Here's the thing about The Thing: Remastered; it's still very much 2002's The Thing. Which is either a good thing or a bad thing, depending on how much you like your The Thing.
2002's The Thing, you see, which was developed by Computer Artworks and based on the intensely sexy Kurt Russell movie, The Thing — itself based on a novella that isn't called The Thing — is a real mixed bag of a game, truth be told. It sets its stall out impressively, digging into the creeping fear and slowly rising paranoia of the classic movie, giving you some light squad control and an intriguing fear/trust system, whilst presenting its tale in environs that, whilst certainly now aged, still absolutely nail the vibe of the thing (didn't even mean that one). But! It also falls apart quite badly for the second stretch of its slight running time.
Let's stick with the positives for now, though. This is a game that's always had its presentation nailed down, and that side of the experience only gets better with the maestros at Nightdive on remastering duties. We already know this team does stellar work (we'd sure love to see their magnificent System Shock remake on Switch), and this time around is no different, thankfully. The Thing: Remastered is a slick and crisp revisit to 1980s Antarctica. It controls perfectly, it's got motion controls, HD Rumble, fully mappable options for your controller settings and sensitivities, and all the nips and tucks you'd expect to ensure that you're getting the original vision, presented as well as it can be.
The graphics have been cleaned up and enhanced, of course, with flashier character models and textures. Nightdive has even hand-crafted some animations, as well as presenting updated lighting and atmospheric effects. Antialiasing and depth-of-field effects make the cut in this Switch version, too, so we've got a good-looking game (for its era) that's now easier than ever on the old eyeballs. Oh, and we get achievements, which is always a fairly big plus on Nintendo's console.
One fly in the ointment that we did notice in this version (in comparison to Xbox, at least) is that the loading times on Switch can be a little frustrating. They're way longer than we expected on a title this old, even on ageing hardware. It's not a dealbreaker in any way, but a shame they can't be shorter on such an old game, remastered or not.
So it's all good on a technical level, barring a few loading screens. It runs very nicely on Nintendo's console overall, feeling smooth as a hideously mutated baby's bottom, and for the first two or three hours it's well worth settling into. Even now, some 22 years down the line, it holds your attention in a strong start that asks you to use your brain a little as you band together against the elements, solve some reasonably decent puzzles, and get all wrapped up in the suspense of gaining the trust of your comrades, whilst also getting to indulge in some sweaty moments from the movies - which we won't spoil here, just in case.
Kicking off, everything seems set up for great success. You'll need to monitor your temperature as you dash from building to building, watch stress levels, (don't act crazy in front of your squad), use a hypo gun to settle nerves, and dish out commands to fix blown fuses, open doors, heal up, and make sense of what's been going on. All of this early stuff is great, especially when it looks and feels this nice, and busying yourself finding keys or reading documents to glean clues on how to move forward is the kind of old-school entertainment we are 100% down for.
However — and it's a big however, unfortunately — this is also a game that falls flat on its ass in its second half. It's not an uncommon situation, especially for the era, that a licensed action game starts out with a decent premise, smartly utilising aspects of the movie, before giving in to the temptation to just add lots of guns and things to shoot at, but it really stings here. If they'd just stuck to being quietly inventive we could have been looking at an all-time horror classic. Oh well.
Yep, once the guns come out, once the bigger enemies arrive and the worm turns to a rather shoddy attempt at blockbuster action, it never recovers. This was just about 7/10 stuff back at the time, an enjoyable ride for a couple of hours if you were really into the movie. Now, two decades later, and even with a very skilful remaster to show off its very best bits in the best light possible, it's a hard thing to recommend to anyone other than avid fans of the source material, or those of us who have fond memories of playing the original. We will say, playing on the Switch feels nicer than on a big console, it's all just that bit more charming in portable mode, but it's still a pretty hard sell.
It's a messy experience at its core, and in these stretches of always-poor and now badly-aged action — which entirely take over as the story rolls into the final third — the game totally fails to remain entertaining. There's no silver lining. Once the wheels start to come off and it prioritises shooting bland enemies over revelling in its uniquely atmospheric fear/trust system, it's toast.
Well, that was a bleak ending. Sort of like the movie.
Conclusion
The Thing: Remastered is another splendid remaster from Nightdive. There's absolutely no issue with the enhancements, control tweaks, and other work that's been done here; it's the game itself, unfortunately, that for well over half of its running time leaves much to be desired. A good start, one that digs into the paranoia and fear of the classic movie with a handful of unique mechanics, is all too soon wasted as tension gives way to sloppy gunfights that aren't fun, no matter how smooth they now play or nice they look. It's certainly still a curiosity, and fans of the movie or returning players will enjoy the nostalgia. But beyond that, it doesn't warrant a hearty recommendation.
Comments 32
May probably pick it up during a sale.
I’ll gladly wait till a physical release, if one happens.
In the meantime there’s always The Thing pinball table on Zen’s Pinball M series. I need more time to play that, anyway. 😅
@Teksette — Wow! How did I never hear about Pinball M until now? Thank you for mentioning this!
Big fan of the movie so I do need to play it, hopefully it’s on the European eShop soon. I’d love to see and Alien Isolation treatment of The Thing
I did like this game back on the PS2. I will pick it up at some stage for PC. Too much of a backlog atm on both switch and pc.
I read another review suggesting the game represents the trajectory of the Dead Space series encapsulated in one game. Starts out as slow paced horror, then horror action, culminating in full on action shooter type gameplay. Still, The Thing is one of my fav movies, so it's quite likely I'll grab this down the line.
@ozwally Hi, I think it’s out on the 30th December for Europe which is a bit of a bummer, but I’ll treat myself to it as an after Christmas present 😊😊
@MattAllsopp ooof I was looking for a date but the 30th has abit of a sting to it! Thanks for letting me know!
I will keep an eye on this as I love the original and John Carpenter versions of the thing. Will look out for a sale.
The thumbnail art reminded me of a certain current event LMAO
What's wrong with a PS2 game feeling very 2002? Seems about right to me. This isn't a full on remake.
It’s a must own for me once it hits $20 or less. Until then, gonna pass.
@mookoo
Always my pleasure to spread the pinball gospel, even if it’s digital. 😁
Really, Zen is doing pretty good work on Switch I’d say. They’re even bringing over their Pinball FX3 Williams tables to Pinball FX this month, and people who bought previously on FX3 can download the FX versions for free! Very classy of them.
How are achievements a plus nowadays? I'm really glad Nintendo hasn't (yet) succumbed to this plague.
“I’d rather not spend the rest of this winter tied to this gosh darn couch!”
I’ve read the original short story, the adaptations are such classics, and I love John Carpenter's film, yet I never actually played this game. Despite the problems specified in the review, I might check it out when it goes on sale.
If it feels like a 2002 game, then it's good.
@Astropez You just say that because Nintendo is some decades behind Steam, PSN and Live.
It's just a fanboy mentality. It's always nice to have more options and ways to replay a game.
I loved it back back then but playing this now, the horror feels clumsy and sad. Nightdive did another fantastic remaster though! ❤️
The THING (heh) your review didn't bring up (an how could it) is, that this game is also very germany 2002. Which means that on one hand, the game has a german dub with one famous voice, in this case Manfred Lehmann, the german voice of Bruce Willis, making your protagonist Blake very Yippee Kay yay, while all the other voices sound like random strangers on the street who had to record their lines at gunpoint and didn't even know what a voiceover was before that point. On the other hand, the game was heavily censored, removing all the corpses and blood from the levels which means your comrades were freaking out over nothing, staring at regular walls in both gameplay and cutscenes. So kudos to Nightdive for bringing the german dub together with the uncensored version but as with the Turok games from that era, I wish they would include a german version censor option for authenticity and to give you guys n gals a glimpse of what we had to endure back then.
That 6/10 is insulting. This remaster is definitely an 8 or 9 easily.
@Shrek_Realista I'm the proud owner of a snazzy Steamdeck, but when I have the option, I tend to play multiplatform games on Switch. And one big reason for that is to avoid the nagging pressure of achievements. Even when a Switch game does implement achievements, they tend to be confined to a menu option, making them much more easy to ignore for those of us who don't want them.
I know plenty of people love achievements and good for them. But for me, I prefer them to be really optional; not integrated in my platform profile. And I hope Nintendo won't succumb to the pressure to implement them in their next console.
It's a matter of preference, not fanboism.
@Shrek_Realista as I own both a PS5 and a series S and having owned before a PS3, a PS4 and an X360 (granted I had way more games on my Xbox consoles) and having enjoyed many games on many different platforms not owned by Nintendo, I fail to see how that's a fanboy thing. I disliked achievements as soons as they were introduced. They are artificial and make devs lazy to propose something actually different to maintain players attention, favouring instead fetch quests and repetitive activities. Much like the "open-world" plague, actually.
"This was just about 7/10 stuff back at the time, an enjoyable ride for a couple of hours if you were really into the movie." If that's the case then how comes that a remaster which improves on the original release doesn't get at least the same score?
That perplexity aside, thanks for the review even though I'm not personally interested in this!
Wasn't this XBox exclusive back in the days?
@Nintendo4Sonic No it was on PS2.
I was actually playing the original on my phone not long ago, good for some nostalgia but id rather just watch the film again.
@Agenerationofgens ah thanks for that.
I've never played this but I'm a big fan of the movie.
While I understand the criticisms of the tail end of the game, I would assume the last act of the movie was bound to limit the developer's options. It seems natural that you could only get so much more mileage out of the "fear/trust system" once the majority of your comrades are dead...
It's probably one of the few games that actually deserves a remake, to take the original concept and do it well this time.
@Astropez agreed. Achievements can piss off. Player rewards should be built in to the game design seamlessly not tacked on with naff little meaningless trophies.
@Teksette Wait! What? Really? I love Pinball FX3 on Switch and have most the tables but only have 3 or 4 tables for the newer FX. Never really got in to it as much since they dropped the 15 start challenges mode, but if they're offering previously bought Williams tables for free that's amazing! They always said they absolutely wouldn't be doing this!
@Alex79uk
Yes, it’s true, the video pinball gods have smiled upon us!
Zen has ported 3 packs of 3 Williams tables each, plus a Universal Monsters pack with Monster Bash and Creature from the Black Lagoon, and each pack is 100% off in the eShop for me, since I already owned them on FX3.
There are still a few Williams packs with pins like Indiana Jones, Arabian Nights, and Cirqus Voltaire left behind on FX3, but we are off to a great start. This is really very considerate of Zen.
Their Williams pack 8 is out now, too, with Banzai Run, Earthshaker, and Black Knight 2000, so I will be picking that up before too long. Zen is doing great work on Switch!
I have a vivid memory of playing this game on Xbox. renting it for the first time, and it was the first time I heard the word "*****" in a video game. While I had heard words like "ass" and "damn" before, it was a bit shocking. It definitely left an impression on me.
@Teksette Excellent, just checked and yeah, added Monster pack plus Williams packs 2 and 3 to my FX library! Thanks for the heads up!
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