We often like to share Nintendo Minute videos here on Nintendo Life, the series in which hosts Kit and Krysta play games and do various things to entertain big N fans. Their video this week tries something a little different, as the two hosts debate the following: Which game is more influential – Super Mario World or Super Mario Bros. 3?
It's certainly a poser, in which the debating edge may go to those clutching a cool Yoshi plushy while making their points, giving Krysta a clear advantage this time around. To do our own bit to encourage debate, though, you can watch the video below and then vote in a poll; it'll also help this writer fulfil his unofficial weekly quota for polls in articles, ingratiating him to his bosses...
So, which of these classics is more influential on the modern Mario we all love? Cast your votes and duke it out in the comments.
Which game is more influential – Super Mario World or Super Mario Bros. 3? (499 votes)
- Super Mario Bros. 3
- Super Mario World
- Such an answer is beyond the comprehension of mere mortals...
Please login to vote in this poll.
Comments 122
It's of course got to be Super Mario Bros. 3!
More influential? Super Mario Bros. 3.
Overall better game? Super Mario World.
Super Mario World is the game of my childhood.
SMB3 Is not only more influential, but better.
Option C of course!
She actually brings up a great point with Yoshi. He has gotten multiple games of his own, Super Mario World might be more influental for that reason alone.
SMB3 was more influential but SMW was the better game
Super Mario World, because in my opinion, it's one of the few games that can be labelled as "perfect".
I went with Super Mario Bros. 3. Not only did this game ironed out some control weirdness present from SMB, SMB2 and The Lost Levels, but also brought a lot of new concepts to the table for the later installments of the franchise to follow and improve upon them. Super Mario World may be technically the better game, but it won't be the same if SMB3 didn't came before.
Super mario world introduced secret exits and had Star Road so it was more influential.
I prefer Super Mario Bros. 3, but I'd say Super Mario World is more influential due to its art style, its connected map, secret exits, special worlds, and Yoshi, among other things that I can't think of at the moment. SMB3 had the raccoon tail and Tanuki Suit, as well as the Kooplings, but I can't think of much else that's really been all that influential, even though I do prefer it as a game to SMW.
What about Super Mario Bros? Those games wouldn't even existed if that concept wasn't made
Super Mario Bros 3 (All Stars Version) is the better game. The difficulty curve is spot on. (That cannot be said about any later Super Mario Bros game).
No option for New Super Mario Bros. 2, everybody's unquestionably favourite game?
But seriously, I think Mario World is more influential. It's THE game for snes, and really evolved on the concepts introduced in SMB3 while also coming up with its own ideas which have become series staples, such as ghost houses, Yoshi, and super-secret bonus worlds!
love 16 bit era and super Mario world is the reason why I do.
SMW due to Yoshi. He's such a beloved character all around.
Super mario world is technically super mario bros 3 part 2.
The whole format of super mario changed with SMB3, which remains today through super mario world, mario galaxy, new mario bros, mario 3D world.
Way more concepts and game changers were brought in through SMB3 than any other game ever.
Super mario world is the better game as it took mario bros 3, tightened it up, brought us more character, a mario world more Visually inline with what we all now know and love, and of course yoshi. However these are all aesthetic and the core influential facets are all lifted from SMB3.
Super Mario World does what SMB3 does a lot better, so I think SMW is most important.
World, i've never got the fuss over mario bros 3, I was a sega kid and mario world was the only nintendo game I wish I had
If it weren't for SMB3, there wouldn't be SMW.
And SMW perfect? come on! it's a good game but it feel rushed by SMB standards.
Oh and the connected worlds are not new either (castlevania 3 and other games had it first).
I couldn't decide so I had to go with Option C.
Super Mario World has the biggest series following it, with SM3DW being bigger than NSMBU, so I was inclined to go with that, but the Bros is kinda the main series. Hard to choose.
both games were my childhood games. but super mario world is the first one in the series that i finished as a kid that said, i still rather super mario world over any mario game, it is truly MY favorite game ever. and there is the whole yoshi thing
More Influential: Super Mario Bros 3
The Better Game: Super Mario World
More things keep getting taken from 3, than from world in new mario games. We keep getting the toonoki suit thrown down our throats lately, and have yet to see the return of the cape. We sort of had the return of yoshi, but not as fully as world.
Both games introduced tons of things that became staples of the series, so I'd say they're about the same when it comes to being influential.
@minotaurgamer All those statements are false. If anything, both SMB3 and SMW wouldn't exist if it weren't for SMB. SMW has just as much content as any classic Mario and plays just as well, so by no means is it rushed. Castlevania 3 did connected worlds in a different way than World. In that game, you could sometimes choose different paths to advance, whereas in SMW it was an actual overworld.
I think SMB3 is by far the better game, but SMW seems to have been more influential (if one ignores SMB3's obvious influence on SMW).
super mario world was originally called super mario bros 4. The funny thing is that super mario bros 3 was the first iteration in the mario games that was different and had a huge impact on gaming. Mario world polished the feel and gave us a world worth exploring. We can't compare these major products as they both have played a large role in history in their own respective way. We can say that without 3 we wouldn't have had world and therefore label it superior which is nonsense in my opinion. These games are both great and we know it, that's what is important.
SMB3.
SMW is just SMB3 part 2.
@Gridatttack Don't use words like just, you know it is a great game. This is why I hate comparing great things
@minotaurgamer Please elaborate on the rushed part, how did you draw this conclusion
The most influential has to be SMB3 - the first time an exploitable world map feature was used in a mario game, first time mario could 'fly' in a game, huge step forward in art style for NES, game difficulty perfectly balanced. Surely SMW took the formula from SMB3 and perfected it?
These two titles should totally tie.
Ground-breaking.
I've not seen two stellar back-to-back titles in decades.
@DESS-M-8 I beg the differ I might have a strange opinion and think that super mario bros 2 aka super mario USA is the most influential mario game. This is because this is the first title in which all characters got their characteristics and were fleshed out, Luigi got his strange jump, peach floated, toad is toad, and mario is plump. Before this the mario and luigi were the same with another color. I have more to say to back my opinion but just to have it out there this is my most influential mario game ever . The game was more important than just a simple sprites wapped version of doki doki panic.
I grew up with World on the GBA and really disliked SMB3 (which I also played on GBA). Since I was too young at the time to actually be aware of how influential either was/has been and it isn't something discussed enough for me to have formed a valid opinion, I'll just vote for my favourite.
But '64 was the most influential Mario overall.
Super Mario Bros 3.
Taking personal preferences out of it, SMB3 introduced a lot more new things to the 2D platform genre than SMW did, and actually influenced a lot of things in SMW.
To say SMW was more influential than SMB3 would be like saying the chicken came before the egg
Super Mario World never got the sequel it deserved.
@AltDotNerd Yoshi's island mario world 2 was indeed no worthy sequel.
SMW definitely, but SMB3 definitely helped in the long run building things onto what became SMW.
I would say SMB3. It introduced elements that SMW used, such as the world map and flying through levels.
Super Mario Bros 3
SMB3 all the way! Koopalings, airship, new power ups and transformations, new enemy variants, more open 2D world/stages, better/lively/catchy music, ...
Also Miyamoto said he wanted to include Yoshi but he wasn't able to due to hardware limitation of the NES.
@BensonUii Regardless of what Miyamoto wanted, Yoshi wasn't in SMB3.
@GAMEandASH Yeah, Yoshi's Island was cool, but we ALMOST got a Super Mario World 2 from the team behind the CDi games. I shudder just thinking of it...
@Wouwter
He was on Devil World though.
Super Mario World
Mario world has a huge world map. Which game was the first in the series to have world maps? Mario 3. It also introduced themed worlds to the series.
SMW is an amazing game, but I don't think it would have even existed without SMB3
Haven't played World, but I find it really irksome that there's a world map in 3, but you can't replay levels :/
Smb3 is more influetinal
I'm probably a little biased because Super Mario World the first video game I ever played.
@BensonUii Had to google that, you learn something new every day. Did not expect Yoshi to be a badass that fights the devil. (Also, the enemies look a bit like shyguys lol.)
@Zexaal Well, SMB3 wouldn't exist without SMB, that doesn't invalidate all of its innovations, does it?
Super Mario World is special to me, I just missed out on the day's of NES, but I think SMB3 has been more influential...
It's obviously a mix of both. No point in taking sides.
Super Mario Bros. 3 is mostly the blueprint for general level designs, at least in terms of theming, secrets, and general Overworld Management. Super Mario World laid the general way of incorporating powerups into levels, as well as the somewhat more non-linear structure of levels, and general atmosphere.
Well, at least in a nutshell. There's a lot more to Mario games in general, seeing how Nintendo aims to incorporate unique mechanics with every new entry.
Super Mario Bros 3 introduced the world map, mini-games, power-up storage, flight, the Koopa Kids, Bowser's new look, Kuribo's Shoe, the Frogsuit, and was the biggest plot point of The Wizard. Super Mario World (or any other mario) could not have existed as it did unless Super Mario Bros 3 happened.
The only thing that Super Mario World had was better graphics, sound, and Yoshi. But all Yoshi serves as is a throwaway life preserver to keep Mario alive.
Super Mario 3 !
The problem with this question, is that both games did an equal job of adding new and innovative features to the series and the platformer genre as a whole.
Here is what both games brought to the table.
Super Mario Bros 3
-Introduced an overworld map to the series
-Introduced a way to collect and stock powerups for use anytime on the world map
-Introduced mini-games and battles to the series
-Introduced a powerup that allows the player to fly
-Introduced powerups with their own abilites that offered different advantages based on the level
-Introduced the ability to skip levels and worlds at will
-Introduced smaller castles in the middle of the world that had a mini-boss to defeat.
Super Mario World
-Introduced a map that allowed the player to move freely between areas and visit levels at will
-Introduced the ability to store items for use inside a level.
-Introduced the concept of levels having multiple exits, many of them leading to different paths on the world map.
-Introduced the concept of a rideable animal buddy to the series(Yoshi)
-Introduced the concept of bonus worlds that could be accessed by playing very well.
-Introduced Baby Yoshis to the series that if properly taken care of, would give the player access to unquie abilites. In other words, the concept of taking along something that hinders you at first, but if developed helps you out later on.
-Introduced Switch Palaces, which allowed the player to add special blocks to courses that offered more powerups, and new paths in levels.
-Introduced Ghost Houses to the series, which had gimmicks that made them different from normal levels.
It's easy to act like Super Mario World did nothing to innovate the Mario series, especially since many of its changes and things that it added are less obvious then what Super Mario Bros 3 introduced.
For example, while Super Mario Bros 3 did introduce the concept of more powerups with varied uses, Super Mario World introduced the concept of not only a ridable buddy, but each color of Yoshi having its over powers and abilites. A concept that would later be adapted by Donkey Kong and Kirby.
Yes, Super Mario Bros 3 introduced the world map, but it was still a linear map. Once you beat a level and a world, you were done. Super Mario World introduced the concept of going between areas at will, and revisiting levels as well. And while old games like Mega Man allowed you to revist levels, it was often to stock up on E Tanks. With Mario World, it introduced the concept of revisiting worlds to unlock new paths, switch palaces, star roads, etc.
Look at Donkey Kong Country, it's overworld was inspired by what Super Mario World did offering the player the ability to revisit old areas and tons of levels with secrets that are unlikely to ever be discovered on the first playthrough.
I don't argue that Super Mario Bros 3 is an innovative game. But to simply dismiss Super Mario World as a prettier SMB 3 that lacked innovation with Yoshi as the only new thing is foolish.
Look at how many platformers of the 16-Bit era drew their inspiration from what both Super Mario Bros 3 and Super Mario World did.
Both are innovative to their series and their genre in their own ways. Super Mario Bros 3's innovations are much more obvious since it followed Super Mario Bros and both versions of Super Mario Bros 2. That's why so many people say that it's more innovative, because the bonus games, world map, new power ups, etc are obvious changes. They are much more clear from the second you power on the game
For Super Mario World, the innovations are less obvious. But as you get through the game, as you truly begin to play it, the innovations are there. A ridable buddy, a large, expansive map that no longer locks you into an area, replay ble levels with tons of secrets, hidden paths to discover and unlock, bonus worlds besides the 8 normal worlds with their own secrets, the list goes on.
Both are innovative games in their own right,and there is no clear answer.
Both are superb but Super Mario World is my favorite. Yoshi can't be beat.
But the poll is not asking what our favorite game is, but which is most influential. That is not a question for mere mortals...
No, SMB1 is...
I would personally say SMB3. It added a lot of new enemies to the mix that have become normal to see in the Mario games (I'm surprised they spoiled that the Koopalings are in Smash, though), it introduced a lot of gameplay ideas, and a lot of the newer powers were influenced by those introduced in Mario Bros 3.
Also, I don't think it counts to include Yoshi becoming a star in his own games as a point. Many of those technically aren't Mario games, but Yoshi games, so it wouldn't affect the Mario series as a whole.
@Deanster101 World is not that balanced though. It is really easy until the end of the forest of Illusion then it suddenly gets much harder. 3 each world is a bit harder than the last.
My favorite game of all time is Super Mario World, but I have to say Mario 3 is the more influential one. Mario World pretty much built from what 3 did.
@Wouwter
Which many have been mediocre, except SNES classic Yoshi's Island, and theres just something nostalgic about Yoshi's Story.
Yoshis Wooly World may be a step up that the series needs.
SMB3 is definitely more influential (and better). Super Mario World is just a continuation of the path SMB3 laid, using newer technology to build on. I'd also say the NSMB seems to follow SMB3 more than World.
@unrandomsam Mario 3 isn't much better when it comes to difficulty. World 3 is much harder than world 4, and world 6 is harder than world 8.
@Wouwter
Yeah they are definitely the shy guys.
Hotel Mario
Hands down
Both Super Mario Bros. 3 and Super Mario World were great games. They bring back memories and I just can't decide!
@RaphaBoss Valid point but not the poll question. If Super Mario brothers did not exist, there would be no SMB3 or World. Conversely, if Donkey Kong did not exist, there would have been no Mario Bros (arcade) or Super Mario Bros. So one could also argue that the original Donkey Kong arcade game was the most influential.
If you play a modern Mario platformer, or really most any modern platformer, they feel and play more like Super Mario World than Super Mario 3. In that way, I feel that World has actually influenced modern 2D platformers more.
Not only that you really can not undermine how big of an impact Yoshi has made on the gaming world. He is the most popular Mario and probably the second most recognizable behind Mario. He has had way more influence than anything from Mario 3.
Which is most influential? Both!!, after of all, The new Mario games nowadays include many of their elements as Music, Secrets, Nivels Desing and Characters, all that and more; oh well, my opinion.
I would say neither, or both, or every Mario platform game in existence!! they both did something, because if they didn't they wouldn't be highly regarded, Yoshi's island did something different, Mario 64, Super Mario Sunshine, Super Mario Galaxy, they've all done amazing things that have changed up the formula, its not this OR that, its this AND that!
SMW is better, but SMB3 is more influential.
SMB3 came first and introduced so many new things. It's the most influential. Super Mario World is the best Mario game ever made though.
I think everyone who said 3 most influential world best game are spot on.
Like many have said you can't really compare each as more influential since world is the next in the series, it's been influenced by 3. Yoshi's abilities could almost be said to be an evolution of the boot Mario could jump around in in 3, being able to walk on terrains that would normally kill Mario.
If you were to ask which were more influential to gaming, sonic the hedgehog or Mario bros. It might be more debatable, but otherwise each Mario game brought something new to the table which influenced everything else going forward.
I feel that more games are influenced by Super Mario World than 3.
It's actually really difficult to determine, but I would go with World and almost compare them to Wolf3d and Doom.
Super Mario Bros 3 (Wolf3d) was certainly the pioneer for a lot of concepts (e.g. the world map compete with fortresses, Koopalings, multiple power-ups as well as a host of other things). Plus apparently quite a few other games "drew inspiration" from the game.
On the other hand, SMW (Doom IMO) added its own fair share of features (star world, Yoshi, multiple advanced paths/abundance of secret exits, ghost houses, coloured switches), and just like Doom. Most importantly of all, they really did a fantastic job with the physics of the game especially with the way Mario controls.
They're both really awesome and highly influential games, but I think SMW simply has that ever so sllight edge, but that's very difficult to say given just how awesome the jump was to SMB3 in the first place.
@TheKingOfTown
The King has spoken the Truth.
@MadAdam81 So do I but I don't think that is a good thing. Instead of a nice smooth difficulty curve it ends up with most of it easy and then not enough more difficult stuff at the end.
Mario bros 3 was one of the BIG games that along with the NES helped to make video gaming the industry and form of entertainment that it is now. Super Mario World might have been a decisive game for Mario franchise or Nintendo's IP's to come, and SNES as a whole, but as for overall influence SMB3 would take the cake. I'd say.
Overall? I'm gonna say SMB3. Seeing as the Koopalings and fortresses were in SMW.
But as far as the Mario series, they're equally influential to the series, and the current atmosphere certainly more closely matches SMW than SMB3.
After watching the video, I would definitely say SMB3. Most of the changes in SMW were just expansions of what was introduced in SMB3. But SMW gave us Yoshi, and that's huge.
On a related note, I really didn't like some of what World DID add, such as the ghost houses and especially the football players.
Super Mario Bros. 3, for various reasons.
On Mario: an overworld, the Raccoon power-up, flight, seperate mini-games, Koopa kids, storable items (basic inventory) and sub bosses in the fortresses.
Super Mario World influenced many games, but Mario 3 was the first time Nintendo pushed their hardware that far. Mario 3 was an SNES calibre game on the NES.
Super Mario World was the next step in Mario's evolution, producing sounds and visuals worth upgrading to the SNES for. A great number of SMW's accomplishments would have been impossible without Mario 3.
The fact is, an newer title in the same vein, the same genre and the same series won't be more influential. SMB3 was and still is more influential because it was the primary influence for SMW.
SMW, in and of itself, was a blend of Mario 2 (rounded characters, whimsical movement, even the egg spitting dino influenced Yoshi's design) and SMB3 (for reasons previously mentioned).
Game developers aren't 20-25. Most have been trudging through the muck and are 30-40 years old. Maybe SMW was more influential on today's smaller indie devs, but as far as the industry is concerned, SMB3 has far more weight.
Is Super Mario World a better game? The fact it came out 3 years later and needed to convince people, for the first time in Nintendo's history, to buy a new console, yes. It was better. Because it had to be.
If you were asking which is better I'd probably explode. I have been asking myself that since forever and there is no answer. But since you're asking which is more influential, well that is easy - Super Mario Bros 3 should win by a landslide!
@Hikingguy People also tend to forget that many enemies that appear in modern Mario games like Shy Guys, Snifit, Pidgit, Pokey, Bob-omb, Birdo, Cobrat, and Ninji all first appeared in Super Mario Bros 2.
Super Mario Bros 2 often gets treated like the black sheep of the series, when it introduced many things to the larger Mario universe. While it might not have set the standards that later games follow like Super Mario Bros 3, World, or 64 did, there is no way to deny the impact Super Mario Bros 2 did make.
SMB 3 introduced the different suits, the world map, the koopalings and the idea of different themed worlds. SMW, while I think it's the better game, didn't add that much that wasn't already there. The pro-SMW part of this debate really boils down to "it has Yoshi"..... and my niece thinks my Tanooki Mario plush is better than my Yoshi plush. So SMB3.
i love mario world. it feels so well put together and the enhancements made to the gba version just made it even better
Both are great games, but I played SMW a lot more than SM3. I say SMW is the better game, but this game probably wouldn't exist if it weren't for SM3, so yeah.
@StarDust4Ever Just having that amazing Ground theme makes it the most significant one XD.
And it is also the only one that I even bothered completing.
Hands down Super Mario World.
A fantastically connected over world, great power-ups (Yoshi included), secret levels, secret worlds, amazing music, delightfully colorful graphics, and one of the most intense Bowser fights in the entire series!
I own and cherished the GBA release (which was also my first-ever GBA game) to this very day.
I know Super mario bros 3 is influential but I feel that World is more influential than bros 3. I mean there's so much to do in world than in bros 3, great visuals and lots of replay value.
I don't get why there's debate in this. We all know these games are influential so why bother which one's more influential than the other?
@skywake But Super Mario World has replay value that Bros 3 doesn't. So in a way, World would be more influential than bros 3.
@skywake Yoshi is far from the only thing World added. Secret exits, ghost houses, an actual overworld (rather than just a map with the occasional enemy), star world, etc.
SMB3 is the answer, legitimate GOAT argument. My favorite Mario easily.
Super Mario introduced the Koopalings and FLYING to the series!!! And with all due respect, the Mario 3 cartoon was waaay better than Mario World's cartoon. Ijs.....
@GAMEandASH the game wasn't a mario game. The onkynretained feature from mario bros 2 is the jump styles and alternate characters and that is it. There was no gaming feature or level design that was retained in any subsequent mario game and one feature an influential game doesn't make. But your opinion is your opinion and it is more than throwing out there for discussion
@Genesaur +1
SMB3 led to the creation of a PC scrolling engine, created by John Carmack. This would lead to the creation of ID Software.
ID invented the FPS, and published the first major 3D game(take that SM64), aswell as causing the creation of DirectX and the adopting of graphics cards. ID created the modern and pc gaming industry.
Not only that the initial version of windoom was coded by Gabe Newell.
Both are equally perfect games.
Super Mario world is one of my favourite snes game. mario bros 3 set the standard super Mario world perfected it.
Super Mario World is awesome, but Super Mario Bros. 3 is the game that set the template for so many future iterations in the Super Mario series (New Super Mario Bros, etc.) and the 2D platforming genre as a whole, so I'd have to go with Super Mario Bros. 3.
Such a difficult question. Both are fantastic games, some of best ever made. I enjoyed SMW more and it was the better game. But which is more influential?
Can any game, movie or song for that matter, can be more influential that the game that proceeded it. Without the first game there wouldn't be a second. One could argue that SM64 has more influence on gaming as it is today. It took the 2D rule book, ripped it up and started fresh for the 3D world. Therefore is SMW more influential because it proceeded it?
For me this is more of a philosophical question and cannot be answered. I voted for option 3.
While i personally prefer SMW, SMB3 has most influenced the rest of the series.
SMB3 introduced flight, the raccoon tail (Which became the cape in SMW), the whole concept of different power-ups (Instead of just the Mario - Super Mario - fire Mario line) using a map to select levels, the controls were improved...
Super Mario World took all those things and the additional power of the SNES to really take them further (And is IMO the better game for it), but the basic concepts were all laid down in Super Mario bros. 3
@Genesaur I agree with your comment.
I know how we can settle this.....let's ask Nintendo to remake both titles in glorious HD. That will settle EVERYTHING!! I have to admit that I would love to see Super Mario 3 HD on the scale of NSMBU. That would be awesome!
SMW built off the foundations laid out by SMB3. Although, I guess you could say the same about SMB3 with regard to SMB1, making IT the most important game.
I know I'm in the minority here but these two really bug me. They have zero chemistry and their "wing it" approach really just leads to them rambling. It doesn't even sound natural like two friends talking. If they wrote out what they wanted to talk about and say, rehearsed it, and brought it to the table, it would flow much smoother.
...Super Mario Bros. 3. That is the only game that actually lived up to its hype. Also, the game is growth in every way from the original Super Mario Bros. 1, from the graphics to the world... even while sharing the same system of Super Mario Bros. 1!
Super Mario World is great, but had flaws in the intensity of its content, especially when Nintendo- started fighting Sega at that stage in the life of Nintendo-.
I don't have much of a clue of the Mario games in general, so I hope I won't get flamed for asking this, but can someone around here tell me if (i would expect so) there is a conceptual difference to distinguish Mario Land from Mario World from Marion Bros. titles? What is it?
Ahh, so many memories. I'm going to say Mario 3. While SNES featured a lot of NES classics evolved into the polished forms that really "set the standard" with conventions the originals lacked (Zelda, Metroid, etc), Mario already had that with Mario 3.
@OneBagTravel They bug me as well. I think the male seems more truthful so I suppose I like him slightly better.
@Tiefseemiez Mario's "land" label has thus far been reserved for portable hardware. "World" doesn't have any particular distinction (maybe being bigger, with lots to explore?). Basically, if the title has "Super Mario Bros" as the root, you know what you're getting.
SMB3 Master Race.
Mario 3 is more influential but Mario World is the better game (still beautiful too-phenomenal use of colour).
What this debate really illustrates however, is how untouchable they are. Even Nintendo themselves, despite the many 2D platformers they've put out in the last 23 years, have got nowhere near them. Yoshis Island is their best since and that was 1995. The NSMB games are decent but the reviews remind me of the way the music press greets a new U2 or Rolling Stones album, proclaiming a 'return to form' only for the fans to actually sample it and realise it's a poor imitation of past glories.
It also serves as a reminder of that Nintendo that used technology to push their games forward instead of cowering away from the tech race. I miss that confident, aspirational Nintendo.
Mario world...
Mario World.
I ALMOST said MB 3 because as a standalone game it is more influential even with Mario World having MUCH better secrets and crisp gameplay. The reason? It introduced Yoshi as a mainstream character. Nintendo has never been the same since
@Genesaur
This.
It's sad to see Super Mario Bros. 3 get so many throwbacks, and Super Mario World getting little to no love from Nintendo themselves.
I know there are two "sides" of the Mario fandom, so I'll gladly pick one - Super Mario World over Bros. 3 any day.
@3MonthBeef
That's a good point. I hadn't thought about it that way. My thought process was that I haven't really seen any games that have world maps as interactive as SMB3's, so I guess I took the concept of a having a world map at all for granted.
@Lizuka no it didn't. If adding characters is hardly influential. ALL games add new characters.
It's the format, structure, level design, power ups, aesthetics and mechanics that were introduced in SMB3 and expanded on in super mario world that are influential factors to consider that not only influenced the mario series but the platformer genre in general.
My choice is Super Mario World:
Super Mario Bros. 3 is influential, only because it came first...
Option C
Super Mario Bros. 3 was the foundation.
Super Mario World took that and expanded upon it.
I think it speaks for itself.
I chose super mario bros 3, because it introduced flying and a world-map (at least if console Mario's are concerned). And it also introduced the Koopalings. Mario world only introduced Yoshi.
Tap here to load 122 comments
Leave A Comment
Hold on there, you need to login to post a comment...