Rumours have been swirling around for a number of weeks that upcoming Wii U release The Legend of Zelda: The Wind Waker HD would have an extra difficulty level, though details were scarce. There was naturally speculation on whether it would affect the in-game world and puzzles, like the Master Quest in The Legend of Zelda: Ocarina of Time 3D, or whether it'd simply boost the challenge with the same game world.
Courtesy of the demo available at Gamescom in Germany, the extra mode will be a Hero Mode, which adopts the same principles as the option of the same name in The Legend of Zelda: Skyward Sword. It'll mean that you'll no longer find hearts in the environment and will only be able to heal with potions or fairy encounters, while enemies will also deal out double damage. Unlike in Skyward Sword, however, this mode will be available right from the start of the game, rather than being an unlockable.
If it transpires that there's no such option, are you disappointed that this isn't a Master Quest-style extra, are you simply pleased that this Hero Mode will be available from the start? Let us know your thoughts.