Latest Interviews
August2022
Making worlds, characters, and memories in 'I Was a Teenage Exocolonist'
Revealed for Switch back in July, publisher Finji is bringing Northway Games' I Was a Teenage Exocolonist to Nintendo's console (and others) on 25th August. A narrative RPG with card-based battles, it sees you growing up in an off-world colony, with all the hardship that brings...
Lamb do the slaughter
Devolver Digital's latest game in their stables of gory, bizarre, and irreverent releases is Massive Monster's Cult of the Lamb, a game so perfectly-pitched to the Devolver crowd that it's hard to believe it wasn't an in-house project. It's a cult simulator, but with cute li'l woodland animals instead of bloodthirsty...
July2022
Feature Dynamax Ain’t That Bad - Pokemon’s Recent Battle Mechanics Ranked
VGC pro Wolfe Glick talks Mega Evolutions, Z-Moves, and Dynamax
From Generation III onward, Game Freak has altered Pokémon’s core battle mechanics in some way or another. Double Battles and the Physical/Special move split fundamentally changed the way people play Pokémon both casually and competitively, but it’s the latter three — Mega...
Exclusive "The Farming Genre Is A Bit Tired" - How SunnySide Aims To Refresh The Farm Sim
"In order to have a Sunny Side, there has to be a dark side…"
It is a truth, universally acknowledged, that farming games all have a lot in common. Crops, livestock, and dateable townsfolk are the staples of the genre, and if you've played one, you've likely experienced what a lot of them have to offer — and that's not even necessarily a bad...
Feature "A Story Without Antagonism Or Violence" - How Blanc Tells The Story Of Two Unlikely Friends
A chat with Casus Ludi
During June's Nintendo Direct Mini, you may have seen a game that looked a little bit like heartbreaking Disney flick The Fox And The Hound — except instead of a fox, it's a wolf, and instead of a hound, it's a deer. This was Blanc, a gorgeous, monochrome, hand-drawn game from French studio Casus Ludi, coming to the Switch...
Feature Is Pokémon Unite Ready For Its Moment At The Pokémon World Championships?
The Pokémon MOBA showcases its competitive chops in August
Before last year, a Pokémon spin-off in the style of League Of Legends felt like an obscure offshoot, even for a franchise that’s pitched Pikachu as a coffee-swilling detective. In many ways, a Pokémon MOBA makes considerable sense – as a world filled with hundreds of unique monsters...
Exclusive Dogs, Death, And Fantasy Life - An Interview With The Creators Of Potion Permit
(Yes, you can pet the dog. No, the dog doesn't die)
There's a slew of charming life sim-type games on the slate for the Nintendo Switch in 2022 and 2023, and Potion Permit is one of the ones we're most intrigued about. Published by PQube, with a release date of September 22nd, 2022, Potion Permit is all about tending to the ailments to the people...
Feature What It Takes To Be A Zelda: Breath Of The Wild World Record Speedrunner
BOTW's best 'runners talk tricks and clips
It’s 1 AM and you have just spent the past 12 hours replaying the same segment of The Legend of Zelda: Breath of the Wild. In your mind, there is no stopping until perfection is achieved – or the more likely option – you pass out from sleep deprivation. For the next few weeks, you continue to hone...
June2022
Feature Spidersaurs Lands On Switch In July, WayForward Talks Saturday Cartoons And Contra
Everybody walk the spidersaur
Over the past 30 years, WayForward, makers of the Shantae series, has made a name for itself by crafting retro-flavoured gems that combine the best of modern gaming with an unashamedly old-school aesthetic and game feel. Whether it's baked into their own projects (such as the Mighty series or the aforementioned Shantae...
Feature Takashi Iizuka, Head Of Sonic Team, Speaks About Sonic Origins, Sprites, And Future Plans
"Sonic Adventure will always remain very dear to me"
Sonic the Hedgehog fans have had plenty to talk about of late. The staggered gameplay reveals and initial reactions to Sonic Frontiers have been one of the big talking points throughout this not-E3 2022 period, but we've also had the impending release of Sonic Origins to look forward to. While the...
Exclusive Zelda-Meets-Stardew In 'Moonstone Island', The Game That Has It All
Farming, Fighting, And Fishbo
Moonstone Island is one of the games we're most excited about this year, and judging by the response from the other times we've covered it, we're not alone. The game, which combines Minish Cap aesthetics with
Feature We Speak To Zach Aguilar, Voice Of Tanjiro In The Demon Slayer Game, Out Now On Switch
You might also know him as Byleth
It's an exciting time for anime fans on the Nintendo Switch with the release of Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles, which we called "a very solid action game, presenting a gripping story and thrilling action combat alongside an art style that almost perfectly matches the popular anime" in our...
Feature Temtem Dev On The Difficulties Of Bringing The Pokémon Rival To Switch
"There were a lot of sacrifices and a lot of difficulties"
First announced back in 2018 before dropping onto Steam Early Access in 2020 and later PS5, Temtem garnered a lot of well-deserved attention as a worthy challenger to Pokémon’s tried-and-true formula, with a focus on developing the online social and competitive elements of Game Freak's...
Feature How The Quintessential Essence Of Pokémon Games Inspires Gen After Gen
Insight from Pokémon World Champions and Temtem’s Director
In 1998 my Canadian elementary school banned everything to do with Pokémon. The games, the trading cards, and discussions about the anime – all of it was off-limits as Pocket Monster fever swept through North America like a swarm of Rattata, distracting us from our in-class reading of...
May2022
Hands On Teenage Mutant Ninja Turtles: Shredder's Revenge - The Ultimate 'Retro Throwback'?
We chat to Dotemu and Tribute Games about the road from 1987 to 2022
It feels like an age ago now, but when Teenage Mutant Ninja Turtles: Shredder's Revenge was announced it triggered excitement among gamers of all ages. For sure, some of the reaction came from players of a certain vintage that remember the original show and the TMNT arcade game,...
Feature Save Me, Mr. Tako! Dev On Japan, 'Franglais', And Parting Ways With Nicalis
"Since it was delisted and not transferred, I can’t legally use the original version"
It's a year to the day since Save Me Mr Tako: Definitive Edition arrived on Switch eShop, and with an anniversary update and physical version now available to pre-order, we thought it was a great time to revisit this interview with the game's creator. Enjoy! In...
April2022
Feature 'AI: The Somnium Files - nirvanA Initiative' Director Talks New Gameplay Features
We delve into the Somnium of Akira Okada
As we approach the summer release of AI: The Somnium Files - nirvanA Initiative, we've been introduced to a new protagonist, new gameplay elements, and a brand new mystery. The blend of character interaction and unusual detective elements from the predecessor look like they'll be amped up to eleven in the...
Feature How Limited Run's New Engine Respects The Legacy Of Classic Games
"If we’re going to make a change that sweeping, the original needs to be there as well"
The world of physical media in brick-and-mortar stores has dwindled in recent years due to the proliferation of digital storefronts readily and conveniently available on modern platforms. While some would never think to pay the same (or more) on a digital game...
March2022
Feature How Audio Description Can Make Trailers And Video Gaming More Accessible
We chatted to AD experts, Descriptive Video Works
Accessibility in games is an important topic that has been receiving a lot more well-deserved attention over the past few years, in large part thanks to accessibility advocates and large companies taking up the mantle. But we still have a long way to go — as recent discussions over the difficulty...
Feature We Talked To The Godzilla-Obsessed Devs Of Kaiju Co-Op Beat-'Em-up, Dawn Of The Monsters
Like a Mothra to a flame
Do you hate kaiju? Yeah! So do we. Godzilla needs to be taken down a peg or two, if you ask us, which you didn't. Well, now you can live the kaiju-fighting punch-a-thon of your dreams in Dawn of the Monsters, the latest game from Runbow developers 13AM and publisher WayForward, who themselves made Contra 4 and River City...
Feature So, One Horse-Sized Duck Or Ten Duck-Sized Horses? Yoko Taro Answers The Big Question
Voice of Cards: The Forsaken Maiden devs answer some quick Qs
Game development these days regularly involves multiple dozens of people — sometimes hundreds or thousands — and typically games take many years of gestation before arriving. Even smaller releases from indie studios might be years in the making, which is just one of the things that...
"I guess architecture and cave paintings win this race"
While many of us treasure the broad range of games that modern gaming brings us through download stores, we're regularly reminded that these platforms — and the creations they host — are finite. That came into focus recently when Nintendo announced the timeline for closing both the Wii U...
February2022
Feature "I Think Studio Saizensen And I Will Make A Second Cotton Rock 'N' Roll”
Cotton Fantasy devs on building a new entry for the iconic cute-’em-up series
Over the decades Success Corporation has crafted a great many shmups that are distinct and captivating in equal measure. Games like the sublime Psyvariar, with its remarkable bullet grazing system and adaptive difficulty, or the curious, vibrant-yet-gritty...
Feature From Zelda Fangames To The Real Deal, We Talk To The Ocean's Heart Developer
"I’ve always viewed Zelda: Minish Cap as the height of pixel art"
The list of games overtly inspired by Nintendo's The Legend of Zelda franchise isn't small, but it's nevertheless impressive to see what some of the smallest development teams, in particular, can achieve. Ocean's Heart is a recent example on the Switch eShop, a game that's been...
Feature Kit & Krysta: "We Both Consider Ourselves To Be Disciples Of Reggie"
Kit & Krysta on post-Nintendo plans, bickering, and Nintendo execs
News that Nintendo Minute hosts Kit and Krysta were leaving Nintendo signalled the end of an era for many fans who have followed their careers with the company through years of the fun video series. However, the pair soon revealed plans for their own podcast and it seems they'll be...
Feature Brownies President Talks 'Egglia Rebirth' And Working On 'Mother 3'
"Itoi-san replaced all the placeholder text... and it just completely changed the tone"
Assembled by a team of former Mana series veterans at Brownies and released on 10th February, Egglia Rebirth is a cracking good RPG on Switch that began life on mobile devices. Egglia, in its initial incarnation, was one of the company's first projects after...
Feature "Shovel Knight Feels Like Our 'Mario', But We Kept Wondering What Our 'Zelda' Might Be"
Yacht Club Games discusses the creative process for Mina the Hollower
Yacht Club Games is a company that needs little introduction, particularly thanks to the huge success and acclaim for Shovel Knight, a title that had multiple major expansions and campaigns over a number of years. The company has been busy beyond that too; last year it published...
Feature Atelier Series Producer On Popularity Polls, Seamless Battles, And Returning To Sophie
"We looked over the reactions we received on social media"
2022 is the 25th anniversary year of Koei Tecmo and Gust Co.'s Atelier RPG series. It debuted in 1997 back on PlayStation with Atelier Marie: The Alchemist of Salburg, and Switch owners have several entries in its library to choose from, including the very successful Atelier Ryza and
Feature Infernax Devs Discuss Gross-Out Pixel Gore And Calling It A 'Zeldavania'
"many of the [Metroidvania] elements are mostly inspired by the second Zelda"
If you're into modern games with retro style, you've got no shortage of options on Switch. For years now talented younger developers have been channelling nostalgia and affection for the games of their youth into new titles that update classic mechanics and genres with...
Feature The Last Worker Promises To Be "Memorable, Heartfelt" And "Chunkiest" On Switch
"I adore the Switch"
The Last Worker is a title that, with each passing month, is attracting more attention and curiosity. It's a project led by Jörg Tittel, whose career has seen him work across the arts in TV, film and games. Revealed last year with an enigmatic trailer, it also achieved the notable landmark of being showcased at the 78th Venice...
January2022
Feature Zero Escape Creator Talks 'AI: The Somnium Files - nirvanA Initiative'
Kotaro Uchikoshi discusses the upcoming sequel
Detective adventure AI: The Somnium Files released on Switch back in September 2019, one of a wave of excellent adventure games and visual novels to come to the system over the last few years. Written and directed by Kotaro Uchikoshi, creator of the excellent Zero Escape series, the game put you to work...
Feature These Incredible Game Boy Mods Are All By The Same Guy
He is the 'Game Boy' Boy
Some people are blessed with all the talent, and one of those people is Andy Sexton, who's not only content with being the Creative Director at Hi-Rez Studios (Smite, Paladins) — he's also a very good Game Boy modder in his free time. We can't be too mad, though, because he also takes wonderful photos of those mods and...
Feature The Man Making Brand New NES Games In 2021
Alastair Low explains 8-bit love and how he's making games more dyslexia-friendly
Alastair Low hadn’t even been born when the NES was originally released in the UK. But he spent much of his childhood joyously playing on Nintendo’s 8-bit wonder machine after picking one up for a pittance at a car boot sale in the mid-1990s. “I remember getting...
Feature "The eShop Is Just Way Too Slow" - Deku Deals Creator On Nintendo's Switch Storefront
The best way to search for Switch deals sure ain't on Switch
Most fans would agree that Nintendo’s current eShop for Switch could use some work. Sure, it serves its purpose well from a purely transactional standpoint, but there are some glaring issues at the heart of it. The layout makes it difficult to just casually browse and find interesting...
December2021
Feature Where Does Competitive Pokémon Go From Here?
Aaron “Cybertron” Zheng on what the future holds
Two years have passed since Pokémon Sword and Shield inaugurated the eighth generation of Pokémon games. With it came indignation from some fans, though most agreed Sword and Shield didn’t flounder when it came to its competitive scene. Pokémon tournaments are played under the Video Game...
Feature Steven Spohn On Strides In Accessibility For Gaming, And Nintendo's Room For Improvement
"Back in the day Nintendo was at the forefront of accessibility, at some point they just stopped"
Earlier this year Steven Spohn hit an incredible fundraising landmark prior to his 40th Birthday; in forming alliances with a lot of creators and gamers globally, along with some welcome support from influential figures, he raised over one million...
"I think what they're gonna see is a nice live-feeling and chaotic show"
Listen, Rob's not messing around here. He knows his games As we reported just a few days ago, Scottish comedian, writer, poet and self-professed "God of Games" Robert Florence has been announced as host of the upcoming reboot of Channel 4's iconic GamesMaster. Alongside...
Feature What Is The Zelda 'Formula'? We Break Down The Secret Recipe
12 ingredients that make a game feel like Zelda
Have you ever played a game and thought, “This feels a bit like Zelda?” Only the other week, we described the excellent Eastward as “quite a bit like a 2D Zelda game”, and the PC/Xbox game Death's Door — a title that our sister site Pure Xbox called "a 2021 GOTY contender" when awarding it a...
Lena Raine talks Chrono Trigger and wanting to write "a really rowdy anime opening"
Lena Raine's meteoric rise over the past few years has taken her from working in Quality Assurance at ArenaNet, all the way to being nominated for a BAFTA and an award for Best Music at The Game Awards — pretty impressive for someone who's technically only nine...
"Leave it to the big companies to overwhelm the players... let's do what only we can do!"
Here at Nintendo Life we're huge fans of Ancient, the company set up by composer Yuzo Koshiro and his family which has worked on some absolute brilliant games over the last three decades — including Mega Drive classics Streets of Rage 2 and Beyond Oasis, and...
"Switch would, indeed, be a very good fit for them"
Charles Cecil needs no introduction to lovers of adventure games. The veteran designer co-founded Revolution Software in 1990 and produced a series of classic graphic adventure games including Lure of the Temptress and the Broken Sword series. His most recent project, Beyond a Steel Sky, released...
Quick Beats Streets Of Rage Composer On Musical Heroes And The Series He'd Love To Work On
10 rapid-fire questions for VGM legend Yuzo Koshiro
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter features...
Quick Beats Grant Kirkhope On How Batman Inspired Banjo-Kazooie
"I’ve used [those chords] a gazillion times, it’s in everything I write"
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling...
Feature Tee Lopes Talks Sonic, Streets Of Rage, And Making Music On A PS1
"Video games were a portal that allowed me to discover music"
Fans of certain beloved Sega franchises should be very familiar with this composer's name by now. Tee Lopes started out on the VGM scene releasing remixed and reimagined versions of some of gaming's most beloved music, with a special focus on one blue hedgehog in particular, and his...
Feature Doki Doki Literature Club Creator On Revisiting The Club Members In 'Plus'
"The characters stick with you because they feel like friends"
It's not every day that a visual novel has the chance to shock and awe the world like Doki Doki Literature Club did on PC back in 2017. The game proved to be a hit, but console gamers were left waiting for some way to experience the tale this anime dating sim tells. Flash forward to the...
Feature Ex-Nintendo Employee On 'Holy Grails', Meeting Heroes, And Preserving A $10K Kirby Card
"As a fan, I was mortified at the thought of destroying any of it"
Over the holidays we're republishing some of our best features, interviews, opinion pieces and talking points from the previous 12 months from staff and contributors alike — articles that we feel represent our best of 2021. In them you'll find our usual mix of thoughtfulness,...
Speaking to the minds behind NEO: The World Ends With You
While NEO: The World Ends With You seemingly didn't meet its publisher's sales expectations, there's clearly a sizeable fanbase surrounding the series – and we were lucky enough to sit down with the minds behind this captivating universe for an exclusive interview. We spoke to Tomohiko...
Feature Turning 'Peaceful' Into 'Frantic' With Animal Crossing's Speedrunning Scene
Legging it through New Leaf
There’s an entire generation of players who hold dear fond memories of dipping their stubby toes in the coarse sand of Animal Crossing: New Leaf’s beaches. There was a calm warmth that came with the villagers that called your slowly built-up town home. The game was a beacon of creativity where you could let the...
Feature The Origins Of BAFTA-Nominated 'Before I Forget' And Its Approach To Dementia
"One of our goals has always been to tell stories that aren’t often told within video games"
The Nintendo Switch, through its popularity and also its extremely varied and diverse gaming audience, has attracted some fascinating video games to the eShop. The system is a home for experimental and challenging games, and Before I Forget - a title that...
Feature Developers Respond To The Recent Twitter Furore Over The Definition Of 'Game Dev'
A little more context than 280 characters can cope with
Last week, a Twitter debate broke out over the exact definition of a 'game developer' and to whom that term can be ascribed. Should the title be extented to anyone contributing to the development of the game or be reserved solely for those with direct creative input? Are QA staff 'developers'...
Jörg Tittel on ambitious ideas and striving to do cool things on Switch
Recently, publisher Wired Productions unveiled its own ‘Direct’ in which it revealed a sizeable number of games, five of which are coming to Nintendo Switch. One that caught the eye, in part because its teaser was also visually arresting and rather vague, was The Last...
The legendary developer talks wrestling, Switch and dealing with critics
While Wrestling Empire is no critical darling, sole developer Mat Dickie is used to that reception, having been making his own professional wrestling games since 2000. Despite unusual visuals and unpredictable gameplay, these titles have achieved a cult following – it's not a...
November2021
Feature Psychologists Talk Animal Crossing: New Horizons 2.0 And Keeping Fun Ahead Of FOMO
Keep the "happy" in Happy Home Paradise
Animal Crossing: New Horizons was supposed to be just a game. Through a series of weird coincidences, it instead became a cultural phenomenon, and a record of the first few months of a global pandemic. It’s not surprising that a lot of us have complicated feelings about it. Granted, a lot of those feelings...
News Actraiser Renaissance Almost Included A Morality System
"We ended up dropping the idea"
Actraiser Renaissance certainly came out of the blue when it was announced earlier this year. An update of the legendary SNES title, it mixes action platforming with world-building to excellent effect – so much so that we gave it a high recommendation in our review. The game's director, Hideo Iwasaki, has been...
October2021
Feature LEGO Designer Reveals Why The Super Mario 64 Set Is A '?' And Not An '!'
"With ? Blocks, you never know what you’ll find inside"
The Lego Super Mario 64 ? Block got Nintendo fans all hot under the collar when it was announced on social media. Its clever folding design in particular provides a real wow moment, as the innocuous block unfolds to reveal intricate, microscale recreations of iconic levels from Super Mario...
September2021
Feature Tackling A Timey Wimey Virus In Doctor Who: The Edge Of Reality
"There may or may not be answers to questions that have been asked for years"
While many know all about the Doctor Who TV show, it's a franchise that has had a lot of optional lore and storytelling through other entertainment mediums — books (including audio books starring the main actors), spin-off shows and of course video games. Just recently...
Video SUDA51 On No More Heroes And The Future Of Travis Touchdown
Grasshopper has bigger plans
The recent launch of No More Heroes III completed the journey of series protagonist Travis Touchdown, capping off a trilogy of games (plus a spin-off) that began back on the Wii. Fans of iconic game director SUDA51 had waited a while for this one, and apparently thi
Feature Banjo And Final Fantasy On The Radio? VGM On Classic FM Was Only The Beginning
WeLoveGameMusic head on campaigning with the VGM community
It's September, and the VGM Fest is coming to an end soon — but we still have time for a few more celebratory interviews and features before we put video game music back on the shelf for a while. Today, we've got a chat with Richard Stokes, the lead at We Love Game Music, who tells us all...
Quick Beats Pulstar, Mega Man, And Final Fight Composer Talks Joe Hisaishi And The Beatles
"I wish I had done one of the Mario games. Maybe Mario Party"
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter...
We talk with the Hades composer, and Zagreus himself
We recently spoke to award-winning composer Darren Korb as part of our Quick Beats series, where he kindly answered ten quickfire questions about his musical tastes. However, that small snippet was just part of a much larger conversation we were lucky enough to have with Supergiant Games' in-house...
Quick Beats Save Me Mr Tako! Composer Talks Flyrule, Ravel And Star Wars D6
10 quick Qs for Marc-Antoine Archier
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter features 'Quick Beats'...
Quick Beats Sayonara Wild Hearts Composer On K-Pop, Nintendo Classics And Morricone
"Morricone was and still is so inspiring"
Throughout the Nintendo Life Video Game Music Festival we've been speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter features 'Quick...
Feature 'Bossa De Hyrule' Reimagines Zelda Music With Laidback Brazilian Beats
Dungeon bossa
Just prior to Nintendo Life VGM Fest kicking off in mid-August, we were contacted by Steven Morris — a musician and prolific producer of VGM covers — about a recent project he had undertaken to fuse music from the Legend of Zelda series with the relaxing tones and chilled beats of bossa nova. The result is Bossa de Hyrule, a...
Quick Beats Sonic Mania Composer On Portuguese Rap And His Musical Hero
"Jun Senoue bought me sushi once"
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter features 'Quick Beats'. We...
Quick Beats Mega Man Composer And Inti Creates Founder Talks Backdraft And Bongos
10 rapid-fire questions for Ippo Yamada
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter features 'Quick Beats'...
Feature WayForward On BloodRayne Betrayal: Fresh Bites And Bringing Back Bailey And Baker
"Bringing Laura and Troy back made a ton of sense"
WayForward is a studio that's no stranger to looking back, whether towards its own games — with re-releases of the Shantae series, for example — or revamping other developers' past work — as is the case with the team's upcoming remake of Nintendo's Advance Wars GBA duo, Advance Wars 1 + 2:...
Feature Sayonara Wild Hearts Composer On Creating The First 'Pop Album Video Game'
"I want to keep growing as a composer"
It seems as if video game music continues to grow and reach new heights with each passing year. Incredible soundtracks are no longer limited to big budget titles and the work of long-established names, as the Indie space and the growth of tools and knowledge has introduced a fresh generation of composers. One...
Quick Beats Donkey Kong Country Composer Talks Aquatic Ambiance And Get Lucky
"There have been some amazing songs over the last decade"
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter...
*creeeeeeeeeeak*
Audio design is an underrated part of a video game's soundscape, though you almost definitely have appreciated a particularly good noise at some point in your gaming career — whether it's the creak of a Resident Evil door or the sound of Sonic collecting a ring, audio design helps create the right mood for a game. Our Nintendo...
Quick Beats The Composer And Solo Dev Of 'The Garden Path' Talks Arcade Fire And Young Thug
"Music has never been better"
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter features 'Quick Beats'. Today...
"[Jeremy] insisted I make a cave level with waterfalls like Yoshi"
Last week a Kickstarter campaign went live for Goodboy Galaxy, the first brand new, commercial release for the Game Boy Advance for 13 years. A colourful 2D platformer with running, gunning and a space-faring good boy called Maxwell, it's a beautifully animated and incredibly...
Quick Beats Final Fantasy Composer And VGO Founder On Road Trip Music, Rock, And The '80s
Put on some Van Halen
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter features 'Quick Beats'. Today's quick...
August2021
Quick Beats Final Fantasy And Vagrant Story Composer Hitoshi Sakimoto Talks YMO And Dua Lipa
"It’s been played often"
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter features 'Quick Beats'. Today we're...
Quick Beats Mega Man Composer Manami Matsumae On Ocarinas And Bohemian Rhapsody
"I saved up my allowance to buy Queen's Jazz"
Throughout the Nintendo Life Video Game Music Festival we're speaking to a range of composers and musicians for a mixture of in-depth interviews and shorter, sharper (and perhaps a little goofier) Q&As where we ask just ten rapid-fire personal questions; we're calling these shorter features 'Quick...
Feature The Garden Path's Solo Dev On Hollow Knight And Final Fantasy Influences
"I'm a big fan of lo-fi music and lo-fi games"
We're bending the rules a little bit for today's Nintendo Life Video Game Music Festival interview — this game isn't actually out yet. Scandal! But hopefully you'll forgive us, because The Garden Path — which recently finished its Kickstarter campaign, hitting the