Comments 166

Re: Nintendo Thanks Fans For Celebrating Mario's 35th Anniversary

Thaliard

@Bearzilla823 While I'm not a fan of your rhetoric, I agree that people shouldn't be as mad about it as they are. There are far greater injustices in the world and it's not like you can't pick up these titles somewhere else. Sunshine is the only one of these games not re-released before, but even the Switch port is deficient compared to the original.

Re: Sakurai Addresses High Volume Of Sword Fighters In Smash (Again), Reminds Fans It's Not His Call

Thaliard

@JR150 And guns, but they seem to be opposed to guns for the most part. I would like to see them get more creative, though.

My outlandish Smash pick would be Alex Roivas from Eternal Darkness. Imagine if the B attacks were runes to assemble your own spells and the ultimate was some insanity related attack like "crashing" your Switch or glitching out the game in some way.

Re: Cloud Gaming Not A "Top Priority", But Nintendo Is "Always Researching Technologies"

Thaliard

@Snatcher Just like any utility, the infrastructure will improve and everyone will have fast, easy to access internet in time. When that happens, the difference between owning your media and streaming it will be obvious, slanting positively towards streaming.

Hardware will be super expensive and managing media will be as much of a chore as it's always been. We're already seeing the limits of physical media with console scarcity, day one patches, and many games requiring an internet connection anyway. People can't even have the full COD experience on PS4 without it taking up the whole hard drive. Physical will never go away, but it will simply make more sense for most people to stream.

I understand it's a scary thought, but it's going to be one of those things like paper checking, where our generation is going to be super wary of going digital while our kids are not going to care.

Y'know, assuming we can keep from destroying the planet first.

Re: "Several" Square Enix Remakes Are In Development At Polish Studio Forever Entertainment

Thaliard

That's an incredible deal for SE.

"We'll pay for everything, you don't have to do anything, and you get half the revenue."

I hope this works out for Forever. Hollow is among the worst games I've ever played, but it would be nice to see them grow and get better at making/publishing games. As maligned as the Panzer Dragoon remake was at launch, it was a step in the right direction.

Re: Nightdive Studios Adds Online Multiplayer To The Switch Version Of Turok 2

Thaliard

@John_Koshiro Eye of the beholder. Hardly touched the multiplayer back in the day because other games were simply better and I did not miss it much from the Switch version. It's one of my favorite single player campaigns from the N64 era, so I feel like I got my money's worth. I'm happy they added this for the people who were missing it, though.

EDIT: I would be incredibly interested in an online multiplayer version of Rage Wars, though. Especially if they fix the bugged out coop mode.

Re: Astral Chain Is Now Fully Owned By Nintendo, Says PlatinumGames

Thaliard

I think this is overall a savvy move. I wouldn't be surprised if Platinum doesn't have the time to work on a sequel fast enough for Nintendo's taste, and Nintendo has a robust enough roster of studios that could handle a sequel. And they could probably borrow a few people from Platinum for consultation, if needed.

Re: Gal*Gun Returns To Bare All In Super-Limited "Birthday Suit Collector's Edition"

Thaliard

@mousieone My argument wasn't regarding general antisocial behavior, but was more of a response to graphic violence. Regardless, you are correct. Those situations require more guidance because they require context and judgment in a way similar to sexual situations. Games like GTA and Saints Row aren't exactly exempt from criticism for their violent and sexual content, though, despite their mainstream appeal. Is it also possible that GTA and Saints Row get more of a pass because they're simply better games? There's no ecchi equivalent.

Re: Gal*Gun Returns To Bare All In Super-Limited "Birthday Suit Collector's Edition"

Thaliard

@Heavyarms55 While I agree with the heart of your argument, it's comparing apples to oranges. The reason why western society has a "violence good, sex bad" mentality is probably because you are almost guaranteed to have a sexual encounter in your life, but a huge chunk of the population will never even fire a gun, much less actually shoot someone. Violence isn't practical to most lives, so it's pretty easy to say "just don't do any of this in real life". It's clearly antisocial behavior. A child can understand this. Sex is much more complicated and the social rules regarding it are essential to master. Combine this with the fact that virtually everyone on the planet will have a sexual encounter and it's easy to see why people have a harder time separating a virtual act from a real one (not necessarily the people who play these games, but definitely the people on the outside looking in).

The real hypocrisy comes from people who look down on these games with imaginary people and scenarios, but will watch free porn and potentially contribute to an industry known for the sexual abuse and exploitation of real people. Not saying someone is a bad person for going to free porn sites, but they do kinda suck if they're crapping on a game and its users when it's clearly the more ethical option.

Re: The Team Behind Konami's Classic Suikoden Is Creating A Spiritual Successor

Thaliard

@Indielink And once again, you are right. Maybe they did seek funding elsewhere and this is their last resort. I respect that; that's the original intent of crowdfunding. However, it has only made me more uncomfortable to support these endeavors as more crowdfunding projects fail due to creatives having more "vision" than business sense, or companies abusing their fanbase by using it as a tactic to build hype, baiting and switching, or using it as a platform to get picked up by a publisher. That being said, I sincerely hope that the guys working on this project get the funding they need and get the game they want out. People have wanted more Suikoden games for a while and Konami is terrible.

Re: The Team Behind Konami's Classic Suikoden Is Creating A Spiritual Successor

Thaliard

@Indielink I suppose you're right. Pre-orders aren't really a good comparison and I might've unintentionally seemed like I support pre-orders (I don't). However, I still feel like crowdfunding kinda sucks. It started as a way for new creatives to help start or finish their projects and is now used by industry vets either to shunt the risk to fans or test "engagement". It's exploitative. A Kickstarter shouldn't have had space at an E3 mainstage show. Platinum shouldn't have taken people's money for find out how much people wanted Wonderful 101 Remastered. I can't help but wonder why people who have credentials aren't able to get their game funded elsewhere. Why aren't they able to get a real investor? Did they even try?

Re: The Team Behind Konami's Classic Suikoden Is Creating A Spiritual Successor

Thaliard

I understand that there's plenty of examples of good crowdfunded games, but my mind can't help but wander to Mighty No. 9 or, even worse, Unsung Story. Tell me how as consumers we demonize pre-orders, yet are willing to risk actually losing money by supporting crowdfunding projects. I'm not sure what the number is of successful high profile crowdfunding projects to unsuccessful, but it definitely feels like there are more failures than successes.

Re: id Software Will Share The Release Date Of DOOM Eternal For Switch "Pretty Soon"

Thaliard

@Medic_Alert I agree that Doom Eternal was deeply disappointing, but for different reasons. The game is all 100% finely tuned gameplay with no cohesive atmosphere or sense of place. Doom 2016 took video game tropes and made them real, while Doom Eternal makes zero effort to suspend your disbelief and often works to remind you it's a game every chance it gets. There's also some serious pacing issues because the game is 110% action as long as you're moving forward, but when you stop to look around or do a platforming section, everything screeches to a halt. Combine this with the fact that every level feels like a video game level and not a real place, and the game practically de-incentivizes exploration. Some may argue that this is harkening back to Doom's roots, but I believe that is wrong. Relative to the time, the Doom games are atmospheric and push tech to the limits to immerse you in their worlds. This takes more inspiration from the Doom comic than any game.

That being said, I think it's a masterclass in combat design with some really incredible arenas, and when the pacing is at 110%, the game is unmatched by anything.

Re: Crowdfunding Drive For Go-Karting Firm Previously Known As MariCar Fails Spectacularly

Thaliard

@geni53yr7 Let's say someone gets really hurt or killed on those carts, there's a big lawsuit and it's poorly handled by the small businessman. It ends up in the papers and Nintendo is tied to some bad PR because someone is using their characters without permission. Or maybe MariCar endorses Nazis somewhere down the line. It could potentially harm Nintendo's business.

EDIT: Or the obvious one of Nintendo maybe wanting to use its IP for karts at its own theme park. It could cut into business there, too.

Re: Poll: Does Resident Evil 4 Really Need The REmake Treatment?

Thaliard

@TAndvig Firstly, Witcher 3 targets 30fps on consoles and REmakes and RE7 target 60fps, so the frames can be cut in half. Secondly, I have a laptop from 2015 that struggles to run Witcher 3, but can run RE2 at 720p (with some mild resolution scaling) on low at a variable 40-60fps. The RE Engine is amazingly scalable. You can't convince me they couldn't make it work.

Re: Poll: Does Resident Evil 4 Really Need The REmake Treatment?

Thaliard

@TAndvig I disagree with this completely. Have you played those games on PC? The Witcher 3 is still demanding and the RE Engine is a wonderfully optimized engine that performs really well on underpowered hardware. We should be able to get both REmake 1&2 and DMC5 at 720p/30fps docked with a little tweaking.