Comments 194

Re: Hideki Kamiya Still Wants To Make Okami 2 And Viewtiful Joe 3

TopazLink

@Yalloo This is also gonna sound super negative, but know that it comes from a person that likes Bayonetta and wishes that it would be consistent and live up to its potential.

The story and character interactions are important to me and when that's done poorly it's a disservice to the characters and the world-building. There are fun things to like about the game, but it comes off as shallow and harder to like when the story is told so badly.

There's lore explanations for the story, but not for how the characters behave. They need to put more of the lore stuff into the actual story, because it's cool and interesting and would make things much clearer.

They also need to write the story in a way that respects the characters and how they would actually behave or it's just contrived nonsense where stuff is just allowed to happen when it shouldn't.

I don't wanna be mean, I just want it to be gooooood

Re: Hideki Kamiya Still Wants To Make Okami 2 And Viewtiful Joe 3

TopazLink

@Yalloo I have many things to say about Bayonetta, too much to fit here...

The story was the best in 1, it was told sincerely, had wild action without being stupid, and with interesting and consistent characters and lore.

2 felt like it wasted time with Jeanne's unnecessary "death", didn't explain properly what was happening or why, too rollercoastery in its level design, being teleported around the place. Only got really interesting when it was tying itself back into 1. I still like it as a game, but the story needed improving.

3 was a mess, not clear what was happening, the villain was a joke, bizarre and inconsistent tone. Witch Time doesn't work anymore. I liked Viola as a character but didn't like playing as her. Bewitchments this time didn't even unlock anything. There was fun stuff to do in it for sure so I don't want to be too negative, but they made a lot of odd decisions when making it.

Re: Hideki Kamiya Still Wants To Make Okami 2 And Viewtiful Joe 3

TopazLink

@xzacutor That didn't work for American McGee when he really wanted to make Alice: Asylum. He put in so much work to try and get that game made and EA just brushed him aside with a generic response.

I know these are different games and companies with different people involved, so maybe this idea could work, but I wouldn't bet on it.

Re: Developer M2 Wants To Bring More Games To The Switch

TopazLink

It would be cool to see the Castlevania Anniversary Collection updated with the rewind feature from the Advance Collection.

As well as the rest of the 2D Castlevania games please! The DS games, as well as SotN and Rondo (maybe even the 2.5D remake of Rondo from Dracula X Chronicles) are the most obvious, but the lesser known ones would be interesting to see too, even if they may have less selling power.

Legends
Chronicles
The Adventure Rebirth
Vampire Killer
Harmony of Despair
Order of Shadows
Grimoire of Souls

The 3D Castlevanias would be cool to see too, though I imagine those would be done by a different studio?

64
Legacy of Darkness
Lament of Innocence
Curse of Darkness
Judgement

As well as the Lords of Shadow games while we're at it

Re: Tomb Raider I-III Remastered And Lara Croft Collection Getting Physical Releases

TopazLink

@Spider-Kev It was just that I've seen that kind of thing a lot, taking the time to ask questions in comment sections on articles and youtube videos where there's no guarantee of anyone seeing the comment or replying and where the answer is easily and quickly findable with a simple search instead. Sorry if this sounds dismissive, it's just an observation I had

Re: Tomb Raider I-III Remastered And Lara Croft Collection Getting Physical Releases

TopazLink

@Spider-Kev You could look it up you know. These are the Classic Tomb Raiders 1,2 and 3. The ones originally made by Core Design in the '90s.

Eidos turned Core Design into a Tomb Raider factory after the success of the first one, which is why it collapsed. It's kinda sad really, you should try to find out about it. They never even sent Core the fan mail they received, for the longest time they had no idea just how much people loved their games, even if they had to be forced out every year.

Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios

TopazLink

@Ogbert It's not propaganda, it's reality. I think what you're really against is people earning that money in an unethical way and also using it in an unethical way, which I completely agree with. Companies and individuals doing awful things and getting away with it. People giving themselves obscene bonuses while the general employees struggle to get by and all that.

There a people who do use the money they have for good causes, even the billionaires you revile. If they did earn that money fairly, would you still begrudge them of that? People do need something to strive for, an aspiration to improve. Taking all that money and distributing it "fairly" (whatever that means) is nigh on impossible. How would it work? I don't know.

That companies and some individuals can act with impunity, bossing around governments and regulations and affecting negative societal change is dispicable.

I don't know what to do to the current system to improve it other than actually holding people accountable for the awful things they've done and having proper methods to prevent such awful things in the first place.

It's lots of subtly different things interwoven and to try and unpick it and develop a better system may be necessary, but I don't think anyone knows what that actually looks like, despite what they claim.

Video games, music, all sorts of media and art and actions of people who want a better world can teach us that a positive outlook is important. It's hard to maintain with life and all the awful things happening, "but there's good in this world, Frodo, and it's worth fighting for".

When I start talking about things like that, I'm no longer talking about capitalism or any other kind of -ism. It may be cheesy, sure, but I want people to be hopeful, I don't want to leave them on a sour note, it's not propaganda for the world we have or the country I live in, or its systems, it's about understanding the power you do still have to make a positive impact on your own life and the lives of others.

I'm not a propagandist, or a politician, or an economist or anything like that, and I don't want things to stay as they are or get worse, I'm just some random guy in a comment section of a gaming article and did not expect to be having this conversation.

I come from a big, but definitely not a rich family. I left A-levels early because I realised it was a stupid decision in the first place and somehow now I'm 30, never had a job, still living with my mum and have done nothing with my life. A lot of that is on me and yadda yadda whatever else.

I don't know what to do, I'm not smart enough or have the time to try and fix everything myself, even if I wanna...

Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios

TopazLink

@Ogbert Pure socialism doesn't work because people do not function in the way that it demands. It requires totalitarian control by government, do you really want that? I don't think you do. You'll own nothing, everything is mandated, how is that actually going to function in reality? How do you hold the government accountable? How do you have any relationship with any country that does not share that system? It may work on a tiny scale, but for how long? People have ambitions and desires, ideas and emotions and those will eventually win out and overthrow that kind of oppressive control.

People CAN go from nothing to something, and people can go from everything to nothing. Sometimes it's hard, sometimes it's easy, sometimes you get help, sometimes you don't, sometimes you're actively being worked against, sometimes you're your own worst enemy. Where you're born, what you look like, who you're born to, how much money you start with, how much you end up with, it's not always under your control, but it's also not always the be all and end all, no matter what anyone tells you.

Your life is the only thing you truly have in this whole universe, if you want to make it meaningful, you're the one who has to do it. You can affect change, you can hold people accountable, you can do great things and be rewarded, don't let people take that away from you. Fight the good fight, always strive for better.

I don't really know what I'm talking about right now, or how this applies to anything, but go out there and be the best you that you can be, I believe in you. But I'm tired and need to go to sleep.

Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios

TopazLink

@Ogbert Unless I'm misunderstanding something, socialism inherently disvalues an individuals contribution because the work does not belong to you and you receive no potential benefit for a job well done. Resources and means of production are controlled entirely by the government (I'm sure that's never been a problem...), there's no competition, no incentive to do or be better. Everyone is supposedly seen as "equal", even if they're not. That last sentence is probably the only part that sounds remotely utopian, but I don't think it is and has it ever really worked like that in practice?

I don't really know much about political nonsense honestly, I just wish people wouldn't screw each other over. But apparently that's too hard for some people, no matter what system they claim to use.

Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios

TopazLink

Capitalism works just fine, people should be paid for the job they do. It's corporatism that makes stuff like this happen. I don't know why you would completely shut down a studio with talented devs that made such a cool game, seems odd. I hope they land on their feet, at least they were saved from being turned into a support studio or sent into the sequel mines.

Tomb Raider was successful, so the publisher Eidos made Core Design make new Tomb Raiders every year. They didn't have the time or resources and many just wanted to make something else, that's why those games can be inconsistent and how Classic Tomb Raider died with Chronicles and Angel of Darkness. Then when the chance of Anniversary came around they chose Crystal Dynamics instead and even under them it's been rebooted twice. Then eventually getting the remasters of the first 3 old TRs, with all the discourse around the various studios involved in that too.

Eidos never even sent Core Design all the fan mail they received. Can you imagine... In those early days without direct contact with fans, not knowing how much of a positive impact you'd had on people's lives? It's heartbreaking.

Halo was successful and Microsoft wanted more and we all know how that turned out. Fallout going to Bethesda, Ubisoft consuming everything into Assassin's Creed, EA hollowing out everything it touches, Activision turning studios into Call of Duty factories.

Publishers getting a studio to push out more and more in worse conditions as well as the weirdness of getting different studios to make sequels/prequels, it's happened a lot with games and can happen in other media too, all because something new was successful once and now that's all they want.

Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered

TopazLink

@exit It's because people in their spare time can take as long as they like and do it specifically because they care.

Companies have to adhere to copyright and licensing while having other pitfalls like meddling execs and some members of dev teams that may be causing problems too. Marketing costs, development costs, the franchise in question might be in IP hell where it's not clear who really owns it or its just being sat on or not considered profitable.

Then there's the public perception too especially in the modern day with so much unnecessary outrage and bots and reporters of questionable integrity and the absurd way the news views some games stirring the pot...

You have a Stellar Blade icon, so I'm sure you're aware of the insane things people have said about that game too.

People flip-flopping on whether somthing is sexist, misogynist, the patriarchy, oppressive, setting us back or if it's empowering and liberating...

Lara Croft, Bayonetta, 2B, Dead or Alive, Skullgirls, Senran Kagura, Eve in Stellar Blade, Aphrodite in Hades, Pyra, Mythra or blades like Dahlia from Xenoblade 2 etc. etc. whenever a female character appears there's always someone raising a stink or saying some weird nonsense.

Then there's uncreative people and activists who keep insisting that they appear in games and other media. Like it's not about you, you are not the character, the character is not you, the character is not real. Make your own stuff with your own characters and stop co-opting other people's stuff.

There's also people who are just straight-up awful at writing and it baffles me how they keep getting jobs, if you were that bad at anything else you'd be out and ideally be stopped from doing it ever again until you prove you can do it.

Nepotism, corruption, corporate activism...

How many franchises need to die or become a meme before this constantly goalpost moving modern thing stops? Star Wars, Star Trek, Doctor Who, He-man, Willow, The Witcher TV series, Halo TV series, Rings of Power, the Game of Thrones later seasons, Robyn Hood, Indiana Jones, all of Marvel, the entire comic book industry, Dead or Alive, Skullgirls, Senran Kagura the list gets bigger every time something is announced.

There was a time where I would've wanted remakes of things like Knights of the Old Republic or Soul Reaver, but now I don't anyone going anywhere near them.

I just want games playable on modern hardware with all their extra content. DRM, online requirements for single player content, all this DLC, pre-order items, microtransactions, loot boxes, season passes, licensed content, platform-specific content makes it impossible.

Not to mention cloud games and phone games that get shut down, games that get delisted that you either can or can't download again, game licenses being revoked so it gets deleted from your library.

We could be here until the end of time trying to describe everything that's gone wrong with every piece of media, every piece of art, every artist or historical figure that's been tainted, defaced or forgotten.

Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered

TopazLink

I think generally the point here is that old media should be allowed to be presented in its original form (including things like licensed music/assets, but that's a whole other can of worms). Any other art and that kind of meddling shouldn't be tolerated, so why should it be ok with video games? It disrespects the original creators and this case also disrespects the work of the remaster devs by making them remove some of the work they put in to keep it consistent with the original. Pierre's jacket should not have been censored either, especially not in the original graphics mode and that was there day 1.

The medipacks are an interesting thing to point out too, in the originals they had the white circle and red cross in TR1, Unfinished Business and TR2. It was changed to a white circle and green cross in The Golden Mask and that was also used in TR3 and The Lost Artifact. The remaster however uses a different design in all the games and expansions, a green circle with a white cross.

I know this is due to the Red Cross not letting people use their logo. Halo 1 used white health packs with a red cross but after that the games used a red H because of that too. But Halo Anniversary (even the version in the Master Chief Collection) still uses the red cross when switching to classic graphics. So even that is inconsistently applied over time.

Some voice lines were also removed in the last patch on console. Lines from Lara's Home because Lara's original explanation of the controls don't quite match up with the actual controls.

There'll be other stuff that they've had to change too, stuff that people might not even notice or say that they don't care about or say "oh well, I guess they had to".

Where does it end? When is the original product no longer the original product? Video game preservation is already an absolute joke even without so-called "modern" sensibilities demanding things be altered no matter how small. It's embarrassing.

Re: New Tomb Raider I-III Remastered Update Finally Makes Keys Easier To Spot

TopazLink

It's still missing a lot of the photo mode poses from that unintentional EGS update. It's worth noting that they're calling this "Patch 1", so I hope they do continue to work on other things too.

I do very much want to know what Embracer and Saber's current situation means for this game though, and for TR4-6. As well as Legend/Anniversary/Underworld and the differences in content between platforms.

Re: Embracer Group Sells Saber Interactive For A Cool $247 Million

TopazLink

I would really really like clarity on what this means for Tomb Raider Remastered, future updates, and the probability of further remasters of at least the old Core Design games. An extension to that would also be the potential of Legend/Anniversary/Underworld to be released with all content from each version...

Re: Bloodstained: Ritual Of The Night Is Getting Shantae Cosmetics

TopazLink

Are they ever gonna actually fix this game? The last time I tried to play a bit on my Miriam save was after the Child of Light update and the performance was utterly abysmal, constant stuttering and dropped inputs. Even worse than before that update.

In the past, the game has also crashed on me way too many times playing as Miriam and Bloodless in various boss rooms, and the Doppelganger boss always gets stuck in the wall. The game is just generally unpolished and any sort of loading, including opening the menu and talking to npcs, feels like the game is gonna crash.

It's pretty unforgivable, even if I still managed to beat the game as every character and get all the shards and items and such as Miriam. The game was still fun before the last patch, at least at times, even with poor performance and weird load times, but man they need to just throw in the towel and get someone else to do the Switch version for them, it's embarrassing.

Re: Random: Ash Ketchum's OG Voice Actor Reflects On "Devastating" Moment She Was Fired

TopazLink

Y'know, I wish people cared more when the voice actors of the FFVII Compilation stuff were unceremoniously replaced with random actors for FFVIIR... imagine finally having the chance to voice those characters in a remake of the original game, only to be thrown aside for people they think are more trendy or have some sort of bizarre star power. So strange, but gaming media in general were not interested one bit in hearing out the original voice actors, just lauding the new cast as though these characters had never been voiced before. The original voice actors were not happy about it one bit, being swept under the rug as though they never existed.

Re: Players Need To Start "Feeling Comfortable" With Not Owning Games, Says Ubisoft Subs Boss

TopazLink

It can work with music because songs are short, you can listen to a lot of them and have them on in the background and such. It can work for films because you typically watch the whole thing in one sitting. It doesn't necessarily work for games though.

It's worse for games because that game you're playing could be pulled from the system for many different reasons. The current systems (mostly) allow you to redownload a game you bought, even if it's been de-listed, but new players still can't play it.

Publisher issues, developer issues, licensing issues and more can result in a game going "poof!", the same thing happens all the time with TV/film streaming services.

Game preservation is already disastrously undervalued and I worry that this may make it even worse in some ways.

I use my Switch as both a home console and a portable, what happens if I can't connect to the internet? Or if my internet goes down? Can you still access the games you've been playing?

Re: More Tomb Raider Trilogy Info Promised 'Soon' As Fans Question Lack Of Gameplay

TopazLink

I'm fine with the gameplay not being changed, but they have already stated that there will be options for updated controls, though I don't know how comprehensive those options will be.

I'm more interested in what they'll do to the pre-rendered cutscenes and the menus, and various other details like that, like her voice as they changed her voice between games back then.

It looks so far like they're using a unified model (at least for her face/hair) in the updated graphics mode, which is interesting as in the original graphics she looks a bit different in each game.

There's still many questions to be answered.

Re: Super Mario RPG Version 1.0.1 Released, Here Are The Full Patch Notes

TopazLink

Patches for old games were absolutely a thing, on console they were usually done through later re-issues, or if egregious enough, through recalling the initial run and sending out fixed versions.

On PC, patches and extra content were often distributed on demo discs available from magazines and such.

It was entirely possible for fixes and new content to completely pass you by.

Re: Super Smash Bros. Ultimate Celebrating 5th Anniversary With New Spirits

TopazLink

I hope that maybe this is a sign that they'll add extra modes throughout the year, though I wouldn't bet on it.

Also, I've not been following the general community of the game, but I have been watching Beefy Smash Doods on youtube for quite a while, and the number of wacky bugs and glitches they've shown means the game may need some extra patches

Re: Video: Where Does Mario Kart Go From Here?

TopazLink

  • More kart/bike parts, and bring in more parts from previous games
  • In Versus, make Mirror an option:
    "Off/On/Random", instead of tying it to only 150
  • And/Or In Track Selection, have a button to switch between normal/mirror versions of a course
  • More battle courses and modes from previous games
  • More characters such as Dixie Kong, E. Gadd etc and less/none like Tanooki Mario, Pink Gold Peach etc
  • Instead make those part of a "costume" feature, so they don't crowd the Character Select screen

Re: Metal Gear Solid: Master Collection Vol. 1 Updated, Here Are The Patch Notes

TopazLink

@smithyo Sorry to tell you this, but "press" a button typically means to press down and release, "depress" a button is purely the act of pressing the button down, weird I know, but it's like the geographical/mental health term "depression" in that something is below the normal postion and not to "de-press" i.e. "release" a button.

It's clear what you meant though, in that you were looking for a word like release but to specifically mean that your finger was still in contact with the button, I don't know if we have a word for that.

Re: Mario Kart 8 Deluxe Has Been Updated To Version 3.0.0, Here Are The Full Patch Notes

TopazLink

In regards to 200cc, I've had "auto-accelerate" turned on forever and that works for me even at 200cc, though as a result of that I don't bother with time trials as you're not allowed to use it there.

What I want is for "Mirror" to become a separate option that you can use at any speed. So in VS it would be:
"Mirror: On, Off, Random"
instead of being its own thing tied to 150cc.

Re: Review: Castlevania Legends - A 'Vania So Poor It Got Booted From Canon

TopazLink

There's a lot of Castlevanias that could do with being properly playable on modern systems and beyond:

Legends, Chronicles, Vampire Killer, The Adventure Rebirth, Harmony of Despair, Order of Shadows, Grimoire of Souls.

Then there's Dracula X Chronicles with Rondo and SotN, the DS 'vanias, 64, Legacy of Darkness, Lament of Innocence, Curse of Darkness, Judgement and the Lords of Shadow games too.

I just hope that if we do end up getting them all that they're not split up into too many separate collections...

Re: The Original Tomb Raider Trilogy Is Getting Remastered For Switch

TopazLink

@HistoricKombat @HistoricKombat I still have our PS1 and the Tomb Raider games on there, but when it comes to things like making sure a version has all the extra content, if that content was platform specific, and which version runs better, looks better, or plays better, it gets complicated.

For example Underworld has console exclusive DLC, and Anniversary has some changes or additions depending on what system you play it on. The Classic games have Gold versions and Unfinished business and such, and the completely separate Times Exclusive Level, distributed for PC with The Times newspaper... Then there's the graphics differences as well.

It's a lot and other games will have similar problems too.

Re: The Original Tomb Raider Trilogy Is Getting Remastered For Switch

TopazLink

@HistoricKombat Yeah, that's something that's always worried me with PC games, how they can be rendered unplayable through OS changes.

Games deserve to played and preserved, and them being lost to time because some newer hardware/OS can't play them, or licensing problems with IP or music is a tragedy. There's gotta be a better way outside of remakes/remasters for PC games.

Re: Poll: What Mario Kart 8 Deluxe Wave 6 DLC Racer Are You Most Excited About?

TopazLink

I voted Pauline, just 'cos I don't want Nintendo to forget her again. But I'm also happy that Diddy and Funky came back. Diddy at least should be a mainstay in Mario Kart, seeing as Diddy Kong Racing is unlikely.

Peachette is a weird choice, I was hoping for something else like E. Gadd or maybe King Bob-omb, or even a Goomba would've been funny

Re: The Original Tomb Raider Trilogy Is Getting Remastered For Switch

TopazLink

@HistoricKombat Yep, I knew that's what they meant, it's something I've been asking for in comments sections of other Tomb Raider-related articles on this site.

Very odd they were never added to the original Steam releases. You can download the extra levels from various places and make them playable on PC, at least I managed to back on Windows 7 I think? Haven't tried again since getting Windows 10, but this release makes that a lot easier as it just comes with them built-in.

Which is why I also want the Times Exclusive level added with Revelation and Chronicles, as that level is more of an anomaly and I suspect not as many have played it.

Re: The Original Tomb Raider Trilogy Is Getting Remastered For Switch

TopazLink

It includes the extra levels too! I hope there'll be a similar collection or maybe an expansion or dlc to add Revelations and Chronicles along with the Times Exclusive level.

I'm also really glad you can change the graphics to the originals, gonna have to see the menus and how the games actually play though.

These games and their music are really special to me, they take me right back to my childhood at our old house watching my older brother and sister play them and all the other old PS1, N64 and PC games we'd play, as well as other memories from that time.

Re: Sakurai Can't Imagine Future Super Smash Bros. Games Without His Involvement

TopazLink

Sakurai is incredibly well respected, and very well connected, that's not something you can just learn from someone. That takes a lot of time, effort, great work and requires showing respect and reverance for other people's work over the course of your career.

Smash's guest characters may seem like nothing now compared to the ridiculous reach Fortnite has, but it was no mean feat, and is a licensing nightmare.

I'm willing to bet a new Smash would bring things back to basics, and focus on making sure the core cast has unique moves that properly represent them. That and bring the online up to current standards.

Re: Mario Kart 8 Deluxe (Version 2.4.0) Character & Vehicle Performance Balance Changes Revealed

TopazLink

@WaveBoy In my opinion the best thing to do is ignore all the stats, and just experiment with character and kart combinations until you find one that gels with your playstyle.

Or find a kart/bike that you like the look of and refine your experiments to just the wheels and glider until you get some idea of what the stats do.

200cc is amazing, and when you get used to what you can do with it, it's very hard to go back, the other speeds feel so slow in comparison, I still mess up a lot, but it's a lot of fun

Re: Final Fantasy Franchise Has Sold Over 180 Million Copies

TopazLink

My first ever FF was Crisis Core on PSP, and then the two PSP Dissidias (I still want another in that style), the only other one I've played is XV, and while it definitely has issues, I played the heck out of it and got every trophy on PS4, including all the DLC, Comrades and Comrades Standalone.

Gimme another proper Dissidia, SE! With more characters, and expand each characters movesets, some characters in Duodecim have way more moves than others... characters like Bartz barely have any, but Prishe, Vaan and Lightning to name a few have loadsa moves, like come on man!