Comments 1,664

Re: Random: Forget Dread, It's All About Metroid: Other M On Twitter Right Now

Trikeboy

There are some valid criticisms of this game, and a lot of invalid criticisms. For example, yes, the game is too linear, anyone who says otherwise is lying. There is a bad balance between narrative, exploration and combat.

However, I disagree with the criticisms over Adam and the story. They handle Samus in a believable way considering what happens in Metroid 2 and Super Metroid. A being she considered an enemy saw her as it's mother, then sacrificed itself to help her and take down Mother Brain. That sort of thing would leave a person with some sort of trauma and lasting effects. It makes sense that she is having an existential crisis. However, freaking out over Ridley doesn't since she has already defeated him numerous times.

As for Adam, well, we know Samus has a deep respect for him as a commander so she is following his rules. She may be a bounty hunter, but she respects the chain of command. This isn't a mission she was hired to do, she tagged along on a military operation. Adam is in charge, not Samus. He tells her not to use things, so she doesn't. Though, using her full arsenal is weird when she clearly needs more power at times.

Re: The Fan-Made 2D Metroid Prime Game Has Been Forced To Shut Down

Trikeboy

Yet another developer using Nintendo IP just so they can gain notoriety when Nintendo shuts down their fan game. Nintendo's stance on fan games is well known so why anyone would even try to legitimately make one is beyond me. The developer knew Nintendo would eventually take it down, and when they did their name would be plastered all over the internet so they will get a ton of attention. If you have the skills to make your own game, make your own IP that is inspired by your favourite game and nobody can do anything about it.

Re: We Could Have Had A New "Ultra-Realistic" F-Zero On Switch, But Nintendo Turned It Down

Trikeboy

"Yeah, Nintendo are very wary about using old IP because it's such a huge thing for them to do. It's much easier to go with a new idea, a new IP, than to reuse an old one."

Yeah, I don't think that's the case. The reason Nintendo allowed Ubisoft to make Mario+Rabbids Kingdom Battle is they did something new with the IP that Nintendo had never considered. Making "F-Zero but with better physics" isn't doing something new.