nin10doom

nin10doom

Nintendo fan before I was even born

Comments 275

Re: Japanese Charts: The Hundred Line: Last Defense Academy Storms To The Top

nin10doom

I had been really wanting to play Hundred Line, so I went to buy it today. I had heard that it's been selling really well and I got worried it'd become one of those hard to find games... Lo and behold, it's sold out at pretty much every retailer! I managed to snag a "ship to home" order from Gamestop, but that's the only option left! Happy to see it doing so well!

Re: Nintendo Defends Switch 2's Perceived Lack Of Innovation

nin10doom

I think the Switch 2 has the potential to be the best follow up Nintendo console since the NES to SNES transition. I LOVE Nintendo's willingness to take chances on concepts like the WiiU, or the unorthodox controllers such as the N64 or GameCube controllers... But that innovation typically comes at the cost of widespread support from third parties, or with games shoehorning in that innovation to it's detriment. I'd much rather see a console with the most widespread ability to support all kinds of games well, and innovation being found within the games and or/add on peripherals.

Re: Hands On: 'Drag x Drive' Is Fantastic, But Is It Destined To Be Switch 2's ARMS?

nin10doom

I think the color palette and the lack of that trademark Nintendo wackiness are the two biggest drawbacks for me. The gray and dull, muted colors just don't feel exciting or vibrant to watch... something Nintendo usually does so well. The other thing it seems to be missing are like power ups or something zany to add to the core gameplay... Again, something N usually does really well. I love the representation for sports with disabilities, and this seems like it could turn out to be really cool if it goes through the typical Nintendo fun/color lens.

Re: "DROP THE PRICE!!!" Scream Nintendo Fans During Nintendo's Treehouse Live Broadcast

nin10doom

I think the price for the system is spot on. Seeing as how Switch 1 still goes for $299/$349, the price tag seems quite nice. I think $69 for most next gen games seems fair as well. Other consoles already adopted that price for games, so it's understandable. My one hiccup is $79 for Mario Kart. I mean, lol... I'm going to get it, because it looks amazing and packed with content... But I do think it's too high.

Re: Nintendo's Switch 2 'Game-Key Cards' Somehow Manage To Make Codes-In-A-Box Worse

nin10doom

I don't love this...but the days of having an entire AA or AAA game on any physical media have been ebbing away for a while now. Even on Series X with its larger capacity of media, buying a disc still comes with a huge download...so it's not just Switch's issue. It's industry wide, and rare for any game to have zero download requirements. Again, not saying I love it, but it's just the way of things now given the size of games, patches, dlc, etc... I think the Wii/PS3 era was probably the last where the majority of games were 100% on physical media.

Re: Check Out 11 Minutes Of Gorgeous Gameplay From Xenoblade Chronicles X: Definitive Edition

nin10doom

This looks incredible! One question I haven't really been able to get a clear understanding of... Absolutely not trying to troll or start anything... Does this game have an in depth story, with a party of actual characters with their own back stories and interactions (like the rest of the Xenoblade series), or is it more like a bunch of side quests and player created characters (more along the lines of an MMO)?

Re: Opinion: Legends Z-A's Xenoblade-Style Battles Are Pokémon's Most Exciting Evolution In Years

nin10doom

I am excited about the freedom the Legends series gives to the Pokemon team. They can experiment with things like real time battles, and see what works/ what doesn't, and still return to traditional turn based battles with the main series. I don't get all the negative comments on the graphics though. It looks fine to me, just like a modern, cute, 3D Pokemon game would be. I don't understand what people are expecting it to be?

Re: Nintendo Shuts Down Live-Action Zelda Fan Film, 'Lost In Hyrule'

nin10doom

I totally get being a huge fan of Nintendo's IP and wanting to create something within their universe. As a kid, I of course dreamed up scenarios for Link to battle through, or Mario to conquer. But as a grown up, understanding more about IP and the rights that protect them, I just don't get why you'd pour time, energy, and money into something you know has a huge chance of being shut down. Like, why not create something that is a nod to the the things you love, rather than blatantly using others IP?

Re: Analyst States That Switch 2's Price Won't "Really Matter" For Early Adopters

nin10doom

I'm definitely planning on getting it day one. I'm hoping that the preorder situation isn't crazy and everyone who legitimately wants one (not just scalpers) is able to get one. I do think we've seen that price can have an impact on early adopters though. 3DS was an example of Nintendo pricing a console higher than a chunk of fans were wanting to pay. This forced a rapid price drop, which helped turn momentum around. I'd say a portion of early adopters won't be fazed by price, but even then I think that will be dependent on how much of an upgrade this is. $399 is the highest ideal price point. I think anything higher will greatly affect their sales.

Re: Donkey Kong Country Returns HD Estimated File Size Update

nin10doom

I originally wasn't planning on picking it up, as (like many others here have mentioned) I've purchased it twice already. But after watching more and more trailers, I've grown more excited to revisit this masterpiece in HD. It's not the graphic glow up I wish it was, but it'll still be great!

Re: Review: Fantasian Neo Dimension (Switch) - Final Fantasy Creator's JRPG Love Letter Delights & Frustrates

nin10doom

I love the music and gameplay... but I feel like I'm missing something in regards to the graphics. People are saying it's beautiful, but I feel like my copy must be broken, lol. Like, there are so many times where it looks extremely low res, like a bad PS1 title. I'm not a graphics snob by any means, not into FPS counting or anything like that, I just wonder if something is wrong. On handheld it looks nice, but in a TV it can really take me out of the game.

Re: Review: Metal Slug Tactics (Switch) - A Good Shot At Trying Something New

nin10doom

@alexsara I totally agree about weaker or non-existent stories and replaying the same missions over and over being 2 deterrents for roguelites. A lot of times, randomized elements like level layouts are also present, which means they weren't carefully crafted and thought-out like a human level designer would methodically put together. I'll hafta play Valkyria Chronicles! It's on my list, I just haven't gotten around to it yet.

Re: Take-Two Boss Shares Thoughts On 'Switch 2' And Backwards Compatibility

nin10doom

In Nintendo's past consoles, whenever backwards compatibility was a feature, there was usually a pretty significant change to the hardware/controller, as in a new "gimmick". For example:

GBA->DS / Dual Screen
GC-> Wii / Motion Controls
DS->3DS / Stereoscopic 3D
Wii->WiiU / Tablet

There was no "upgrade" or "enhancement" for the BC titles on the newer console. Ie, motion controls weren't implemented on GC titles, etc... This allowed Nintendo to re-release BC titles as a "new" game with the new console's gimmick, rather than just updating the BC titles.

All that to say... I don't think Switch 1 games will get a "resolution boost" or "FPS boost" in the same way Sony and Microsoft do. I also don't think we'll see games release on Switch 1, but also give consumers the option to "spend $10 to get the Switch 2" version, like Sony does with cross gen games. I also don't think Nintendo will make many cross gen games.

They'll focus entirely on making Switch 2 and Switch 2 software the thing to buy.

Re: What Review Score Would You Give Sonic X Shadow Generations?

nin10doom

It's my favorite Sonic game since the original release of Sonic Adventure on Dreamcast! It looks beautiful on the Switch OLED screen, and is such a joy to play. Whatever magic Sonic Team bottled up with this is something I hope they continue to move forward with. THIS is the Sonic game I've been hoping for! 9/10!
(Not a 10 because I still think there's improvement to be made in Sonic's control...but that's been a lifelong issue since the beginning.)

Re: Review: REYNATIS (Switch) - Underbaked Action-RPG Fare That Plays Rough On Switch

nin10doom

This is one of those times I feel like I'm playing a totally different game than reviewers. I am loving it so far! Sites have said the game is ugly, PS2 era graphics, but I completely disagree. I think it looks quite pretty! The music, voice acting, art direction are all great. The story seems interesting so far, and the combat is fun and quick. I truly don't get how on Earth this scored a 5, but so many other games have gotten much higher. I guess I need to stop giving so much weight to reviewers. I hope others give the game a chance too and just decide for themselves.

Re: Pour One Out For The Modchip Seller Facing Nintendo In Court Alone

nin10doom

I really dislike piracy. It hurts everyone...developers, writers, artists. Just because Nintendo is currently (emphasis on currently...WiiU era anyone?) doing really well financially doesn't make it ok for anyone to pirate their games or mod their hardware to make playing pirated games easier. It is Nintendo's IP, and they have every right to protect it. I don't get how anyone who claims to love videogames could be in support of things like piracy that only harm the industry.

Re: Talking Point: After A September No-Show, Will There Be An October Nintendo Direct?

nin10doom

I remember the fever pitch Nintendo built up before a Direct a few years ago, when they used the Chibi Robo on fire meme, showing they knew EXACTLY what they were doing with their radio silence. I think news grows stale even quicker now then it did when the OG Switch was announced...so my guess is they'll be quiet these next few months, build anticipation, and fully unveil Switch 2 next March/April, with a console release of next September/October.

Re: Ubisoft's Disastrous 2024 May Lead To The Company Going Private

nin10doom

I can't imagine the budget/staff needed to make even ONE of the huge open-world games from the AC franchise...but having yearly or even bi-yearly releases seems like a huge risk. I'd take that franchise in a much smaller, more focused direction. I think it'd make for higher quality, and lower budget. Also, pick another franchise from their stable to alternate with, so that it's not AC overload. I don't like Farcry or Watchdogs personally, but maybe one of those, with smaller worlds and more focused gameplay. I think the huge open world concept takes way too high a budget to be business-sensible, and really doesn't seem to make for better experiences. I'd take a short, narrow, polished game like the RE remakes over any of the open-world stuff Ubi has put out.

Re: Mario + Rabbids Director Davide Soliani Launches New Studio, Working On Original IP

nin10doom

Excited to see what this new team cooks up! One thing I hope they've learned from other indie studios is the ability to stay within their constraints. A passion project is great...but when it leaves the studio vulnerable to closure and layoffs because a game they bet everything on didn't sell a bajillion copies, that's not good for them or the industry. Aiming for too much can also result in a lack of quality control, resulting in a lot of great ideas that are poorly executed. The Shovel Knight team is a great example of a team staying within their limits and executing their vision well. Anyhoo, excited for this new studio and wish them the best of luck!

Re: Zelda: Echoes Of Wisdom's Frame Rate Is "Even Worse" Than Link's Awakening

nin10doom

Sigh, maybe it's just because I grew up on the NES, where MegaMan would slow to a crawl when too many enemies were on screen, or TMNT 2: Arcade would flicker characters in and out of visibility, yet were still amazing games... That measuring fps and resolution under a microscope to determine the quality of a game just doesn't resonate with me. There are infinitely more important things to me to be concerned about within a game than whether it's 20 or 60 fps. Is it fun? Is it innovative? Etc... I really miss those conversations between gamers and reviewers.