@EverythingAmiibo It's a worldwide release, it's going to be inconvenient for someone.
The release happens around midday in Japan, which is their biggest audience, and it also happens in the evening for America, so that's probably why they chose then to update.
@Tuulenpoika I wouldn't worry too much, not yet anyway. It only released in America 2 months ago.
There's usually 9-12 months between the NA and EU release, and when Rising Star Games handled the localizations, they only gave about 1 month warning before release.
@tobbonni I haven't played any of the 3DS or Wii HM games, besides Magical Melody, so I'm not too sure.
I hear Animal Parade (2008) on the Wii was a good entry.
For portables, Hero of Leaf Valley on PSP (Playable on Vita if you get digital copy), was decent, although I found myself ignoring the farming aspect of the game almost 100%, as it wasn't needed at all. Sunshine Islands on the DS is also well received, and A New Beginning on 3DS is apparently decent.
@tobbonni This isn't "Harvest Moon" perse, this is a different franchise developed by Natsume, using their Harvest Moon trademark.
The original developer of HM games (Marvelous) is creating a new series called Story of Seasons, after Natsume seemingly didn't allow them to use their HM trademark anymore.
In summary:
Harvest Moon (1997-2004) Developer: Victor Interactive, Publisher: Natsume
Harvest Moon (2005-2014) Developer: Marvelous, Publisher: Natsume
Harvest Moon (2014-Present) Developer Natsume, Publisher: Natsume
Story of Seasons (2015-Present) Developer: Marvelous, Publisher: Marvelous
Magical Melody (GC & Wii) and Friends of Mineral Town (GBA), were developed by Marvelous.
I think we're all better off waiting for Story of Seasons.
I wouldn't have minded if they didn't bother localizing it, I'm actually surprised that they are.
When your game gets a metacritic score of 44/100, you're best off brushing it under the carpet and forgetting it ever happened, not carry on localizing it for other regions.
Yeah, I'll be watching all the cons except Bethesda's (It's at 3AM!) and the PC Gaming Show. I'll have my cousin round, and we usually order pizza and just watch it all.
But people will speculate (myself included) when talking about a high-profile game such as this, arguably one of the highest-profile games coming to Wii U, seeing as it's riding on the success of the 3rd best-selling video game of all time.
I was probably a tad harsh on the guy, but he does seem to be rather rash in the decisions he makes, perhaps revealing his decisions and game to the public before he really should, such as turning it from a Wii U to a PC game, and now back to a Wii U game, all within 5 months. It worries me that he hasn't planned all this out before-hand.
You need a game-plan before tackling something as huge as a game project, otherwise you're going to be all over the place.
@TheRealThanos I was simply making the point that if you are to release an English trailer, you should have it proof-read first, or else it will hurt your marketing, which is deadly for indie developers. As you can already tell, his initial trailers have created a lot of distrust among those that saw them.
@TheRealThanos Probably because the developer is very unprofessional. If you release a trailer with poor English or typo's and just making a bad show of the game in general, it gives a very negative opinion about it.
Not to mention he's charging $20 for this game, that's a LOT for an eShop game. MC itself is around the same price, and has a lot more to offer.
And I know he's charging $20 because he came on the NL forums a couple of months ago and advertised that if they paid him $20, they could get into the closed beta on PC.
The motion was better than I thought it'd be, but it's still not a replacement for dual stick controls imo.
I have great difficulty aiming with motion, and I'm not too accurate, I played 3 games with motion only, and then 1 game with dual stick and was instantly better.
I am known to be clumsy however, so it might just be that motion controls require more motor skills, that not all of us possess. It's easier to move your thumb than it is to move and tilt something all at the same time.
@khululy @NintenBo Indeed, nearly all games have an "any%" and a "100%" category, any% means get to the credits as fast as possible through any means possible, 100% usually means you need to collect everything in the game.
@rjejr I've played 2 player of it on the Xbox 360, it's decent.
I think World of Keflings added split-screen, so it was a good addition that let players split-up. The game lasts a good 8 hours I reckon, you could probably extend that time if you messed around with town designs, but if you basically went forward to the missions, it'd probably take you around 8 hours to do it.
I don't think it's something you'd replay after finishing it, but it should provide decent entertainment for children while it lasts.
@EvilChameleon Been pretty much confirmed it works like Mario Party 9, in that everyone travels around in a car in the normal mode. It was shown in a trailer.
Also all the maps are point to point by the looks, not circuits like the older (better) games.
@MarkS27 Well the Australian Dollar is weak compared to other currencies.
The worst price here is the UK, 25 GBP = 47 AUD. 30 Euros = 45 AUD, 30 USD = 37 AUD
Of course this is adjusted by the fact that the average wage in these countries is different. The UK's average wage is far lower than the US for example, but is aided by the fact that the GBP is worth more than the USD.
@aliaric This is Nintendo we're talking about, they didn't even do Black Friday deals outside of the US, think we're gonna have to wait a few years for them to catch up with the other companies on the digital front still.
@FragRed The only (official) Wii U bundles in the UK are Wii Party U, MK8, Wind Waker, NSMBU, Skylanders.
You pretty much have to buy a bundle these days, it's hard to get a Wii U on their own, I'm pretty sure the 32GB has been discontinued as a stand-alone console. The 8GB can still be picked up in places though.
Yeah, Wii U presence has pretty much come and gone in the UK.
Saw some demo boothes in GAME for SSB, but the consoles are usually stored behind counters rather than on display, and the games have a section smaller than PSV/3DS/PS3/PS4/360/XBO/Wii. I'm not even joking when I say that the OUYA has more presence in my local GAME store than the Wii U, it literally has a counter that's filled with OUYA consoles, not that that's a good thing for the OUYA.
Anyone know the cable length for these things? Can I just lay my wiimote on the floor and plug this in to it fine? Or will I have the wiimote next to me and have an irritatingly short cable like a nunchuck?
Super Mario World has the biggest series following it, with SM3DW being bigger than NSMBU, so I was inclined to go with that, but the Bros is kinda the main series. Hard to choose.
Yeah, not sure who's making this game, I would guess their native language is not English, at least I hope so anyway. If it is, I don't have much faith in this.
The SDK paint thing looks pretty cool, but their trailers are really unprofessional, and I don't buy the whole "We are doing it for 'U'" thing. They've noticed that the Wii U isn't getting a MC, and they can now cash in knowing that they'll get a ton of sales from bringing a MC-clone to a platform without MC. Exactly the same happened with the Xbox 360 and FortressCraft/Total Miner.
@Maelstrom that's because they're a publisher, not a developer.
The purpose of Rising Star Games when it was founded was to bring Japanese games to Europe, which they did with the Harvest Moon and Rune Factory games, and also Virtues Last Reward. They don't do much for the American market as other publishers usually handle the HM and RF games there, which are RSG's biggest franchises.
@Vonseux Sadly, for most indie games it isn't the price, it's the publicity, RCMADIAX pulling a move like this and getting loads of publicity ensures that he makes a decent return on his "investment". It's like how Rock Simulator 2014 has more attention than the majority of other indie games that I'm sure are better/more interesting.
I've been working on my game for over 18 months now, and it'll probably end up making less than this rubbish, really gets to me that people can earn so much, doing so little. They clearly have no passion to do something like this.
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Re: The Splatoon Inkbrush Weapon is Set to Arrive Today
@EverythingAmiibo Depends if the Splatoon dev team are in at work at 8AM.
Either way, it would be midnight in Central Europe at that time, someone in the world gets screwed over no matter what you do.
Re: The Splatoon Inkbrush Weapon is Set to Arrive Today
@EverythingAmiibo It's a worldwide release, it's going to be inconvenient for someone.
The release happens around midday in Japan, which is their biggest audience, and it also happens in the evening for America, so that's probably why they chose then to update.
Re: FAST Racing NEO Details Finally Exit The Garage
"It'll run at 60fps (frames per second) and 720p"
And yet they post the screenshots in 1080p. Guess they used a PC for that.
Ah well, this is looking pretty beautiful regardless. I hope we see it at Nintendo's E3.
Re: Weirdness: Lorry Thieves Make Off With Splatoon Special Editions in Europe
Actually, this worked out well for me, they changed me from the £40 special edition, to the £33 stand-alone game, and then discounted it to £23.
Splatoon for £23 is a bargain.
Re: Weirdness: Lorry Thieves Make Off With Splatoon Special Editions in Europe
Well... there goes my pre-order.
Re: Harvest Moon: The Lost Valley For 3DS Launches In Australia On 20th June
@Tuulenpoika I wouldn't worry too much, not yet anyway. It only released in America 2 months ago.
There's usually 9-12 months between the NA and EU release, and when Rising Star Games handled the localizations, they only gave about 1 month warning before release.
Re: Harvest Moon: The Lost Valley For 3DS Launches In Australia On 20th June
@tobbonni I haven't played any of the 3DS or Wii HM games, besides Magical Melody, so I'm not too sure.
I hear Animal Parade (2008) on the Wii was a good entry.
For portables, Hero of Leaf Valley on PSP (Playable on Vita if you get digital copy), was decent, although I found myself ignoring the farming aspect of the game almost 100%, as it wasn't needed at all. Sunshine Islands on the DS is also well received, and A New Beginning on 3DS is apparently decent.
Re: Harvest Moon: The Lost Valley For 3DS Launches In Australia On 20th June
@tobbonni This isn't "Harvest Moon" perse, this is a different franchise developed by Natsume, using their Harvest Moon trademark.
The original developer of HM games (Marvelous) is creating a new series called Story of Seasons, after Natsume seemingly didn't allow them to use their HM trademark anymore.
In summary:
Harvest Moon (1997-2004) Developer: Victor Interactive, Publisher: Natsume
Harvest Moon (2005-2014) Developer: Marvelous, Publisher: Natsume
Harvest Moon (2014-Present) Developer Natsume, Publisher: Natsume
Story of Seasons (2015-Present) Developer: Marvelous, Publisher: Marvelous
Magical Melody (GC & Wii) and Friends of Mineral Town (GBA), were developed by Marvelous.
Re: Harvest Moon: The Lost Valley For 3DS Launches In Australia On 20th June
I think we're all better off waiting for Story of Seasons.
I wouldn't have minded if they didn't bother localizing it, I'm actually surprised that they are.
When your game gets a metacritic score of 44/100, you're best off brushing it under the carpet and forgetting it ever happened, not carry on localizing it for other regions.
Re: 3DS Hack Removes the Need for Flashcards to Play ROMS and Supports GBA Games
It was discovered in October 2014 and patched in October 2014, not really sure why this is being reported on?
Nintendo removed this game from sale several months ago, and I'm pretty sure the game is no longer in circulation.
Re: Feature: A Nintendo Fan's Guide to E3 2015
Yeah, I'll be watching all the cons except Bethesda's (It's at 3AM!) and the PC Gaming Show. I'll have my cousin round, and we usually order pizza and just watch it all.
Re: UCraft is a Wii U Exclusive Once Again
@TheRealThanos Fair enough.
But people will speculate (myself included) when talking about a high-profile game such as this, arguably one of the highest-profile games coming to Wii U, seeing as it's riding on the success of the 3rd best-selling video game of all time.
I was probably a tad harsh on the guy, but he does seem to be rather rash in the decisions he makes, perhaps revealing his decisions and game to the public before he really should, such as turning it from a Wii U to a PC game, and now back to a Wii U game, all within 5 months. It worries me that he hasn't planned all this out before-hand.
You need a game-plan before tackling something as huge as a game project, otherwise you're going to be all over the place.
Re: UCraft is a Wii U Exclusive Once Again
@TheRealThanos I was simply making the point that if you are to release an English trailer, you should have it proof-read first, or else it will hurt your marketing, which is deadly for indie developers. As you can already tell, his initial trailers have created a lot of distrust among those that saw them.
Re: UCraft is a Wii U Exclusive Once Again
@TheRealThanos Probably because the developer is very unprofessional. If you release a trailer with poor English or typo's and just making a bad show of the game in general, it gives a very negative opinion about it.
Not to mention he's charging $20 for this game, that's a LOT for an eShop game. MC itself is around the same price, and has a lot more to offer.
And I know he's charging $20 because he came on the NL forums a couple of months ago and advertised that if they paid him $20, they could get into the closed beta on PC.
Re: UCraft is a Wii U Exclusive Once Again
Why do I cringe whenever this guy says something?
Re: Video: We Tackle The Dual-Stick vs. Motion Controls Splatoon Debate
The motion was better than I thought it'd be, but it's still not a replacement for dual stick controls imo.
I have great difficulty aiming with motion, and I'm not too accurate, I played 3 games with motion only, and then 1 game with dual stick and was instantly better.
I am known to be clumsy however, so it might just be that motion controls require more motor skills, that not all of us possess. It's easier to move your thumb than it is to move and tilt something all at the same time.
Re: Video: Nintendo Minute Shows Off Battle Dojo in Splatoon
@NinjaWaddleDee Yeah, would be great, I'm guessing it doesn't allow guests online because the gamepad is required for online matches. :/
Re: Splatoon Global Testfire is Confirmed for One More Round
I just pre-ordered this yesterday because of the global testfire last week, so excited to get another go at it a week before I get it.
Re: Video: This Introduction Trailer May Just Get You Hyped for Swords & Soldiers II
Well I found that trailer.... annoying.
Re: Horizon Chase Pays Tribute To SNES Classic Top Gear, And Is Heading To Consoles
Whooo, I loved Top Gear 2, it's in my top 5 SNES games, I hope the dev succeeds with this.
Re: Video: Here Is The First Footage Of 90s Arcade Racer Running On The Wii U
Might check this out, I'm a big fan of this kind of game.
Re: Nintendo Announces Its Plans for E3 2015, Headlined By New Nintendo World Championships
They've scheduled the Live Event for the exact same time as Square Enix's E3 Press Conference, guess someone's gonna have to budge.
Re: Bill Trinen Appears To Have Left Nintendo Of America - Or Has He?
Like Nintyman said, I imagine there's a video upcoming that's similar to the Fils-a-mech video, or whatever it was. And he's teasing it.
Re: The Ocarina of Time Speedrun World Record Has Been Beaten Yet Again
@khululy @NintenBo Indeed, nearly all games have an "any%" and a "100%" category, any% means get to the credits as fast as possible through any means possible, 100% usually means you need to collect everything in the game.
Re: Video: Catch Up With the Xenoblade Chronicles X Video Showcase With This Handy Summary
@Links_Face https://www.youtube.com/watch?v=YSgf283mmd4 Here, broadcast starts at 33 minute mark.
Re: Famitsu Unleashes Xenoblade Chronicles X Score
Lower than I was expecting. The original was rated higher...
Re: Nintendo's Super Spring Sale Shines Light on Some Top Wii U and 3DS eShop Deals
@rjejr I've played 2 player of it on the Xbox 360, it's decent.
I think World of Keflings added split-screen, so it was a good addition that let players split-up. The game lasts a good 8 hours I reckon, you could probably extend that time if you messed around with town designs, but if you basically went forward to the missions, it'd probably take you around 8 hours to do it.
I don't think it's something you'd replay after finishing it, but it should provide decent entertainment for children while it lasts.
Re: Video: Mario Party 10's Bowser Party & amiibo Party Modes
@EvilChameleon Been pretty much confirmed it works like Mario Party 9, in that everyone travels around in a car in the normal mode. It was shown in a trailer.
Also all the maps are point to point by the looks, not circuits like the older (better) games.
Re: Go The Whole Hog With This Amazing SNES New Nintendo 3DS Skin
@Knuckles The NTSC SNES is different from the PAL SNES.
http://www.cvgm.net/static/media/platform/image/Super_Nintendo_and_Famicom_thumb.jpg
Re: The Legend of Zelda: A Link Between Worlds Official Soundtrack Returns to Club Nintendo in Europe
@luke88 Given that CN is closing down in the near future, it's unlikely they'll get around to putting game downloads on there in-time.
Re: Study Finds That US Consumers Are Buying Wii U For Its Fun Factor And Kid-Friendly Nature
yeah saw this a few hours ago.
Have to say Nintendo is the only one on there with good reasons.
Couple of the XBO reasons make no sense and only 1 (perhaps 2) of the PS4 ones make sense.
Re: Review: Phoenix Wright: Ace Attorney Trilogy (3DS eShop)
@MarkS27 Well the Australian Dollar is weak compared to other currencies.
The worst price here is the UK, 25 GBP = 47 AUD. 30 Euros = 45 AUD, 30 USD = 37 AUD
Of course this is adjusted by the fact that the average wage in these countries is different. The UK's average wage is far lower than the US for example, but is aided by the fact that the GBP is worth more than the USD.
And I'm speaking too much.
Re: Nintendo Download: 18th December (Europe)
@aliaric This is Nintendo we're talking about, they didn't even do Black Friday deals outside of the US, think we're gonna have to wait a few years for them to catch up with the other companies on the digital front still.
Re: Omega Ruby & Alpha Sapphire Enjoy Biggest UK Pokémon Launch Ever
@FragRed The only (official) Wii U bundles in the UK are Wii Party U, MK8, Wind Waker, NSMBU, Skylanders.
You pretty much have to buy a bundle these days, it's hard to get a Wii U on their own, I'm pretty sure the 32GB has been discontinued as a stand-alone console. The 8GB can still be picked up in places though.
Re: Omega Ruby & Alpha Sapphire Enjoy Biggest UK Pokémon Launch Ever
Yeah, Wii U presence has pretty much come and gone in the UK.
Saw some demo boothes in GAME for SSB, but the consoles are usually stored behind counters rather than on display, and the games have a section smaller than PSV/3DS/PS3/PS4/360/XBO/Wii. I'm not even joking when I say that the OUYA has more presence in my local GAME store than the Wii U, it literally has a counter that's filled with OUYA consoles, not that that's a good thing for the OUYA.
Re: Nexis Games Defends UCraft's Multiplatform Move and PC Beta Release
XBO/PS4/PC already have Minecraft, I don't think he's thought this through very well.
Re: Nexis Games Launches Kickstarter For Minecraft Clone, UCraft Today
"We don't want your money, we want your hearts."
I seem to remember hearing that somewhere...
Re: Review: Stealth Inc 2: A Game of Clones (Wii U eShop)
Was hoping this'd get a good review. Might have to seriously consider this game after playing the original on my PS3.
Re: More PDP GameCube-Style Wired Fight Pads Pay Homage to Donkey Kong, Link, Samus and Wario
Anyone know the cable length for these things? Can I just lay my wiimote on the floor and plug this in to it fine? Or will I have the wiimote next to me and have an irritatingly short cable like a nunchuck?
Re: Poll: Nintendo Minute Debate - Is Super Mario World or Super Mario Bros. 3 More Influential?
I couldn't decide so I had to go with Option C.
Super Mario World has the biggest series following it, with SM3DW being bigger than NSMBU, so I was inclined to go with that, but the Bros is kinda the main series. Hard to choose.
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 17th October
I would be interested in seeing this appear on Wii U:
https://www.kickstarter.com/projects/touchtiltgames/buildanauts
Sadly it's doing pretty poor so far, may not even reach the PC goal as things stand. :/
Re: UCraft Developer Promises Extensive Features and Releases New Trailer
Yeah, not sure who's making this game, I would guess their native language is not English, at least I hope so anyway. If it is, I don't have much faith in this.
The SDK paint thing looks pretty cool, but their trailers are really unprofessional, and I don't buy the whole "We are doing it for 'U'" thing. They've noticed that the Wii U isn't getting a MC, and they can now cash in knowing that they'll get a ton of sales from bringing a MC-clone to a platform without MC. Exactly the same happened with the Xbox 360 and FortressCraft/Total Miner.
Re: Rising Star Games' New Online Shop Now Open
@Maelstrom that's because they're a publisher, not a developer.
The purpose of Rising Star Games when it was founded was to bring Japanese games to Europe, which they did with the Harvest Moon and Rune Factory games, and also Virtues Last Reward. They don't do much for the American market as other publishers usually handle the HM and RF games there, which are RSG's biggest franchises.
Re: XSEED Will Release Rune Factory 4 as an eShop Title In Europe
So glad, played over 40 hours of Rune Factory Oceans on the PS3 over the past month, disappointed when I first heard that 4 was cancelled in Europe.
Re: Review: SPIKEY WALLS (Wii U eShop)
@Quorthon My Twitter is "IRLGame".
@Vonseux Sadly, for most indie games it isn't the price, it's the publicity, RCMADIAX pulling a move like this and getting loads of publicity ensures that he makes a decent return on his "investment". It's like how Rock Simulator 2014 has more attention than the majority of other indie games that I'm sure are better/more interesting.
Re: Review: SPIKEY WALLS (Wii U eShop)
@NameDifferent This.
I've been working on my game for over 18 months now, and it'll probably end up making less than this rubbish, really gets to me that people can earn so much, doing so little. They clearly have no passion to do something like this.
Re: Talking Point: The Super Smash Bros. 3DS Demo Has Been an Easy Triumph for Nintendo
@Fragarach Thanks, I managed to get 1 of them to work.
Not sure how good it'll be on a normal 3DS though...
Re: Talking Point: The Super Smash Bros. 3DS Demo Has Been an Easy Triumph for Nintendo
@NinjaWaddleDee ah, we don't get platinum status or any sort of status here in the EU, so guess it was just random chance for the most part.
Re: Talking Point: The Super Smash Bros. 3DS Demo Has Been an Easy Triumph for Nintendo
@NinjaWaddleDee What is the "Criteria" thing people keep talking about?
Was there a specific thing you needed to be in order to get codes? EU has no "platinum" status or equivalent like the US has.
Re: Talking Point: The Super Smash Bros. 3DS Demo Has Been an Easy Triumph for Nintendo
@Punished_Boss yeah, I imagine most codes will have been used up by now, presuming all codes were sent out around the same time.
If they do this same method for the Wii U version and I don't get picked again, I'll be gutted, because I actually want that one