I actually think Sunshine fares better in this compilation than the original GC release. The controls seem less frustrating- removing the inverted controls while in close mode helps a ton- and the widescreen/higher res display allows the game to look better than ever. Plus in retrospect I'm able to appreciate the different level styles than what we usually see from Mario games (desert, ice, fire, snow, forest, etc.).
The game is still far from perfect- the platforming can be frustrating at times and some of the missions still aren't very fun- but I definitely like the game overall more now than when I first played it.
@MadmanMike You have to enable music in the options menu; it's set to background sound effects by default. It's really stupid. EDIT: I see a couple people already brought this up. I'm too slow.
The Japanese version is way better- for one thing it has more music and it's a lot more invigorating than the small handful in the U.S. version. A shame that version couldn't have gone on the service instead.
Picked it up from Target this morning. I didn't want a repeat of the NES Classic so I made sure to get there before 9 am. Unlike the NES Classic, they had plenty of copies, though to be fair I don't know if that'll last.
Gotta vote US/EU again. Greg Martin did fantastic work. The JP one looks a little bland with the white background, Tails's mouth looks off, and the inspirational quote at the top just feels out of place.
For once, I say the Japanese cover is the worst. The main characters are shrunk and squished off to the bottom right. It's a tie between the American art, which is really well-drawn, and the European, which still has elements of the original Japanese art style but has better composition than the Japanese cover.
My only issue with Yoshi's Island (besides crying Mario of course) is the large amount of instances where you get one chance on something and if you mess up, you have to restart the level if you want 100%. The biggest culprits are the Fly Guys holding the red coins and one-way doors, but there are other things as well. There's nothing worse than getting to the end level ring, checking your status, and going, "What did I possibly miss? Oh, I can't go back and find it? AUGH." Alternatively, getting hit once in a boss battle and being just shy of max health, making everything else done perfectly in the castle level pointless.
Other than that, I love the first game and it's definitely in my top 20 SNES games.
I had the strangest bug while playing this: Weird red lines. A few times the lines corrupted the picture to the point where the screen went black but the sound could still be heard. And it can't be a HDMI cable going bad, because this is literally the only game where I've experienced this, and I was still able to press the home button and get back to the Switch menu. I got this bug mostly in Kelp Forest for some reason.
Please tell me this bug was fixed with this patch.
Nice! I really hope that if they include the five classic games, they sport HD visuals as seen in OpenLara. A mere port of the low res PS1 graphics would be a wasted opportunity.
Also would be nice if they included the 1-3 expansion packs, but I'm not holding my breath.
I bought this on PS4 a while back. Best of the new levels is Hollywood Inferno, with a close second being Mirage Barrage, which has a Serious Sam feel in its setting.
I do wish it had the aforementioned expansion packs, but at least I have those on the PS3 release if nothing else.
Oof, yeah I've been playing it for about an hour and the framerate definitely leaves a lot to be desired. Hopefully that gets fixed soon.
EDIT: On another topic, to those of you playing this for the first time, stick with it. The first level, Jellyfish Fields, is kinda long. It gets better after that.
I swear, Namco has to be one of the worst companies in terms of double dips. The majority of these have already been released tons of times over, but then they throw in a few exclusives (Battle City, Mendel Palace, Legacy of the Wizard, etc.) to get people to buy yet another compilation.
I think the fact that there's a whole Wikipedia article about Namco Museum and the amount of times they've re-released their arcade games sums it up.
I was enjoying the game until I got to Maha Ravannavar. I'm unable to get past him- he just whittles my four characters' health bars down to nothing in short order while he takes forever to die. Any tips?
EDIT: Nevermind, I was able to beat him by using the team of Ajna, Tungar, Ginseng & Honey and Dhar.
I'm looking forward to the next season of MK11... I just hope I have enough HD space for it on my PS4. That's the thing about modern games- I don't mind updates after launch because it extends the replay value but I never know how much free space to reserve for the inevitable add-ons.
"(“What would you say... ya do here?”)" LOL @ the reference.
"Do you ever just control the main character in a 3D environment?" Yes, but it's limited to the bar, you can walk around the bar and talk to people but once you leave it's back to the cutscenes.
I didn't really care for the game when I played it on PS4. The puzzle sections are enjoyable and innovative but they're sandwiched between REALLY long cutscenes, so most of the time it feels like you're just watching a movie. And it's one of those games where one or two decisions can affect whether you get a good or bad ending, which I'm not a fan of.
Also felt the traditionally-animated cutscenes were a missed opportunity- most of the cutscenes are rendered in the game's engine instead.
One of the strangest examples I can think of is Pocky & Rocky. The U.S. box art is typical "totally re-design the characters to remove any Japanese influence"... yet the actual in-game graphics retain the Japanese designs. I can only imagine a kid in 1993 buying the game and being confused at the obvious disconnect between the packaging and the gameplay.
Thanks to the rewind feature, I actually finished Aladdin for the first time (previously, I had usually lost all my lives by the time I reached the palace). Wow, what a terrible ending. Just Aladdin and Jasmine kissing over the credits roll. At least the SNES version had cutscenes.
I love that we keep getting new courses, it adds to the replay value of the game. That they're free is even better.
Unlocking the new characters/skins/karts by grinding is another story. In the last three Grand Prix, the first unlockable is usually easy enough to get, but the other unlockables take a LOT of grinding by doing repetitive challenges, like playing 12 laps of one course (really?) or online challenges which I can't even do since I don't have a PS Plus account.
I love the game but I wish there was a better way to unlock stuff. And I don't mean buying it in real money either.
I wish they had included the Japanese version of Brawl Brothers instead, which didn't have any of the unnecessary maze aspects added to the U.S. version.
Bought the game for PS4 last week. Being that CTR is one of my all-time favorite games (yes, I like it more than Mario Kart), I'm glad Beenox did it justice. It's still a lot of fun to play, and good on them to include the Nitro Kart tracks as a bonus, plus more unlockable characters than the original.
Is it perfect? No, the flaws have already been listed here, but none of them detract from the overall product IMO.
There's also the book by Pat Contri (aka Pat the NES Punk): "Ultimate Nintendo: Guide to the NES Library". Don't know how the two books compare, though.
To those saying "They knew what they were getting into, no sympathy", I don't think the animators expected that they'd be watching real life violence every day as research for the game. The violence in the game probably isn't what is causing the PTSD, it's the research into making it.
It's no different than people who sign up as Facebook or Twitter content monitors and become severely depressed/suicidal because in the process of removing graphic content from the servers, they're subjected to some of the most vile material over and over.
I haven't played MK 11 yet (bought but haven't gotten around to it) but hearing this story kinda sours me a bit.
A bummer it doesn't include the 32x exclusive courses. Highland is, for my money, the best of the bunch. Still would be worth getting if it comes out stateside, though.
While the full game list hasn't been announced yet, it's likely going to have a lot of the same games that have been re-released endlessly on the various Sega game compilations (Sonic Mega Collection+, Sega Genesis Collection, Sonic's Ultimate Genesis Collection, Sega Genesis Classics, Sega Genesis Flashback). Unless it has something REALLY good that isn't available on any of those, pass.
I got a Supa Retron HD a week ago. Mostly I'm satisfied with the purchase, as the picture quality is good, the controllers are a lot better than the default one bundled with the Retron 5, and the addition of an eject button is most welcome.
My only real complaint is that the Hyperkin logo is forced to show OVER the game's startup sequence. For some games, where the music starts playing immediately after startup, it's incredibly vexing to have the Hyperkin logo override it for a few seconds. Thankfully the Hyperkin logo doesn't appear if you reset the game, but I shouldn't have to do that to get the proper startup.
EDIT: Re: the aspect ratio: There is a switch on the back of the console that allows you to toggle between its proper 4x3 and stretched. I'm glad the option was given, though I doubt I'll be using stretched ever.
Comments 356
Re: Poll: DOOM Eternal Is Out Today On Switch, Are You Getting It?
I would, but I don't have enough SD card space for it. I'll probably get it for Xbox instead... if they ever come back in stock.
Re: Re-Release Of N64 Classic Glover Appears To Be Taking Shape, Kickstarter Teased
I'll pass. This game drove me insane, I felt like I was always fighting with the controls.
Re: Serious Sam Collection Arrives On Switch Next Week, eShop Listing Reveals
Seeing as this was never made backwards compatible with Xbox One, I'd be up for double dipping on a modern console.
Re: Poll: Do You Play Your Switch More In Docked Or Handheld Mode?
Docked 100%. I'm not much of a mobile gamer.
Re: Poll: Box Art Brawl: Duel #63 - Advance Wars: Dual Strike
Nice Seinfeld reference.
Re: Feature: The Best, And Worst, Nintendo Commercials Ever
Best SNES commercial: "A bit more ____" for Super Mario World: https://www.youtube.com/watch?v=oWyMk-2aH9E
"Now you're playing with power... SUPER power."
Re: Random: Switch Owners Are Discovering Just How Frustrating Super Mario Sunshine Can Be
I actually think Sunshine fares better in this compilation than the original GC release. The controls seem less frustrating- removing the inverted controls while in close mode helps a ton- and the widescreen/higher res display allows the game to look better than ever. Plus in retrospect I'm able to appreciate the different level styles than what we usually see from Mario games (desert, ice, fire, snow, forest, etc.).
The game is still far from perfect- the platforming can be frustrating at times and some of the missions still aren't very fun- but I definitely like the game overall more now than when I first played it.
Re: Nintendo Expands Its Switch Online SNES And NES Service With Four More Titles
@MadmanMike You have to enable music in the options menu; it's set to background sound effects by default. It's really stupid. EDIT: I see a couple people already brought this up. I'm too slow.
The Japanese version is way better- for one thing it has more music and it's a lot more invigorating than the small handful in the U.S. version. A shame that version couldn't have gone on the service instead.
Re: Poll: Super Mario 3D All-Stars Is Out Today On Switch, Are You Getting It?
Picked it up from Target this morning. I didn't want a repeat of the NES Classic so I made sure to get there before 9 am. Unlike the NES Classic, they had plenty of copies, though to be fair I don't know if that'll last.
Can't wait to play it tonight!
Re: Nintendo Expands Its Switch Online SNES And NES Service With Four More Titles
The best update yet!
Re: Poll: Box Art Brawl #59 - Sonic The Hedgehog 2
Gotta vote US/EU again. Greg Martin did fantastic work. The JP one looks a little bland with the white background, Tails's mouth looks off, and the inspirational quote at the top just feels out of place.
Re: Scott Pilgrim VS. The World: The Game – Complete Edition Announced For Switch
I missed out when it was released on PS3/Xbox 360, so it will be good to have it back in circulation.
Re: Arcade Archives Contra Runs And Guns Its Way Onto Switch Tomorrow
I'll stick with the Xbox 360 version, which has the arranged soundtrack as an option.
Re: Poll: Box Art Brawl: Duel #57 - Shadow Of The Ninja / Blue Shadow
For once, I say the Japanese cover is the worst. The main characters are shrunk and squished off to the bottom right. It's a tie between the American art, which is really well-drawn, and the European, which still has elements of the original Japanese art style but has better composition than the Japanese cover.
Re: Soapbox: 25 Years On, I Still Can't Get Into Yoshi's Island
@Guitario That doesn't surprise me, haha. I will say that the cry is less annoying in the GBA release, so that's something.
Re: Soapbox: 25 Years On, I Still Can't Get Into Yoshi's Island
My only issue with Yoshi's Island (besides crying Mario of course) is the large amount of instances where you get one chance on something and if you mess up, you have to restart the level if you want 100%. The biggest culprits are the Fly Guys holding the red coins and one-way doors, but there are other things as well. There's nothing worse than getting to the end level ring, checking your status, and going, "What did I possibly miss? Oh, I can't go back and find it? AUGH." Alternatively, getting hit once in a boss battle and being just shy of max health, making everything else done perfectly in the castle level pointless.
Other than that, I love the first game and it's definitely in my top 20 SNES games.
Re: Review: Fairy Tail - A Disappointing RPG That's For Fans Of The Series Only
I'd be more interested if it used something other than turn-based battles. That kind of gameplay never appealed to me.
Re: Poll: Box Art Brawl #52 - Mega Man 2
From best to worst: Japanese > German > European > U.S.
Re: SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated Has Been Patched On Switch
I had the strangest bug while playing this: Weird red lines. A few times the lines corrupted the picture to the point where the screen went black but the sound could still be heard. And it can't be a HDMI cable going bad, because this is literally the only game where I've experienced this, and I was still able to press the home button and get back to the Switch menu. I got this bug mostly in Kelp Forest for some reason.
Please tell me this bug was fixed with this patch.
Re: Rumour: A Tomb Raider Collection Might Be On The Way To Nintendo Switch
Nice! I really hope that if they include the five classic games, they sport HD visuals as seen in OpenLara. A mere port of the low res PS1 graphics would be a wasted opportunity.
Also would be nice if they included the 1-3 expansion packs, but I'm not holding my breath.
Re: Donkey Kong Country Swings Onto The Switch Online SNES Service Next Week
My reaction on this article:
DKC: Yessss
the other two titles: ....Okay.
Re: Review: Duke Nukem 3D: 20th Anniversary World Tour - A Timeless FPS Classic Comes To Switch
I bought this on PS4 a while back. Best of the new levels is Hollywood Inferno, with a close second being Mirage Barrage, which has a Serious Sam feel in its setting.
I do wish it had the aforementioned expansion packs, but at least I have those on the PS3 release if nothing else.
Re: Review: SpongeBob SquarePants: Battle for Bikini Bottom Rehydrated - A Fun 3D Platformer, Despite Some Technical Hitches
Oof, yeah I've been playing it for about an hour and the framerate definitely leaves a lot to be desired. Hopefully that gets fixed soon.
EDIT: On another topic, to those of you playing this for the first time, stick with it. The first level, Jellyfish Fields, is kinda long. It gets better after that.
Re: Looks Like Bandai Namco Is Bringing Its Retro Collection To The West As Namco Museum Archives
I swear, Namco has to be one of the worst companies in terms of double dips. The majority of these have already been released tons of times over, but then they throw in a few exclusives (Battle City, Mendel Palace, Legacy of the Wizard, etc.) to get people to buy yet another compilation.
I think the fact that there's a whole Wikipedia article about Namco Museum and the amount of times they've re-released their arcade games sums it up.
Re: Nintendo Says It Will Continue To Increase The Appeal Of The Switch Online Service
To do that, you're gonna need a steadier stream of NSO games. Not just a few every few months.
Re: Review: Indivisible - An Enjoyable And Beautiful RPG Hybrid With A Few Rough Edges
I was enjoying the game until I got to Maha Ravannavar. I'm unable to get past him- he just whittles my four characters' health bars down to nothing in short order while he takes forever to die. Any tips?
EDIT: Nevermind, I was able to beat him by using the team of Ajna, Tungar, Ginseng & Honey and Dhar.
Re: Mortal Kombat News Is Coming, New Reveal Planned For Tomorrow
I'm looking forward to the next season of MK11... I just hope I have enough HD space for it on my PS4. That's the thing about modern games- I don't mind updates after launch because it extends the replay value but I never know how much free space to reserve for the inevitable add-ons.
Re: Indivisible Is Out Now On Nintendo Switch, But The Developer Isn't Happy
What company did the porting job, I wonder?
Re: Fancy A Passionate Tryst On Switch? Get Involved With Catherine: Full Body This July
@BlubberWhale
"(“What would you say... ya do here?”)" LOL @ the reference.
"Do you ever just control the main character in a 3D environment?" Yes, but it's limited to the bar, you can walk around the bar and talk to people but once you leave it's back to the cutscenes.
Re: Shantae And The Seven Sirens Sets Course For Switch This May, New Details Revealed
Finally! I've been eagerly awaiting this since it was announced.
Re: Fancy A Passionate Tryst On Switch? Get Involved With Catherine: Full Body This July
I didn't really care for the game when I played it on PS4. The puzzle sections are enjoyable and innovative but they're sandwiched between REALLY long cutscenes, so most of the time it feels like you're just watching a movie. And it's one of those games where one or two decisions can affect whether you get a good or bad ending, which I'm not a fan of.
Also felt the traditionally-animated cutscenes were a missed opportunity- most of the cutscenes are rendered in the game's engine instead.
Re: Konami's Cowboy Classic Sunset Riders Is Galloping To Switch Soon
Outstanding news!
Re: Nintendo Download: 20th February (North America)
Wasn't Sonic 2 (Sega Ages) supposed to be released this week too?
Re: Nintendo Just Applied For 39 Trademarks
There was a Cruis'n game released for Wii as well.
Re: Knuckles The Echidna To Return In Lock-On Form To Sonic The Hedgehog 2 On Switch
Just give me Power Drift in the Sega Ages line and I'll be happy.
Re: BioShock: The Collection Could Be Coming To Switch According To New Rating
@Nerdfather1 I agree, Infinite was easily my favorite of the three.
Re: Feature: No Anime Please, We're Westerners - When Anime Was Taboo In Western Games
One of the strangest examples I can think of is Pocky & Rocky. The U.S. box art is typical "totally re-design the characters to remove any Japanese influence"... yet the actual in-game graphics retain the Japanese designs. I can only imagine a kid in 1993 buying the game and being confused at the obvious disconnect between the packaging and the gameplay.
Re: Nintendo Download: 31st October (North America)
When are we going to get more Nintendo Switch Online NES/SNES games???
Re: Review: Disney Classic Games: Aladdin And The Lion King - A Fine Package, But The Games Have Aged Badly
Thanks to the rewind feature, I actually finished Aladdin for the first time (previously, I had usually lost all my lives by the time I reached the palace). Wow, what a terrible ending. Just Aladdin and Jasmine kissing over the credits roll. At least the SNES version had cutscenes.
Still, I had a blast playing it again.
Re: Relive The Glory Days Of Podracing With This Re-Release Of Star Wars Episode 1: Racer For N64
Dreamcast version is better.
Re: Bonus Seasonal Content Is On The Way To Crash Team Racing Nitro-Fueled
I love that we keep getting new courses, it adds to the replay value of the game. That they're free is even better.
Unlocking the new characters/skins/karts by grinding is another story. In the last three Grand Prix, the first unlockable is usually easy enough to get, but the other unlockables take a LOT of grinding by doing repetitive challenges, like playing 12 laps of one course (really?) or online challenges which I can't even do since I don't have a PS Plus account.
I love the game but I wish there was a better way to unlock stuff. And I don't mean buying it in real money either.
Re: Guide: The 20 SNES Games Coming To Nintendo Switch Today, Ranked By Us
I wish they had included the Japanese version of Brawl Brothers instead, which didn't have any of the unnecessary maze aspects added to the U.S. version.
Re: Review: Crash Team Racing Nitro-Fueled - A Karting Treat For Fans And Newcomers Alike
Bought the game for PS4 last week. Being that CTR is one of my all-time favorite games (yes, I like it more than Mario Kart), I'm glad Beenox did it justice. It's still a lot of fun to play, and good on them to include the Nitro Kart tracks as a bonus, plus more unlockable characters than the original.
Is it perfect? No, the flaws have already been listed here, but none of them detract from the overall product IMO.
Re: Mega Drive Mini Games List: All 42 Titles Revealed
Okay, this has a better list of games than I was expecting. It might be worth buying just for The Wily Wars alone.
Re: Book Review: NES Encyclopedia: Everything You Wanted To Know About The NES, But Were Afraid To Ask
There's also the book by Pat Contri (aka Pat the NES Punk): "Ultimate Nintendo: Guide to the NES Library". Don't know how the two books compare, though.
Re: One Mortal Kombat 11 Developer Had To See A Therapist After Violent Dreams
To those saying "They knew what they were getting into, no sympathy", I don't think the animators expected that they'd be watching real life violence every day as research for the game. The violence in the game probably isn't what is causing the PTSD, it's the research into making it.
It's no different than people who sign up as Facebook or Twitter content monitors and become severely depressed/suicidal because in the process of removing graphic content from the servers, they're subjected to some of the most vile material over and over.
I haven't played MK 11 yet (bought but haven't gotten around to it) but hearing this story kinda sours me a bit.
Re: Review: SEGA AGES Virtua Racing - A Truly Historic Remaster Effort By M2
A bummer it doesn't include the 32x exclusive courses. Highland is, for my money, the best of the bunch. Still would be worth getting if it comes out stateside, though.
Re: Guide: Where To Pre-Order Sega Genesis / Mega Drive Mini
While the full game list hasn't been announced yet, it's likely going to have a lot of the same games that have been re-released endlessly on the various Sega game compilations (Sonic Mega Collection+, Sega Genesis Collection, Sonic's Ultimate Genesis Collection, Sega Genesis Classics, Sega Genesis Flashback). Unless it has something REALLY good that isn't available on any of those, pass.
Re: Hardware Review: Hyperkin Supa Retron HD: Time To Dust Off Those SNES Carts
I got a Supa Retron HD a week ago. Mostly I'm satisfied with the purchase, as the picture quality is good, the controllers are a lot better than the default one bundled with the Retron 5, and the addition of an eject button is most welcome.
My only real complaint is that the Hyperkin logo is forced to show OVER the game's startup sequence. For some games, where the music starts playing immediately after startup, it's incredibly vexing to have the Hyperkin logo override it for a few seconds. Thankfully the Hyperkin logo doesn't appear if you reset the game, but I shouldn't have to do that to get the proper startup.
EDIT: Re: the aspect ratio: There is a switch on the back of the console that allows you to toggle between its proper 4x3 and stretched. I'm glad the option was given, though I doubt I'll be using stretched ever.
Re: Random: Here's Why SNES Shooter Phalanx Had That Weird Banjo Guy On Its Cover
Mad Men: Video Game Edition.