Update: Indivisible publisher 505 Games has explained that the surprise launch of the title on Switch was down to a mistake with the release tool system used to schedule games for publication on the eShop:
April 28th was the original launch date for Indivisible on Switch. The build had passed QA and submission checks and was approved for release by all parties. Everything was set to automatically go live on that date. The build released was the planned launch build of the game.
A decision was made to delay the launch to early May to allow for a Day 1 update. This update will add a framerate toggle option, 1080 docked support, Roti, performance updates and localization changes when it goes live in May.
Unfortunately, the new launch date did not get changed within the release tool. This resulted in the game going live yesterday to the surprise of everyone involved, including 505 Games.
Original Story [Tue 28th Apr, 2020 13:30 BST]: Remember Indivisible? Originally pitched as a potential Wii U release, this RPG adventure from the creators of Skullgirls raised over $2 million in its Indiegogo campaign back in 2015 and would eventually launch on PS4, Xbox One and PC in 2019.
Switch owners have had to endure an even longer wait, but the good news is that, out of the blue, the game is now available on the Switch eShop.
The bad news? Mike Zaimont, one of the original developers, isn't too happy about the version that has arrived on the eShop, nor was he informed it would be launching this week.
Zaimont explains that the Switch port was not handled in-house, but he has nothing but praise for it in terms of performance, stating that:
The Switch version of Indivisible itself is great, the porting group did seriously excellent work! Runs at a stable framerate, even handheld.
His issue is that the port is based on the old build of the game which lacks co-op, NG+ or "anything else recent." We'll be reviewing Indivisible as it stands right now and will be asking when Nintendo players can expected the most recent build, but for the time being, keep in mind that this isn't the game that Lab Zero wants to offer Switch owners.
In their Indivisible PS4 review, our pals over at Push Square said:
Despite running into one too many difficulty spikes, Indivisible successfully blends the RPG and Metroidvania genres into one stunning experience. Its plot may be simple and some characters bothersome, but the 2D platforming that bridges the gap between those narrative beats is a dream. Indivisible is a little bit too forgettable in a couple of aspects, but it makes up for that when the tough gets going.
[source twitter.com]
Comments 71
Physical release is still slated for late June.
Makes me wonder if it'll be delayed for additional patching?
I'll wait for the updates. Besides streets of Rage 4 is almost out
Maybe the product and the launch doesn't represent their standards, but then there has to be some communication channel standards that it DOES represent. ^^
Never mind that though, congratulations to both the devs and the port team on finally launching on Switch!
I was wondering what the go was with this as I hadn't heard anything in ages. Definitely gotta have a pretty stealthy release for me to miss it with how regularly I check all the eShops.
I really want to play it on the Switch, but not an older incomplete version :/
What company did the porting job, I wonder?
Really too bad.
And I’ll probably never know if this game gets patched or received the dlc, so I’ll likely never buy it.... shame.
I ordered a physical version in the Indigogo campaign, so I am now clueless as to when / if that's coming after what just happened.
Glad he let us know not to buy it.
Backed this and still patiently waiting for my physical copy, but this is certainly a strange turn of events.
Especially considering they responded to somebody on their forums a while ago with a statement that can be summarized as: "we're still working on the port, nothing else we can say at this moment".
Definetly didn't expect it to shadowdrop like this O.O But that porting company will have some explaining to do, I wonder who it is?
Hmm that is odd. That's 505 Games for you.
Honest of the developer to let us know. However, the current Switch version seems to run well according to him.
The game is currently being offered with a 20% discount until May 12. It may be worth considering buying the game now and then waiting for the update.
This leaves me with one question — who was in charge of overseeing the port?
Should not the original developer (the IP owner) been involved in some way? As in providing the right build. As in communicating desires?
i'm curious about the other missing features, the ones listed here don't sound like they'd hurt the experience
Wait, why is the Switch version 29.99 at base price, on other platforms it's 39.99. Did I miss something?
I've been waiting to play this one on the Switch. If it's only NG+ that's missing and co-op, I can probably get my first playthrough done before the patch comes out.
Well, better get to patching it then and save us the trouble with the physical edition. Waiting for June shouldn't take long, I'm planning to get the game physically anyways.
Doesn't look bad. The extra playable characters I know all games but the 3 on the right column. They probably won't be in the Switch version anyway. Lol
@ancientlii Co -op surely is quite a game changer. Depends also on what New Game+ offers.
As a backer that wanted the Switch version, this is startling. I didn't even get a mail or a code yet... This is so very weird!
to be fair, a release with no fanfare is pretty much what indivisible was
Review it pretty please NintendoLife and maybe get to the bottom of this. I really want to buy this game but i'm not sure anymore what to believe.
Missing features after a delayed release? Yeah, no thanks.
Haven't touched the game after completing the PS4 version within the first week. I wonder if they fixed the difficulty scaling, 'cos the game's second half was ridicuously easy due to how quick leveling up was. It was an enjoyable game but it was rough around the edges at launch.
Never ceases to amaze me how game publishers can screw over developers.
@Bobb older and incomplete? Its the full game, just missing new game plus and coop modes, which were recent additions to the base game on other platforms in april. The full game is still there if you want to play it, and then by the time you complete it new game plus should come through an update.
@Kosmo I'm also a backer, with the same questions, but I have to figure that the handling of the campaign remains in the hands of the developer, not the porting house, and that with whatever miscommunication occurred the developers weren't ready to provide codes.
@MajinSoul Seems like they spent the rest of the delay taking stuffs out of the original game.
Just don't get the updates/additions of this month yet. I don't see any reason to worry or to not buy, to who was expecting the game.
And with the discount, you can buy right now by 23,99. In the other plataforms is 39,99.
Oh wow. I was always curious about this game because I liked all the varied character designs and it was an RPG too. Looked cool. I want to get this but I'd like to get this in it's most updated state. I don't want to be getting ripped off on additional features that other folks are getting when they buy the game. I'm disappointed by the lack of the communication between these parties.
I was sure that this was already available on Switch... Guess I just imagined it.
I'm tempted to get this game now since it took so long to come to the Switch as I don't care about Co-Op or NG+.
Lab Zero just can't win. But this is a minor hurdle for them.
Want to get this but I can wait for the physical release
Game looks great (and good legs by the way). Hopefully everything missing will be added afterwards via a patch.
Commenting again to add, if the only things missing are NG+ and Co-op, it doesn't really bother me. I rarely play NG+ in any game, and I have no one to play Co-op with. Maybe I'll get it soon, to get the discount.
I'm hoping they bring those new things to updates ;-; would love to have what didnt come to the game on the switchs release. Still gonna play it. been waiting to play it since it was announced.
@Kosmo It because it was publisher sending it out maybe to give players a chance to try it out idk but the developers haven't finished or that why we haven't got the code
I'll play it on game pass. Then maybe buy it on sale after it is physically released with everything included.
That's publishing standard from 505 Games for you, as usual.
bought it without knowledge of this. Found out what happened and still no regrets. I'm sure it will get an update. Its looking and running amazing as is. Its not like this is is beta lol. I already have on PS4 physical either way, just supporting the game because its highly underrated.
@lumothesinner exactly!
How is it possible for the developer to not know what's going on with their own game? Something smells fishy.
I've been waiting for this game for a while, and I'm glad what made the developers unhappy isn't related to game performance. But yeah, no marketing, no ads or press releases saying a definite date the Switch version was coming or is out...
Ah well. If it performs well, I'll add it to the list and get it when I'm ready. Hopefully the missing features will be patched in later.
Seems like this developer should read the contracts they are bound to.
Artwork and gameplay looks amazingly beutiful. Im not going to bitch and moan about it. I will just buy it in its discounted state and wait for the patch. Better than moaning and saying i will buy it when its fully patched.... at full price 🤔?? . I dont understand that logic.
Although reading this just makes me think of cooking mama 😂.
Oh no I hope this doesnt damage sales. I really want this to succeed . Now there is gonna be that conspiracy theorist guy that despite not knowing whats going on that lead to this, they would spring up any negative reasoning they can find.
Just purchased it because I've been waiting and want to support them. I don't think he's telling you guys not to buy it, he sounds more concerned he didn't get to market the release. How bizarre they kept them out the loop.
@LN3000 The developer is not releasing the game, the publisher is.
@sanderev That doesn't change anything about what I said.
@LN3000 It's not the first time a publisher releases a game without the developer's knowledge. Fishy, yes. But we're talking about 505 games here.
Hmm... what a strange development. The cynic in me thinks this is a way for the developer to cover their ass for a lacking port.
I just bought Indivisible on Xbox One in the sales, so don't really care about the Switch version.
The physical cartridge will be worthless if there is a day 1 patch anyway.
@Tedikuma Skullgirls was released not too long ago on Switch; maybe you saw that instead.
The fact that this guys tweet and the news coverage of it almost convinced me to not purchase this game is a problem because I did buy it and the port seems fantastic.So the original devs upset the port does not have features that were just released for other consoles a couple weeks ago??? Its rare for a developer to be toxic to there own game.If I were the team that ported it I'd be upset.
@Paz420 What? He wasn't being toxic at all.
Imagine having worked hard for several years on something and delivering a finished, polished product and being proud of your work. Then you outsource the last bit meant for a different market to a very professional company, and all is great.
Then you just kinda wait for the last bit to be ready, and hear nothing for ages.
Then you wake up, and the people in charge of the release have released your product on that very same day, and you've heard nothing for months on the progress of the product beyond "it isn't done and we need more work on it". Then you check out your product and realize it is missing quite a few things and is not held to the same standard as it is in the other markets.
Would you not be disappointed and kinda pissed?
I would.
Well ya had 2 years for switch and like 5 years of development so if it didn't live up to your own high standards that's your own fault.
@JamesJose7 it's at a discount I think. 20% off, unless it's intentional
@Roombalhalla yeah but that's not my point. The base price without the discount is 29.99, on every other platform it's base price is at 39.99.
definitely appreciate a dev critical of themselves, we need more like that
There's been an official update on their site about what happened here:
https://indivisiblegame.com/early-release-update/
"Hey, everyone. Some updated info on yesterday’s surprise Switch Launch.
April 28th was the original launch date for Indivisible on Switch. The build had passed QA and submission checks and was approved for release by all parties. Everything was set to automatically go live on that date. The build released was the planned launch build of the game.
A decision was made to delay the launch to early May to allow for a Day 1 update. This update will add a framerate toggle option, 1080 docked support, Roti, performance updates and localization changes when it goes live in May.
Unfortunately, the new launch date did not get changed within the release tool. This resulted in the game going live yesterday to the surprise of everyone involved, including 505 Games.
The early launch does have an impact on Indiegogo backers who have not yet received their digital keys. We are working to fulfill those keys as quickly as possible and have them distributed via BackerKit surveys. We are working to deliver keys earlier than our planned May launch date. An announcement will be made when keys are being distributed.
Backers of the physical version will get an opportunity to update their shipping address shortly. We expect 1-2 months delay due to manufacturing and shipping delays worldwide. Please check Indiegogo updates for more info.
We apologize for the suddenness of the launch and the impact it has on the game’s backers."
"The bots did it!"
Best excuse ever.
I wasn't really aware of the game before reading this article, but having watched the trailer it's very much on the wishlist. I'll keep an eye on things from here.
Okay ..... So have they fixed it then?... Like an update or something?
But what about the coop mode and additional characters? No mention of that update????
This article has made me buy the game, so if anything this situation has actually highlighted the game more than if it had been released to normal fanfare.
Still an excellent game and worth picking up whilst it's discounted.
Do other companies have these problems? "Oops Sony or Microsoft accidentally released my game early on their digital platform!" I don't think I've ever heard of this happening before.
My negative experience as a Bloodstained backer on Kickstarter had a lot to do with 505, a company I will now avoid. I can't say that I'm surprised to hear about incompetence involving them.
505 Games, they stuffed up Bloodstained and now this and apparently have fake screenshots for switch versions of games published from them that are multi platform.
Dodgy AF
Sucks for the developers, feel bad for them, but 505 Games deserves this problem. Boycotted them since the first Bloodstained debacle they created for KS backers.
@MrGawain This article taught me 505 published it, which guarantees I won't buy it (read above for clarification)
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