BinaryMessiah

BinaryMessiah

Highly Motivated Test Subject

Comments 469

Re: Animal Crossing's Happy Home Paradise Update Will Be The Game's "First And Only Paid DLC"

BinaryMessiah

Complain complain. That's all gamers do these days. You all wanted paid DLC updates and now you got one, but it's just going to be one, and now it's not enough. I don't get it. Sure, everyone would like more, but I'm shocked they're even still supporting this game at all. Animal Crossing has always been Nintendo's back pocket franchise.

Literally, two weeks ago everyone was excited to get this update and now everyone's crapping on Nintendo for it just being one? What? At least everyone gets a paid DLC that the series has NEVER gotten before? Right?

Re: Review: Metroid Dread - Quite Possibly The Best Metroid Game Ever Made

BinaryMessiah

@twztid13 Mmmm....no. I am not exactly what I said I the other person was acting like. Having a flat statement of "all games today are terrible" is incredibly narrow-minded and is indicative of what someone older would say because they don't like change. And what does ageism laws in employment have to do with my statement? I also sound "he sounds like a boomer" not "You're a boomer" I was implying that statement sounds like how it sounds. I wasn't calling anyone any names.

Re: Review: Tetris Effect: Connected - Mizuguchi's Masterpiece Finds Its Ideal Platform

BinaryMessiah

@zool Just because something might sell more doesn't mean it should be cheaper. That's now how economics work at all. You're reasoning just doesn't make a whole lot of sense. Books, movies, and games are all different types of media, they're made differently, and have different moving parts. It sounds like you're trying to find a reason to make every game nearly free or make the price off of what...length? Content? I don't get it. This game is worth $40 to a lot of people obviously because in the comments most people have bought it. I don't think $40 is a "cash grab". I just see a lot of this trend lately of gamers putting dollar signs to hours, dollar signs to individual pieces of content. It makes no sense to me. So I should pay $2 for a movie because it's two hours long? People are saying you should pay $1 an hour for content in a game which is the dumbest thing I've ever heard. That's not how things should be priced. Should I pay $500 for a book because it took me three weeks to finish it? It's all subjective, never EVER objective. I honestly think these people just can't afford the games they want and complain. There's nothing wrong with being broke. We've all been there. Sadly, your sentiment s the miniority in the larger scheme of things. Keep voting with your wallet though.

Re: Review: Tetris Effect: Connected - Mizuguchi's Masterpiece Finds Its Ideal Platform

BinaryMessiah

@zool I get it, but games are priced based on what it takes to recoup costs, not the actual playable value. If that was the case every game company would go out of business on their first release. People forget that the gaming industry is a business first. Yes, these companies have created some memorable, iconic, and amazing games, but in the end they're businesses that need to make a profit to continue. If we all complain that a game is $60 and only took 8 hours to beat no one would make games anymore. Honestly, prices need to go up. This is exactly why microtransactions keep existing. They can't make up the cost up front so they gain more profit by nickel and diming over the long term. Super Mario All-Stars was $130 when it came out on SNES and zero people complained about that. Ecco the Dolphin was the most expensive game at launch for the Genesis at $80 and no one complained. Nintendo 64 games were $70 when they came out.

I still believe in voting with your wallet. If a game isn't worth the price to you that's fine, but let's not judge a game solely on its price point. That's just silly. Also, cheaper game doesn't equal more sales. That's not how it works. If this game was $10 people would still complain it's too expensive. However, price it at $30 and put a $10 sale tag on it and suddenly it's value SOLELY because of the sale alone and nothing else.

Re: Pokémon Legends: Arceus Won't Actually Be An Open-World Game

BinaryMessiah

This is fine, but scope matters. Are these areas expansive and large and can take several minutes to travel across? I read one source that said it would be similar to Xenoblade Chronicles with massive open areas and loading in between each one. I jus don't want to see the tiny areas we saw in Sword/Shield. LOOKING large also helps too. You can take a tiny area and make it looks big and expansive if you build it right. Far off mountains, lots of details in the backgrounds, tricks with skybox and LOD etc.

Re: Review: Metroid Dread - Quite Possibly The Best Metroid Game Ever Made

BinaryMessiah

@mickrussom You sound like a boomer who doesn't want change. No one's stopping you from playing older games, but this is a completely incorrect view of the current gaming scene. There are a ton of amazing games that are out right now, but every time a game gets a 10 people lose their collective minds because it's not a ten to them. If this game got an 8 or a 7 no one would care. You can still play retro games just fine and enjoy that era, but time moves on and games evolve and they're better than they ever have been.

Re: Review: Metroid Dread - Quite Possibly The Best Metroid Game Ever Made

BinaryMessiah

I don't understand why people get so fired up over someone else's opinion or they have to shove their own opinion's down everyone's throats until they change the world's mind. Like the game, hate the game, it's an opinion. There are of course objective factors in every game that are obvious, but how someone perceives those objective views is up to them. I'm not super fond of running away from the EMMIs, but it doesn't mean it's a bad idea.

It seems people wanted Super Metroid 2. They aren't going to get it. Nintendo won't make another sequel unless it's somehow evolved in a way.

Re: PS1-Style Horror Tartarus Key Coming To Switch In 2022

BinaryMessiah

@Alienfreaks04 Mmmm...no. I own nearly 200 of them and a good majority hold up today, unlike the N64. Some are just...weird. Devs were trying new things back then and sometimes it didn't work out. PS1 holds up over N64 any day. Everyone just remembers the 10 good first-party games for N64 and forgets the rest of the library was pretty bad. Literally the most nostalgia blind console ever. I own both and owned both as a kid. Sony just had the third party power.

Re: Nintendo 64 And Sega Genesis 'Expansion Pack' Announced For Switch Online, Launches This October

BinaryMessiah

@Aya-chan And just 10 years ago people were complaining about paying $6-10 for each game. People LOST THEIR MINDS when they did this for the Wii Shop. I remember reading comments when they announced this and there was steadfast fan boys, "Nope. Not me. I'm not a Nintendo sheep. I won't pay $10 for an old game! No siree! I have my superior emulators" Now look eyeroll They wanted them for free or for like $1 or maybe $2. Now people want that back? Fan boys just don't make any sense.

Re: Nintendo 64 And Sega Genesis 'Expansion Pack' Announced For Switch Online, Launches This October

BinaryMessiah

Everyone 10 years ago: We have to buy each individual game?! It's an outrage!

Everyone today: We have to pay a monthly fee and not be allowed to buy every game individually?! It's an outrage!

Also, everyone who complained and complains now: Buys everything no matter what Nintendo puts out.

It's a tale as old as time with Nintendo. Honestly, N64 and older titles are very niche, and most casual Switch owners don't even look at these, especially gamers under 15. You might be shocked hearing that, but we're in a vacuum, a bubble. We are all hardcore Nintendo fans and you have to realize they market for the opposite. We think we're the majority, but sadly we're just not.

Re: Nintendo 64 And Sega Genesis 'Expansion Pack' Announced For Switch Online, Launches This October

BinaryMessiah

So the only good N64 games are going to be released? It's literally the most nostalgia blind system in existence. There's literally just a few first party games worth playing and that's mostly it. The PS1 WIPED the floor with the N64 and I had both, and still have both. I have 175 PS1 games and maybe 6 N64 games. My N64 is actually not working and I don't even care enough to get it fixed or buy another.

Re: Unavailability Of Classic Titles Is "Holding Game Culture Back", Says Platinum's Hideki Kamiya

BinaryMessiah

@HexagonSun 100% feel the same. I have a couple thousand games in my collection and I take great care of my systems and even modded some of my handhelds to have better screens and sound so I can enjoy them more on the regular. I daily drive a GBA that has a new screen and sound board and it's not the same as even emulating it on my PSP or Vita. Sadly, this is something that is lost with time and I feel anyone under 25 right now wouldn't appreciate this or could care less. They just don't understand the feeling of a physical disc, memory card, accessory, rumble pack etc. The sound of the disc drive scanning way in the middle of the night, and even just knowing what was on the disc/cart is what you got and there were no patches unless it was re-released. Even handhelds are being considered retro with everyone emulating PSP games even which is crazy. I don't blame them though, things get lost with time and thankfully there are still people like this in the newer generations who are curious and appreciate the past. I get being a purist is expensive. I don't even bother with CRTs for 90's consoles and just mod them and get high quality cables and use a retrotink to make them look great on newer TVs. Even that's expensive to do. My component Saturn cables alone were $80.

Re: Unavailability Of Classic Titles Is "Holding Game Culture Back", Says Platinum's Hideki Kamiya

BinaryMessiah

I have a couple thousand retro games in my collection and I thankfully got 90% of my holy grails before the retro game rush during the lockdowns. I visited all the retro stores in my area and nearly puked at the insane prices they're commanding because Billy Bob was bored and decided to buy an SNES and a copy of Super Mario Kart. Then 20 more Billy Bobs came in and did the same thing, now they are just sitting in a closet collecting dust and we have to wait for those systems to cycle back in. This was explained to me buy a store owner. There are also some people selling off entire collections to make ends meet and this could drive prices down soon.

Right now a CIB SNES runs nearly $300 when just 18 months ago they were maybe $100-150. A loose, yellow, and cracked SNES is around $150 now. Many of my own games have surged in value over the last couple of years and I had to increase my insurance premium on them because of it.

Re: There's An Official Life Is Strange: True Colors Lo-Fi Playlist

BinaryMessiah

@nessisonett This comment is pure factual gold. My wife has ADHD Type-C and she's also an artist. She will play this in the car when she's stressed or when she's journaling or trying to draw to help clear her mind and focus. People bashing Lo-Fi music either are boring and have no personalities or are "genre elitists" and have no business judging anything. Music is probably the most subjective medium on the planet and what someone might find terrible might fall on someone else's ears just fine. I personally don't listen to it, but I also don't hate it. If it's playing in the background on someone else's speakers it doesn't bother me any.

Re: There's An Official Life Is Strange: True Colors Lo-Fi Playlist

BinaryMessiah

@TheFrenchiestFry It's actually nothing like that if you've ever played any of the games. Nothing feels forced and that's why the series is so great. It's modern, but organic in how the characters interact with each other. This comment screams "I'M BORING AND HAVE NO PERSONALITY SO IM GOING TO TAKE IT OUT ON EVERYONE ELSE"

Re: Possible Retro Game Grading Inconsistencies Come To Light Following Fraud Allegations

BinaryMessiah

I'm a huge avid retro game collector and never once have I bought a graded game. I intend to play and put hands on all of my games I buy. These are usually only for people who plan to constantly resell to other buyers since they're never getting played. I can understand these going to museums, or if it's maybe one of your favorite games, sure, but collecting a bunch of graded games like this? Sealed and ungraded are expensive enough.

Re: Round Up: First "Hands-On" Impressions Of Valve's Steam Deck - How Does It Compare To Switch?

BinaryMessiah

@Wexter I'm not missing any point in your statements. You just want everyone to believe every word you say and that it's fact. There's a difference. I completely understand, and some of your points are valid, and some aren't. Ok, that was the most comprehensible post you've made and the least hysterical.

However, I'm going to skip over the niche thing as you still don't quite understand the meaning of the word. The Wii U was not niche, sorry but it just wasn't. It didn't serve a small audience it just plain old failed. It had nearly zero third-party support and was geared towards the millions and millions of Wii owners thus the need for Wii remotes and what not. Same for the TurboGrafix. Poor marketing doesn't mean it's niche. Let's just move on from that. So the math here is failure=poor sales, not poor sales=it's suddenly niche now despite EVERYONE on the planet knowing what the system is.

As for your second statement. I have a gaming laptop and it's FAR from very portable. It's basically a portable desktop. Gaming laptops are big, bulky, and heavy. You're statements clearly give the vibe that you want the Deck to fail just by how HARD you're going in on the negatives of the system that are mostly not even really there or just speculation. Saying, "But I want the Deck to do well!" at the end doesn't save it.

Anyways, I think you're still missing the point of the system and overthinking it. It's a portable HANDHELD gaming device, period. It's not a laptop, and laptops are not handheld gaming devices. You still need a mouse, a charger, and maybe even a controller so it's a portable desktop at best. I also am not seeing anyone saying it's a Switch killer. This is a narrative made up by Nintendo fanboys to create a strawman counterargument to the overall enthusiastic excitement for new competition.

In the end, this is good for the consumer and the industry. Intel stagnated for years until Ryzen came out and blew its CPUs out of the water. No competition equals stagnation and that's kind of what @hammers1man was getting at. Even the all-mighty Nintendo might look over Valve's shoulder if the Deck is even remotely successful.

However, I will agree with you on one thing. The Switch is more appealing and easier to market. The PC landscape is confusing, fragmented, and otherwise a put-off for people who just want to turn on a system and play. I'm also not saying the Deck will release with zero issues. There will be dozens of patches, firmware updates, and possibly game patches just for early adopters. The Switch is more appealing to a wider audience and it has brand history. Steam has 50 millions users. Steam is far from "niche" it's a mainstream platform whether you would like it admit it or not. Graphical powerhouses don't always fail. The PSP was more powerful than the DS and sold very well and was never considered niche. It has a fantastic library, and despite that, the Vita failed due to poor marketing and support from Sony, which still didn't make it niche. Everyone knew the Vita existed it just wasn't as appealing as the PSP was.

Also, you can't get a decent gaming laptop for $500. I don't know what fantasyland you find them in, but the last $500 laptop I had could barely run Windows 10. A decent gaming laptop worth even bothering with will cost you at least $1,200 minimum. Running games at 10FPS isn't ideal and that's all you'd get for $500. So, no, the Deck is STILL half the price of a good gaming laptop. It's an in-between. You can get the Switch with an established console base and history but the hardware that's almost a decade old. Remember, the Switch is basically and Nvidia Shield, or the Steam Deck which is current, then there's the gaming laptop.

Re: Round Up: First "Hands-On" Impressions Of Valve's Steam Deck - How Does It Compare To Switch?

BinaryMessiah

@Dirty0814 You can play pretty most games in offline mode you know. You also aren't seeing the bigger picture here. The Steam Deck is a portable way to play your Steam library. A laptop is not. I mean...how do those two even compare? That's like getting mad at the PSP and saying, "You can just drag a portable generator around with you and play your PS2 with a TV on your lap! Who needs a portable SONY console." Like seriously...what the actual hell.

Re: Round Up: First "Hands-On" Impressions Of Valve's Steam Deck - How Does It Compare To Switch?

BinaryMessiah

@Wexter I have to say, you don't know what niche means. 10 million is not niche. The Wii U was not niche. It was a failure, there's a difference. The console the sells the least isn't suddenly "niche" because it sold less. So, the Xbox 360 was niche in the last generation cycle because it sold less than PS3 and Wii? Huh? Then the PS5 must be niche because they just sold 10 million units. The Xbox One must be niche because it's sold less than PS4 and Switch. That's not what that means dude. Niche would be something like the Playdate which is basically a Kickstarter handheld console. Valve and Steam are already as big as the Big 3, so no this is NOT niche. The Deck is getting international coverage even on national news stations. It sounds like you just want this thing to fail.

It's only getting compared to PC hardware because Steam is a PC platform. Just like the PSP and Vita were compared to the big brother consoles and the same with the GameBoy and DS. However, that doesn't mean it needs to replicate it exactly. It's a portable version of PC gaming, not a mini gaming laptop. It's common sense to know that the Deck will eventually not be able to run games at max frames, and that's not the point of the system. While Valve has extensively tested CURRENT games that run at 30-60 FPS, everyone knows that will change as tech advances.

The Deck is only being sold through their service mainly to combat scalping. You had to have had a Steam account older than 30 days, your account had to be in good standing, so no VAC-bans or game bans, and you had to have made a purchase within a certain time frame (I forgot the time frame), and of course, the $5 deposit. They also know that people who already have Steam are going to be the most likely to buy one because they don't need to do a hard sales pitch. Nintendo mostly caters their handhelds to already Nintendo fans through things like Nintendo Power and ads in-game manuals etc., so you could argue that's their own ecosystem. You can't just single out the Steam Deck because you're completely unfamiliar with its ecosystem.

@hammers1man is being completely reasonable and you're very histerical in your comments. RE Village is completely playable on PC, the DRM isn't as bad as people make it out to be. I ran it just fine on a powerful gaming laptop and my desktop rig with no issues. Nier Automata also just got a patch for Steam that the Windows store got about a month ago, so check your facts first before stating them. You're really not getting or understanding the point of Steam Deck. It's not a PC powerhouse on the go and no one is expecting that.

Also, before you pull the strawman fanboy card on ME, I love my Switch. I have over 120 physical games for it and play it a lot. We have FIVE Switches in our house and I have a Lite and regular one and want to get a hold of the OLED version. So I am FAR from a Switch hater. Yes, the Switch has serious issues when it comes to newer ports with massive slow down and serious graphical degradation, but thankfully the developers are porting these with care and love and WANT the games to play and run well on the system. Thankfully, I can play those ports on PC, and I prefer to, but it's great for those who just own a Switch and can enjoy these games that are on newer systems.

Re: Round Up: First "Hands-On" Impressions Of Valve's Steam Deck - How Does It Compare To Switch?

BinaryMessiah

The handheld market needs this. The only thing that generates new innovative ideas is competition. It's why Intel's CPUs stagnated for so long until AMD came out with Ryzen. I hope the Steam Deck is successful enough for Nintendo to peek over their shoulder and steal a few ideas. This is GOOD for the gaming industry whether you want one or not. Now, I can totally see why some people wouldn't want one. I get it. But maybe this might make Sony come back out of the shadows and hit the world with a PSP2 or something. We need this to keep the handheld market alive. I pre-ordered the $650 one just to support this and do exactly that. I have a $5,000 gaming PC and a Switch and I love both of them. I spend lots of time with each system for different reasons. I also own pretty much every handheld that ever existed because their libraries are so amazing for various reasons.

Anyone shaming the Steam Deck doesn't get any of this. Sure, don't like it or say it's not for you or your gaming needs, but let this happen for the good of the industry.

Re: After Months Of 'Switch Pro' Rumours, Nintendo Officially Unveils The Nintendo Switch OLED Model

BinaryMessiah

You guys are getting mad about some rumor that never came to fruition? This is why rumors are bad. You're all expecting a 4K model with improved hardware when Nintendo never mentioned or promised it? The rumor mill is toxic for a reason. It gets everyone's hopes up for months, some times years, and they get mad at the company when they never promised any of it. This is what Nintendo has ALWAYS done with their hardware with usually never any performance improvements. The internet makes no sense.

Plus this is geared towards those who don't own a Switch yet. And......you're all still getting mad? We will never see any performance improvements until they're ready for their next-gen system. Like always...they did this with the GameBoy, GBA, DS, and only with the New 3DS XL did they improve upon performance, and literally no one took advantage of it.