User Profile

Madmanonfire

Madmanonfire

Canada

Joined:
Fri 6th June, 2008

Recent Comments

Madmanonfire

#1

Madmanonfire commented on Talking Point: Mii, Myself and I - The Argumen...:

" For competitive players, it essentially voids Mii Fighter as a viable fighter as they won't be able to hone their skills with the character beyond the 'with friends' or offline modes. Why would they invest the time in designing and perfecting a custom moveset when they can't test it on the world's supply of Smash Bros. players?"

You're right! This has been a major problem for years! I mean, just look at Melee. That game had no online play and because of this, tournaments could never happen.... wait no, Melee is the go to Smash Bros game for competitive play. Maybe Brawl! It had poor online play and as such, people couldn't train for competitive play.... except they could, for all the tournaments that used Brawl.

This argument makes no sense. If a character can't be used for competitive play only because it can't be used online, how could ANY CHARACTER FROM PREVIOUS SMASH BROS. GAMES be used for competitive play?

Just thought I'd throw that in with the rest of the article's problems pointed out by absuplendous.

Madmanonfire

#3

Madmanonfire commented on Unepic Begins Its Quest in Europe on 23rd January:

Great game, totally recommended.
Word of caution to anyone who reads petelectro's comment, this is NOT a metroidvania. Your character doesn't get any skills to get to previously unreachable areas and each "level" is fully explorable before moving on. This is a 2D action RPG with some platforming thrown in here and there.

Madmanonfire

#4

Madmanonfire commented on Unepic Begins Its Quest in Europe on 23rd January:

Great game, totally recommended.
Word of caution to anyone who reads petelectro's comment, this is NOT a metroidvania. Your character doesn't get any skills to get to previously unreachable areas and each "level" is fully explorable before moving on. This is a 2D action RPG with some platforming thrown in here and there.

Madmanonfire

#5

Madmanonfire commented on Talking Point: Nintendo's Low-Key Approach to ...:

@Kirk
It's not up to you to decide if a version of the system is better than another. That is up to the public, if a subjective statement should be treated more as a fact. The amount of people calling you out should clue you in to how you're in the wrong.
Please, let's keep it civil — TBD

Madmanonfire

#11

Madmanonfire commented on Soapbox: Why We Should Expect More From The Le...:

I'm going to have to disagree here because that's the logical thing to do at this point. It's an HD remake, yet the author wants a bunch of changes to make it less Wind Waker after assuming that the game will be full price. Nobody should take this article seriously until the price is announced.
Also, there are people, like myself, who never played much Wind Waker in the past or at all, so I want to experience the game for what it was, without all these unneeded additions. The game's sound still holds up and we don't need new dungeons.
It's not a new Zelda, it's a remake. Apparently the OP and a bunch of commentors don't understand what a remake is or should be.

Madmanonfire

#13

Madmanonfire commented on Review: Project X Zone (3DS):

Only problem with the review is the complaint about hearing the same three seconds of a song over and over again. That only happens when you rush through your turns, which is something you probably won't do because it's a strategy RPG. So that complaint isn't all that valid.
This game is easily a 9/10.

Madmanonfire

#14

Madmanonfire commented on Impressions: The Best Buy "Nintendo Experience":

I was lucky that my local Best Buy wasn't nearly as busy as this one. I arrived 15 minutes early on day one to find only four people signed up before me. It continued to be quiet for the first hour, so I was allowed to sign up for two time slots and tried out 3D World and Tropical Freeze. I was also the first one there to get a medallion, so I had a great time.

Madmanonfire

#15

Madmanonfire commented on First Impressions: Super Mario 3D World:

To any doubters who actually read this far down the page...
After playing the first two demo levels at best buy, I can assure everyone that it is a high quality game, fun, and a proper 3D Mario title. (It's stupid to call this game not proper.)

Madmanonfire

#16

Madmanonfire commented on Talking Point: Nintendo's Wii U Lineup Makes C...:

Nintendo did great with their Nintendo direct. I know that every first party title shown will be high quality and I plan on picking almost all of them as close to release day as I can. There's nothing wrong with having a great number of surefire hardhitters and there are enough new experiences in each title to set them apart from past games.

Madmanonfire

#20

Madmanonfire commented on Donkey Kong Country: Tropical Freeze Hopping T...:

Since it hasn't been stated that this is the only thing Retro has been working on, I'm going to be grateful that Retro is making a stunning sequel to DKCR. Because a high quality game is always welcome, no matter if it's an old or new IP.

Edit: sorry for not being pessimistic for petty reasons.

Madmanonfire

#25

Madmanonfire commented on Phoenix Wright: Ace Attorney - Dual Destinies ...:

EXCELLENT NEWS! I'd prefer to download a phoenix wright game anyway. I go back to older games to replay a fun case every now and then, and this means I won't have to swap out carts.
I dislike all this whining for a physical copy. IMO, refusing to get the game because it's download only while being a fan of the series is just plain stupid.

Madmanonfire

#32

Madmanonfire commented on Interview: The Team Behind Paper Mario: Sticke...:

I believe they succeeded in making a super fun and enjoyable Paper Mario game. I'm over halfway done the game and even with the constraint on character choice, they've packed a lot of charm into the toads and baddies so far. I'd put this up there with TTYD.

Madmanonfire

#33

Madmanonfire commented on Review: Paper Mario: Sticker Star (3DS):

Yeah, the familiarity complaint is silly. So much has changed with the sticker mechanic and the rpg elements changes, that the game feels fairly different from the first two Paper Marios. I'm enjoying the heck out of how much more "papery" the game is and trying to keep a good balance of stickers. I'd give this around an 8.5 at the very least.
If this game is familiar, then the reviewer probably finds Paper Mario 2 to be the exact same game as Paper Mario 1.

Madmanonfire

#34

Madmanonfire commented on Review: Code of Princess (3DS):

@33 I'm pretty sure you can use the characters as you unlock them in the story. Either way, you can still use way more than eight characters in free play and bonus quests.

Madmanonfire

#35

Madmanonfire commented on Review: Code of Princess (3DS):

"Free Play and Bonus Quests allow you to choose between eight different characters"
This is incorrect. You can choose between all +50 characters you have unlocked so far as you would in versus mode.

Madmanonfire

#37

Madmanonfire commented on Code of Princess:

I would've loved to get this day one if it was available day one. My local stores didn't get a shipment. Highlight of the day, ruined.

Madmanonfire

#44

Madmanonfire commented on Rhythm Thief & the Emperor's Treasure:

After trying the demo, I'm no longer interested in getting the game right away. It doesn't seem to hold a candle to Theatrhythm...
I hope I'm wrong. I'll wait until it drops in price.

Madmanonfire

#46

Madmanonfire commented on Theatrhythm: Final Fantasy:

  1. of players should be updated. It can support up to 4 players with local wireless in Chaos Shrine mode.
    Other than that, it's a high quality music game. I enjoy it far more than EBA.