Latest Interviews
June2013
Interview Renegade Kid Praises Wii U as a "Gaming Console Through and Through"
Players will understand "the brilliance of what Nintendo has created"
Mutant Mudds Deluxe is now lined up to hit North America on 13th June for $9.99 — the European version is being "wrapped up", though there's no release date yet — and will include all of the content from the 3DS original along with 20 new Ghost Levels. For fans of the handheld...
Developer Interview Next Level Games And Nintendo Talk Luigi's Mansion: Dark Moon
We speak exclusively to the team behind the 3DS adventure
The 3DS is enjoying a bumper 2013 when it comes to must-have releases, and Luigi's Mansion: Dark Moon (or Luigi's Mansion 2 if you're outside of North America) has been one of the best titles to hit the handheld this year. The game has received overwhelmingly positive reviews and has set...
Interview Next Level Games Excited to Work on More Nintendo IPs
Tells us it's tagged as "ones who can revive old Nintendo franchises"
Later today we'll publish an exclusive and extensive interview with key members of the Luigi's Mansion: Dark Moon development team, both from Next Level Games and Nintendo. We talk about Next Level Games' history of Nintendo games, and in detail about the development, design and...
May2013
German developer heaps more praise on Nintendo's system
Recently, we reported that Martin Sauter of Shin'en Multimedia — the studio responsible for the Nano Assault and Jett Rocket series — had made very positive comments regarding the Wii U. Now it's the turn of Shin'en's Manfred Linzner to make encouraging noises about the platform. Speaking...
Developer Interview Goodbye Galaxy Games on Developing for Nintendo's Portable Systems
Hugo Smits gives insight into a developer's life
While we'd suggest that he doesn't necessarily get the attention he deserves, Hugo Smit — through his studio Goodbye Galaxy Games — delivered four notable DSiWare experiences. These have all been published by third-parties, but have each had merits and plenty of areas worthy of praise. Of...
Developer Interview Dark Tonic Games On The "Awesome Potential" Of The Wii U
"Nintendo has been making it easier and easier for smaller studios"
Dark Tonic Games may be a young studio, but it's made up of seasoned developers with plenty of experience under their belts. We can exclusively reveal that Dark Tonic has been approved as a Wii U eShop developer, and we've secured an interview with Creative Director Eric Boosman...
April2013
Developer Interview Image & Form on SteamWorld Dig, 3DS Development and Working With Nintendo
"3DS gamers are generally more experienced than mobile gamers"
SteamWorld: Tower Defense arrived on DSiWare back in the summer of 2010, and represented the Nintendo debut of Swedish developer Image & Form. Its stylish approach was well received critically, and despite its brevity represented a solid offering worth consideration on the last-gen...
News DuckTales: Remastered Focus Testing Reveals That Kids Don't Know Jack These Days
Capcom speaks on the challenges of selling old titles to new audiences
The original DuckTales NES title is over twenty years old now, and the cartoon which inspired it just as ancient. While the announcement of DuckTales: Remastered clearly put a lot of smiles on the faces of 30-something players who recall when they first experienced the 8-bit...
Interview Marc Franklin - Nintendo of America
We chat with Nintendo's head PR honcho about 3DS, Earthbound and Zelda
Between test drives of a selection of Nintendo's 2013 line-up, including The Legend of Zelda 3DS, Donkey Kong Country Returns 3D and Animal Crossing: New Leaf, we had the chance to catch up with Nintendo of America's PR wizard Marc Franklin to talk about w
Ninterview Meet Trevor White - Voice Actor For Frank Honey
WAFFLES?! Uh, what are we doing?
Last month, our Wii U consoles were graced with the latest addition to the LEGO video game franchise, LEGO City: Undercover. It brought numerous missions and a brick load of entertainment thanks to its selection of fun and witty characters. One of these characters, in particular, seems to be the people's favourite,...
News Reggie: Pace Of Wii U Software Launches Is "Slower Than Hoped"
Nintendo of America boss says E3 will bring new software
Let's face facts — the Wii U's software line-up so far hasn't been as robust as many would have hoped. While the console has hosted some amazing titles since its launch last year, the release schedule has dried up in recent months — thanks to delays and cancellations, as well as
From Super Turbo acorns, downloads will grow...
This week, Super Little Acorns 3D will arrive on the 3DS eShop in North America and Europe. It's developed and published by Pixel Toys, a UK-based studio founded last year. While a relatively small start-up, its founding members have extensive experience from major developers, with companies like...
Interview Meet Christopher Robin Miller - Voice Actor For Professor Layton
An interview with a gentleman
We were first introduced to Professor Layton back in February 2007 with his debut title, Professor Layton and the Curious Village. Since then, the 'Sherlock Holmes' inspired character has gone from strength to strength with an original trilogy, a prequel trilogy, a movie, and an upcoming crossover with defense attorney...
News Rayman Creator Michel Ancel "Wasn't Shocked" By Backlash To Legends Delay
Ubisoft hoping to make it up with additional content
When Ubisoft made the decision to delay the launch of Rayman Legends to accommodate a multi-platform launch — thereby robbing the game of Wii U exclusivity — the reaction from Nintendo fans was intense. However, Rayman creator Michel Ancel says that the response from fans didn't surprise him...
Interview Michael Pachter On Wii U, 3DS And The Challenges Facing Nintendo This Generation
"I don’t hate Nintendo at all"
Michael Pachter has been called a lot of things — not all of them repeatable on a family-friendly site such as this — but many of his harshest critics seem to miss the point of what he is actually saying; his job is to ensure that people invest their cash wisely and not to placate over-zealous fans. Nevertheless,...
Ninterview Per Fhager On Combining Embroidery With Video Games
"Video gaming is an important medium that reflects our time"
Video games and art regularly collide with spectacular results, but the work of Swedish artist Per Fhager is one of the most surprising examples of this fusion of interactive entertainment and the world of visual crafts. Fhager's work has been displayed all over Europe, and manages to...
Developer Interview Neko Entertainment on Kung Fu Rabbit's Wii U Debut
Bunny basher
Last week we were able to exclusively reveal Neko Entertainment's second Wii U eShop title, 2D platformer Kung Fu Rabbit. It's a big-screen conversion of an iOS / Android game that was released in 2012, and features the martial arts-trained bunny battling against Universal Evil in an attempt to rescue his colony of kidnapped disciples...
Weirdness Fire Emblem Devs Answer That Burning Question: What Happened To Everyone's Feet?
Best foot forward
Fire Emblem: Awakening is a fantastic game — you need only gaze at our review to acquire this knowledge — but there's something that has been bugging us for quite some time here at Nintendo Life Towers: all the characters seem to possess odd-looking feet. Thankfully, this troubling situation now has an answer, as Intelligent...
News No Circle Pad Pro In Luigi's Mansion: Dark Moon Because "It Didn't Add Anything"
"It just wouldn’t work"
Luigi's Mansion: Dark Moon (or Luigi's Mansion 2 if you're in Europe) is fantastic — as you'll be aware if you've already read our review. However, one of the common issues people have had with the game — or perhaps the hardware it's running on — is the lack of a second analogue stick. It begs the question: why no...
News Intelligent Systems Isn't Done With Advance Wars Just Yet
More mobile war-gaming on the horizon?
Intelligent Systems has recently reinvigorated the Fire Emblem franchise with Fire Emblem: Awakening, one of the best 3DS games to date. It would seem that the studio is keen to perform the same trick with one of its other famous properties, too. Speaking in an interview on the official Fire Emblem site,...
News Translated 1997 Interview with Miyamoto and Itoi Reveals Nintendo 64 Insights
Details on their professional relationship, the 64DD and N64 advertising
Japanese translation blog Yomuka! has produced a full English transcript of an interview with Shigeru Miyamoto and Shigesato Itoi (MOTHER series) that originally appeared in Japanese gaming magazine, The 64 Dream. The extensive interview from December 1997 provides a great...
March2013
Developer Interview Yacht Club Games On Shovel Knight And Loving Nintendo
"We grew up playing Nintendo games on the NES and SNES"
Yesterday we reported that Yacht Club Games' Kickstarter campaign for Shovel Knight had hit its funding target with two weeks to spare. Fresh from this success, studio founder Sean Velasco kindly took some time out of his busy schedule to speak to us about the split from WayForward...
Developer Interview Renegade Kid Tells Us More About Cult County
"It was important to us that our new FPS presented something unique"
Last week, just before its unveiling at PAX East, Renegade Kid revealed its upcoming 3DS eShop FPS title that had been confirmed earlier in the year. The accompanying logo and screens revealed relatively little, but did make it clear that the aptly-titled Cult County had a rather...
News Renegade Kid Open To Idea Of Moon Sequel
IP rights present an issue, however
Renegade Kid recently announced its new FPS, Cult County, which is to be released on the 3DS eShop episodically later this year and into next year. Speaking to Nintendo Force magazine about the horror-themed shooter, co-founder Jools Watsham made reference to his studio's DS horror series Dementium and the...
Ninterview Meet Adam Howden - Voice Actor For Shulk
This is the Monado's power!
Xenoblade Chronicles is an epic adventure on Wii, receiving universal praise from critics and gamers alike. Its release was so desired that it partly prompted fan-movement Operation Rainfall, and was the first of a trio of fantastic JRPGs to be localised for the West - The Last Story being second, and Pandora's Tower...
Developer Interview Scientifically Proven Is Bringing "Brutal, White Knuckle" Platforming To Wii U
Former Call of Duty dev announces Blood of the Werewolf for the Wii U eShop
Scientifically Proven Entertainment is a studio which has its fingers in many pies. It produces award-winning apps, content for TV and — possibly most importantly — video games. Speaking of which, it gives us great pleasure to exclusively confirm that the company's next...
Ninterview Meet Roger Craig Smith - Voice Actor for Sonic the Hedgehog / Chris Redfield
A hedgehog's got to do what a hedgehog's got to do
Roger Craig Smith is a very talented man. He's done voice overs for a wide range of characters in top video games, but most would recognise him as the voice behind the modern Sonic the Hedgehog, and Chris Redfield in the more recent Resident Evil series of games, including Resident Evil:...
Ninterview Wiggy Design On Breathing Life Into Old Systems
Console modification with the human touch
Although it's always exciting to open up the latest and greatest consoles and get to grips with the incredible advances being made by hardware manufacturers, there's something about vintage systems which makes them appealing long after they fall out of fashion and become technologically obsolete. Your...
Ninterview The Blake Robinson Synthetic Orchestra
Orchestrating classic gaming music
Earlier this week we told you about the upcoming Super Metroid Symphony, which will be formally licensed by JoyPad Records and available for sale. It's being produced by Blake Robinson's Synthetic Orchestra, a prolific project that's specialised in producing orchestral arrangements of popular music, ranging from...
Developer Interview Uncade's David Byers Talks Another Castle And His Love Of Nintendo
"I think the Wii U is going to be a really indie-friendly platform"
As we exclusively reported a short time ago, Uncade's Another Castle is coming to the Wii U eShop in 2014. An old-school platform epic designed to test your reflexes and tickle your nostalgia-bone, the game is the work of just one man: David Byers. Fresh from announcing that Another...
Interview Meet Antony Del Rio - Voice Actor for Pit / Dark Pit
Sorry to keep you waiting!
Last year saw the resurrection of Kid Icarus, with 3DS title Kid Icarus: Uprising. It is the third game in the Kid Icarus series and the first since Kid Icarus: Of Myths and Monsters back in 1991 - a whole twenty-year wait, with the small exception of the heroic angel featuring in Super Smash Bros. Brawl for the Wii. The...
Interview Vblank Entertainment On Bringing a Retro Rampage to WiiWare
"It’s a twenty layer dip with something for everyone"
After a lengthy wait and a lingering suspicion that it would never come, Retro City Rampage has arrived on WiiWare, bringing its own blend of old-school game mechanics with a chaotic storytelling style. There are enough parodies and in-jokes to fill a dozen games, and it arrives on the service...
News Vblank Entertainment: Retro City Rampage on WiiWare is a "$20,000 Gift to the Fans"
Shares praise for eShop improvements
Retro City Rampage is available now on the Wii Shop or, if you've long since moved onto a Wii U, on the same platform in the new system's Wii Mode. A manic, parody-heavy flashback to the original GTA and with pop-culture references from further back in time, it's an experience unlike any other WiiWare release of...
Interview Reinventing Castlevania For A New Handheld Generation
Konami's Dave Cox talks about the latest entry in the bloodsucking franchise
Castlevania: Lords of Shadow - Mirror of Fate is almost with us, so what better time is there to sit down with the producer of the game and chat about its development, inspiration, aims and challenges — as well as the future of the Castlevania franchise? Nintendo Life:...
February2013
Interview TT Fusion On Building LEGO City: Undercover
One brick at a time
As you may have seen from our LEGO City: Undercover first impressions, we recently visited TT Fusion to go hands-on with the upcoming Wii U title and to learn more about its development. We also had the opportunity to talk in detail with four members of the development team: executive producer Loz Doyle, script writer Graham...
News TT Fusion: LEGO City Undercover Could Take 40-50 Hours To Beat Fully
GamePad is a "central and a core element of the game"
We recently had the opportunity to spend a day at TT Fusion games in Wilmslow, England, to learn more about LEGO City: Undercover and have an extensive play-through on a close-to-final build. You can check out our first impressions of LEGO City: Undercover here, but our day at the studio also...
News Side-Scrolling Fighter Dusty Raging Fist Is Punching Its Way To The Wii U eShop This Year
Inspired by Double Dragon, Streets of Rage and Devil May Cry
There was once a time when titles like Final Fight, Streets of Rage, Golden Axe and Double Dragon were the biggest draws in gaming, but the side-scrolling fighting genre has been unfairly sidelined of late. Thankfully, Singapore-based PD Design Studio is doing its best to turn things arou
Developer Interview Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U
"Vote with your wallets!"
Last week, we reported that Ambient Studios — the team behind Kickstarter title Death Inc. — were considering bringing the game to the Wii U eShop. Soon after the story went live, Ambient director and co-founder Jonny Hopper got in touch with us to explain a bit more about his company and the long-term aspirat
News Renegade Kid "Certain The Wii U Will Have an Excellent Future"
Mutant Mudds 2 looks like it "will be a 2014 release"
Renegade Kid may be a developer best known for Mutant Mudds on the 3DS eShop, but it's a studio with a lot of experience in the industry, with team members working in game development long before the company was formed. As its increasing output on Nintendo's download platforms is also showing —...
Developer Interview Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA
Antonis Pelekanos talks exclusively about the hottest racer on the Wii U eShop
The news that The 90's Arcade Racer is coming to the Wii U eShop courtesy of Nicalis has pretty much made our week — this colourful love letter to Sega's arcade racers is shaping up to be one of our most eagerly-awaited download releases of 2013. We spoke to the game's...
Ninterview Heather "Miss Gamer Girl" Cascioli
Avid collector and beadcraft expert
Our next Ninterview subject is someone who has found fame on Instagram under the name MissGamerGirl. Heather Cascioli - for that is her real name - has been a keen gamer all her life, and has amassed an impressive collection of vintage hardware. We sat down with her to talk about gaming, confounding stereotypes...
Developer Interview Rebellion On Why Sniper Elite V2 Wii U Is The Definitive Version
"The GamePad offers something completely new to developers that you just don’t see elsewhere"
The news that Sniper Elite V2 is coming to the Wii U has us very excited indeed. The WW2 epic launched on PS3, Xbox 360 and PC last year, and gained positive reviews for its tense action and innovative "Kill Cam". We were understandably keen to speak to...
Developer Interview WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U
"Working with Nintendo is much easier than one would think"
We reported last year that WaterMelon's 16-bit RPG Pier Solar would be gracing the Wii U in the near future, having secured funding for a HD remake via Kickstarter. The team is busy working on the HD version as we speak, so we thought it would be a good time to get in touch and talk about...
Interview Two Tribes on the Toki Tori 2 Delay and Improvements
"The game is much better on all fronts"
Late last week developer Two Tribes published a blog post with some explanation for the delayed release of Toki Tori 2 on the Wii U eShop. We've followed up with one of the studio's key figures and the blog's author, Collin van Ginkel, to get a few more details. In the mini-interview below he reveals a little...
News Castlevania: Mirror of Fate Could Come To Home Consoles
Nintendo exclusivity could mean a Wii U version in the future
It's something of a bumper morning for Castlevania fans, as Konami producer Dave Cox has been giving interviews with several different sites regarding the forthcoming 3DS title Castlevania: Lords of Shadow - Mirror of Fate. Having already spilled the beans on the game's development and...
News Konami: Forget Everything You Know About Castlevania
"You've got to drive the series forward" says producer Dave Cox
With the release of Castlevania: Lords of Shadow - Mirror of Fate looming on the horizon, Konami producer Dave Cox has given a little more insight into the game's storyline and how it fits within the twisted Castlevania canon. Speaking to GameSpot, Cox stressed that although it's part...
Ninterview Phil "Shamoozal" Summers
Animaniac
Shamoozal.com has a pretty straightforward objective: to create "Flash Cartoons and Animation about Nintendo, Rabbits, Ninjas, Monsters and More". It's the brainchild of Phil Summers, a rabid Nintendo fan whose unique sense of humour has resulted in a series of incredibly amusing animations based on famous video games from the past few...
January2013
News Gunman Clive Developer - Core Gameplay "Heavily Based on Mega Man"
Other big names also mentioned
Gunman Clive arrived at a budget price on the 3DS eShop just before Christmas and early in the New Year, depending on your region, and served up a slice of enjoyable retro-infused action. It's popped up in our news category courtesy of an update to resolve a few issues, but most notably for developer Bertil Hörberg's...
Ninterview Australian Retro Gamer
Retro gaming from down under
The next subject in our Ninterview chair is a retro gaming fanatic from Down Under known as Australian Retro Gamer - or ausretrogamer, for short. We caught up with this internet phenomenon to quiz him on his love of all things retro and Nintendo. Nintendo Life: Who are you, and what do you do for a living? Australian...
News Platinum CEO: Super Ghouls 'n Ghosts Restored My Faith In Games Development
Tatsuya Minami explains how the SNES classic helped him out of a rut
The latest Iwata Asks focuses on Japanese studio PlatinumGames, which is currently hard at work creating Bayonetta 2 for the Wii U. In the interview, Iwata chats with PlatinumGames President and CEO Tatsuya Minami about his development past, and uncovers an interesting piece of...
News Broken Rules "Had Higher Hopes" For Chasing Aurora
Next game should be coming to Wii U eShop, however
The dust has now settled on the Wii U launch, and it's the ideal time to take stock of what's happened and how software has performed in terms of sales. With this in mind, Chasing Aurora developer Broken Rules has admitted in an interview with Wii U Daily that the performance of the game didn't...
News Neko Entertainment Discusses The Possibility Of Further Wii U Support
Games for 3DS not ruled out, either
Neko Entertainment released Puddle on the Wii U eShop in time for the launch of the the next generation console across Europe, and since then has been making quite a splash with gamers. It's only been over a month since its release, but that hasn't stopped Neko's QA Manager Sébastien Chipot-Delys discussing...
Ninterview Cosplayer Regina "RikkuGrape" Marie
We speak to a seriously talented Zelda cosplayer
It's been a while since we ran a Ninterview, but we're back with our first of 2013. This time, we're speaking to cosplayer Regina Marie, better known as RikkuGrape. She's dressed up as a wide variety of different characters, but we're most interested in her amazing replications of individuals from The...
Developer Interview Fuzzy Wuzzy Games Talks Armillo And Developing For The Wii U eShop
Rolling ever onwards
Yesterday we exclusively broke the news that Fuzzy Wuzzy Games' Armillo is coming to the Wii U eShop. Keen to know more about the development and history of this interesting title, we sat down with James Saito and Yanni Fyssas for a little chat. Nintendo Life: Can you give us a bit of information on your respective backgrounds...
News ZombiU Now Populated By Over 300,000 Undead Players
Back from the dead
We reported earlier that Ubisoft is open to the idea of more ZombiU games - which is good news of fans of the Wii U launch title. However, this might come as slightly less positive news to the 300,000 players who have already fallen foul of the game's stern difficulty level and nerve-shredding atmosphere. In the same interview...
News Zen Studios: Wii U eShop is an "Amazing Development for Nintendo"
"The doors are wide open for other small studios"
Best known for its pinball titles — though it has dabbled in other genres — Zen Studios earned a starring role in the final Nintendo Direct broadcasts of last year when Zen Pinball 2 was announced for the Wii U eShop. Initially expected in December, it's been pushed back from that original target...
News Nano Assault Neo Developer Lavishes More Praise On Wii U
Shin'en clearly pleased with Nintendo's new hardware
We know that Shin'en Multimedia - the studio behind the Wii U eShop title Nano Assault Neo - is fond of Nintendo's latest console, because we spoke to the company recently about developing for it. However, Shin'en is clearly a very pro-Wii U firm, as the Manfred Linzner has recently spoken to UK...
News Iwata: Nintendo Open To "Free-To-Play" Gaming Model
But only if it suits the game in question
We've already reported on the Nikkei interview with Nintendo president Satoru Iwata regarding the success of Animal Crossing: New Leaf, but the news that it had shifted 500,000 downloads wasn't the only interesting info he had to share. Iwata was also keen to talk about the impact of Free-to-Play gam
December2012
Interview Nintendo of America's Dan Adelman
Meet the man who has shaped the face of Nintendo download gaming
Over the years WiiWare, DSiWare and the 3DS eShop have seen some critically-acclaimed 'indie' classics, such as the BIT.TRIP series, World of Goo, Mutant Mudds and more. Although he may not be a household name like Reggie Fils-Aime or Bill Trinen, Dan Adelman nevertheless plays a...
Developer Interview Tomorrow Corporation on the First Days of the Wii U eShop
It's Little Inferno just for Wii (U, and PC)
So, Little Inferno, what can be said about it? Our own review stated that "it's as much a sandbox or digital toy as it is a game", with the simple fact that the experience can basically be summarised as burning stuff. There's money to earn and collect, as well as puzzle combos to figure out, but it's a...
Developer Interview WayForward Technologies on the First Days of the Wii U eShop
High and Mighty
Californian developer WayForward Technologies is a long-time supporter of Nintendo and its hardware. Often noted for its proficiency with 2D, the company has worked on all manner of titles on several Nintendo platforms, from licenced games to its own original properties such as Shantae and the Mighty series. For the launch of the Wii...
Developer Interview Broken Rules on the First Days of the Wii U eShop
Taking flight
While the launch line-up of download-only games on the Wii U eShop features some multi-platform releases or exclusives from studios well-known to Nintendo enthusiasts, Chasing Aurora is potentially in a category of its own. Broken Rules had previously released its highly regarded PC title And Yet It Moves on WiiWare, but may not...
Developer Interview Shin'en Multimedia on the First Days of the Wii U eShop
Neo beginnings
Shin'en Multimedia is a developer likely to be well-known to Nintendo download enthusiasts, with the company having made multiple appearances on Wii and 3DS, in particular. Some of its releases, such as Jett Rocket and Art of Balance TOUCH!, have been among the best titles on WiiWare and the 3DS eShop, respectively, while the small...
Developer Interview Neko Entertainment on the First Days of the Wii U eShop
The cat meows
Neko Entertainment has been ever-present on Nintendo consoles since it was formed in 1999. Based near Paris, France, the developer has created both retail and digital download games for most major systems of the last decade, from Nintendo 64 right through to Wii U. In something of a coup for the outfit, Neko secured a place in Wii U...
Developer Interview Frozenbyte on the First Days of the Wii U eShop
A not-so frosty reception
Over the last few months, Nintendo has displayed a significant shift in its attitude towards digital distribution and online in general. On 3DS we've seen the addition of downloadable retail games, a more regular stream of demos and downloadable content for first party titles. Wii U looks set to extend this approach...
Developer Interview ZombiU Producer Talks About Beginnings, Reactions and Survival Horror
"Some players are not into survival, and that’s totally fine"
In terms of high-profile third-party exclusives on Wii U launch day, ZombiU was comfortably the biggest show in town. While a number of multi-platform titles brought their HD shine to a Nintendo platform for the first time, those looking for a new experience that was hardcore in nature...
News ZombiU Producer "Disappointed" By Early Reviews
Additional opinions provided the antidote
ZombiU was a high-profile system exclusive on Wii U's launch day, grabbing a lot of headlines and even having its own hardware bundle in Europe. It's also a survival horror title that we rated rather highly here at Nintendo Life, yet it attracted a broad range of diverse critical opinions in various reviews...
News System Faults Didn't Stop THQ From Bringing Metro: Last Light To Wii U
Clarification incoming!
We reported last month that A4 Games - developer of Metro: Last Light - had found that the Wii U had a "horrible, slow CPU", with Huw Beynon of THQ elaborating that the console wasn't "worth pursuing at this time". The end result is that Wii U owners aren't going to see the first person shooter on their consoles next year...
News Nintendo Land Was Originally Going To Feature Star Fox And Excitebike
Developers reveal the ideas that didn't make it into the final game
In this week's issue of Japanese magazine Famitsu, the developers behind the Wii U title Nintendo Land have spoken about its creation in a roundtable interview. Interestingly, they revealed that ideas for potential mini-game settings had to be put aside as development progressed...
News BioShock Creator Has A Wii U, But It's For Pleasure And Not Business
"Nothing is brewing right now"
Ken Levine is a pretty big name in the video game industry. The mind behind such seminal titles as Thief: The Dark Project, System Shock 2 and BioShock, Levine's one of those figures who could potentially make third party support for the Wii U explode if he decided to jump on board himself - but sadly, that doesn't...
News Little Inferno Developer Looking Into Enabling User-Created Content
Mods coming to your fireplace?
Little Inferno is one of the more unusual additions to the Wii U launch line-up; an eShop game which is essentially a virtual fireplace, it's the work of Kyle Gabler, Allan Blomquist and Kyle Gray - otherwise known as the Tomorrow Corporation. Gabler created the cult classic World of Goo for WiiWare, while Gray was the...
News How A Modified Wii Zapper Inspired The Wii U
Prototype also impacted the development of the 3DS
With the Wii U launching in Japan tomorrow, the latest edition of Iwata Asks focuses on Nintendo Land, one of the console's most significant first-party titles. During the interview, Takayuki Shimamura from EAD's Software Development Department revealed a prototype Wii Zapper - with a screen...
November2012
News Iwata Explains Where The Name HAL Laboratory Came From
Not what you'd expect
We, like many other Nintendo fans out there, were under the pretense that HAL Laboratory - the company responsible for our lovable pink hero Kirby and the Super Smash Bros. series - was named after the computer from 2001: A Space Odyssey, HAL 9000. Nintendo president Satoru Iwata even stated that the name was "very cool" during...
News Molyneux: Wii U Is Good, But It's Not Great
Industry veteran has "unbelievable respect" for its creator, though
Co-founder of 22 Cans and industry legend Peter Molyneux has already spoken out a few times saying he doesn't think modern day consoles are equipped properly for the ever-changing gaming market. Recently the former Bullfrog and Lionhead boss said he "struggles to see anything...
News Iwata: We Don't Want To Emulate Xbox Live and PSN
Nintendo president also sorry for 1GB day-one update
Nintendo president Satoru Iwata has stated in an interview with IGN that his company is not attempting to play catch-up with rivals Microsoft and Sony when it comes to online services. With the recent launch of the Wii U and the establishment of Miiverse, Nintendo has recieved a few critical...