced 3D games and graphics etc.
Re: Here Are Metacritic's Highest-Rated Switch Games Of 2022
@cyrus_zuo It hasn't been lost. And it was this way even during Iwata's tenure. You seem to just want to play casual Nintendo games. Over half of their library is considered less casual to hardcore. NintendoLife is obviously catered towards Nintendo. You're probably just better off sticking to Nintendo developed games. Games take longer to develop these days and don't release as fast as they used to.
Re: Here Are Metacritic's Highest-Rated Switch Games Of 2022
@Axecon You have to be really into the genre. I put 80 hours into Persona 5 Royal on PS4 but I had to play on Safety. I'm NOT putting 150+ hours into a game like that. It's insanely hard and unbalanced unless you grind constantly. I'm terrible at JRPGs but love their worlds, stories, and characters, so I usually always play on the easiest setting.
Re: Soapbox: If You Thought Last Year Was "Sad" For Switch, 2023 Might Be Hard To Handle
I don't know if it's been pointed out yet, but all the games released in 2022 were being made during the pandemic. We're still recovering from that. Many games were pushed back or cancelled. Games released in 2023 and even '24 will have been made or started during the pandemic. I feel 2023 will be an even stronger year.
But what are these expectations? 2022 was a strong year for coming out of a pandemic, to be honest. Who didn't find a game to play? I couldn't find enough time to finish all the major releases last year.
Re: Best Of 2022: After 10 Years I Finally Got A Wii U, Here’s What I Thought
The Wii U is now only good as an HD Wii console. I sold mine after a year of having it and never regretted it. It's the only console in existence I never cared to get back. I now want to get another to use as an HD Wii system as I have many unplayed Wii games I never started. I will then use my Wii as a more straightforward GameCube console and my GameCube makes a nice decoration.
Re: PowerWash Simulator Seemingly Arrives On Switch Soon
I've put 50 hours into this on PC and have played it since Early Access on Steam. Insanely addictive and fun. Don't let the visuals fool you. I have to say the controller support isn't the best. I mostly played with K&M and it was fine, but with controls on my Steam Deck I was getting serious cramps. That sweeping motion over and over will induce carpal tunnel in no time.
Re: UK Charts: Pokémon Scarlet And Violet Continue To Fall As FIFA 23 Maintains The Crown
@UltimateOtaku91 Established IP versus a new one. A lot of people were weary of TCP. With the backlash of the performance issues and people complaining it's almost a 1:1 Dead Space clone I'm sure that's hurting sales right now. While cloning Dead Space isn't bad. That's an amazing game some people were probably expecting an evolution and not a copycat.
I'm still in the beginning area of TCP and it has a few issues, but it's not a bad game at all. It's just holding on to it's Dead Space roots way too tight. You can tell the devs were scared to try anything new.